Editing Nimble
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*[[Frost Mystery]] ([[Frost Mode|Frost]]) |
*[[Frost Mystery]] ([[Frost Mode|Frost]]) |
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*[[Cold Mist]] ([[Frost Mode|Frost]]) |
*[[Cold Mist]] ([[Frost Mode|Frost]]) |
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*[[ |
*[[Permafrost]] |
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*[[ |
*[[Frost Hunter]] ([[Frost Mode|Frost]]) |
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*[[ |
*[[Unstable Ice]] ([[Frost Mode|Frost]]) |
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*[[ |
*[[Frost Wraith]] ([[Frost Mode|Frost]]) |
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*[[Crying Angel]] ([[Frost Mode|Frost]]) |
*[[Crying Angel]] ([[Frost Mode|Frost]]) |
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*[[Frost Mage]] ([[Frost Mode|Frost]]) |
*[[Frost Mage]] ([[Frost Mode|Frost]]) |
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*[[Swift]] ([[Hardcore Mode|Hardcore]], [[Voidcore Mode|Voidcore]]) |
*[[Swift]] ([[Hardcore Mode|Hardcore]], [[Voidcore Mode|Voidcore]]) |
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*[[Hefty]] ([[Hardcore Mode|Hardcore]], [[Voidcore Mode|Voidcore]]) |
*[[Hefty]] ([[Hardcore Mode|Hardcore]], [[Voidcore Mode|Voidcore]]) |
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*[[Molten Hound]] |
*[[Molten Hound]] |
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*[[Frostmite]] |
*[[Frostmite]] |
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*[[Unstable Ice]] |
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*[[Frost Hunter]] |
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*[[Frostbane]] |
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The following enemies could spawn with '''Nimble''' in events, but did not have it by default: |
The following enemies could spawn with '''Nimble''' in events, but did not have it by default: |
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The [[Speedy Enemies]] modifier gives every enemy '''Nimble'''. Similarly, all enemies in the [[Vanguard (Challenge)|Vanguard]] challenge map spawn with the '''Nimble''' attribute due to the [[Vanguard (Modifier)|Vanguard]] modifier. |
The [[Speedy Enemies]] modifier gives every enemy '''Nimble'''. Similarly, all enemies in the [[Vanguard (Challenge)|Vanguard]] challenge map spawn with the '''Nimble''' attribute due to the [[Vanguard (Modifier)|Vanguard]] modifier. |
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Enemies can receive '''Nimble''', even if they did not spawn with it if they are hit by a gift explosion created by the [[ |
Enemies can receive '''Nimble''', even if they did not spawn with it if they are hit by a gift explosion created by the [[Trickster Elf]]'s ''Subzero Tricks'' ability and by the [[Hex Weaver]] with its ''Spooky Tricks'' ability. The [[Energy Drink]] consumable also applies '''Nimble''' to the next three enemies sent by a player. In the [[Null & Void Event]], if the [[Death]] curse was selected, all enemies would spawn with '''Nimble'''. |
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==Tower & Unit List== |
==Tower & Unit List== |
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