Intermediate Mode: Difference between revisions

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imported>Mentin123
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imported>Mentin123
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{{ModeTabs|Story = No}}
{{ModeInfobox
|title1 = {{Color|6DBD83|IntermediateIntermediateMode}}
|image1 = PatientZeroIntermediateIcon.png
|waves = 30
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|starting_cash = {{Money|500}}<br/>{{Money|600}} (Group Bonus)
|time = 18:00
|rewards = {{Coins|600}} &, {{Exp|120}} & {{TowerExp|75}}
}}
{{QuoteContainer|
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!Coins Reward
!EXP Reward
!Tower EXP Reward
|-
|{{Coins|500}} ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + {{Coins|100}} (Triumph Only)
|{{Exp|120}} ÷ (1 + [(30 ÷ Current Wave) - 1])
|{{TowerExp|35}} ÷ (1 + [(25 ÷ Current Wave) - 1]) + {{TowerExp|40}} (Triumph Bonus)
|}
 
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*'''Intermediate''' mode is the first regular survival mode to have music play on waves other than the final wave.
**[[Hardcore Mode|Hardcore]] mode had music play on Waves 45-50 before [[Void Reaver (Legacy)|Void Reaver]] spawns and it was added before '''Intermediate''' mode, making it first, though it is not a survival mode.
**[[Fallen Mode|Fallen]] mode had ambient music added during a revamp released after '''Intermediate''' mode was added.
*'''Intermediate''' mode was first teased in an update forecast in September 2023, slated to release in early November 2023.
*The mode is not named after its final boss, [[Patient Zero]].
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***{{Color|Uncommon}} rewards now also include the [[Ducky Squad]] (1-2).
*'''5 June 2026''' - [[v2.0.0]]
**Now gives tower experience, with a {{TowerExp|35}} base reward and an {{TowerExp|40}} triumph bonus.
**Voiceline dialogues added.
***{{Bug}} DoesAudio does not play anything, as they were not authorised by Roblox moderationin-game.
*'''78 June 2026''' - [[v2.0.0|v2.0.6a]]
**{{Bugfix}} Voiceline dialogues now play correctly.
}}