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|basesellingprice = {{Money|1,500}}
|basesellingprice = {{Money|1,500}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]100
|basedamage = [[File:Damage Icon.png|20px|Damage]]100
|damagetype = Single<br/>[[Splash Damage|Splash]] (Level 4)
|damagetype = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]6
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]6.008
|baserange = [[File:Range Icon.png|20px|Range]]70
|baserange = [[File:Range Icon.png|20px|Range]]70
|hidden_detection = N/A<ref name="hd">Through splash damage from Level 4, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
|hidden_detection = N/A<ref name="hd">Through splash damage from Level 4, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
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|flying_detection = {{Attr|Flying|Level 0+}}
|flying_detection = {{Attr|Flying|Level 0+}}
|immune = Stun
|immune = Stun
|footprint = 1.5
|footprint = Average (1.5)
|pvp_basecost = {{Money|2,000}}
|pvp_basecost = {{Money|2,000}}
|pvp_basesellingprice = {{Money|666}}
|pvp_basesellingprice = {{Money|666}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]40
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]40
|pvp_damagetype = Single<br/>[[Splash Damage|Splash]] (Level 4)
|pvp_damagetype = Single<br/>[[Splash_Damage|Splash]] (Level 4)
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]3
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|pvp_baserange = [[File:Range Icon.png|20px|Range]]50
|pvp_baserange = [[File:Range Icon.png|20px|Range]]50
|pvp_hidden_detection = N/A<ref name="hd"/>
|pvp_hidden_detection = N/A<ref name="hd"/>
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|pvp_flying_detection = {{Attr|Flying|Level 0+}}
|pvp_flying_detection = {{Attr|Flying|Level 0+}}
|pvp_immune = Stun
|pvp_immune = Stun
|pvp_footprint = 1.5
|pvp_footprint = Average (1.5)
|tooltip-1 = An expensive cliff tower with great range and damage. Fires extremely slow so best used targeting high health targets.
|tooltip-1 = An expensive cliff tower with great range and damage. Fires extremely slow so best used targeting high health targets.
|tooltip-2 = Later levels provide nearby towers with a range boost at the beginner{{sic}} of waves.
|tooltip-2 = Later levels provide nearby towers with a range boost at the beginner{{sic}} of waves.
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==Upgrades==
==Upgrades==
{{PVPTabber
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6 > 4.75 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.008 > 4.758 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




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{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]


4.75 > 4.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.758 > 4.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




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{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]


4.5 > 8 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
4.508 > 8.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


+Explosive Impact
+Explosive Impact
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•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]

•3 Max Hits




Sell Price changes to {{Money|17,416}}}}
Sell Price changes to {{Money|17,416}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3 > 2.5 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.508 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|883}}}}
Sell Price changes to {{Money|883}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +34 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +35 Damage [[File:Damage Icon.png|20px|Damage]]


+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]]
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]]
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Sell Price changes to {{Money|1,683}}}}
Sell Price changes to {{Money|1,683}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +74 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +75 Damage [[File:Damage Icon.png|20px|Damage]]


2.5 > 2 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
2.508 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]




Sell Price changes to {{Money|4,516}}}}
Sell Price changes to {{Money|4,516}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +126 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125 Damage [[File:Damage Icon.png|20px|Damage]]


+Explosive Impact
+Explosive Impact
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}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Ranger|Firerate Bug]] page.''


