Judging Hall: Difference between revisions

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|developer = Your_Adversary
|difficulty = Easy
|length_measurement = 00:40.82
|length = Medium
|wave_structure = PVP
}}
==Description==
'''Judging Hall''' is an easy [[PVP]] [[Maps|map]] forthat also appeared in the [[PVP Test]].
 
==Design & Path==
'''Judging Hall''' takestook place in a large colosseum, split into two halves, the red half and blue half. Both sides containscontained a translucent neon floor with multiple grey boxes and a black path with neon green lights. Multiple lines cancould also be seen on the floor.
 
The path startsstarted at one side of the map and ends at the other. It entersentered a loop in the beginning and then takestook a few short straights and multiple turns.
 
==Interactive Map==
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*The cliff spaces located on the middle of the map are usually the most optimable for a similar reason.
*Support towers, like the [[DJ Booth]], should be placed to cover both ground towers and cliff towers between the two loops if possible.
 
==Gallery==
{{Gallery|
{{GalleryHeader|Trailers}}
<gallery>
Player VS Player Trailer - Tower Defense Simulator|'''Judging Hall''' in a trailer.
</gallery>
}}
 
==Trivia==
*The intermission lobby listslisted SorenDerg as one of the creators. However, theySorenDerg werewas not actually involved in creating this map and havehas not been active in the Tower Defense Simulator community since early 2023.
*'''Judging Hall''' is the finished version of [[PVP_2]].
 
==Update History==
*'''9 April 2025''' - [[v1.60.0]]
**'''Judging Hall''' added.
*'''23 April 2025''' - [[v1.62.0]]
**'''Judging Hall''' removed.
*'''23 July 2025''' - [[v1.71.0]]
**'''Judging Hall''' re-added.
*'''5 June 2026''' - [[v2.0.0]]
**[[Enemies Beta]] removed.
 
 
 
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