Modifiers: Difference between revisions

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<div class="align-center"><span class="mainheader">'''Modifiers'''</span>
'''Modifiers''' are special attributes applied to matches that can affect gameplay. Some of them make the match harder, while others are purely cosmetic. Selected '''Modifiers''' appear on the right side of your screen during the match. All '''Modifiers''' are automatically chosen for each match, based on what mode and map you are playing on.
----
 
'''Modifiers''' are special attributes applied to matches that can affect gameplay. Some of them make the match harder, while others are purely cosmetic. Selected '''Modifiers''' appear on the bottom left side of the screen during the match. While most modifiers are automatically chosen at the start of the match based on the mode or map, a few select modifiers obtained from [[Challenge Trials]] can be voted for in modes that support toggleable modifiers.
==HP Locked Modifier==
</div>
[[File:HPLockedModIcon.png|thumb|right]]
'''HP Locked''' is a modifier added on 4th of July 2022. It makes it so your base health is always set to 100, no matter how high your level is. This modifier is active in all [[Hardcore Mode Waves|Hardcore]] mode matches and cannot be turned off.
 
<div class="mainheader align-center">{{Color|Common|Maps and Modes}}</div>
===In-game Description===
{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto"
''Base health is capped at 100.''
!
|[[File:NuclearModIcon.png|64px|link=Nuclear]]
|[[File:BadlandsModIcon.png|64px|link=Badlands (Modifier)]]
|[[File:PizzaPartyModIcon.png|64px|link=Pizza Party (Modifier)]]
|[[File:LostSoulsModIcon.png|64px|link=Lost Souls]]
|[[File:AllPathsModIcon.png|64px|link=All Paths]]
|-
!Modifier
|[[Nuclear]]
|[[Badlands (Modifier)|Badlands]]
|[[Pizza Party (Modifier)|Pizza Party]]
|[[Lost Souls]]
|[[All Paths]]
|-
!Sandbox Option?
|Yes
|Yes
|Yes
|Yes
|Yes
|-
!Affects
|Wave Layout<br/>Enemy Stats
|Wave Layout<br/>Enemy Stats
|Wave Layout<br>Enemy Appearance<br/>Enemy Stats
|Wave Layout<br>Enemy Stats<br>Map Appearance
|Wave Layout
|-
!
|[[File:MutationModIcon.png|64px|link=Mutation]]
|[[File:HPLockedModIcon.png|64px|link=HP Locked]]
|[[File:CowboyModIcon.png|64px|link=Cowboy (Modifier)]]
|[[File:SpaceSuitModIcon.png|64px|link=Space Suit]]
|[[File:ScubaGearModIcon.png|64px|link=Scuba Gear]]
|-
!Modifier
|[[Mutation]]
|[[HP Locked]]
|[[Cowboy (Modifier)|Cowboy]]
|[[Space Suit]]
|[[Scuba Gear]]
|-
!Sandbox Option?
|Yes
|Yes
|Yes
|Yes
|Yes
|-
!Affects
|Enemy Stats
|Base Health
|Enemy Appearance
|Enemy Appearance
|Enemy Appearance
|-
!
|[[File:BloodModIcon.png|64px|link=Blood]]
|[[File:CowboyModIcon.png|64px|link=Talk Like a Pirate Day]]
|[[File:YouareFarmBanned.png|64px|link=Farm Banned]]
|[[File:GatlingGunBannedModifier.png|64px|link=Gatling Gun Banned]]
|[[File:RandomTowerPositionsModifier.png|64px|link=Random Tower Positions]]
|-
!Modifier
|[[Blood]]
|[[Talk Like a Pirate Day]]
|[[Farm Banned]]
|[[Gatling Gun Banned]]
|[[Random Tower Positions]]
|-
!Sandbox Option?
|Yes
|Yes
|No
|No
|No
|-
!Affects
|Enemy Appearance
|Enemy Appearance
|Towers
|Towers
|Towers
|-
!
|[[File:SpeedyEnemiesModifier.png|64px|link=Tanky Enemies]]
|[[File:AllPathsModIcon.png|64px|link=Path Spawn Even]]
|-
!Modifier
|[[Tanky Enemies]]
|[[Path Spawn Even]]
|-
!Sandbox Option?
|No
|No
|-
!Affects
|Enemy Stats
|Wave Layout
|}
 
