Overhaul v1.1: Difference between revisions

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|image1 = HalloweenThumbnail.jpg
|release_date = 31 October 2020 (Overhaul v1.1.0)
|minor_updates = Overhaul v1.1.0a (1 November 2020)<br/>Overhaul v1.1.0b (7 November 2020)<br/>Overhaul v1.1.1 (23 November 2020)<br/>Overhaul v1.1.1a (23 November 2020)<br/>Overhaul v1.1.1b (26 November 2020)<br/>Overhaul v1.1.1c (28 November 2020)<br/>Overhaul v1.1.1d (25 December 2020)<br/>Overhaul v1.1.1e (4 January 2021)
|previous_update = [[Overhaul v1.0|Overhaul Update]]
|next_update = [[Overhaul v1.2|April Fools 2021 Update}}]]
}}
__TOC__
==OverviewDescription==
'''Overhaul v1.1''' was the twenty-sixth update to be released on Tower Defense Simulator, on the 31st of October 2020. This update is notable for bringing the [[Halloween 2020 Event]], the sixth event in Tower Defense Simulator.
 
Unlike with most updates before the [[Solar Eclipse Event]], there was an official name for this update, that being the '''Halloween Update.''', howeverHowever, here it is referred to as '''Halloween 2020 Update''' here to avoid it being confused with a different update that added the [[Halloween 2019 Event]]. '''Overhaul v1.1''' has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.
 
This version encompassed fournine updates, the main Overhaul v1.1.0 update (released 31 October 2020) and threeeight minor updates, the Overhaul v1.1.0a (released 1 November 2020), Overhaul v1.1.0b (released 7 November 2020), Overhaul v1.1.1 (released 23 November 2020), Overhaul v1.1.1a (released the same day as Overhaul v1.1.1, 23 November 2020), Overhaul v1.1.1b (released 26 November 2020), Overhaul v1.1.1c (released 28 November 2020), Overhaul v1.1.1d (released 26 November 2020) and Overhaul v1.1.1c1e (released 28 November 2020).
 
==Additions==
===Enemies===
:Multiple enemies were added as part of the [[Halloween 20192020 Event]].
*[[Undead (Trick or Threat Town)|Undead]]
*[[Mummy (Trick or Threat Town)|Mummy]]
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*[[Reanimated]]
*[[Witch (Trick or Threat Town)|Witch]]
*[[Slime (Trick or Threat Town)|Slime]]
*[[Goo (Trick or Threat Town)|Goo]]
*[[Reaper (Trick or Threat Town)|Reaper]]
*[[Hallow Bones]]
*[[Vampire (Trick or Threat Town)|Vampire]]
*[[Bat (Trick or Threat Town)|Bat]]
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]]
*[[Lord Sinister]]
 
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===Skincrates===
*[[Pumpkin SkincrateCrate]]
**Skins:
***[[Gladiator]]: {{ColourColor|D48300Pumpkin|Pumpkin}}
***[[Minigunner]]: {{ColourColor|D48300Pumpkin|Pumpkin}}
***[[Rocketeer]]: {{ColourColor|D48300Pumpkin|Pumpkin}}
***[[Cowboy]]: {{ColourColor|D48300Pumpkin|Pumpkin}}
***[[Ace Pilot]]: {{ColourColor|D48300Pumpkin|Pumpkin}}
 
*[[Spooky SkincrateCrate]]
**Skins:
***[[Minigunner]]: {{ColourDarkColor|212635Spooky|Ghost}}
***[[Pyromancer]]: {{ColourDarkColor|212635Spooky|Ghost}}
***[[Commander]]: {{ColourDarkColor|212635Spooky|Ghost}}
***[[Farm]]: {{ColourDarkColor|212635Spooky|Graveyard}}
***[[Slasher]]: {{ColourDarkColor|212635Spooky|Spooky}}
 