{{neow|<nowiki>
{{neow|<nowiki>
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$DPS$ = Damage / Firerate
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$TDPS$ = DPS + Splash DPS
$CE$ = Total Cost / DPS
$CE$ = Total Price / Total DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$COST$ = 4500; 1500; 5500; 15750; 25000
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000
$PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FSE-DETECTION$ = ; 2; 0
$FNC-DETECTION$ = ; 2; 0
$FSE-PVP-DETECTION$ = ; 0; 0
$FNC-PVP-DETECTION$ = ; 0; 0
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNC-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FNC-ROFBUG$ = Firerate
$FSE-META$ = Advanced; File:Newranger.png
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Max Hits !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Splash DPS !! Total DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $TDPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 185 || N/A || 4.75 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || 10% || 20 || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 430 || N/A || 4.5 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || 10% || 20 || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 875 || 375 || 8 || 70 || 12 || 5 || 3 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 875 || 375 || 8 || 70 || 12 || 5 || 10% || 20 || $DPS$ || $SDPS$ || $TDPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
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<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Splash DPS !! Total DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $TDPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 74 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 75 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 148 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 150 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 272 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 275 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $DPS$ || $SDPS$ || $TDPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 191: Line 188:
|-
|-
!Skin
!Skin
|{{Color|Mission|Railgunner}}
|{{Colour|Mission|Railgunner}}
|{{Color|Premium|Wraith}}
|{{Colour|Premium|Wraith}}
|{{Color|Basic|Green}}
|{{Colour|Basic|Green}}
|{{Color|Basic|Blue}}
|{{Colour|Basic|Blue}}
|-
|-
!Rarity
!Rarity
|{{Color|Legendary}}
|{{Colour|Legendary}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|-
|-
!Cost
!Cost
|N/A
|N/A
|{{Robux|120}}
|{{Robux|120}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|-
|-
!Obtained From
!Obtained From
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|-
|-
!Skin
!Skin
|{{Color|Premium|Black Ops}}
|{{Colour|Premium|Black Ops}}
|{{Color|Premium|Partisan}}
|{{Colour|Premium|Partisan}}
|{{Color|Valentine|Valentines}}
|{{Colour|Valentine|Valentines}}
|{{Color|Bunny|Bunny}}
|{{Colour|Bunny|Bunny}}
|-
|-
!Rarity
!Rarity
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Event}}
|-
|-
!Cost
!Cost
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|[[Premium Crate]]
|[[Premium Crate]]
|[[Premium Crate]]
|[[Premium Crate]]
|[[Lovestruck Crate]],<br/>[[Valentines Crate]]
|[[Lovestruck Skincrate]],<br/>[[Valentines Crate]]
|[[Bunny Crate]]
|[[Bunny Crate]]
|-
|-
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|-
|-
!Skin
!Skin
|{{Color|Deluxe|Gun Gale}}
|{{Colour|Deluxe|Gun Gale}}
|{{Color|Premium|Dark Matter}}
|{{Colour|Premium|Dark Matter}}
|{{Color|Frost|Frost}}
|{{Colour|Frost|Frost}}
|{{Color|Eclipse|Eclipse}}
|{{Colour|Eclipse|Eclipse}}
|-
|-
!Rarity
!Rarity
|{{Color|Legendary}}
|{{Colour|Legendary}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Event}}
|{{Colour|Event}}
|-
|-
!Cost
!Cost
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|-
|-
!Skin
!Skin
|{{Color|Premium|Classic}}
|{{Colour|Premium|Classic}}
|{{Color|Halloween|Pumpkin}}
|{{Colour|Halloween|Pumpkin}}
|{{Color|Phantom|Phantom}}
|{{Colour|Phantom|Phantom}}
|{{Color|Krampus|Beast Slayer}}
|{{Colour|Krampus|Beast Slayer}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Exclusive}}
|{{Colour|Exclusive}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|-
|-
!Cost
!Cost
|{{Robux|120}}
|{{Robux|120}}
|{{Coins|5,000}}
|{{Coins|5,000}}
|N/A
|{{Robux|349}}
|N/A
|N/A
|-
|-
!Obtained From
!Obtained From
|[[Premium Crate]]
|[[Premium Crate]]
|[[Halloween Crate]]
|[[Halloween Skincrate]]
|[[Phantom Crate]]
|[[Phantom Crate]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
Line 311: Line 308:
|-
|-
!Skin
!Skin
|{{Color|ContentCreator|Propellars}}
|{{Colour|ContentCreator|Propellars}}
|{{Color|Mission|Badlands}}
|{{Colour|Mission|Badlands}}
|{{Color|Premium|Steampunk}}
|{{Colour|Premium|Steampunk}}
|{{Color|ContentCreator|5ouls}}
|{{Colour|ContentCreator|5ouls}}
|-
|-
!Rarity
!Rarity
|{{Color|Legendary}}
|{{Colour|Legendary}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
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|-
|-
!Skin
!Skin
|{{Color|Hexscape|Frankenstein}}
|{{Colour|Hexscape|Frankenstein}}
|{{Color|DuckyRevenge|Mecha Ducky}}
|{{Colour|DuckyRevenge|Mecha Ducky}}
|{{Color|Surf|Shark}}
|{{Colour|Surf|Shark}}
|{{Color|FinalAct|Indigenous}}
|{{Colour|FinalAct|Indigenous}}
|-
|-
!Rarity
!Rarity
|{{Color|Uncommon}}
|{{Colour|Uncommon}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
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|[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Regular Battle Pass]]
|[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Regular Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|-
!
|[[File:BeachRangerIconIG.png|175px]]
|[[File:AxolotlRangerIconIG.png|175px]]
|[[File:AquaticRangerIconIG.png|175px]]
|-
!Skin
|{{Color|Beach}}
|{{Color|Beach|Axolotl}}
|{{Color|Beach|Aquatic}}
|-
!Rarity
|{{Color|Common}}
|{{Color|Uncommon}}
|{{Color|Rare}}
|-
!Daily Store Cost
|{{Coins|4,500}}
|{{Coins|5,250}}
|{{Coins|6,500}}
|-
!Obtained From
|[[Beach Crate]]
|[[Beach Crate]]
|[[Beach Crate]]
|}
|}


