|
<noinclude>{{ModeTabs|Waves|Story = No}}
[[File:MoltenHardcoreIcon.png|75px|thumb]]</noinclude>
These are the current and former wave layouts for '''Molten''' mode on standard maps.
'''Bolded''' names indicates an enemy type's debut.
{{Clear}}
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''1128 DecemberJanuary 20242026 – PresemtPresent'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; rowspan="2"; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|Headquarters notified us of Molten enemies in the area. Additionally, there are zombies nearby that could be attracted to the fighting.
| style="padding: 10px;" |We’ve gotten reports of Molten enemies in the vicinity.
| rowspan="2" style="padding: 10px;" |4x '''[[Abnormal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|The Molten are highly aggressive, so we need to be careful. The last rift they came from ended with an entire outpost being burned down. No one survived.
| style="padding: 10px;" |Be cautious, even one misstep can result in disaster.
|-
| stylerowspan="padding: 10px;2" |2
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| colspan="2" style="padding: 10px;" | -
|Commander, from what we know about the Molten, they are a warrior-based society. These guys literally live and breathe war.
| style="padding: 10px;" |5x [[Abnormal]], 1x '''[[Quick]]'''
| rowspan="2" |3x '''[[Quick]]''', 5x [[Abnormal]]
|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |3
|Also, their societal ranking is based on strength and victories. If they see us as a challenge, it could be a matter of time until something extremely dangerous comes to fight us.
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Abnormal]], 2x [[Quick]]
|-
|3
| rowspan="2" style="padding: 10px;" |4
| colspan="2" | -
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|3x [[Abnormal]], 5x [[Quick]], 3x [[Abnormal]]
| style="padding: 10px;" |Heads up, heavy enemies inbound!
| rowspan="2" style="padding: 10px;" |3x [[Abnormal]], 2x '''[[Heavy]]''', 3x [[Abnormal]]
|-
| rowspan="3" |4
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |Remember, strategically placed defenses are better than any upgrade
|Where did you get the information about the Molten anyway, V?
| rowspan="3" |12x [[Quick]]
|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |5
|You saw a chained creature come out of my lab and you're still surprised?
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Quick]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |6
|Point made.
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Heavy]], 4x [[Quick]], 2x [[Heavy]], 4x [[Quick]]
|-
|5
| style="padding: 10px;" |7
| colspan="2" style="padding: 10px;" | -
|4x style="padding: 10px;" |8x '''[[Heavy]]'''
|-
|6
| rowspan="2" style="padding: 10px;" |8
| colspan="2" | -
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|3x [[Heavy]], 5x [[Quick]], 3x [[Heavy]], 5x [[Quick]]
| style="padding: 10px;" |Wait, is that an Elite Abnormal?!<ref>''an Elite Abnormal'' was misspoke as ''an Abnormal Boss'' by [[Narrators#Commander|Commander]].</ref>
| rowspan="2" style="padding: 10px;" |12x [[Abnormal]], 1x '''[[Elite Abnormal]]''' ([[Boss]])
|-
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |Don't be intimidated! They're beneath us!
|We've got an Elite Abnormal Boss coming through!
| rowspan="2" |5x [[Abnormal]], 1x '''[[Elite Abnormal]]''' ([[Boss]]), 7x [[Abnormal]]
|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" | 9
|The zombies must be attracted to all the noise we're making. Great. Just what we need.
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Quick]] ([[Bloated]]), 4x [[Heavy]], 6x [[Abnormal]] ([[Bloated]])
|-
|8
| rowspan="2" style="padding: 10px;" |10
| colspan="2" | -
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|9x [[Heavy]]
| style="padding: 10px;" |Motion detectors are picking up some Hidden enemies nearby. Have some hidden detection ready!
| rowspan="2" style="padding: 10px;" |5x [[Heavy]] ([[Nimble]]), 8x '''[[Hidden]]''', 1x [[Elite Abnormal]]
|-
| rowspan="3" |9
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |Can you feel it? There's a growing tension in the air. they'll be searching for our weak points.
|There's our first Molten sighting! Wait—What's going on with their corpses?
| rowspan="3" |3x '''[[Molten]]''', 5x [[Heavy]], 6x [[Abnormal]] ([[Bloated]]), 6x [[Quick]] ([[Bloated]])
|-
| style="width:75px;" |[[File:ProfessorVNeutral.gif|thumb|center|75px|[[Professor V]]]]
| rowspan="2" style="padding: 10px;" |11
|Oh! How interesting! They're using their dead friends to shield themselves! That's…kinda' metal.
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're ramping up their attack. Breaker enemies incoming.
| rowspan="2" style="padding: 10px;" |8x [[Heavy]], 1x [[Elite Abnormal]], 12x [[Quick]] ([[Bloated]]), 3x '''[[Breaker2]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressiveREWCommanderObservant.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|Please don't say that…
| style="padding: 10px;" |They think they can overwhelm us with some cheap gimmicks.
|-
|10
| style="padding: 10px;" |12
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| colspan="2" style="padding: 10px;" | -
|While Medic was fooling around examining the guts of these guys, I forgot to mention about the Hidden Molten that have appeared. Whoopsies! You… might want to keep an eye out for them.
| style="padding: 10px;" |5x [[Breaker2]], 3x [[Heavy]] ([[Bloated]]), 1x [[Elite Abnormal]], 3x [[Heavy]] ([[Bloated]]), 1x [[Elite Abnormal]]
|5x [[Heavy]] ([[Nimble]]), 1x [[Elite Abnormal]], 9x [[Abnormal]] ([[Bloated]])
|-
|11
| style="padding: 10px;" |13
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |10x6x [[HiddenHeavy]], 1x2x '''[[EliteMolten AbnormalDemon]]''', 8x ([[BloatedQuick]]), 10x ([[HiddenBloated]])
|-
|12
| rowspan="2" style="padding: 10px;" |14
| colspan="2" | -
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|3x [[Molten]], 1x [[Elite Abnormal]], 6x [[Heavy]], 1x [[Elite Abnormal]]
| style="padding: 10px;" |Molten enemies spotted! I hope we're prepared!
| rowspan="2" style="padding: 10px;" |2x '''[[Molten]]''', 1x [[Elite Abnormal]], 6x [[Breaker2]], 10x [[Hidden]]
|-
| rowspan="3" |13
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |Our reports indicate that these Molten are more advanced. Don't get too comfortable!
|Argh! It's hard to see these guys!
| rowspan="3" |1x [[Elite Abnormal]], 2x [[Molten Demon]], 1x [[Elite Abnormal]] ([[Bloated]]), 2x [[Molten Demon]]
|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |15
|They're using heat distortion to blur themselves out!
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Breaker2]], 2x [[Elite Abnormal]] ([[Bloated]]), 3x [[Molten]] ([[Corpse]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| rowspan="2" style="padding: 10px;" |16
|Don't sound excited about it!
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |What is that monstrosity?!
| rowspan="2" style="padding: 10px;" |7x [[Hidden]] ([[Bloated]], [[Corpse]]), 2x [[Elite Abnormal]] ([[Bloated]]), 1x '''[[Molten Golem]]''' ([[Boss]])
|-
|14
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| colspan="2" | -
| style="padding: 10px;" |The Molten have begun to adapt and manifest new enemies. They seem to be...learning.
|3x '''[[Breaker3]]''', 1x [[Elite Abnormal]], 10x [[Heavy]]
|-
|15
| style="padding: 10px;" |17
| colspan="2" style="padding: 10px;" | -
|5x style="padding: 10px;" |2x '''[[HazmatMolten]]''', 4x3x [[Breaker2Molten Demon]], 2x [[Hazmat]],Elite 4x [[Breaker2Abnormal]]
|-
| rowspan="2" style="padding: 10px;" |18 16
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|What did they do to that thing?!
| style="padding: 10px;" |I can't believe it! They're using the Hidden Bosses!
| rowspan="2" style="padding: 10px;" |1x4x '''[[Hidden BossMolten]]''', 5x ([[Breaker2Bloated]], ([[Nimble]]), 6x1x '''[[Molten Golem]]''' ([[Boss]]), 2x [[Elite Abnormal]] ([[Bloated]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressiveREWCommanderScared.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|Did they reinforce themselves with melted iron?!
| style="padding: 10px;" |With our level of firepower, nothing will get past us!
|-
|17
| style="padding: 10px;" |19
| colspan="2" style="padding: 10px;" | -
|3x style="padding: 10px;" |5x '''[[Molten]]Elite ([[NimbleHazmat]])''', 1x2x [[HiddenMolten BossDemon]], 3x [[Elite Hazmat]], 1x2x [[HiddenMolten BossDemon]]
|-
|18
| rowspan="2" style="padding: 10px;" |20
| colspan="2" | -
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|8x [[Molten]], 2x [[Elite Abnormal]] ([[Bloated]]), 3x [[Molten Demon]] ([[Nimble]]), 1x '''[[Hidden Boss]]''', 5x [[Breaker3]]
| style="padding: 10px;" |Molten Necromancer spotted in the horde.
| rowspan="2" style="padding: 10px;" |4x [[Hazmat]], 1x '''[[Molten Necromancer]]''', 6x [[Molten]] ([[Corpse]]), 1x [[Molten Necromancer]], 4x [[Hazmat]]
|-
| rowspan="2" |19
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="width:75px;" |[[File:ProfessorVNeutral.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |It will summon demons to fight for it―but I have to wonder, where exactly do these summoned demons come from?
|If I asked nicely, could you bring me back a—
| rowspan="2" |1x [[Molten Demon]] ([[Bloated]], [[Corpse (Attribute)|Corpse]]), 1x [[Hidden Boss]], 5x [[Breaker3]], 1x [[Hidden Boss]], 3x [[Molten Demon]]
|-
| style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| rowspan="2" style="padding: 10px;" |21
|No.