:In '''Overhaul v1.1.1''':
*New skins for the [[Spooky SkincrateCrate]]
**Skins:
***[[DJ Booth]]: {{ColourDarkColor|212635Spooky|Ghost}}
***[[Militant]]: {{ColourDarkColor|212635Spooky|Ghost}}
***[[Electroshocker]]: {{ColourDarkColor|212635Spooky|Ghost}}
***[[Crook Boss]]: {{ColourDarkColor|212635Spooky|Demon}}, {{ColourDarkColor|212635Spooky|Spooky}}
***[[Gladiator]]: {{ColourDarkColor|212635Spooky|Demon}}
***[[Shotgunner]]: {{ColourDarkColor|212635Spooky|Spooky}}
***[[Archer]]: {{ColourDarkColor|212635Spooky|Spooky}}
 
===Seasons===
*[[Halloween 2020 Event#Halloween Season Pass|Halloween Season]]
**Rewards:
***Rank 1 - 1x [[Pumpkin SkincrateCrate]]
***Rank 2 - 1x [[Pumpkin SkincrateCrate]]
***Rank 3 - [[Coffin|Coffin Emote]]
***Rank 4 - 1x [[Spooky SkincrateCrate]]
***Rank 5 - 1x [[Pumpkin SkincrateCrate]]
***Rank 6 - 1x [[Spooky SkincrateCrate]]
***Rank 7 - [[Demon Swing|Demon Swing Emote]]
***Rank 8 - 2x [[Pumpkin SkincrateCrate]]
***Rank 9 - 2x [[Spooky SkincrateCrate]]
***Rank 10 - [[Couldron|Couldron Emote]]
 
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===Miscellaneous===
*[[Halloween 2020 Event]]
*New lobby
*Candies [[Currencies|currency]]
*[[Passes|Seasons]] system
*New [[Codes|code]]: 1pumpkin
**Gives one [[Pumpkin SkincrateCrate]]
*[[Narrator (Narrator)|Narrator]]
 
:In '''Overhaul v1.1.1''':
*New [[Codes|code]]: 2spooky4u
**Gives one [[Spooky SkincrateCrate]]
 
==Changes & Bugfixes==
===Towers===
*[[Archer]] buffedrebalanced.
**'''Level 4'''
***Cost decreased from {{Money|1,350}} to {{Money|1,000}}.
***Special arrows removed.
**'''Level 5'''
***PierceMax Hits increased from +0 to +2.
*[[Archer]] is now available through a gamepass for {{Robux|400}}.
*[[Slasher]] buffed.
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**'''Level 1'''
***Damage decreased from +2 to +1.
***Swingrate changed from 1.03 to <abbr title="-0.2">{{Tooltip|1.03 > 0.83</abbr>|-0.2}}.
***Renamed from ''Midnight Bandit'' to ''Thinner Blade''.
**'''Level 2'''
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**'''Level 3'''
***Damage increased from +0 to +2.
***Swingrate changed from <abbr title="-0.5">{{Tooltip|1.03 > 0.53</abbr>|-0.5}} to <abbr title="-0.3">{{Tooltip|0.83 > 0.53</abbr>|-0.3}}
***''Knife Throw'' damage increased from 4 to 12.
**'''Level 4'''
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:In '''Overhaul v1.1.0a''':
*Fixed [[Slasher]] being available to purchase for {{Gem|1,000}}.
 
:In '''Overhaul v1.1.0b''':
*[[Archer]] gamepass taken offsale.
*[[Slasher]] gamepass taken offsale.
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:In '''Overhaul v1.1.1''':
*[[Ace Pilot]] and [[Pursuit]]'s attack range now appear correctly.
*Removed [[Military Base]]'s main tower range.
*[[Military Base]] unit range now appears correctly, however, the range shown is significantly smaller than the actual range.
*[[Military Base]] unit range now appears correctly, although the range shown is significantly smaller than the actual range.
*{{Colour|F3485B|Toy}} [[Minigunner]]'s animations are now fixed.
*{{Color|Toy|Toy}} [[Minigunner]]'s animations are now fixed.
*{{Colour|BDFBF2|Platinum}} [[Crook Boss]] skin is now disabled, it can no longer be placed down and uses the default skin's appearance.
*{{Color|Platinum}} [[Crook Boss]] skin is now disabled; it can no longer be placed down and uses the default skin's appearance.
*Fixed [[Military Base]] not selling properly.
*[[Slasher]]'s ''Knife Throw'' now deals damage.
*[[Archer]]'s arrows no longer have a chance to not appear in-game.
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*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.
*[[DJ Booth]]'s custom music gamepass cost increased from {{Robux|100}} to {{Robux|150}}.
 
