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|legacy_image = <tabber>
|-|Normal = [[File:Quick4.png]]
|-|Enemies Beta = [[File:speedybetQuickBeta.png]]
</tabber>
|mode_appearance = [[Golden Mode|{{ColourColor|GoldenMode}}]]<br/> [[Intermediate Mode|{{ColourColor|IntermediateMode}}]]<br/>[[Molten Mode|{{ColourColor|MoltenMode}}]]<br/>[[Legacy Fallen Mode|{{ColourColor|LegacyFallenMode}}]]<br/>[[Fallen Mode|{{ColourColor|FallenMode}}]]<br/>[[Challenge Trials|{{ColourColor|TrialMode}}]]<br/>[[Hardcore Mode|{{Colour|HardcoreMode}}]]<br>[[Badlands II|{{ColourColor|WesternMode}}]]<br/>[[Pizza Party|{{ColourColor|PizzeriaMode}}]]<br/>[[PVP|{{ColourColor|BasicArena}}]]<br/>[[PVP|{{ColourColor|MoltenArena}}]]<br/>[[PVP|{{ColourColor|FallenArena}}]]<br/>{{InfoboxContainer|Challenges|
*[[Juggernaut (Challenge)|Juggernaut]]
*[[Jailed Towers (Challenge)|Jailed Towers]]
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*[[Vanguard (Challenge)|Vanguard]]}}{{InfoboxContainer|Events|*[[Sk8 P4rk|The Takeover (Master)]]
*[[Sk8 P4rk|The Takeover (Extreme)]]}}
----
|first_wave_appearance = 2 (Molten, Western & All PVP Arenas)<br/>3 (Fallen, Challenge Trials & Pizzeria)<br/>5 (Golden)<br/>4 (Hardcore)<br/>7 (Intermediate)
Originally:<br>[[Hardcore Mode|{{Color|HardcoreMode}}]]<br>[[PVP Test|{{Color|PVP|PVP Test}}]]
|base_hp = [[File:HealthIcon.png|20px|Health]]4 (Hardcore & Challenges)<br/>[[File:HealthIcon.png|20px|Health]]6 (Basic Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]8 (Molten, Molten Arena PVP & Fallen Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]10 (Fallen, Pizzeria & Western)<br/>[[File:HealthIcon.png|20px|Health]]12 (Challenge Trials)<br/>[[File:HealthIcon.png|20px|Health]]14 (Intermediate)
|first_wave_appearance = 2 (Molten, Western & All PVP Arenas)<br/>3 (Fallen, Challenge Trials & Pizzeria)<br/>5 (Golden)<br/>4 (Hardcore& Legacy Fallen)<br/>7 (Intermediate)
----
Originally:<br>4 (Hardcore)<br>2 (All PVP Test Ranks)
|base_hp = [[File:HealthIcon.png|20px|Health]]4 (Hardcore & Challenges)<br/>[[File:HealthIcon.png|20px|Health]]6 (Basic Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]8 (Molten, Molten Arena PVP & Fallen Arena PVP)<br/>[[File:HealthIcon.png|20px|Health]]10 (Fallen, Pizzeria & Western)<br/>[[File:HealthIcon.png|20px|Health]]12 (Challenge Trials)<br/>[[File:HealthIcon.png|20px|Health]]14 (Intermediate)
|scale_hp = {{InfoboxContainer|Trio|*[[File:HealthIcon.png|20px]]11 (Fallen)}}
{{InfoboxContainer|Quad|*[[File:HealthIcon.png|20px]]12 (Fallen)
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|cash = {{Money|8}} on death (Challenge Trials)<br/>{{Money|10}} on death (Intermediate, Molten, Pizzeria & Western)<br/>{{Money|15}} on death (Fallen)<br/>{{Money|5}} on death (Default)
|spawned_by = *[[Dark Necromancer]]
*[[Mystery]] (Golden, & Legacy Fallen & Hardcore)
*[[Ultra Mystery]] (Formerly)
|hidden = No
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|legacy_cash = {{Money|5}} on death
|legacy_spawned_by = *[[Dark Necromancer]]
*[[Mystery]] (Golden, & Legacy Fallen & Hardcore)
*[[Ultra Mystery]] (Formerly)
|legacy_hidden = No
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{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|Something's not right about the hoard. It looks like they've… mutated?<br/>I'm contacting V for more insight. Be careful|audio=IntermediateWave7-1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 7 ([[Intermediate Mode|Intermediate]])}}
{{QuoteBox|Dispatcher, these aren't your normal enemies. It's like they're wearing some kind of ancient armor!!|[[Commander (Narrator)|Commander]] dialogue on Wave 3 ([[Fallen Mode|Fallen]])}}
{{QuoteBox|So far so good, but don't get too comfortable.<br/>We don't know what they're planning.|[[Commander (Narrator)|Commander]] dialogue on Wave 3 ([[Challenge Trials]])}}
{{QuoteBox|Pretty easy right?<br/>Incoming new zombie!|Beginning of Wave 5 ([[Golden Mode|Golden]])}}
{{QuoteBox|Quick enemies incoming!<br/>They may be faster, but cliff units can easily stop them dead in their tracks.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Legacy Fallen Mode|Legacy Fallen]]),<br/>[[Commander (Narrator)|Commander]] dialogue on Wave 4 ([[Hardcore Mode|Hardcore]])}}
|-|Version 2 =
{{QuoteBox|Quick enemies incoming!<br/>Don't let them catch you off guard!|[[Commander (Narrator)|Commander]] dialogue on Wave 3 (Formerly, [[Fallen Mode|Fallen]])}}
{{QuoteBox|Quick enemies incoming!<br/>They may be faster, but cliff units can easily stop them dead in their tracks.|[[Commander (Narrator)|Commander]] dialogue on Wave 5 ([[Legacy Fallen Mode|Legacy Fallen]]),<br/>[[Commander (Narrator)|Commander]] dialogue on Wave 4 (Formerly, [[Hardcore Mode|Hardcore]])}}
|-|The Takeover Event =
{{QuoteBox|We've got movement, and a whole lot of it!<br/>This isn't how I wanted to go!|audio = TakeoverMasterWave1.ogg|[[Commander (Narrator)|Commander]] dialogue on Wave 1 ([[The Takeover Event]], Master)}}
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__TOC__
==Description==
The '''Quick''' is the second [[Enemies|enemy]] the player faces in the game in [[Molten Mode|Molten]], [[Fallen Mode|Fallen]], [[Challenge Trials]], [[Hardcore Mode|Hardcore]] and all [[PVP]] arena modes. While it does appear in all [[PVP Test]] ranks, it can only be sent in Fallen Arena [[PVP]]. It also appears in [[Badlands II]] and [[Pizza Party]] maps, in the [[Sandbox Mode|Sandbox]] exclusive [[Legacy Fallen Mode|Legacy Fallen]] and [[Golden Mode|Golden]] modes, and in [[The Takeover Event]]. It is faster than the [[Abnormal]] while also being tankier.
 