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*The '''Ranger''' is a cliff tower. Its viability changes depending on the map's available cliffs and their locations.
*The '''Ranger''' is a cliff tower. Its viability changes depending on the map's available cliffs and their locations.
**It is important to know a map's layout before using the '''Ranger'''. Some maps, like [[Abandoned City]], have many cliff spots in good locations, while others, like [[Dead Ahead]] have very few of them.
**It is important to know a map's layout before using the '''Ranger'''. Some maps, like [[Abandoned City]], have many cliff spots in good locations, while others, like [[Dead Ahead]] have very few of them.
*Being a cliff tower, the '''Ranger''' is immune to almost all stuns. It is recommended to deal with enemies like the [[Fallen Honor Guard]] and especially bosses like the [[Fallen King]] and [[Molten Warlord]].
*Being a cliff tower, the '''Ranger''' is immune to almost all stuns. It is recommended to deal with enemies like the [[Vindicator]] and especially bosses like the [[Fallen King]] and [[Void Reaver]].
**The '''Ranger''' is only not immune to some stuns from event enemies, like the [[Jack-o-Bot]].
**The '''Ranger''' is only not immune to some stuns from event enemies, like the [[Jack-o-Bot]].
**However, it is not immune to debuffs.
**However, it is not immune to debuffs.
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****Damage increased from +1 to +5.
****Damage increased from +1 to +5.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|2.05 > 6.05|+4}} to {{Tooltip|2.05 > 4.05|+2}}.
****Firerate changed from <abbr title="+4">2.05 > 6.05</abbr> to <abbr title="+2">2.05 > 4.05</abbr>.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +25 to +35.
****Damage increased from +25 to +35.
****Splash damage increased from +37 to +47.
****Splash damage increased from +37 to +47.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|6.05 > 3.55|-2.5}} to {{Tooltip|4.05 > 3.05|-1}}.
****Firerate changed from <abbr title="-2.5">6.05 > 3.55</abbr> to <abbr title="-1">4.05 > 3.05</abbr>.
****Damage increased from -10 to +25.
****Damage increased from -10 to +25.
****Splash damage increased from -5 to +13.
****Splash damage increased from -5 to +13.
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***'''Level 5'''
***'''Level 5'''
****Damage increased from +25 to +65.
****Damage increased from +25 to +65.
**New skin: {{Color|Premium|Railgunner}}
**New skin: {{Colour|Premium|Railgunner}}
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
**New skin: {{Color|Premium|Wraith}}
**New skin: {{Colour|Premium|Wraith}}
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**Placement limit of ten added.
**Placement limit of ten added.
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*****{{Bug}} This was not shown in the upgrade description.
*****{{Bug}} This was not shown in the upgrade description.
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**New skins: {{Color|Basic|Blue}}, {{Color|Basic|Green}}, {{Color|Basic|Black Ops}}
**New skins: {{Colour|Basic|Blue}}, {{Colour|Basic|Green}}, {{Colour|Basic|Black Ops}}
**{{Bug}} Placement limit is higher than intended by 1.
*'''13 January 2020''' - [[Release v1.6|Release v1.6.0a]]
**{{Bugfix}} Placement limit is now the correct value.
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
**New skin: {{Color|Premium|Partisan}}
**New skin: {{Colour|Premium|Partisan}}
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
**New skin: {{Color|Valentine|Valentines}}
**New skin: {{Colour|Valentine|Valentines}}
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
**New SFX.
**New SFX.
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****Cost decreased from {{Money|8,500}} to {{Money|7,500}}.
****Cost decreased from {{Money|8,500}} to {{Money|7,500}}.
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{Color|Bunny|Bunny}}