:In '''Overhaul v1.1.1d''':
*[[Crook Boss]] gamepass cost decreased from {{Robux|400}} to {{Robux|350}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|750}} to {{Robux|535}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|1,500}} to {{Robux|1,000}}.
 
:In '''Overhaul v1.1.1e''':
*[[Crook Boss]] gamepass cost increased from {{Robux|350}} to {{Robux|400}}.
*[[Pursuit]] gamepass cost increased from {{Robux|535}} to {{Robux|750}}.
*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.
 
===Enemies===
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**Health decreased from 100 to 80.
**Now is a hidden enemy.
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]] health increased from 8,000 to 10,000.
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]]'s death animation now works properly.
*[[Lord Sinister]] health increased from 150,000 to 200,000.
 
===Seasons===
:In '''Overhaul v1.1.1''':
*Extended [[Halloween 2020 Event#Halloween Season Pass|Halloween Season]] to 13 ranks.
**Rewards:
***Rank 11 - 2x [[Spooky Crate]]
***Rank 12 - 3x [[Spooky Crate]]
***Rank 13 - 4x [[Spooky Crate]]
*Increased robux cost of [[Halloween 2020 Event#Halloween Season Pass|Halloween Season]] ranks.
**Rank 1 cost increased from {{Robux|10}} to {{Robux|40}}.
**Rank 2 cost increased from {{Robux|20}} to {{Robux|50}}.
**Rank 3 cost increased from {{Robux|30}} to {{Robux|60}}.
**Rank 4 cost increased from {{Robux|40}} to {{Robux|80}}.
**Rank 5 cost increased from {{Robux|50}} to {{Robux|100}}.
**Rank 6 cost increased from {{Robux|60}} to {{Robux|120}}.
**Rank 7 cost increased from {{Robux|70}} to {{Robux|140}}.
**Rank 8 cost increased from {{Robux|80}} to {{Robux|160}}.
**Rank 9 cost increased from {{Robux|90}} to {{Robux|180}}.
**Rank 10 cost increased from {{Robux|100}} to {{Robux|200}}.
 
===Skincrates===
:In '''Overhaul v1.1.1''':
*Fixed {{Color|Deluxe|Huntsman}} [[Archer]] being unobtainable from [[Deluxe Crate]].
 
===Miscellaneous===
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*Upgrade box now displays that a tower has hidden detection on the side of it, alongside other stats.
*Fixed music colliding with "Triumph!" and "You lost!" screen sounds.
*Fixed leaving elevators[[Elevators]] creating a constant "Teleport" loop.
*Added optimizations to the render system.
 
:In '''Overhaul v1.1.1b''':
*VIP gamepass cost decreased from {{Robux|400}} to {{Robux|300}}.
 
:In '''Overhaul v1.1.1c''':
*VIP gamepass cost increased from {{Robux|300}} to {{Robux|400}}.
 
:In '''Overhaul v1.1.1d''':
*VIP gamepass cost decreased from {{Robux|400}} to {{Robux|300}}.
 
:In '''Overhaul v1.1.1e''':
*VIP gamepass cost increased from {{Robux|300}} to {{Robux|400}}.
 