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Reports are coming in about something strange on the field. is that a...dog?
| rowspan="2" style="padding: 10px;" |1x [[Hidden Boss]], 3x [[Molten]] ([[Bloated]]), 3x '''[[Molten Hound]]''', 3x [[Molten]] ([[Bloated]])
|-
|20
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| colspan="2" | -
| style="padding: 10px;" |Down boy! We're sending you back to the knennel{{Sic}}!
|8x [[Molten]], 1x '''[[Molten Necromancer]]''' ([[Hidden (Attribute)|Hidden]]), 4x [[Molten Demon]] ([[Nimble]]), 1x [[Molten Necromancer]] ([[Hidden (Attribute)|Hidden]]), 6x [[Heavy]]
|-
| stylerowspan="padding: 10px;3" |2221
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| colspan="2" style="padding: 10px;" | -
|I feel like I'm going to be sick! What is that Boomer?!
| style="padding: 10px;" |1x [[Molten Golem]], 2x [[Hidden Boss]], 6x [[Molten]], 5x [[Hazmat]], 2x [[Molten Necromancer]]
| rowspan="3" |1x [[Molten Golem]], 5x [[Elite Hazmat]], 1x '''[[Elite Boomer]]''', 5x [[Breaker3]]
|-
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |23
|It looks like they're comprised of flammable nauseous gas. Stay away from it!
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Molten]] ([[Bloated]], [[Corpse]]), 1x [[Molten Golem]], 1x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Golem]]
|-
| style="width:75px;" |[[File:REWCommanderDisappointed.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| rowspan="2" style="padding: 10px;" |24
|Ugh—… I feel weak.
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Elite Molten are beginning to run down the field.
| rowspan="2" style="padding: 10px;" |1x '''[[Molten Mech]]''', 3x '''[[Elite Molten]]''', 4x '''[[Elite Hazmat]]''' ([[Nimble]]), 1x [[Molten Mech]], 3x [[Elite Molten]], 4x [[Elite Hazmat]] ([[Nimble]])
|-
| rowspan="3" |22
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |We cannot not{{sic}} be defeated! Our recruits are the finest in the field!
|Watch out for those dogs! Down boy! Let's send you back to the— uh… cough…
| rowspan="3" |3x [[Molten Demon]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 5x [[Elite Hazmat]], 4x '''[[Molten Hound]]''', 1x [[Molten Necromancer]] ([[Bloated]])
|-
| style="width:75px;" |[[File:ProfessorVNeutral.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |25
|What was that?
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Molten Hound]] ([[Corpse]]), 2x [[Hidden Boss]], 10x [[Molten]] ([[Nimble]]), 5x [[Elite Hazmat]] ([[Nimble]]), 1x [[Molten Golem]] ([[Nimble]]), 4x [[Elite Molten]]
|-
| style="width:75px;" |[[File:REWCommanderDisappointed.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| rowspan="2" style="padding: 10px;" | 26
|Nothing… it was stupid.
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Brace yourselves! Boomers are on their way!
| rowspan="2" style="padding: 10px;" |5x [[Breaker4]], 10x [[Breaker2]] ([[Nimble]]), 1x '''[[Boomer]]''', 6x [[Elite Molten]] ([[Corpse]]), 1x [[Molten Necromancer]] ([[Bloated]]), 5x '''[[Breaker4]]''', 10x [[Breaker2]] ([[Nimble]])
|-
| rowspan="2" |23
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |They're adjusting their strategies, but nothing can break through us!
|They're starting to send tougher enemies, V! Where are they getting this technology?!
| rowspan="2" |6x [[Molten]] ([[Bloated]], [[Nimble]]), 1x [[Hidden Boss]], 4x [[Molten Demon]], 1x '''[[Molten Mech]]''', 4x [[Molten Hound]]
|-
| style="width:75px;" |[[File:ProfessorVAggressive.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |27
|They must have stolen it from the outpost armories! Watch out for that Molten Mech!
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Boomer]] ([[Bloated]]), 6x [[Molten Hound]] ([[Nimble]]), 3x [[Molten Mech]], 5x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Golem]] ([[Bloated]])
|-
|24
| style="padding: 10px;" |28
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[BoomerHidden Boss]], 3x5x [[Molten GolemDemon]], 4x ([[Elite MoltenBloated]]), 2x ([[Hidden (Attribute)|HiddenBoss]]), 1x [[Molten MechGolem]], 1x '''([[BulwarkNimble]]''', 1x[[Hidden (Attribute)|Hidden]], [[BoomerFreeze Immunity|Freeze Immune]]), 4x1x [[Elite Molten Necromancer]] ([[Hidden (Attribute)|Hidden]])
|-
| stylerowspan="padding: 10px;2" |2925
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| colspan="2" style="padding: 10px;" | -
|Focus our weapons on that Bulwark! We can't let it past us!
| style="padding: 10px;" |6x [[Breaker4]], 1x [[Boomer]] ([[Corpse]]), 4x [[Elite Molten]] ([[Corpse]]), 1x '''[[Molten Titan]]''', 5x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Necromancer]] ([[Bloated]])
| rowspan="2" |8x [[Molten]] ([[Bloated]]), 1x '''[[Bulwark]]''' ([[Bloated]], [[Boss]]), 4x [[Molten Demon]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 8x [[Breaker3]], 1x [[Elite Boomer]], 1x [[Hidden Boss]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Necromancer]]
|-
| style="width:75px;" |[[File:ProfessorVNeutral.gif|thumb|center|75px|[[Professor V]]]]
| rowspan="2" style="padding: 10px;" |30
|Not good, REALLY not good! The Bulwark is one of the Molten's most veteran fighters. If it's here—… Commander. You need to prepare yourselves quickly!
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |We've spotted a Molten Executioner!
| rowspan="2" style="padding: 10px;" |1x [[Molten Titan]], 4x [[Molten Mech]] ([[Corpse]]), 5x [[Elite Molten]] ([[Nimble]]), 1x '''[[Molten Executioner]]''' ([[Boss]]), 1x [[Bulwark]], 7x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 4x [[Breaker4]]
|-
|26
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| colspan="2" | -
| style="padding: 10px;" |Give it everything we've got!
|2x [[Molten Golem]], 6x [[Breaker3]], 2x [[Molten Golem]], 6x [[Molten Hound]], 6x '''[[Breaker4]]''', 1x [[Molten Mech]]
|-
|27
| rowspan="2" style="padding: 10px;" |31
| colspan="2" | -
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|1x [[Elite Boomer]] ([[Bloated]]), 8x '''[[Elite Molten]]''' ([[Health Regen]]), 1x [[Elite Boomer]] ([[Bloated]]), 10x [[Elite Hazmat]] ([[Nimble]])
| style="padding: 10px;" |A Molten Summoner?! This could be a massive problem if they keep it up!
| rowspan="2" style="padding: 10px;" |1x '''[[Tanker]]''', 1x [[Molten Golem]], 5x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 1x [[Bulwark]], 1x [[Molten Golem]], 1x [[Molten Mech]], 5x [[Elite Molten]], 1x '''[[Molten Summoner]]''' ([[Boss]])
|-
| rowspan="2" |28
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:ProfessorVAggressive.gif|thumb|center|75px|[[Professor V]]]]
| style="padding: 10px;" |Hah! As if! We're unbeatable!
|I'm seeing a huge movement of enemies heading in your direction. Too many in one area would be complete scorched earth!
| rowspan="2" |4x [[Elite Molten]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 1x [[Molten Mech]], 5x [[Hidden Boss]], 1x [[Molten Mech]] ([[Bloated]]), 5x [[Molten Hound]], 1x [[Molten Mech]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| style="padding: 10px;" |32
|We're working on it! Everyone WILL make it out of here alive!
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Molten Mech]] ([[Bloated]]), 1x [[Tanker]], 1x [[Boomer]], 1x [[Bulwark]], 1x [[Molten Titan]], 1x [[Boomer]], 1x [[Molten Titan]]
|-
|29
| style="padding: 10px;" |33
| colspan="2" style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Tanker]], 1x5x [[Molten TitanGolem]], 6x2x [[Molten Mech]] ([[Corpse (Attribute)|Corpse]]), 4x1x [[MoltenElite HoundBoomer]] ([[NimbleBloated]], [[HiddenCorpse (Attribute)|HiddenCorpse]]), 1x8x [[Elite Molten Summoner]] ([[Bloated]]), 15x6x [[Elite MoltenBreaker4]]
|-
| stylerowspan="padding: 10px;3" |34 30
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| colspan="2" style="padding: 10px;" | -
|No way! Is that—?
| style="padding: 10px;" |10x [[Molten Hound]] ([[Bloated]], [[Nimble]], [[Corpse]]), 1x [[Molten Executioner]], 1x [[Bulwark]], 1x [[Tanker]], 3x [[Molten Necromancer]] ([[Bloated]]), 2x [[Molten Golem]], 8x [[Elite Molten]]
| rowspan="3" |1x '''[[Molten Executioner]]''' ([[Boss]]), 3x [[Molten Golem]], 2x [[Bulwark]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]])
|-
| style="width:75px;" |[[File:ProfessorVAggressive.gif|thumb|center|75px|[[Professor V]]]]
| rowspan="3" style="padding: 10px;" |35
|Those executioners won't hesitate to kill whoever runs away. They see you as a threat. You need to get out of there!