**New skin: {{Colour|Bunny|Bunny}}
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Renamed from ''Outlaw'' to ''Ranger''.
**Renamed from ''Outlaw'' to ''Ranger''.
Line 541: Line 510:
***'''Level 3'''
***'''Level 3'''
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Firerate changed from {{Tooltip|2.05 > 4.05|+2}} to 5.03.
****Firerate changed from <abbr title="+2">2.05 > 4.05</abbr> to 5.03.
****Damage decreased from +80 to +60.
****Damage decreased from +80 to +60.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
Line 547: Line 516:
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +100 to +80.
****Damage decreased from +100 to +80.
****Firerate changed from 4.05 to {{Tooltip|5.03 > 4.03|-1}}.
****Firerate changed from 4.05 to <abbr title="-1">5.03 > 4.03</abbr>.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
***'''Level 5'''
***'''Level 5'''
****Range decreased from +6 to +5.
****Range decreased from +6 to +5.
****Damage increased from +65 to +95.
****Damage increased from +65 to +95.
****Firerate changed from {{Tooltip|4.05 > 3.05|-1}} to {{Tooltip|4.03 > 3.53|-0.5}}.
****Firerate changed from <abbr title="-1">4.05 > 3.05</abbr> to <abbr title="-0.5">4.03 > 3.53</abbr>.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
**{{Bug}} Level 3 upgrade description does not mention that the '''Ranger''' gains lead detection.
**{{Bug}} Level 3 upgrade description does not mention that the '''Ranger''' gains lead detection.
**New skins: {{Color|Deluxe|Gun Gale}}, {{Color|Premium|Dark Matter}}
**New skins: {{Colour|Deluxe|Gun Gale}}, {{Colour|Premium|Dark Matter}}
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**New Skin: {{Color|Frost|Frost}}
**New Skin: {{Colour|Frost|Frost}}
*'''4 December 2021''' - [[v1.0.0]]
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{Color|Eclipse|Eclipse}}
**New skin: {{Colour|Eclipse|Eclipse}}
*'''12 March 2022''' - [[v1.1.0]]
*'''12 March 2022''' - [[v1.1.0]]
**'''Ranger''' is now immune to all stuns.
**'''Ranger''' is now immune to all stuns.
Line 565: Line 534:
**Statistical changes:
**Statistical changes:
***'''Base'''
***'''Base'''
****Firerate decreased from 5.03 to 5.025.
****Firerate decreased from 5.03 to 5.008.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|5.03 > 4.03|-0.1}} to {{Tooltip|5.025 > 4.025|-0.1}}.
****Firerate changed from <abbr title="-0.1">5.03 > 4.03</abbr> to <abbr title="-0.1">5.008 > 4.008</abbr>.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|4.03 > 3.53|-0.5}} to {{Tooltip|4.025 > 3.525|-0.5}}.
****Firerate changed from <abbr title="-0.5">4.03 > 3.53</abbr> to <abbr title="-0.5">4.008 > 3.508</abbr>.
*'''17 April 2022''' - [[v1.2.0]]
*'''17 April 2022''' - [[v1.2.0]]
**'''Ranger''' can no longer be targeted by most enemy abilities.
**'''Ranger''' can no longer be targeted by most enemy abilities.
Line 579: Line 548:
****Damage increased from 40 to 60.
****Damage increased from 40 to 60.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from 5.025 to {{Tooltip|5.025 > 4.525|-0.5}}.
****Firerate changed from 5.008 to <abbr title="-0.5">5.008 > 4.508</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|1,500}} to {{Money|1,800}}.
****Cost increased from {{Money|1,500}} to {{Money|1,800}}.
Line 588: Line 557:
****Cost increased from {{Money|10,500}} to {{Money|11,500}}.
****Cost increased from {{Money|10,500}} to {{Money|11,500}}.
****Damage decreased from +80 to +65.
****Damage decreased from +80 to +65.
****Firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|4.525 > 4.025|-0.5}}.
****Firerate changed from <abbr title="-1">5.008 > 4.008</abbr> to <abbr title="-0.5">4.508 > 4.008</abbr>.
***'''Level 5'''
***'''Level 5'''
****Cost decreased from {{Money|25,000}} to {{Money|22,500}}.
****Cost decreased from {{Money|25,000}} to {{Money|22,500}}.
****Damage increased from +90 to +220.
****Damage increased from +90 to +220.
***{{Color|Premium|Dark Matter}} skin rarity changed from {{Color|Legendary}} to {{Color|Rare}}.
***{{Colour|Premium|Dark Matter}} skin rarity changed from {{Colour|Legendary}} to {{Colour|Rare}}.
**{{Color|Premium|Partisan}} skin rarity changed from {{Color|Common}} to {{Color|Uncommon}}.
**{{Colour|Premium|Partisan}} skin rarity changed from {{Colour|Common}} to {{Colour|Uncommon}}.
*'''21 March 2023''' - [[v1.6.3]]e