<div class="mainheader align-center">{{Color|Common|Challenge Trials}}</div>
==Cowboy Modifier==
{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto"
[[File:CowboyModIcon.png|thumb|right]]
!
'''Cowboy''' is a cosmetic modifier added on 4th of July 2022. It adds cowboy hats onto every enemy. This modifier is exclusive to the [[Badlands]] map, it is active in all matches on that map and cannot be turned off.
|[[File:HiddenEnemiesModifier.png|64px|link=Hidden Enemies]]
|[[File:GlassModifier.png|64px|link=Glass]]
|[[File:JailedModifier.png|64px|link=Jailed Towers (Modifier)]]
|[[File:ExplodingEnemiesModifier.png|64px|link=Exploding Enemies]]
|[[File:LimitationModifier.png|64px|link=Limitation Makes Creativity]]
|-
!Modifier
|[[Hidden Enemies]]
|[[Glass]]
|[[Jailed Towers (Modifier)|Jailed Towers]]
|[[Exploding Enemies]]
|[[Limitation Makes Creativity]]
|-
!Sandbox Option?
|No
|No
|No
|No
|No
|-
!Affects
|Enemy Stats
|Base Health
|Towers
|Enemy Stats<br/>Enemy Appearance
|Tower Stats
|-
!
|[[File:CommittedModifier.png|64px|link=Committed]]
|[[File:HealthyEnemiesModifier.png|64px|link=Healthy Enemies]]
|[[File:SpeedyEnemiesModifier.png|64px|link=Speedy Enemies]]
|[[File:FogModifier.png|64px|link=Fog]]
|[[File:FlyingEnemiesModifier.png|64px|link=Flying Enemies]]
|-
!Modifier
|[[Committed]]
|[[Healthy Enemies]]
|[[Speedy Enemies]]
|[[Fog]]
|[[Flying Enemies]]
|-
!Sandbox Option?
|No
|No
|No
|No
|No
|-
!Affects
|Towers
|Enemy Stats
|Enemy Stats
|Tower Stats<br/>Map Appearance
|Enemy Stats
|-
!
|[[File:BrokeModifier.png|64px|link=Broke]]
|[[File:QuarantineModifier.png|64px|link=Quarantine]]
|[[File:InflationModifier.png|64px|link=Inflation]]
|-
!Modifier
|[[Broke]]
|[[Quarantine]]
|[[Inflation]]
|-
!Sandbox Option?
|No
|No
|No
|-
!Affects
|Income
|Tower Stats
|Tower Stats
|}
 
<div class="mainheader align-center">{{Color|Common|Challenge Maps}}</div>
'''The Cowboy Modifier is triggered automatically on all maps the following dates:'''
{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto"
*National Day of the Cowboy (Fourth Saturday of July)
!
**First triggered on the 23rd of July 2022.
|[[File:FireworkModIcon.png|64px|link=Juggernaut (Modifier)]]
***''This overrides the following cosmetic modifiers:''
|[[File:JailedModifierIcon.png|64px|link=Jailed Towers (Modifier)]]
****'''Space Suit'''
|[[File:FireworkModIcon.png|64px|link=Back to Basics (Modifier)]]
****'''Scuba Gear'''
|[[File:FireworkModIcon.png|64px|link=Legion (Modifier)]]
|[[File:FireworkModIcon.png|64px|link=Oops all slimes!]]
|-
!Modifier
|[[Juggernaut (Modifier)|Juggernaut]]
|[[Jailed Towers (Modifier)|Jailed Towers]]
|[[Back to Basics (Modifier)|Back to Basics]]
|[[Legion (Modifier)|Legion]]
|[[Oops all slimes!]]
|-
!Sandbox Option?
|No
|No
|No
|No
|No
|-
!Affects
|Enemy Stats
|Towers
|Tower Loadout<br/>Enemy Stats
|Enemy Stats
|Enemy Stats
|-
!
|[[File:FireworkModIcon.png|64px|link=Vanguard (Modifier)]]
|-
!Modifier
|[[Vanguard (Modifier)|Vanguard]]
|-
!Sandbox Option?
|No
|-
!Affects
|Enemy Stats
|}
 