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |This is it, the Molten Warlord thinks it can challenge us!
| rowspan="3" style="padding: 10px;" |5x [[Molten Hound]] ([[Corpse]]), 1x [[Molten Executioner]], 2x [[Molten Titan]], 1x [[Bulwark]], 1x [[Molten Summoner]], 1x '''[[Molten Warlord]]''', 1x [[Molten Necromancer]], 6x [[Molten Hound]], 5x [[Elite Molten]] ([[Corpse]])
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|It's too late! If we don't do something now, people will get hurt!
| style="padding: 10px;" |Fight with fire in your heart! Dominate the battlefield and show no mercy!
|-
|31
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| colspan="2" | -
| style="padding: 10px;" |ITS ALL OR NOTHING!
|4x [[Hidden Boss]] ([[Bloated]]), 1x [[Molten Mech]] ([[Bloated]]), 1x [[Elite Boomer]] ([[Nimble]]), 4x [[Molten Hound]], 2x '''[[Tanker]]''', 8x [[Elite Hazmat]], 5x [[Breaker4]], 3x [[Bulwark]], 5x [[Molten Necromancer]]
|-
|32
! colspan="4" style="padding: 10px;" | Lose Dialogue
| colspan="2" | -
|1x [[Tanker]], 4x [[Molten Necromancer]] ([[Bloated]]), 1x '''[[Molten Summoner]]''' ([[Boss]], [[Bloated]]), 3x [[Bulwark]], 15x [[Molten Hound]],
|-
|33
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" | -
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
|6x [[Hidden Boss]] ([[Bloated]]), 8x [[Breaker4]], 3x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Summoner]], 4x [[Bulwark]], 8x [[Elite Molten]], 3x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Summoner]], 4x [[Bulwark]]
|-
| rowspan="2" |34
| style="width:75px;" |[[File:ProfessorVResearch.gif|thumb|center|75px|[[Professor V]]]]
|No. Oh no… Commander the heat is becoming so intense — it's ruining my instruments! This could only mean that—
| rowspan="2" |1x [[Tanker]], 6x [[Elite Hazmat]] ([[Bloated]]), 1x [[Tanker]], 1x [[Molten Executioner]] ([[Freeze Immunity|Freeze Immune]]), 8x [[Elite Molten]], 4x [[Molten Titan]], 1x [[Molten Summoner]] ([[Health Regen]]), 5x [[Bulwark]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|The Warlord is coming for us.
|-
| rowspan="2" |35
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|I knew it! This is it!
| rowspan="2" |3x [[Molten Titan]], 1x [[Molten Executioner]], 1x '''[[Molten Warlord]]''', 1x [[Tanker]], 6x [[Elite Molten]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 3x [[Bulwark]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
|If we're to survive, we need to give it everything we've got!
|-
! colspan="4" | Lose Dialogue
|-
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]][[File:CommaReac2.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]][[File:CommaReac3.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]]
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key!
|}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''20 December 2024 – 28 January 2026'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
!Enemy Type & Amount
|-
| rowspan="2" |1
| style="rowspan="2"; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|We’ve gotten reports of Molten enemies in the vicinity.<br/>[[File:MoltenWave 1 1.ogg|300px]]
| rowspan="2" |4x '''[[Abnormal]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Be cautious, even one misstep can result in disaster.<br/>[[File:MoltenWave 1 2.ogg|300px]]
|-
|2
| colspan="2" | -
|5x [[Abnormal]], 1x '''[[Quick]]'''
|-
|3
| colspan="2" | -
|6x [[Abnormal]], 2x [[Quick]]
|-
| rowspan="2" |4
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Heads up, heavy enemies inbound![[File:MoltenWave 4 1.ogg|300px]]
| rowspan="2" |3x [[Abnormal]], 2x '''[[Heavy]]''', 3x [[Abnormal]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Remember, strategically placed defenses are better than any upgrade<br/>[[File:MoltenWave 4 2.ogg|300px]]
|-
|5
| colspan="2" | -
|5x [[Quick]] ([[Corpse (Attribute)|Corpse]]), 5x [[Quick]]
|-
|6
| colspan="2" | -
|2x [[Heavy]], 4x [[Quick]], 2x [[Heavy]], 4x [[Quick]]
|-
|7
| colspan="2" | -
|8x [[Heavy]]
|-
| rowspan="2" |8
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Wait, is that an Elite Abnormal?!<ref>''an Elite Abnormal'' was misspoke as ''an Abnormal Boss'' by [[Commander (Narrator)|Commander]].</ref><br/>[[File:MoltenWave 8 1.ogg|300px]]
| rowspan="2" |12x [[Abnormal]], 1x '''[[Elite Abnormal]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Don't be intimidated! They're beneath us!<br/>[[File:MoltenWave 8 2.ogg|300px]]
|-
|9
| colspan="2" | -
|8x [[Quick]] ([[Bloated]]), 5x [[Heavy]], 6x [[Abnormal]] ([[Bloated]]), 4x [[Quick]] ([[Bloated]])
|-
| rowspan="2" |10
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Motion detectors are picking up some Hidden enemies nearby. Have some hidden detection ready!<br/>[[File:MoltenWave 10 1.ogg|300px]]
| rowspan="2" |5x [[Heavy]] ([[Nimble]]), 8x '''[[Hidden]]''', 1x [[Elite Abnormal]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Can you feel it? There's a growing tension in the air. they'll be searching for our weak points.<br/>[[File:MoltenWave 10 2.ogg|300px]]
|-
| rowspan="2" |11
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|They're ramping up their attack. Breaker enemies incoming.<br/>[[File:MoltenWave 11 1.ogg|300px]]
| rowspan="2" |8x [[Heavy]], 1x [[Elite Abnormal]], 12x [[Quick]] ([[Bloated]]), 3x '''[[Breaker2]]'''
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|They think they can overwhelm us with some cheap gimmicks.<br/>[[File:MoltenWave 11 2.ogg|300px]]
|-
|12
| colspan="2" | -
|5x [[Breaker2]], 3x [[Heavy]] ([[Bloated]]), 1x [[Elite Abnormal]], 3x [[Heavy]] ([[Bloated]]), 1x [[Elite Abnormal]]
|-
|13
| colspan="2" | -
|10x [[Hidden]], 1x [[Elite Abnormal]] ([[Bloated]]), 10x [[Hidden]]
|-
| rowspan="2" |14
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Molten enemies spotted! I hope we're prepared!<br/>[[File:MoltenWave 14 1.ogg|300px]]
| rowspan="2" |2x '''[[Molten]]''', 1x [[Elite Abnormal]], 6x [[Breaker2]], 10x [[Hidden]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Our reports indicate that these Molten are more advanced. Don't get too comfortable!<br/>[[File:MoltenWave 14 2.ogg|300px]]
|-
|15
| colspan="2" | -
|4x [[Breaker2]], 2x [[Elite Abnormal]] ([[Bloated]]), 3x [[Molten]] ([[Corpse (Attribute)|Corpse]])
|-
| rowspan="2" |16
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|What is that monstrosity?!<br/>[[File:MoltenWave 15 1.ogg|300px]]
| rowspan="2" |4x [[Hidden]] ([[Bloated]], [[Corpse (Attribute)|Corpse]]), 2x [[Elite Abnormal]] ([[Nimble]]), 1x '''[[Molten Golem]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|The Molten have begun to adapt and manifest new enemies. They seem to be...learning.<br/>[[File:MoltenWave 15 2.ogg|300px]]
|-
|17
| colspan="2" | -
|5x '''[[Hazmat]]''', 6x [[Breaker2]], 5x [[Hazmat]], 6x [[Breaker2]]
|-
| rowspan="2" |18
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|I can't believe it! They're using the Hidden Bosses!<br/>[[File:MoltenWave 18 1.ogg|300px]]
| rowspan="2" |3x [[Hidden]] ([[Nimble]], [[Corpse (Attribute)|Corpse]]), 1x '''[[Hidden Boss]]''', 5x [[Breaker2]] ([[Nimble]]), 6x [[Molten]], 2x [[Elite Abnormal]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|With our level of firepower, nothing will get past us!<br/>[[File:MoltenWave 18 2.ogg|300px]]
|-
|19
| colspan="2" | -
|5x [[Molten]] ([[Nimble]]), 1x [[Hidden Boss]], 3x [[Hazmat]], 1x [[Hidden Boss]]
|-
| rowspan="2" |20
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Molten Necromancer spotted in the horde.<br/>[[File:MoltenWave 20 1.ogg|300px]]
| rowspan="2" |4x [[Hazmat]], 1x '''[[Molten Necromancer]]''', 4x [[Molten]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Necromancer]], 4x [[Hazmat]]
|-
| style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
|It will summon demons to fight for it―but I have to wonder, where exactly do these summoned demons come from?<br/>[[File:MoltenWave 20 2.ogg|300px]]
|-
| rowspan="2" |21
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Reports are coming in about something strange on the field. is that a...dog?<br/>[[File:MoltenWave 21 1.ogg|300px]]
| rowspan="2" |1x [[Hidden Boss]], 5x [[Molten]], 3x '''[[Molten Hound]]''', 5x [[Molten]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Down boy! We're sending you back to the knennel{{Sic}}!<br/>[[File:MoltenWave 21 2.ogg|300px]]
|-
|22
| colspan="2" | -
|1x [[Molten Golem]], 2x [[Hidden Boss]], 6x [[Molten]], 5x [[Hazmat]], 2x [[Molten Necromancer]]
|-
|23
| colspan="2" | -
|1x [[Hidden Boss]], 10x [[Molten]] ([[Bloated]], [[Corpse (Attribute)|Corpse]]), 1x [[Molten Golem]], 1x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Golem]]
|-
| rowspan="2" |24
