Medic/History: Difference between revisions
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imported>Mentin123 No edit summary |
imported>DarkGabonnie Approved by t7ru (380694434980954114) via /job |
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{{Tabs|History}}
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,400}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]
'''Medic''' gains [[Freeze Immunity]] for the duration
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,291}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|5,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|2,958}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|12,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]}}
Sell Price Changes to {{Money|6,958}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2400; 5000; 12000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 10
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Kingpin Update (17 July 2026) – Enforcer Tower Update (14 August 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]
'''Medic''' gains [[Freeze Immunity]] for the duration
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,141}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 100 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Hardcore Rework Update (5 June 2026) – Kingpin Update (17 July 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|425}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|275}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|650}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,950}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
-90 Overheal Limit
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers, grants them [[Stun Immunity]] and [[Freeze Immunity]]
'''Medic''' gains [[Freeze Immunity]] for the duration
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,475}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+90 Overheal Limit
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,475}}}}
{{Upgrade|Level = Level 5|Upgrade Title = MD-PhD|Cost = {{Money|14,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
5 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 35% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,141}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 30s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Assigned towers gain a [[Damage Buff]], [[Stun Immunity|Stun]] and [[Freeze Immunity]].
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 425; 650; 2950; 6000; 14000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; MD-PhD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 100 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 100 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 10 || 100 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 100 || 4 || 5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 35% || 20 || 20 || 100 || 5 || 4.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''St. Patrick's Day 2026 Update (11 March 2026) – Hardcore Rework Update (5 June 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
+5 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Overheal Limit
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+30 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,391}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost to all assigned towers.
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Shock and Awe Update (28 January 2026) – St. Patrick's Day 2026 Update (11 March 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|400}}
|Footprint = 1.5
|Sell Price = {{Money|133}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]4
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|400}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|266}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|675}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|491}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
+5 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,391}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Overheal Limit
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 30% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 12.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,391}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|15,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+30 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
4.5 > 4 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 30% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
12.5 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,391}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 400; 400; 675; 2700; 6000; 15000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 10
|-
| 4 || $R$ || $R$ || 15% || 30% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 12.5
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 4 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 November 2025 – Shock and Awe Update (28 January 2026)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
+5 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Overheal Limit
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+30 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,816}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 November 2025 – 26 November 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|500}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
+5 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them lead and flying detections
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Overheal Limit
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+30 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,816}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Grants a damage boost alongside lead and flying detections to all assigned towers.
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Modifiers & Trials Update (24 September 2025) – 12 November 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint = 1.5
|Sell Price = {{Money|166}}
|Placement Type = Ground
|Damage = N/A
|Damage Type = N/A
|Firerate = N/A
|Hidden = N/A
|Range = [[File:Range Icon.png|20px|Range]]12
|Lead = N/A
|Placement = [[File:PlacementLimit.png|20px|Placement Limit]]5
|Fly = N/A
|Title1 = Healing
|Stat1 = [[File:HealingIcon.svg|20px|Healing]]5
|Title2 = Max Targets
|Stat2 = 1
|Title3 = [[Firerate Buff]]
|Stat3 = [[File:Cooldown Buff.png|20px|Firerate Buff]]15%
}}
==Upgrades==
{{Upgrade|Level = Level 1|Upgrade Title = Medical Precautions|Cost = {{Money|5300}}|Image = [[File:MedicUpg1.png|100px]]|Information = +1 Max Targets
Sell Price Changes to {{Money|333}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Prescribed Vitamins|Cost = {{Money|750}}|Image = [[File:MedicUpg2.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+5 Overheal Limit
8 > 6 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
Sell Price Changes to {{Money|583}}}}
{{Upgrade|Level = Level 3|Upgrade Title = BIG BRAIN|Cost = {{Money|2,700}}|Image = [[File:MedicUpg3.png|100px]]|Information = +1 Range [[File:Range Icon.png|20px|Range]]
+5 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
{{CollapsibleUpgrade|Title = Unlocks Ubercharge|Description = Boosts the damage of shielded towers and grants them all detections
•20% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
•7.5 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|1,483}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Medical Pack|Cost = {{Money|6,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +3 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+10 Overheal Limit
+10 Healing [[File:HealingIcon.svg|20px|Healing]]
6 > 4.5 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 20% > 27.5% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
7.5 > 10 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|3,483}}}}
{{Upgrade|Level = Level 5|Upgrade Title = PHD|Cost = {{Money|16,000}}|Image = [[File:MedicUpg4.png|100px]]|Information = +2 Range [[File:Range Icon.png|20px|Range]]
+1 Max Targets
+30 Overheal Limit
+5 Healing [[File:HealingIcon.svg|20px|Healing]]
4.5 > 2 Shield Recharge Speed [[File:Cooldown Icon.png|20px|Shield Recharge Speed]]
{{CollapsibleUpgrade|Title = Upgraded Ubercharge|Description = 27.5% > 40% [[Damage Buff]] [[File:Damage Buff.png|20px|Damage Buff]]
10 > 15 Duration [[File:Cooldown Icon.png|20px|Duration]]}}
Sell Price Changes to {{Money|8,816}}}}
==Ability==
{{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information =
Gives all toggled towers damage buff.