<div class="mainheader align-center">{{Color|Common|Day Based}}</div>
===Enemy Appearance===
{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto"
''This does not include every enemy in the game, but only some to show the effects of the modifier.''
!
<gallery>
|[[File:CowboyModIcon.png|64px|link=Cowboy (Modifier)]]
NormalCowboyMod.png|[[Normal]] affected by the '''Cowboy''' modifier.
|[[File:CowboyModIcon.png|64px|link=Talk Like a Pirate Day]]
AbnormalCowboyMod.png|[[Abnormal]] affected by the '''Cowboy''' modifier.
|[[File:FireworkModIcon.png|64px|link=Fireworks]]
</gallery>
|[[File:HalloweenModIcon.png|64px|link=Halloween]]
|[[File:FireworkModIcon.png|64px|link=Birthday]]
|-
!Modifier
|[[Cowboy (Modifier)|Cowboy]]
|[[Talk Like a Pirate Day]]
|[[Fireworks]]
|[[Halloween]]
|[[Birthday]]
|-
!Sandbox Option?
|Yes
|Yes
|Yes
|No
|Yes
|-
!Affects
|Enemy Appearance
|Enemy Appearance
|Enemy Appearance
|Enemy Appearance
|Enemy Appearance
|}
 
===In-game Description===
''Yeehaw!''
 
<div class="mainheader align-center">{{Color|Common|Reward Boosters}}</div>
==Space Suit Modifier==
{| class="light-table align-center" style="width:800px; text-align:center; margin:0 auto"
[[File:SpaceSuitModIcon.png|thumb|right]]
!
'''Space Suit''' is a cosmetic modifier added on 4th of July 2022. It adds astronaut helmets onto every enemy, specifically the {{RLinkC|1081366|Astronaut Helmet}} accessory from the Roblox catalog. This modifier is exclusive to the [[Moon Base]] map; it is active in all matches on that map and cannot be turned off.
|[[File:ExpBoost.png|64px|link=Battlepass Boost]]
|[[File:ExpBoost.png|64px|link=XP Boost]]
|[[File:NametagsIcon.png|64px|link=VIP Boost]]
|[[File:VIP+Gamepass.webp|64px|link=VIP+ Boost]]
|-
!Modifier
|[[Battlepass Boost]]
|[[XP Boost]]
|[[VIP Boost]]
|[[VIP+ Boost]]
|-
!Sandbox Option?
|No
|No
|No
|No
|-
!Affects
|Rewards Only
|Rewards Only
|Rewards Only
|Rewards Only
|}
 
<div class="mainheader align-center">{{Color|Common|Curses}}</div>
===Enemy Appearance===
{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto"
''This does not include every enemy in the game, but only some to show the effects of the modifier.''
!
<gallery>
|[[File:DeathCurse.png|64px|link=Death]]
NormalSpaceSuitMod.png|[[Normal]] affected by the '''Space Suit''' modifier.
|[[File:JusticeCurse.png|64px|link=Justice]]
AbnormalSpaceSuitMod.png|[[Abnormal]] affected by the '''Space Suit''' modifier.
|[[File:TemperanceCurse.png|64px|link=Temperance]]
</gallery>
|[[File:TheChariotCurse.png|64px|link=The Chariot]]
|[[File:TheFoolCurse.png|64px|link=The Fool]]
|-
!Modifier
|[[Death]]
|[[Justice]]
|[[Temperance]]
|[[The Chariot]]
|[[The Fool]]
|-
!Sandbox Option?
|No
|No
|No
|No
|No
|-
!Affects
|Enemy Stats
|Tower Stats
|Modifiers<br/>Tower Stats
|Tower Stats
|Base Health<br/>Income
|-
|
|[[File:TheMoonCurse.png|64px|link=The Moon]]
|[[File:TheStarCurse.png|64px|link=The Star]]
|[[File:TheSunCurse.png|64px|link=The Sun]]
|[[File:TheTowerCurse.png|64px|link=The Tower]]
|-
!Modifier
|[[The Moon]]
|[[The Star]]
|[[The Sun]]
|[[The Tower]]
|-
!Sandbox Option?
|No
|No
|No
|No
|-
!Affects
|Tower Stats<br/>Enemy Stats
|Placement Limit<br/>Tower Stats
|Tower Stats<br/>Enemy Stats
|Tower Stats<br/>Enemy Stats
|}
 
===In-game Description===
''Oxygen-powered.''
 
