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==Statistics== {{neow|<nowiki> <var> $TP$ = $FNC-TOTAL-COST$ $COST$ = 1650; 1150; 3950; 11320; 44000 $FSE-DETECTION$ = 2; ; 0 $FSE-UPGRADE$ = Spirit Tuning; Soul Forge; Skull Centrifuge; Apostle Of Hades $FSE-UPGRADEICON$ = 15332519996; 15332520691; 15332520335; 15332519505 $DPS$ = Damage / Firerate $Nec4DPS$ = (Damage * Max Hits) / Firerate $ExecDPS$ = (Damage / Tick) / Firerate $CE$ = Total Cost / DPS $FNC-ROFBUG$ = Firerate $DREF$ = <ref name="dps">DPS assumes only one enemy is hit and does not include unit DPS.<br/>For Level 4, DPS assumes all beams hit the same enemy and does not include unit DPS.</ref> $UDREF$ = <ref name="unitdps">DPS does not include collision damage and assumes only one enemy is hit by a unit.<br/>For the [[Executioner Skeleton]], DPS is calculated as (Damage Γ· Tick) Γ· Firerate.</ref> $MUREF$ = <ref name="maxunit">Units when gravestones are fully placed down and upgraded.</ref> $CUREF$ = <ref name="cth">Health for units with defense is calculated as Health Γ Defense.</ref> $CCUREF$ = <ref name="cdps">DPS does not include collision damage and assumes only one enemy is hit by a unit.<br>For the [[Executioner Skeleton]], DPS is calculated as (Damage Γ· Tick) Γ· Firerate.</ref> $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="17" |Necromancer Stats |- ! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Explosion Range !! Max Hits !! Projectile Speed !! Soul Meter !! Build Time !! Max Gravestones !! Gravestone Spawn Count !! Max Gravestone Level !! DPS$DREF$ !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || N/A || 1.5 || 21 || N/A || 1 || 50 || 50 || 1.5 || 2 || 2 || 1 || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 12 || N/A || 1.2 || 21 || N/A || 1 || 50 || 60 || 1 || 4 || 2 || 1 || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 12 || N/A || 1.2 || 24 || N/A || 2 || 50 || 96 || 1 || 6 || 3 || 1 || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 30 || N/A || 0.8 || 26 || N/A || 2 || 50 || 450 || 0.8 || 6 || 3 || 2 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 20 || 500 || 0.4 || 32 || 5 || 3 || N/A || 1,440 || 0.8 || 9 || 3 || 3 || $Nec4DPS$ || {{Money|$CE$}} |} {| class="wikitable stats-table" ! colspan="11" |Skeleton Stats |- ! Gravestone Level !! Unit !! Health !! Defense !! Speed !! Damage !! Firerate !! Tick !! Range !! Detections !! DPS$UDREF$ |- | 1 || [[Skeleton (Unit)|Skeleton]] || 60 || N/A || 4 || N/A || N/A || N/A || 2 || N/A || N/A |- | 1β2 || [[Sword Skeleton]] || 90 || N/A || 3.5 || 20 || 0.8 || N/A || 7.5 || Hidden || $DPS$ |- | 2 || [[Giant Skeleton (Unit)|Giant Skeleton]] || 600 || N/A || 2.4 || N/A || N/A || N/A || 2 || Hidden || N/A |- | 2β3 || [[Skeleton Knight]] || 250 || N/A || 3.5 || 90 || 0.65 || N/A || 7.5 || Hidden || $DPS$ |- | 3 || [[Hallow Guard (Unit)|Hallow Guard]] || 1,500 || 20% || 2.4 || N/A || N/A || N/A || 2 || N/A || N/A |- | 3 || [[Executioner Skeleton]] || 3,500 || N/A || 1.2 || 50 || 3 || 0.1 || 30 || Flying, Hidden || $ExecDPS$ |} {| class="wikitable stats-table" ! colspan="7" |Raise the Dead Stats |- ! Level !! Cost !! Total Cost !! Max Units$MUREF$ !! Combined Total Health$CUREF$ !! Combined DPS (ROF Bug)$CCUREF$ !! Combined DPS (No ROF Bug)$CCUREF$ |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2x [[Skeleton]] || 120 || N/A || N/A |- | 1 || $R$ || $R$ || 4x [[Skeleton]] || 240 || N/A || N/A |- | 2 || $R$ || $R$ || 3x [[Skeleton]]<br/>3x [[Sword Skeleton]] || 450 || 72.72 || 75 |- | 3 || $R$ || $R$ || 1x [[Giant Skeleton (Unit)|Giant Skeleton]]<br/>4x [[Sword Skeleton]]<br/>1x [[Skeleton Knight]] || 1,210 || 230.29 || 238.46 |- | 4 || $R$ || $R$ || 1x [[Executioner Skeleton]]<br/>6x [[Skeleton Knight]]<br/>2x [[Hallow Guard (Unit)|Hallow Guard]] || 8,600 || 965.27 || 997.43 |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Archer Update (15 January 2025) β 22 January 2025'''</div> <div class="ContainerColumn mw-collapsible-content"> <center>
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