}}
==Statistics==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 500; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 15% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 15% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 15% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 15% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 15% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 15% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''Revive & Reload Update (20 August 2025) – Modifiers & Trials Update (24 September 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base Statistics==
{{BaseStat
|Image = [[File:DefaultMedicIconAug25.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Category = Intermediate
|Role = Support
|Cost = {{Money|500}}
|Footprint =
|Sell Price = {{Money|166}}
|Placement Type = Ground
Line 30 ⟶ 1,034:
==Upgrades==
{{Upgrade|
Sell Price Changes to {{Money|266}}}}
{{Upgrade|
+1 Max Targets
Line 44 ⟶ 1,048:
Sell Price Changes to {{Money|516}}}}
{{Upgrade|
+5 Overheal Limit
Line 58 ⟶ 1,062:
Sell Price Changes to {{Money|1.416}}}}
{{Upgrade|
+1 Max Targets
Line 74 ⟶ 1,078:
Sell Price Changes to {{Money|3,416}}}}
{{Upgrade|
+1 Max Targets
Line 92 ⟶ 1,096:
==Ability==
{{Ability|Level Unlock = Level
Gives all toggled towers damage buff.
}}
==
{{neow|<nowiki>
<var>
$TP$ = $FNC-TOTAL-COST$
$COST$ = 500; 300; 750; 2700; 6000; 16000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; PHD
$FSE-UPGRADEICON$ = 117008581932706; 71546954858462; 130592941614779; 112504548905627; 112504548905627
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Firerate Buff !! Damage Buff !! Range !! Healing !! Overheal Limit !! Max Targets !! Shield Recharge Speed !! Tower Selection Cooldown !! Ubercharge Duration
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 20% || 0% || 12 || 5 || 0 || 1 || 8 || 0.5 || N/A
|-
| 1 || $R$ || $R$ || 20% || 0% || 12 || 5 || 0 || 2 || 8 || 0.5 || N/A
|-
| 2 || $R$ || $R$ || 20% || 0% || 14 || 5 || 5 || 3 || 6 || 0.5 || N/A
|-
| 3 || $R$ || $R$ || 20% || 20% || 15 || 10 || 10 || 3 || 6 || 0.5 || 7.5
|-
| 4 || $R$ || $R$ || 20% || 27.5% || 18 || 20 || 20 || 4 || 4.5 || 0.5 || 10
|-
| 5 || $R$ || $R$ || 20% || 40% || 20 || 25 || 50 || 5 || 2.5 || 0.5 || 15
|}
</div>
</nowiki>}}
</center>
</div>
Line 189 ⟶ 1,132:
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''12 March 2025 – Revive & Reload Update (20 August 2025)'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|800}}<ref>Prior to the 25th of June 2025, it had a cost of {{Coins|1,500}}.</ref>
|Category = Intermediate
|Role = Support
|Cost = {{Money|450}}
|Footprint =
|Sell Price = {{Money|150}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]3
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.
|Hidden = {{Hidden|Hidden Detection}}Level 2+
|Range = [[File:Range Icon.png|20px|Range]]12
Line 212 ⟶ 1,158:
==Upgrades==
{{Upgrade|
1.
Sell Price Changes to {{Money|216}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 224 ⟶ 1,170:
Sell Price Changes to {{Money|350}}}}
{{Upgrade|
0.
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 232 ⟶ 1,178:
Sell Price Changes to {{Money|616}}}}
{{Upgrade|
0.
Sell Price Changes to {{Money|1,200}}}}
{{Upgrade|
+Flying Detection {{Flying|Flying Detection}}
0.
+Cleansing Ability
Line 254 ⟶ 1,200:
}}
==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 450; 200; 400; 800; 1750; 5000
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 3 || 1 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 5 || 0.75 || 13 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 12 || 0.5 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 12 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 329 ⟶ 1,238:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Footprint =
|Sell Price = {{Money|300}}
|Placement Type = Ground
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
Line 349 ⟶ 1,260:
==Upgrades==
{{Upgrade|
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 355 ⟶ 1,266:
Sell Price Changes to {{Money|433}}}}
{{Upgrade|
+3 Damage [[File:Damage Icon.png|20px|Damage]]
1.
Sell Price Changes to {{Money|733}}}}
{{Upgrade|
+3 Range [[File:Range Icon.png|20px|Range]]
Line 371 ⟶ 1,282:
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
0.
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|
0.