The '''Quick''' can be spawned by the [[Dark Necromancer]]. Upon its death, the [[Mystery]] can spawn the '''Quick''' in [[Golden Mode|Golden]], and [[Legacy Fallen Mode|Legacy Fallen]] and [[Hardcore Mode|Hardcore]] modes.
 
== Logbook Description ==
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==Strategy==
*Most towers can deal with the '''Quick''' effectively.
**Any tower catered towards early game, like the [[Cowboy]], [[CrookToxic BossGunner]], [[Brawler]], [[Militant]] or [[Golden Crook BossCowboy]] is recommended
**Towers with a high firerate, like the [[Sniper]] or [[HunterShotgunner]], may struggle against hordes of '''Quicks'''.
**Towers that can deal damage to multiple enemies are especially effective against '''Quicks''' as they spawn in hordes. Such towers include the [[Assassin]], [[Electroshocker]], [[Pyromancer]] and [[Shotgunner]].
*While not recommended if you are not trying to activate the [[Hidden Wave]], it is an option to avoid defending against the first few waves of '''Quicks''' and simply let them reach the exit, as their low health makes it unlikely to make you lose.
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Entity System - Tower Defense Simulator|'''Quick''' on a promotional video.
April Fools 2022 - Tower Defense Simulator|'''Quick''' on a promotional video.
Valentines Crate 2026 - Tower Defense Simulator|'''Quick''' on a promotional video.
</gallery>
 
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==Trivia==
*The second and third appearance of '''Quick''' looks similar to the third and fourth version of the [[Speedy Boss]].
*While the Legacy version of the '''Quick''' can drop a [[Logbooks|Logbook]], getting it will only give the player the modern '''Quick''' in the [[Index]].
 
==Update History==
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*'''11 February 2026''' - [[v1.85.0]]
**[[Logbooks|Logbook]] description added.
*'''5 June 2026''' - [[v2.0.0]]
**No longer appears in [[Hardcore Mode|Hardcore]] mode as it has been replaced by the [[Swift]].
}}
 
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{{Fallen|[[Abnormal]]|Wave 1|Quick|Wave 3|[[Fallen Skeleton]]|Wave 5}}
{{ChallengeTrials|[[Abnormal]]|Wave 1|Quick|Wave 3|[[Heavy]]|Wave 5}}
{{Hardcore|[[Abnormal]]|Wave 1|Quick|Wave 4|[[Hefty]]|Wave 7}}
{{Badlands|[[Abnormal]]|Wave 1|Quick|Wave 2|[[Heavy]]|Wave 4}}
{{PizzaParty|[[Abnormal]]|Wave 1|Quick|Wave 3|[[Heavy]]|Wave 5}}
Retrieved from "https://tds.wiki/w/Quick"