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Elite Molten are beginning to run down the field.<br/>[[File:MoltenWave 24 1.ogg|300px]]
| rowspan="2" |1x '''[[Molten Mech]]''', 4x '''[[Elite Hazmat]]''' ([[Nimble]]), 3x '''[[Elite Molten]]''', 1x [[Molten Mech]], 4x [[Elite Hazmat]] ([[Nimble]]), 3x [[Elite Molten]],
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|We cannot not{{sic}} be defeated! Our recruits are the finest in the field!<br/>[[File:MoltenWave 24 2.ogg|300px]]
|-
|25
| colspan="2" | -
|4x [[Molten Hound]] ([[Corpse (Attribute)|Corpse]]), 2x [[Hidden Boss]], 1x [[Molten Mech]] ([[Corpse (Attribute)|Corpse]]), 5x [[Elite Hazmat]] ([[Nimble]]), 10x [[Molten]] ([[Nimble]]), 1x [[Molten Golem]] ([[Nimble]]), 4x [[Elite Molten]]
|-
| rowspan="2" |26
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Brace yourselves! Boomers are on their way!<br/>[[File:MoltenWave 26 1.ogg|300px]]
| rowspan="2" |5x [[Breaker4]], 10x [[Breaker2]] ([[Nimble]]), 1x '''[[Boomer]]''', 6x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Necromancer]] ([[Bloated]]), 5x '''[[Breaker4]]''', 10x [[Breaker2]] ([[Nimble]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|They're adjusting their strategies, but nothing can break through us!<br/>[[File:MoltenWave 26 2.ogg|300px]]
|-
|27
| colspan="2" | -
|1x [[Boomer]] ([[Bloated]]), 6x [[Molten Hound]] ([[Nimble]]), 2x [[Molten Mech]] ([[Bloated]]), 5x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Golem]] ([[Bloated]]), 5x [[Elite Hazmat]] ([[Bloated]])
|-
|28
| colspan="2" | -
|1x [[Boomer]], 3x [[Molten Golem]], 4x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 4x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Mech]] ([[Bloated]]), 1x '''[[Bulwark]]''', 1x [[Boomer]], 4x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]])
|-
|29
| colspan="2" | -
|1x [[Molten Titan]], 6x [[Breaker4]], 1x [[Boomer]] ([[Corpse (Attribute)|Corpse]]), 4x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Titan]], 5x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Necromancer]] ([[Bloated]])
|-
| rowspan="2" |30
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|We've spotted a Molten Executioner!<br/>[[File:MoltenWave 30 1.ogg|300px]]
| rowspan="2" |1x [[Molten Titan]], 4x [[Molten Mech]] ([[Corpse (Attribute)|Corpse]]), 5x [[Elite Molten]] ([[Nimble]]), 1x '''[[Molten Executioner]]''' ([[Boss]]), 1x [[Bulwark]], 7x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 4x [[Breaker4]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Give it everything we've got!<br/>[[File:MoltenWave 30 2.ogg|300px]]
|-
| rowspan="2" |31
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|A Molten Summoner?! This could be a massive problem if they keep it up!<br/>[[File:MoltenWave 31 1.ogg|300px]]
| rowspan="2" |1x '''[[Tanker]]''', 1x [[Bulwark]], 5x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 1x [[Bulwark]], 1x [[Molten Golem]], 1x [[Molten Mech]], 5x [[Elite Molten]], 1x '''[[Molten Summoner]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Hah! As if! We're unbeatable!<br/>[[File:MoltenWave 31 2.ogg|300px]]
|-
|32
| colspan="2" | -
|4x [[Molten Mech]] ([[Bloated]]), 1x [[Tanker]], 1x [[Boomer]], 1x [[Bulwark]], 1x [[Molten Titan]], 1x [[Boomer]], 1x [[Molten Titan]], 1x [[Molten Summoner]]
|-
|33
| colspan="2" | -
|1x [[Tanker]], 1x [[Molten Titan]], 6x [[Molten Mech]] ([[Corpse (Attribute)|Corpse]]), 4x [[Molten Hound]] ([[Nimble]], [[Hidden (Attribute)|Hidden]]), 1x [[Molten Summoner]] ([[Bloated]]), 15x [[Elite Molten]]
|-
|34
| colspan="2" | -
|10x [[Molten Hound]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 1x [[Molten Executioner]], 1x [[Bulwark]], 1x [[Tanker]], 3x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Summoner]], 2x [[Molten Golem]], 8x [[Elite Molten]]
|-
| rowspan="3" |35
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|This is it, the Molten Warlord thinks it can challenge us!<br/>[[File:MoltenWave 35 1.ogg|300px]]
| rowspan="3" |5x [[Molten Hound]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Executioner]], 2x [[Molten Titan]], 1x [[Bulwark]], 1x [[Molten Summoner]], 1x '''[[Molten Warlord]]''', 1x [[Molten Necromancer]], 6x [[Molten Hound]], 5x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Fight with fire in your heart! Dominate the battlefield and show no mercy!<br/>[[File:MoltenWave 35 2.ogg|300px]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|ITS ALL OR NOTHING!<br/>[[File:MoltenWave 35 3.ogg|300px]]
|-
! colspan="4" | Lose Dialogue
|-
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key!
|}
</center>
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''11 December 2024 – 20 December 2024'''</div>
<div class="ContainerColumn mw-collapsible-content">
<center>
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
!Enemy Type & Amount
|-
| rowspan="2" |1
| style="rowspan="2"; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|We’ve gotten reports of Molten enemies in the vicinity.<br/>[[File:MoltenWave 1 1.ogg|300px]]
| rowspan="2" |4x '''[[Abnormal]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Be cautious, even one misstep can result in disaster.<br/>[[File:MoltenWave 1 2.ogg|300px]]
|-
|2
| colspan="2" | -
|5x [[Abnormal]], 1x '''[[Quick]]'''
|-
|3
| colspan="2" | -
|6x [[Abnormal]], 2x [[Quick]]
|-
| rowspan="2" |4
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Heads up, heavy enemies inbound!<br/>[[File:MoltenWave 4 1.ogg|300px]]
| rowspan="2" |3x [[Abnormal]], 2x '''[[Heavy]]''', 3x [[Abnormal]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Remember, strategically placed defenses are better than any upgrade<br/>[[File:MoltenWave 4 2.ogg|300px]]
|-
|5
| colspan="2" | -
|10x [[Quick]]
|-
|6
| colspan="2" | -
|2x [[Heavy]], 4x [[Quick]], 2x [[Heavy]], 4x [[Quick]]
|-
|7
| colspan="2" | -
|8x [[Heavy]]
|-
| rowspan="2" |8
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Wait, is that an Elite Abnormal?!<ref>''an Elite Abnormal'' was misspoke as ''an Abnormal Boss'' by [[Commander (Narrator)|Commander]].</ref><br/>[[File:MoltenWave 8 1.ogg|300px]]
| rowspan="2" |12x [[Abnormal]], 1x '''[[Elite Abnormal]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Don't be intimidated! They're beneath us!<br/>[[File:MoltenWave 8 2.ogg|300px]]
|-
|9
| colspan="2" | -
|8x [[Quick]] ([[Bloated]]), 4x [[Heavy]], 6x [[Abnormal]] ([[Bloated]])
|-
| rowspan="2" |10
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Motion detectors are picking up some Hidden enemies nearby. Have some hidden detection ready!<br/>[[File:MoltenWave 10 1.ogg|300px]]
| rowspan="2" |5x [[Heavy]] ([[Nimble]]), 8x '''[[Hidden]]''', 1x [[Elite Abnormal]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Can you feel it? There's a growing tension in the air. they'll be searching for our weak points.<br/>[[File:MoltenWave 10 2.ogg|300px]]
|-
| rowspan="2" |11
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|They're ramping up their attack. Breaker enemies incoming.<br/>[[File:MoltenWave 11 1.ogg|300px]]
| rowspan="2" |8x [[Heavy]], 1x [[Elite Abnormal]], 12x [[Quick]] ([[Bloated]]), 3x '''[[Breaker2]]'''
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|They think they can overwhelm us with some cheap gimmicks.<br/>[[File:MoltenWave 11 2.ogg|300px]]
|-
|12
| colspan="2" | -
|5x [[Breaker2]], 3x [[Heavy]] ([[Bloated]]), 1x [[Elite Abnormal]], 3x [[Heavy]] ([[Bloated]]), 1x [[Elite Abnormal]]
|-
|13
| colspan="2" | -
|10x [[Hidden]], 1x [[Elite Abnormal]] ([[Bloated]]), 10x [[Hidden]]
|-
| rowspan="2" |14
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Molten enemies spotted! I hope we're prepared!<br/>[[File:MoltenWave 14 1.ogg|300px]]
| rowspan="2" |2x '''[[Molten]]''', 1x [[Elite Abnormal]], 6x [[Breaker2]], 10x [[Hidden]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Our reports indicate that these Molten are more advanced. Don't get too comfortable!<br/>[[File:MoltenWave 14 2.ogg|300px]]
|-
|15
| colspan="2" | -
|4x [[Breaker2]], 2x [[Elite Abnormal]] ([[Bloated]]), 3x [[Molten]] ([[Corpse (Attribute)|Corpse]])
|-
| rowspan="2" |16
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|What is that monstrosity?!<br/>[[File:MoltenWave 15 1.ogg|300px]]
| rowspan="2" |7x [[Hidden]] ([[Bloated]], [[Corpse (Attribute)|Corpse]]), 2x [[Elite Abnormal]] ([[Nimble]]), 1x '''[[Molten Golem]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|The Molten have begun to adapt and manifest new enemies. They seem to be...learning.<br/>[[File:MoltenWave 15 2.ogg|300px]]
|-
|17
| colspan="2" | -
|2x '''[[Hazmat]]''', 4x [[Breaker2]], 2x [[Hazmat]], 4x [[Breaker2]]
|-
| rowspan="2" |18
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|I can't believe it! They're using the Hidden Bosses!<br/>[[File:MoltenWave 18 1.ogg|300px]]