==Official Update Trailer==
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===Overhaul v1.1.0===
<div style="color:#008000;">+*[[Halloween 2020 Event|Halloween Event]]! (!)</div>
**Locked for level 10
<div style="color:#003300;">
**[[Farm]]s give you $0 in this gamemode!
*Locked for level 10
*[[Passes|Seasons]] System! (!)
*[[Farm]]s give you $0 in this gamemode!</div>
*Bug fixes
<div style="color:#008000;">+[[Seasons]] System! (!)</div>
*[[Coffin]] Emote
<div style="color:#B59600;">*Bug fixes</div>
*[[Demon Swing]] Emote
<div style="color:#008000;">+[[Coffin]] Emote</div>
*[[Couldron|Cauldron]] Emote
<div style="color:#008000;">+[[Demon Swing]] Emote</div>
*New Skin Crates
<div style="color:#008000;">+[[Couldron|Cauldron]] Emote</div>
:[[Spooky Crate|SPOOKY CRATE]]
<div style="color:#008000;">+New Skin Crates</div>
<div style="color:#008000;">+[[Spooky Skincrate|SPOOKY CRATE]]</div>
<div class="mw-collapsible mw-collapsed">
<div style="color:#003300;">
*Ghost [[Minigunner]]
*Ghost [[Pyromancer]]
*Ghost [[Commander]]
*Graveyard [[Farm]]
*Spooky [[Slasher]]</div>
</div>
<div style="color:#008000;">+[[Pumpkin SkincrateCrate|PUMPKIN CRATE]]</div>
<div class="mw-collapsible mw-collapsed">
<div style="color:#003300;">
*Pumpkin [[Minigunner]]
*Pumpkin [[Rocketeer]]
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*Pumpkin [[Gladiator]]
*Pumpkin [[Ace Pilot]]
*Pumpkin [[Cowboy]]</div>
</div>
:CHANGES
<div class="mw-collapsible mw-collapsed">
<div style="color:#FF6A00;">^*Buffed [[Archer]]</div>
**Increased [[archer]] penetration and lowered lv. 4 upgrade price
<div style="color:#B24700;">
*Buffed [[Slasher]]
*Increased [[archer]] penetration and lowered lv. 4 upgrade price</div>
**Increased starting damage of [[slasher]]
<div style="color:#FF6A00;">^Buffed [[Slasher]]</div>
**Increased damage and cooldown for [[slasher]] lv. 1
<div style="color:#B24700;">
**Lowered price for lv. 2
*Increased starting damage of [[slasher]]
**Added double damage to knife throw
*Increased damage and cooldown for [[slasher]] lv. 1
*Lowered*Increased pricedamage for lv. 23
*Added double*Increased damage tofor knifelv. throw4
*Increased damagelimit forof lv.[[farm]] 3to 8
*Increased damagelimit forof lv.[[pursuit]] 4</div>to 10
*Lowered [[Hardcore Mode|Hardcore]] mode price scale from 50% → 30%
<div style="color:#FF6A00;">^Increased limit of [[farm]] to 8</div>
<div style="color:#FF6A00;">^Increased limit of [[pursuit]] to 10</div>
<div style="color:#FF6A00;">^Lowered [[Hardcore Mode Waves|Hardcore]] mode price scale from 50% → 30%</div>
</div>
 
===Overhaul v1.1.1===
*Expanded Season to 13 ranks
TBC
*Raised robux prices of season ranks due to complains
*New Spooky Skins
**[[Shotgunner]]
**[[Archer]]
**[[Crook Boss]]
*New Demon Skin
**[[Gladiator]]
*New Ghost Skins
**[[DJ Booth]]
**[[Electroshocker]]
**[[Militant]]
*Fixed leveling tower rewards
*Fixed [[Slasher]] knife throw damage
*Fixed dialog becoming unstable on smaller screens
*Fixed “[[Ace Pilot]]” & “[[Pursuit]]” range do not appear properly
*Fixed unit range circles not appearing
*Fixed update log close button breaking upon joining for the first time
*Fixed “Hidden Detection” not appearing in the upgrade description
*Fixed music colliding w/ “Triumph” / “Lose” sound(s)
*Fixed [[Archer]] arrow not appearing on client
*Fixed leaving [[Elevators]] creating a constant “Teleport” loop
*Add optimizations to the “Render” system
*Fixed scaled placement prices
*Increased [[Hardcore Mode|Hardcore]] price scale due to increased farm limit and complaints of it being “easy”
 
 
https://devforum.roblox.com/t/tds-halloween-part-2-update-log/886047
 
{{UpdateNavBox}}
[[Category:Overhaul Updates]]
[[Category:Halloween Updates]]