<div class="mainheader align-center">{{Color|Common|Sandbox Exclusive}}</div>
==Scuba Gear Modifier==
{| class="light-table align-center" style="width:800px; text-align:center; margin:0 auto"
[[File:ScubaGearModIcon.png|thumb|right]]
!
'''Scuba Gear''' is a cosmetic modifier added on 4th of July 2022. It adds scuba helmets onto every enemy, specifically the [https://www.roblox.com/catalog/12436407/Bathysphere Bathysphere] accessory from the Roblox catalog, and adds bubble particles when an enemy dies. The sound of bubbles popping can also be heard upon death. This modifier is exclusive to the [[Abyssal Trench]] map; it is active in all matches on that map and cannot be turned off.
|[[File:BrainRotModifier.png|64px|link=Brain Rot]]
|[[File:Classic oof-retro death.png|64px|link=Retro Death]]
|[[File:Classic oof-retro death.png|64px|link=Classic Oof]]
|[[File:SmallModifierIcon.png|64px|link=Small]]
| class="image-shadow-light" |[[File:BadlandsModIcon.png|64px|link=Boss (Modifier)]]
|-
!Modifier
|[[Brain Rot]]
|[[Retro Death]]
|[[Classic Oof]]
|[[Small]]
|[[Boss (Modifier)|Boss]]
|-
!Affects
|Wave Layout<br/>Enemy Stats
|Enemy Appearance
|Enemy Appearance
|Enemy Stats<br/>Enemy Appearance
|Enemy Stats<br/>Enemy Appearance
|-
!
|[[File:AprilFools2022ModifierIcon.png|64px|link=April fools 2022 (Modifier)]]
|[[File:DoubleHealthModifierIcon.png|64px|link=Double Health]]
|[[File:LegacyModifierIcon.png|64px|link=Legacy]]
|-
!Modifier
|[[April fools 2022 (Modifier)|April fools 2022]]
|[[Double Health]]
|[[Legacy]]
|-
!Affects
|Enemy Appearance<br/>Tower Appearance<br/>Sounds
|Enemy Stats<br/>Enemy Appearance
|Wave Layout
|}
 
===Enemy Appearance===
''This does not include every enemy in the game, but only some to show the effects of the modifier.''
<gallery>
NormalScubaGearMod.png|[[Normal]] affected by the '''Scuba Gear''' modifier.
AbnormalScubaGearMod.png|[[Abnormal]] affected by the '''Scuba Gear''' modifier.
</gallery>
 
<div class="mainheader align-center">{{Color|Common|Removed}}</div>
===In-game Description===
{| class="light-table align-center" style="width:500px; text-align:center; margin:0 auto"
''In the depths of the ocean.''
!
| class="image-shadow-light" |[[File:FireworkModIcon.png|64px|link=Classic Roblox]]
|[[File:TranslatedModIcon.png|64px|link=Translated]]
|[[File:AprilFools2022ModifierIcon.png|64px|link=April fools 2025]]
|[[File:BrainRot2026Modifier.png|64x64px|link=Brain Rot (2026)]]
| class="image-shadow-light" |[[File:EnemiesBetaModIcon.png|64px|link=Enemies Beta]]
|-
!Modifier
|[[Classic Roblox]]
|[[Translated]]
|[[April fools 2025]]
|[[Brain Rot (2026)|Brain Rot]]
|[[Enemies Beta]]
|-
!Affects
|Enemy Appearance
|Dialogue
|Enemy Appearance<br/>Enemy Sounds
|Enemy Appearance<br />Enemy Sounds
|Enemy Appearance<br/>Wave Layout<br/>Enemy Stats
|}
 
==Fireworks Modifier==
[[File:FireworkModIcon.png|thumb|right]]
'''Fireworks''' was a cosmetic modifier added on 4th of July 2022 to celebrate 4th of July. It added Uncle Sam top hats onto every enemy, specifically the {{RLinkC|2711557|Uncle Sam's Top Hat}} accessory from the Roblox catalog, and added firework explosion particles when an enemy died. A sound of an explosion could also be heard upon death. This modifier was active in all matches by default and could not be turned off.
 
'''The Fireworks Modifier is triggered automatically on all maps the following dates:'''
*American Independence Day (Fourth of July)
**First triggered on the 5th of July 2022 until the 6th of July 2022. Due to the Modifier Update, this was triggered on the 5th of July in 2022.
***''This does not override any cosmetic modifier.''
 
===Enemy Appearance===
''This does not include every enemy in the game, but only some to show the effects of the modifier.''
<gallery>
NormalFireworkMod.png|[[Normal]] affected by the '''Fireworks''' modifier.
AbnormalFireworkMod.png|[[Abnormal]] affected by the '''Fireworks''' modifier.
</gallery>
 
===In-game Description===
''Happy Fourth of July!''
 
 
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