| rowspan="2" |1x '''[[Hidden Boss]]''', 5x [[Breaker2]] ([[Nimble]]), 6x [[Molten]], 2x [[Elite Abnormal]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|With our level of firepower, nothing will get past us!<br/>[[File:MoltenWave 18 2.ogg|300px]]
|-
|19
| colspan="2" | -
|5x [[Molten]] ([[Nimble]]), 1x [[Hidden Boss]], 3x [[Hazmat]], 1x [[Hidden Boss]]
|-
| rowspan="2" |20
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Molten Necromancer spotted in the horde.<br/>[[File:MoltenWave 20 1.ogg|300px]]
| rowspan="2" |4x [[Hazmat]], 1x '''[[Molten Necromancer]]''', 6x [[Molten]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Necromancer]], 4x [[Hazmat]]
|-
| style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
|It will summon demons to fight for it―but I have to wonder, where exactly do these summoned demons come from?<br/>[[File:MoltenWave 20 2.ogg|300px]]
|-
| rowspan="2" |21
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Reports are coming in about something strange on the field. is that a...dog?<br/>[[File:MoltenWave 21 1.ogg|300px]]
| rowspan="2" |1x [[Hidden Boss]], 3x [[Molten]] ([[Bloated]]), 3x '''[[Molten Hound]]''', 3x [[Molten]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Down boy! We're sending you back to the knennel{{Sic}}!<br/>[[File:MoltenWave 21 2.ogg|300px]]
|-
|22
| colspan="2" | -
|1x [[Molten Golem]], 2x [[Hidden Boss]], 6x [[Molten]], 5x [[Hazmat]], 2x [[Molten Necromancer]]
|-
|23
| colspan="2" | -
|7x [[Molten]] ([[Bloated]], [[Corpse (Attribute)|Corpse]]), 1x [[Molten Golem]], 1x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Golem]]
|-
| rowspan="2" |24
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Elite Molten are beginning to run down the field.<br/>[[File:MoltenWave 24 1.ogg|300px]]
| rowspan="2" |1x '''[[Molten Mech]]''', 3x '''[[Elite Molten]]''', 4x '''[[Elite Hazmat]]''' ([[Nimble]]), 1x [[Molten Mech]], 3x [[Elite Molten]], 4x [[Elite Hazmat]] ([[Nimble]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|We cannot not{{sic}} be defeated! Our recruits are the finest in the field!<br/>[[File:MoltenWave 24 2.ogg|300px]]
|-
|25
| colspan="2" | -
|4x [[Molten Hound]] ([[Corpse (Attribute)|Corpse]]), 2x [[Hidden Boss]], 10x [[Molten]] ([[Nimble]]), 5x [[Elite Hazmat]] ([[Nimble]]), 1x [[Molten Golem]] ([[Nimble]]), 4x [[Elite Molten]]
|-
| rowspan="2" | 26
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Brace yourselves! Boomers are on their way!<br/>[[File:MoltenWave 26 1.ogg|300px]]
| rowspan="2" |5x [[Breaker4]], 10x [[Breaker2]] ([[Nimble]]), 1x '''[[Boomer]]''', 6x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Necromancer]] ([[Bloated]]), 5x '''[[Breaker4]]''', 10x [[Breaker2]] ([[Nimble]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|They're adjusting their strategies, but nothing can break through us!<br/>[[File:MoltenWave 26 2.ogg|300px]]
|-
|27
| colspan="2" | -
|1x [[Boomer]] ([[Bloated]]), 6x [[Molten Hound]] ([[Nimble]]), 3x [[Molten Mech]], 5x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Golem]] ([[Bloated]])
|-
|28
| colspan="2" | -
|1x [[Boomer]], 3x [[Molten Golem]], 4x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 1x [[Molten Mech]], 1x '''[[Bulwark]]''', 1x [[Boomer]], 4x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]])
|-
|29
| colspan="2" | -
|6x [[Breaker4]], 1x [[Boomer]] ([[Corpse (Attribute)|Corpse]]), 4x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]]), 1x '''[[Molten Titan]]''', 5x [[Elite Hazmat]] ([[Bloated]]), 1x [[Molten Necromancer]] ([[Bloated]])
|-
| rowspan="2" |30
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|We've spotted a Molten Executioner!<br/>[[File:MoltenWave 30 1.ogg|300px]]
| rowspan="2" |1x [[Molten Titan]], 4x [[Molten Mech]] ([[Corpse (Attribute)|Corpse]]), 5x [[Elite Molten]] ([[Nimble]]), 1x '''[[Molten Executioner]]''' ([[Boss]]), 1x [[Bulwark]], 7x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 4x [[Breaker4]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Give it everything we've got!<br/>[[File:MoltenWave 30 2.ogg|300px]]
|-
| rowspan="2" |31
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|A Molten Summoner?! This could be a massive problem if they keep it up!<br/>[[File:MoltenWave 31 1.ogg|300px]]
| rowspan="2" |1x '''[[Tanker]]''', 1x [[Molten Golem]], 5x [[Elite Molten]] ([[Hidden (Attribute)|Hidden]]), 1x [[Bulwark]], 1x [[Molten Golem]], 1x [[Molten Mech]], 5x [[Elite Molten]], 1x '''[[Molten Summoner]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Hah! As if! We're unbeatable!<br/>[[File:MoltenWave 31 2.ogg|300px]]
|-
|32
| colspan="2" | -
|4x [[Molten Mech]] ([[Bloated]]), 1x [[Tanker]], 1x [[Boomer]], 1x [[Bulwark]], 1x [[Molten Titan]], 1x [[Boomer]], 1x [[Molten Titan]]
|-
|33
| colspan="2" | -
|1x [[Tanker]], 1x [[Molten Titan]], 6x [[Molten Mech]] ([[Corpse (Attribute)|Corpse]]), 4x [[Molten Hound]] ([[Nimble]], [[Hidden (Attribute)|Hidden]]), 1x [[Molten Summoner]] ([[Bloated]]), 15x [[Elite Molten]]
|-
|34
| colspan="2" | -
|10x [[Molten Hound]] ([[Bloated]], [[Nimble]], [[Corpse (Attribute)|Corpse]]), 1x [[Molten Executioner]], 1x [[Bulwark]], 1x [[Tanker]], 3x [[Molten Necromancer]] ([[Bloated]]), 1x [[Molten Summoner]], 2x [[Molten Golem]], 8x [[Elite Molten]]
|-
| rowspan="3" |35
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|This is it, the Molten Warlord thinks it can challenge us!<br/>[[File:MoltenWave 35 1.ogg|300px]]
| rowspan="3" |5x [[Molten Hound]] ([[Corpse (Attribute)|Corpse]]), 1x [[Molten Executioner]], 2x [[Molten Titan]], 1x [[Bulwark]], 1x [[Molten Summoner]], 1x '''[[Molten Warlord]]''', 1x [[Molten Necromancer]], 6x [[Molten Hound]], 5x [[Elite Molten]] ([[Corpse (Attribute)|Corpse]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Fight with fire in your heart! Dominate the battlefield and show no mercy!<br/>[[File:MoltenWave 35 2.ogg|300px]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|ITS ALL OR NOTHING!<br/>[[File:MoltenWave 35 3.ogg|300px]]
|-
! colspan="4" | Lose Dialogue
|-
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key!
|}
<div class="ContainerColumn mw-collapsible-content">
<center>
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" colspan="2" |[[Narrators#Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Here comes the horde!
| rowspan="2" style="padding: 10px;" |5x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Place your towers quick to prepare for the incoming enemies!
|-
|2
| style="padding: 10px;" |2
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|4
| style="padding: 10px;" |4
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |10x [[Normal]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Faster zombies are coming in quick!
| rowspan="2" style="padding: 10px;" |5x '''[[Speedy]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |You know the drill, quick bursts of damage and we'll do just fine.
|-
|6
| style="padding: 10px;" |6
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |5x [[Normal]], 4x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Woah, these guys look a lot tougher than what we've dealt with before!
| style="padding: 10px;" |8x '''[[Slow]]'''
|-
|8
| style="padding: 10px;" |8
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 2x [[Speedy]], 4x [[Normal]], 4x [[Slow]]
|-
|9
| style="padding: 10px;" |9
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 5x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |10
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units, and HOLD YOUR GROUND!
|-
|11
| style="padding: 10px;" |11
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 8x [[Slow]], 8x [[Normal]], 8x [[Speedy]]
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Normal]], 2x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |7x [[Slow]], 2x [[Normal Boss]]
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |More hiddens are approaching!
| style="padding: 10px;" |16x [[Hidden]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Mystery]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|17
| style="padding: 10px;" |17
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |16x [[Mystery]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Slow]], 6x [[Speedy]], 4x [[Hidden]], 8x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Necromancer (EnemiesModern BetaEnemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="3" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |The air's getting pretty hot. Whats that?
| rowspan="3" style="padding: 10px;" |8x '''[[Molten]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Molten enemies inbound!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They have a lot of health, but with enough fire power, we'll easily take em' out!