+Cleansing Ability
Line 393 ⟶ 1,304:
}}
==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 5 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 468 ⟶ 1,342:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:DefaultMedicIconn.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Category = Intermediate
|Cost = {{Money|900}}
|Footprint = Average
Line 477 ⟶ 1,353:
|Damage = [[File:Damage Icon.png|20px|Damage]]2
|Damage Type = Single
|Firerate = [[File:Cooldown Icon.png|20px|Firerate]]1.
|Hidden = {{Hidden|Hidden Detection}}Level 3+
|Range = [[File:Range Icon.png|20px|Range]]10
Line 488 ⟶ 1,364:
==Upgrades==
{{Upgrade|
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 494 ⟶ 1,370:
Sell Price Changes to {{Money|433}}}}
{{Upgrade|
+3 Damage [[File:Damage Icon.png|20px|Damage]]
1.
5 > 7 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 504 ⟶ 1,380:
Sell Price Changes to {{Money|733}}}}
{{Upgrade|
+3 Range [[File:Range Icon.png|20px|Range]]
Line 512 ⟶ 1,388:
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
0.
7 > 10 Healing [[File:HealingIcon.svg|20px|Healing]]
Line 522 ⟶ 1,398:
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|
0.
+Cleansing Ability
Line 536 ⟶ 1,412:
}}
==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 611 ⟶ 1,450:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:DefaultMedicIcon.png|100px]]
|Unlock Cost = {{Coins|1,500}}
|Cost = {{Money|900}}
|Footprint = Average
Line 631 ⟶ 1,471:
==Upgrades==
{{Upgrade|
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 637 ⟶ 1,477:
Sell Price Changes to {{Money|433}}}}
{{Upgrade|
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 647 ⟶ 1,487:
Sell Price Changes to {{Money|733}}}}
{{Upgrade|
+3 Range [[File:Range Icon.png|20px|Range]]
Line 655 ⟶ 1,495:
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 665 ⟶ 1,505:
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|
0.68 > 0.33 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 679 ⟶ 1,519:
}}
==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2020$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 6 || 0.8 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 8 || 0.65 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 8 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 754 ⟶ 1,557:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Footprint = Average
Line 772 ⟶ 1,576:
==Upgrades==
{{Upgrade|
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 778 ⟶ 1,582:
Sell Price Changes to {{Money|433}}}}
{{Upgrade|
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 788 ⟶ 1,592:
Sell Price Changes to {{Money|733}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 798 ⟶ 1,602:
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 806 ⟶ 1,610:
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 820 ⟶ 1,624:
}}
==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2019$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 8 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 10 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 10 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
Line 895 ⟶ 1,662:
<div class="ContainerColumn mw-collapsible-content">
<center>
==Base
{{BaseStat
|Image = [[File:Medic.png|100px]]
|Unlock Cost = {{Coins|2,000}}
|Cost = {{Money|900}}
|Footprint = Average
Line 913 ⟶ 1,681:
==Upgrades==
{{Upgrade|
+1 Damage [[File:Damage Icon.png|20px|Damage]]
Line 919 ⟶ 1,687:
Sell Price Changes to {{Money|433}}}}
{{Upgrade|
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 929 ⟶ 1,697:
Sell Price Changes to {{Money|733}}}}
{{Upgrade|
+3 Damage [[File:Damage Icon.png|20px|Damage]]
Line 939 ⟶ 1,707:
Sell Price Changes to {{Money|1,533}}}}
{{Upgrade|
+2 Damage [[File:Damage Icon.png|20px|Damage]]
Line 947 ⟶ 1,715:
Sell Price Changes to {{Money|3,033}}}}
{{Upgrade|
0.55 > 0.35 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
Line 961 ⟶ 1,729:
}}
==
{{neow|<nowiki>
<var>
$DPS$ = Damage / Firerate
$CE$ = $TP$ / DPS
$TP$ = $FNC-TOTAL-COST$
$COST$ = 900; 400; 900; 2400; 4500; 6500
$FSE-UPGRADE$ = Medical Precautions; Prescribed Vitamins; BIG BRAIN; Medical Pack; Goddess Of Healing
$FSE-UPGRADEICON$ = 4119547116; 4119547593; 4119548000; 4119548431; 4119548907
$FNC-ROFBUG-2019$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="overflow-box">
{| class="wikitable stats-table
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! Healing !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || 1 || 10 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 1 || $R$ || $R$ || 3 || 1 || 11 || 5 || $DPS$ || {{Money|$CE$}}
|-
| 2 || $R$ || $R$ || 6 || 0.8 || 12 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 3 || $R$ || $R$ || 9 || 0.5 || 15 || 7 || $DPS$ || {{Money|$CE$}}
|-
| 4 || $R$ || $R$ || 11 || 0.5 || 16 || 10 || $DPS$ || {{Money|$CE$}}
|-
| 5 || $R$ || $R$ || 11 || 0.3 || 18 || 10 || $DPS$ || {{Money|$CE$}}
|}
</div>
</nowiki>}}
</center>
</div>
</div>
==Notes==
<references/>
__NOTOC__
| |||