Mystery Boss: Difference between revisions
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imported>WikiaColors general sandbox mode bug |
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{{EnemyTabs}}
{{EnemyTabs}}{{RemovedSandboxOnly|date=5th of June 2026}}{{for|other [[Mystery (Disambiguation)|Mystery]] enemies}}▼
{{RemovedSandboxOnly|date=5th of June 2026}}
▲
{{Zombie
|image1 = MysteryBoss2.png
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Legacy Molten Mode|{{Color|LegacyMoltenMode}}]]<br/>[[Golden Mode|{{Color|GoldenMode}}]]<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}
*[[Juggernaut (Challenge)|Juggernaut]]}}
----
|first_wave_appearance = 29 (Golden)<br/>33 (Hardcore)<br/>32 (Legacy Molten & Legacy Fallen)▼
Originally:<br>[[Easy Mode|{{Color|EasyMode|Normal}}]]<br>[[Molten Mode|{{Color|LegacyMoltenMode|Molten}}]]<br>[[Fallen Mode|{{Color|LegacyFallenMode|Fallen}}]]<br>[[Hardcore Mode|{{Colour|HardcoreMode}}]]<br>[[Polluted Wasteland II|{{Color|NuclearMode}}]]
▲|first_wave_appearance = 29 (Golden
----
Originally:<br>23 (Normal)<br>32 (Molten, Fallen & Nuclear)<br>33 (Hardcore)
|base_hp = [[File:HealthIcon.png|20px|Health]]200 (Hardcore)<br/>[[File:HealthIcon.png|20px|Health]]80 (Golden & Legacy Fallen)<br/>{{InfoboxContainer|Challenges|*[[File:HealthIcon.png|20px|Health]]160 ([[Juggernaut (Challenge)|Juggernaut]])}}
|speed = [[File:SpeedIcon.png|20px|Speed]]Average (3)
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The '''Mystery Boss''' is an [[Enemies|enemy]] that will spawn a random enemy upon its death. The enemy spawned depends on the mode and wave. As the name implies, the '''Mystery Boss''' mostly spawns bosses that have high health or enemies that are quick, meaning that it is a very dangerous enemy. Its health depends on the mode you are playing on.
The '''Mystery Boss'''
The '''Mystery Boss''' is spawned by the [[Mystery Summoner]], [[Summoner Boss]], [[Necromancer Boss]] and [[Void Reaver (Legacy)|Void Reaver]]. The [[Grave Digger]] used to be able to summon it in the [[Easy Mode|Easy]] mode. If a map has the [[Enemies Beta]] modifier active, it is not spawned by these enemies as they spawn the [[Breaker4]] instead.
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*[[Boomer (Legacy)|Boomer]] (from wave 35)
*[[Fallen Hero (Legacy)|Fallen Hero]] (from wave 38)
}}
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*High DPS towers are recommended, supported by the [[DJ Booth]] and [[Commander]].
*The '''Mystery Boss'''' random nature is not as impactful as the [[Mystery]]'s. However, some enemies still pose a significant threat without the right towers.
**An overflow of [[Fallen Hero (Legacy)|Fallen Hero]]es, [[
***In general, high DPS towers accompanied by support towers is the best answer against all high health enemies.
**[[
***Hidden defense should be strong. Most high DPS towers have hidden detection, so [[
*As '''Mystery Bosses''' and their spawns come in hordes, towers that can deal damage to multiple enemies like the [[Mortar]], [[Rocketeer]], [[Gladiator]] and [[Executioner]] are effective.
**However, some of these towers may not fare so well against high health enemies. High DPS towers should be used to counter those.
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**{{Bugfix}} Now summons enemies.
*'''19 February 2025''' - [[v1.54.0]]
**No longer appears in [[Polluted Wastelands II]] as it has been replaced by the [[Breaker4]].
*'''30 April 2025''' - [[v1.63.0]]
**{{Bug}} '''Mystery Boss''' no longer uses the death sound effect.
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*'''5 June 2026''' - [[v2.0.0]]
**'''Mystery Boss''' removed from the main game, as it has been replaced by [[Elite Mystery]]. Now appears exclusively in [[Sandbox Mode|Sandbox]] mode.
**{{Bug}} '''Mystery Boss
}}
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{{LegacyFallen|[[Tank]]|Wave 30|Mystery Boss|Wave 32|[[Boomer (Legacy)|Boomer]]|Wave 34}}
{{FallenNuclear|[[Tank]]|Wave 30|Mystery Boss|Wave 32|[[Splitter (Polluted Wasteland)|Splitter]]|Wave 34}}
{{ZombieNavBox}}
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