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Still alive? Good
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 5x [[Mystery]], 5x [[Molten]]
|-
| rowspan="2" style="padding: 10px;" |22
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 8x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
|23
| style="padding: 10px;" |23
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Molten]], 1x [[Slow Boss]], 4x [[Mystery]], 1x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]]
|-
| rowspan="3" style="padding: 10px;" |24
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |6x [[Molten]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderDisappointed.gif|thumb|center|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderDisappointed.gif|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|25
| style="padding: 10px;" |25
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |12x [[Molten]], 2x [[Slow]], 2x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]]
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Shockers coming in hot, we need units that slow zombies down or quick bursts of damage!
| style="padding: 10px;" |10x '''[[Shock]]'''
|-
|27
| style="padding: 10px;" |27
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |10x [[Shock]], 8x [[Molten]], 4x [[Normal Boss]]
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Shock]], 2x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]], 2x [[Hidden Boss]]
|-
|29
| style="padding: 10px;" |29
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 10x [[Mystery]], 12x [[Shock]], 12x [[Molten]]
|-
| rowspan="2" style="padding: 10px;" |30
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |This big guy may not be as fast as shocks, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |10x [[Molten]], 4x [[Normal Boss]], 2x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 9x [[Shock]], 1x '''[[Speedy Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 6x [[Slow Boss]], 1x [[Speedy Boss]], 10x [[Molten]], 1x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]],
|-
| rowspan="2" style="padding: 10px;" |32
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 7x '''[[Mystery Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|-
|33
| style="padding: 10px;" |33
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Slow Boss]], 24x [[Shock]], 8x [[Mystery Boss]], 1x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]], 3x [[Hidden Boss]]
|-
|34
| style="padding: 10px;" |34
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Shock]], 14x [[Molten]], 7x [[Mystery Boss]]
|-
| rowspan="2" style="padding: 10px;" |35
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |A ton of mysteries are on their way!
| rowspan="2" style="padding: 10px;" |15x [[Mystery]], 10x [[Mystery Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare for a mystery rush!
|-
| rowspan="2" style="padding: 10px;" |36
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |5x [[Slow Boss]], 8x [[Shock]], 1x '''[[Mystery Summoner]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|37
| style="padding: 10px;" |37
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 16x [[Shock]], 6x [[Slow Boss]], 3x [[Hidden Boss]], 15x [[Molten]], 1x [[Mystery Summoner]]
|-
|38
| style="padding: 10px;" |38
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 10x [[Mystery Boss]], 6x [[Hidden Boss]]
|-
|39
| style="padding: 10px;" |39
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Woah, it's hotter than a volcano in here. Something big is coming, get ready!
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Shock]], 25x [[Molten]], 5x '''[[Molten Titan (Legacy)|Molten Titan]]'''
|-
| rowspan="2" style="padding: 10px;" |40
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Its the Molten Titan!
| rowspan="2" style="padding: 10px;" |10x [[Molten]], 5x [[Molten Titan (Legacy)|Molten Titan]], 1x '''[[Molten Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Shoot him with everything you have, and don't get burnt!
|-
! style="padding: 10px;" colspan="4"|Lose Dialogue
|-
| style="padding: 10px;" colspan="2"|[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| style="padding: 10px;" colspan="2"|One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key!
|}
<center>
''Wave layout for all maps with the [[Enemies Beta]] modifier. To see which maps have this modifier, check the [[Enemies Beta]] modifier page.''
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" colspan="2" |[[Narrators#Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Here comes the horde!
| rowspan="2" style="padding: 10px;" |5x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Place your towers quick to prepare for the incoming enemies!
|-
|2
| style="padding: 10px;" |2
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|4
| style="padding: 10px;" |4
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |10x [[Normal]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Faster zombies are coming in quick!
| rowspan="2" style="padding: 10px;" |5x '''[[Speedy]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |You know the drill, quick bursts of damage and we'll do just fine.
|-
|6
| style="padding: 10px;" |6
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |5x [[Normal]], 4x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Woah, these guys look a lot tougher than what we've dealt with before!
| style="padding: 10px;" |8x '''[[Slow]]'''
|-
|8
| style="padding: 10px;" |8
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 2x [[Speedy]], 4x [[Normal]], 4x [[Slow]]
|-
|9
| style="padding: 10px;" |9
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 5x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |10
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units, and HOLD YOUR GROUND!
|-
|11
| style="padding: 10px;" |11
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 8x [[Slow]], 8x [[Normal]], 8x [[Speedy]]
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Normal]], 2x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |7x [[Slow]], 2x [[Normal Boss]]
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |More hiddens are approaching!
| style="padding: 10px;" |16x [[Hidden]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|17
| style="padding: 10px;" |17
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Breaker2]]
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |16x [[Breaker2]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Slow]], 6x [[Speedy]], 4x [[Hidden]], 8x [[Breaker2]], 2x [[Normal Boss]], 1x '''[[Necromancer (EnemiesModern BetaEnemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="3" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |The air's getting pretty hot. Whats that?
| rowspan="3" style="padding: 10px;" |8x '''[[Molten]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Molten enemies inbound!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They have a lot of health, but with enough fire power, we'll easily take em' out!
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Still alive? Good
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 5x [[Breaker2]], 5x [[Molten]]
|-
| rowspan="2" style="padding: 10px;" |22
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 8x [[Breaker2]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
|23
| style="padding: 10px;" |23
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Molten]], 1x [[Slow Boss]], 4x [[Breaker2]], 1x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]]
|-
| rowspan="3" style="padding: 10px;" |24
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |6x [[Molten]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderDisappointed.gif|thumb|center|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderDisappointed.gif|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|25
| style="padding: 10px;" |25
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |12x [[Molten]], 2x [[Slow]], 2x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]]
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Shockers coming in hot, we need units that slow zombies down or quick bursts of damage!
| style="padding: 10px;" |10x '''[[Shock]]'''
|-
|27
| style="padding: 10px;" |27
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |10x [[Shock]], 8x [[Molten]], 4x [[Normal Boss]]
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Shock]], 2x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]], 2x [[Hidden Boss]]
|-
|29
| style="padding: 10px;" |29
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 10x [[Breaker2]], 12x [[Shock]], 12x [[Molten]]
|-
| rowspan="2" style="padding: 10px;" |30
| style="padding: 10px; width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |This big guy may not be as fast as shocks, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |10x [[Molten]], 4x [[Normal Boss]], 2x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 9x [[Shock]], 1x '''[[Speedy Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 6x [[Slow Boss]], 1x [[Speedy Boss]], 10x [[Molten]], 1x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]],
|-
| rowspan="2" style="padding: 10px;" |32
| style="padding: 10px; width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 8x [[Breaker2]], 1x [[Speedy Boss]], 7x '''[[Breaker4]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|-
|33
| style="padding: 10px;" |33
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Slow Boss]], 24x [[Shock]], 8x [[Breaker4]], 1x [[Necromancer (EnemiesModern BetaEnemy)|Necromancer]], 3x [[Hidden Boss]]
|-
|34
| style="padding: 10px;" |34
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Shock]], 14x [[Molten]], 7x [[Breaker4]]
|-
| rowspan="2" style="padding: 10px;" |35
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |A ton of mysteries are on their way!
| rowspan="2" style="padding: 10px;" |15x [[Breaker2]], 10x [[Breaker4]]
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare for a mystery rush!
|-
| rowspan="2" style="padding: 10px;" |36
| style="padding: 10px; width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |5x [[Slow Boss]], 8x [[Shock]], 1x '''[[Mystery Summoner]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|37
| style="padding: 10px;" |37
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 16x [[Shock]], 6x [[Slow Boss]], 3x [[Hidden Boss]], 15x [[Molten]], 1x [[Mystery Summoner]]
|-
|38
| style="padding: 10px;" |38
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 10x [[Breaker4]], 6x [[Hidden Boss]]
|-
|39
| style="padding: 10px;" |39
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Woah, it's hotter than a volcano in here. Something big is coming, get ready!
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Shock]], 25x [[Molten]], 5x '''[[Molten Titan (Legacy)|Molten Titan]]'''
|-
| rowspan="2" style="padding: 10px;" |40
| style="padding: 10px; width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Its the Molten Titan!
| rowspan="2" style="padding: 10px;" |10x [[Molten]], 5x [[Molten Titan (Legacy)|Molten Titan]], 1x '''[[Molten Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Shoot him with everything you have, and don't get burnt!
|-
! style="padding: 10px;" colspan="4"|Lose Dialogue
|-
| style="padding: 10px;" colspan="2"|[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| style="padding: 10px;" colspan="2"|One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key!
|}
<center>
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=qsuv4kvnk6U video].''
{| class="wikitable pad-10" style="width:100%; text-align: center;"
! style="padding: 10px; width:50px;" |Wave
! style="padding: 10px;" colspan="2" |[[Narrators#Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
|-
| rowspan="2" style="padding: 10px;" |1
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Here comes the horde!
| rowspan="2" style="padding: 10px;" |5x '''[[Normal]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Place your towers quick to prepare for the incoming enemies!
|-
|2
| style="padding: 10px;" |2
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|4
| style="padding: 10px;" |4
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |10x [[Normal]]
|-
| rowspan="2" style="padding: 10px;" |5
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Faster zombies are coming in quick!
| rowspan="2" style="padding: 10px;" |5x '''[[Speedy]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |You know the drill, quick bursts of damage and we'll do just fine.
|-
|6
| style="padding: 10px;" |6
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |5x [[Normal]], 4x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Woah, these guys look a lot tougher than what we've dealt with before!
| style="padding: 10px;" |8x '''[[Slow]]'''
|-
|8
| style="padding: 10px;" |8
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 2x [[Speedy]], 4x [[Normal]], 4x [[Slow]]
|-
|9
| style="padding: 10px;" |9
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 5x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" style="padding: 10px;" |10
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare and upgrade your units, and HOLD YOUR GROUND!
|-
|11
| style="padding: 10px;" |11
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 8x [[Slow]], 8x [[Normal]], 8x [[Speedy]]
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Normal]], 2x [[Normal Boss]]
|-
| rowspan="2" style="padding: 10px;" |13
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |7x [[Slow]], 2x [[Normal Boss]]
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |More hiddens are approaching!
| style="padding: 10px;" |16x [[Hidden]]
|-
| rowspan="2" style="padding: 10px;" |16
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Mystery]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|17
| style="padding: 10px;" |17
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |16x [[Mystery]]
|-
| rowspan="2" style="padding: 10px;" |19
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Slow]], 6x [[Speedy]], 4x [[Hidden]], 8x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Necromancer (RemovedLegacy Enemy)|Necromancer]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|-
| rowspan="3" style="padding: 10px;" |20
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |The air's getting pretty hot. Whats that?
| rowspan="3" style="padding: 10px;" |8x '''[[Molten]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Molten enemies inbound!
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |They have a lot of health, but with enough fire power, we'll easily take em' out!
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Still alive? Good
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 5x [[Mystery]], 5x [[Molten]]
|-
| rowspan="2" style="padding: 10px;" |22
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 8x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|-
|23
| style="padding: 10px;" |23
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Molten]], 1x [[Slow Boss]], 4x [[Mystery]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
| rowspan="3" style="padding: 10px;" |24
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |6x [[Molten]], 1x '''[[Hidden Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|-
|25
| style="padding: 10px;" |25
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |12x [[Molten]], 2x [[Slow]], 2x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Shockers coming in hot, we need units that slow zombies down or quick bursts of damage!
| style="padding: 10px;" |10x '''[[Shock]]'''
|-
|27
| style="padding: 10px;" |27
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |10x [[Shock]], 8x [[Molten]], 4x [[Normal Boss]]
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Shock]], 2x [[Necromancer (RemovedLegacy Enemy)|Necromancer]], 2x [[Hidden Boss]]
|-
|29
| style="padding: 10px;" |29
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 10x [[Mystery]], 12x [[Shock]], 12x [[Molten]]
|-
| rowspan="2" style="padding: 10px;" |30
| style="padding: 10px; width:75px;" |[[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |This big guy may not be as fast as shocks, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |10x [[Molten]], 4x [[Normal Boss]], 2x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 9x [[Shock]], 1x '''[[Speedy Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" | 6x [[Slow Boss]], 1x [[Speedy Boss]], 10x [[Molten]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]],
|-
| rowspan="2" style="padding: 10px;" |32
| style="padding: 10px; width:75px;" |[[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 7x '''[[Mystery Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|-
|33
| style="padding: 10px;" |33
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |6x [[Slow Boss]], 24x [[Shock]], 8x [[Mystery Boss]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]], 3x [[Hidden Boss]]
|-
|34
| style="padding: 10px;" |34
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Shock]], 14x [[Molten]], 7x [[Mystery Boss]]
|-
| rowspan="2" style="padding: 10px;" |35
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |A ton of mysteries are on their way!
| rowspan="2" style="padding: 10px;" |15x [[Mystery]], 10x [[Mystery Boss]]
|-
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Prepare for a mystery rush!
|-
| rowspan="2" style="padding: 10px;" |36
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |5x [[Slow Boss]], 8x [[Shock]], 1x '''[[Mystery Summoner]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|37
| style="padding: 10px;" |37
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 16x [[Shock]], 6x [[Slow Boss]], 3x [[Hidden Boss]], 15x [[Molten]], 1x [[Mystery Summoner]]
|-
|38
| style="padding: 10px;" |38
| style="padding: 10px;" colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 10x [[Mystery Boss]], 6x [[Hidden Boss]]
|-
|39
| style="padding: 10px;" |39
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Woah, it's hotter than a volcano in here. Something big is coming, get ready!
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Shock]], 25x [[Molten]], 5x '''[[Molten Titan (Legacy)|Molten Titan]]'''
|-
| rowspan="2" style="padding: 10px;" |40
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Its the Molten Titan!
| rowspan="2" style="padding: 10px;" |10x [[Molten]], 5x [[Molten Titan (Legacy)|Molten Titan]], 1x '''[[Molten Boss]]'''
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Shoot him with everything you have, and don't get burnt!
|-
! style="padding: 10px;" colspan="4"|'''Lose Dialogue'''<ref>Before 4th of December 2021, there was no lose dialogue.</ref>
|-
| style="padding: 10px;" colspan="2"|[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| style="padding: 10px;" colspan="2"|One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br/>•OOF!<br/>•Mission Failed, we'll get em' next time.<br/>•Not enough numbers!<br/>•Mistakes are just part of the journey..<br/>•We're overrun chief!<br/>•We'll get them next time!<br/>•Don't give up!<br/>•We need back up sergeant!<br/>•We just had our grave dug..<br/>•We have to fall back soldier!<br/>•Oops! Try again!<br/>•The enemies got to the base!<br/>•Strategy is key!
|}
<center>
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=h1-yUwdqTkk video].''
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" |Beginning Text
! style="padding: 10px;" |Enemy Type & Amount
|-
|1
| style="padding: 10px;" |1
| style="padding: 10px;" |Zombies are approaching, defend!
| style="padding: 10px;" |5x '''[[Normal]]'''
|-
|2
| style="padding: 10px;" |2
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|4
| style="padding: 10px;" |4
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]]
|-
|5
| style="padding: 10px;" |5
| style="padding: 10px;" |Pretty easy right?<br/>Incoming new zombie!
| style="padding: 10px;" |5x '''[[Speedy]]'''
|-
|6
| style="padding: 10px;" |6
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal]], 3x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px;" |Incoming new zombies!
| style="padding: 10px;" |8x'''[[Slow]]'''
|-
|8
| style="padding: 10px;" |8
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 2x [[Speedy]], 4x [[Slow]]
|-
|9
| style="padding: 10px;" |9
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal]], 4x [[Speedy]], 8x [[Slow]]
|-
|10
| style="padding: 10px;" |10
| style="padding: 10px;" |Incoming boss!
| style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|11
| style="padding: 10px;" |11
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]], 8x [[Speedy]], 8x [[Slow]]
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" |You won't survive this!
| style="padding: 10px;" |4x [[Normal]], 2x [[Normal Boss]]
|-
|13
| style="padding: 10px;" |13
| style="padding: 10px;" |Incoming hiddens!<br/>(Hint: Get camo detection.)
| style="padding: 10px;" |12x '''[[Hidden]]'''
|-
|14
| style="padding: 10px;" |14
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Slow]], 2x [[Normal Boss]]
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px;" |More hiddens!
| style="padding: 10px;" |16x [[Hidden]]
|-
|16
| style="padding: 10px;" |16
| style="padding: 10px;" |Still alive???<br/>Incoming mysterious enemies!
| style="padding: 10px;" |8x '''[[Mystery]]'''
|-
|17
| style="padding: 10px;" |17
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" |Still alive?
| style="padding: 10px;" |16x [[Mystery]]
|-
|19
| style="padding: 10px;" |19
| style="padding: 10px;" |Get ready for a big boss!
| style="padding: 10px;" |6x [[Speedy]], 4x [[Hidden]], 4x [[Slow]], 8x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Necromancer (RemovedLegacy Enemy)|Necromancer]]'''
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px;" |New enemy approaching!
| style="padding: 10px;" |8x '''[[Molten]]'''
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px;" |HOW ARE YOU STILL ALIVE?
| style="padding: 10px;" |5x [[Mystery]], 5x [[Molten]], 2x [[Normal Boss]], 4x [[Hidden]], 8x [[Slow]]
|-
|22
| style="padding: 10px;" |22
| style="padding: 10px;" |Get ready for a HUGE boss!
| style="padding: 10px;" |8x [[Slow]], 8x [[Mystery]], 4x [[Hidden]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|23
| style="padding: 10px;" |23
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Molten]], 4x [[Mystery]], 1x [[Slow Boss]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|24
| style="padding: 10px;" |24
| style="padding: 10px;" |Prepare for another boss!<br/>(Hint: even more camo defense.)
| style="padding: 10px;" |6x [[Molten]], 1x '''[[Hidden Boss]]'''
|-
|25
| style="padding: 10px;" |25
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Molten]], 2x [[Slow]], 2x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px;" |New fast enemy incoming!
| style="padding: 10px;" |12x '''[[Shock]]'''
|-
|27
| style="padding: 10px;" |27
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Shock]], 8x [[Molten]], 4x [[Normal Boss]]
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" |Can you survive this?
| style="padding: 10px;" |10x [[Shock]], 2x [[Slow Boss]], 2x [[Hidden Boss]], 2x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|29
| style="padding: 10px;" |29
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Shock]], 12x [[Molten]], 10x [[Mystery]], 1x [[Slow Boss]]
|-
|30
| style="padding: 10px;" |30
| style="padding: 10px;" |Prepare for a POWERFUL boss!
| style="padding: 10px;" |4x [[Slow]], 10x [[Molten]], 2x [[Hidden Boss]], 4x [[Hidden]], 4x [[Normal Boss]], 1x '''[[Speedy Boss]]''', 9x [[Shock]]
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" |Still surviving? Pretty good.
| style="padding: 10px;" |10x [[Molten]], 6x [[Slow Boss]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]], 1x [[Speedy Boss]]
|-
|32
| style="padding: 10px;" |32
| style="padding: 10px;" |Incoming new mysterious enemy!
| style="padding: 10px;" |8x [[Mystery]], 7x '''[[Mystery Boss]]''', 3x [[Slow Boss]], 1x [[Speedy Boss]]
|-
|33
| style="padding: 10px;" |33
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |24x [[Shock]], 6x [[Slow Boss]], 8x [[Mystery Boss]], 3x [[Hidden Boss]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|34
| style="padding: 10px;" |34
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Shock]], 10x [[Mystery Boss]], 14x [[Molten]]
|-
|35
| style="padding: 10px;" |35
| style="padding: 10px;" |Mystery rush!
| style="padding: 10px;" |15x [[Mystery]], 10x [[Mystery Boss]]
|-
|36
| style="padding: 10px;" |36
| style="padding: 10px;" |Incoming new mysterious boss!
| style="padding: 10px;" |8x [[Shock]], 8x [[Slow Boss]], 2x '''[[Mystery Summoner]]'''
|-
|37
| style="padding: 10px;" |37
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |16x [[Shock]], 2x [[Speedy Boss]], 3x [[Hidden Boss]], 8x [[Slow Boss]], 15x [[Molten]], 2x [[Mystery Summoner]]
|-
|38
| style="padding: 10px;" |38
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 10x [[Mystery Boss]], 8x [[Hidden Boss]]
|-
|39
| style="padding: 10px;" |39
| style="padding: 10px;" |It's getting a bit hot in here.
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Shock]], 25x [[Molten]], 6x '''[[Molten Titan (Legacy)|Molten Titan]]'''
|-
|40
| style="padding: 10px;" |40
| style="padding: 10px;" |Things are getting really. Really. Heated.
| style="padding: 10px;" |1x '''[[Molten Boss]]''', 10x [[Molten]], 5x [[Molten Titan (Legacy)|Molten Titan]]
|}
</center>
<div class="ContainerColumn mw-collapsible-content">
<center>
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" |'''Beginning Text
! style="padding: 10px;" |Enemy Type & Amount
|-
|1
| style="padding: 10px;" |1
| style="padding: 10px;" |Zombies are approaching, defend!
| style="padding: 10px;" |5x '''[[Normal]]'''
|-
|2
| style="padding: 10px;" |2
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Normal]]
|-
|3
| style="padding: 10px;" |3
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|-
|4
| style="padding: 10px;" |4
|
| style="padding: 10px;" |
| style="padding: 10px;" |10x [[Normal]]
|-
|5
| style="padding: 10px;" |5
| style="padding: 10px;" |Pretty easy right?<br/>Incoming new zombie!
| style="padding: 10px;" |5x '''[[Speedy]]'''
|-
|6
| style="padding: 10px;" |6
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal]], 3x [[Speedy]]
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px;" |Incoming new zombies!
| style="padding: 10px;" |8x'''[[Slow]]'''
|-
|8
| style="padding: 10px;" |8
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 2x [[Speedy]], 4x [[Slow]]
|-
|9
| style="padding: 10px;" |9
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal]], 4x [[Speedy]], 8x [[Slow]]
|-
|10
| style="padding: 10px;" |10
| style="padding: 10px;" |Incoming boss!
| style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|11
| style="padding: 10px;" |11
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]], 8x [[Speedy]], 8x [[Slow]]
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" |You won't survive this!
| style="padding: 10px;" |4x [[Normal]], 2x [[Normal Boss]]
|-
|13
| style="padding: 10px;" |13
| style="padding: 10px;" |Incoming hiddens!<br/>(Hint: Get camo detection.)
| style="padding: 10px;" |12x '''[[Hidden]]'''
|-
|14
| style="padding: 10px;" |14
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Slow]], 2x [[Normal Boss]]
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px;" |More hiddens!
| style="padding: 10px;" |16x [[Hidden]]
|-
|16
| style="padding: 10px;" |16
| style="padding: 10px;" |Still alive???<br/>Incoming mysterious enemies!
| style="padding: 10px;" |8x '''[[Mystery]]'''
|-
|17
| style="padding: 10px;" |17
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" |Still alive?
| style="padding: 10px;" |16x [[Mystery]]
|-
|19
| style="padding: 10px;" |19
| style="padding: 10px;" |Get ready for a big boss!
| style="padding: 10px;" |6x [[Speedy]], 4x [[Hidden]], 4x [[Slow]], 8x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Necromancer (RemovedLegacy Enemy)|Necromancer]]'''
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px;" |New enemy approaching!
| style="padding: 10px;" |8x '''[[Molten]]'''
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px;" |HOW ARE YOU STILL ALIVE?
| style="padding: 10px;" |5x [[Mystery]], 5x [[Molten]], 2x [[Normal Boss]], 4x [[Hidden]], 8x [[Slow]]
|-
|22
| style="padding: 10px;" |22
| style="padding: 10px;" |Get ready for a HUGE boss!
| style="padding: 10px;" |8x [[Slow]], 8x [[Mystery]], 4x [[Hidden]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|23
| style="padding: 10px;" |23
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Molten]], 1x [[Slow Boss]], 4x [[Mystery]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|24
| style="padding: 10px;" |24
| style="padding: 10px;" |Prepare for another boss!<br/>(Hint: even more camo defense.)
| style="padding: 10px;" |6x [[Molten]], 1x '''[[Hidden Boss]]'''
|-
|25
| style="padding: 10px;" |25
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Molten]], 2x [[Slow]], 2x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px;" |New fast enemy incoming!
| style="padding: 10px;" |12x '''[[Shock]]'''
|-
|27
| style="padding: 10px;" |27
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Shock]], 8x [[Molten]], 4x [[Normal Boss]]
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" |Can you survive this?
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Shock]], 2x [[Necromancer (RemovedLegacy Enemy)|Necromancer]], 2x [[Hidden Boss]]
|-
|29
| style="padding: 10px;" |29
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Mystery]], 12x [[Shock]], 12x [[Molten]]
|-
|30
| style="padding: 10px;" |30
| style="padding: 10px;" |Prepare for a POWERFUL boss!
| style="padding: 10px;" |10x [[Molten]], 4x [[Normal Boss]], 2x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 9x [[Shock]], 1x '''[[Speedy Boss]]'''
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" |Still surviving? Pretty good.
| style="padding: 10px;" |6x [[Slow Boss]], 1x [[Speedy Boss]], 10x [[Molten]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]]
|-
|32
| style="padding: 10px;" |32
| style="padding: 10px;" |Incoming new mysterious enemy!
| style="padding: 10px;" |3x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 10x '''[[Super Mystery]]'''
|-
|33
| style="padding: 10px;" |33
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow Boss]], 24x [[Shock]], 12x [[Super Mystery]], 1x [[Necromancer (RemovedLegacy Enemy)|Necromancer]], 3x [[Hidden Boss]]
|-
|34
| style="padding: 10px;" |34
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Shock]], 14x [[Molten]], 14x [[Super Mystery]]
|-
|35
| style="padding: 10px;" |35
| style="padding: 10px;" |Mystery rush!
| style="padding: 10px;" |25x [[Super Mystery]]
|-
|36
| style="padding: 10px;" |36
| style="padding: 10px;" |Incoming new mysterious boss!
| style="padding: 10px;" |8x [[Slow Boss]], 8x [[Shock]], 2x '''[[Mystery Summoner|Mystery Boss]]'''
|-
|37
| style="padding: 10px;" |37
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 16x [[Shock]], 8x [[Slow Boss]], 3x [[Hidden Boss]], 15x [[Molten]], 2x [[Mystery Summoner|Mystery Boss]]
|-
|38
| style="padding: 10px;" |38
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 15x [[Super Mystery]], 8x [[Hidden Boss]]
|-
|39
| style="padding: 10px;" |39
| style="padding: 10px;" |It's getting a bit hot in here.
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Shock]], 25x [[Molten]], 6x '''[[Molten Titan (Legacy)|Molten Titan]]'''
|-
|40
| style="padding: 10px;" |40
| style="padding: 10px;" |Things are getting really. Really. Heated.<ref>Before 27th of November 2019, the beginning text was "''Boss text here lol''".
</ref>
| style="padding: 10px;" |10x [[Molten]], 5x [[Molten Titan (Legacy)|Molten Titan]], 1x '''[[Molten Boss]]'''
|}
</center>
|