*'''21 March 2023''' - [[v1.6.3]]e
**{{Bugfix}} Level 3 upgrade description now mentions that the '''Ranger''' gains lead detection.
**{{Bugfix}} Level 3 upgrade description now mentions that the '''Ranger''' gains lead detection.
Line 602: Line 571:
****Cost increased from {{Money|3,500}} to {{Money|5,000}}.
****Cost increased from {{Money|3,500}} to {{Money|5,000}}.
****Damage increased from 60 to 80.
****Damage increased from 60 to 80.
****Firerate decreased from 5.025 to 4.525.
****Firerate decreased from 5.008 to 4.508.
****Range increased from 20 to 50.
****Range increased from 20 to 50.
****Lead detection added (moved from Level 3).
****Lead detection added (moved from Level 3).
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|5.025 > 4.525|-0.5}} to {{Tooltip|4.525 > 3.525|-1}}.
****Firerate changed from <abbr title="-0.5">5.008 > 4.508</abbr> to <abbr title="-1">4.508 > 3.508</abbr>.
****Range decreased from +5 to +0.
****Range decreased from +5 to +0.
****Name changed from ''Improved Handling'' to ''Faster Reloading''.
****Name changed from ''Improved Handling'' to ''Faster Reloading''.
Line 621: Line 590:
****Damage increased from +65 to +160.
****Damage increased from +65 to +160.
****Range decreased from +5 to +0.
****Range decreased from +5 to +0.
****Firerate changed from 4.525 to {{Tooltip|3.525 > 3.275|-0.25}}.
****Firerate changed from 4.508 to <abbr title="-0.25">3.508 > 3.258</abbr>.
****Name changed from ''Railgunner'' to ''Trained Outlaw''.
****Name changed from ''Railgunner'' to ''Trained Outlaw''.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|11,500}} to {{Money|35,000}}.
****Cost increased from {{Money|11,500}} to {{Money|35,000}}.
****Damage increased from +65 to +825.
****Damage increased from +65 to +825.
****Firerate changed from {{Tooltip|4.525 > 4.025|-0.25}} to {{Tooltip|3.275 > 7.025|+3.75}}.
****Firerate changed from <abbr title="-0.25">4.508 > 4.008</abbr> to <abbr title="+3.75">3.258 > 7.008</abbr>.
****Now deals additional 125 splash damage to at max 3 enemies with 5 explosion range. Damage is always 125, regardless of how far away the enemy is.
****Now deals additional 125 splash damage to at max 3 enemies with 5 explosion range. Damage is always 125, regardless of how far away the enemy is.
****Name changed from ''Trained Assasin'' to ''Experimental Weapon of Destruction''.
****Name changed from ''Trained Assasin'' to ''Experimental Weapon of Destruction''.
Line 635: Line 604:
*****+5 Range
*****+5 Range
*****+220 Damage
*****+220 Damage
*****{{Tooltip|4.025 > 3.525|-0.25}} Firerate
*****<abbr title="-0.25">4.008 > 3.508</abbr> Firerate
**New skin: {{Color|Premium|Classic}}
**New skin: {{Colour|Premium|Classic}}
**{{Bug}} '''Ranger''' stops firing at Level 4.
**{{Bug}} '''Ranger''' stops firing at Level 4.
***This was fixed later at the same day.
***This was fixed later at the same day.
**{{Bug}} {{Color|Deluxe|Railgunner}} is removed from the game.
**{{Bug}} {{Colour|Deluxe|Railgunner}} is removed from the game.
*'''31 October 2023''' - [[v1.9.0]]f
*'''31 October 2023''' - [[v1.9.0]]f
**{{Bugfix}} {{Color|Deluxe|Railgunner}} is now in the game again.
**{{Bugfix}} {{Colour|Deluxe|Railgunner}} is now in the game again.
*'''31 October 2023''' - [[v1.9.0]]g
*'''31 October 2023''' - [[v1.9.0]]g
**New skin: {{Color|Halloween|Pumpkin}}
**New skin: {{Colour|Halloween|Pumpkin}}
*'''21 December 2023''' - [[v1.11.0]]
*'''21 December 2023''' - [[v1.11.0]]
**Unlock cost increased from {{Coins|8,500}} to {{Coins|12,000}}.
**Unlock cost increased from {{Coins|8,500}} to {{Coins|12,000}}.
**New skins: {{Color|Phantom|Phantom}}, {{Color|Krampus|Beast Slayer}}
**New skins: {{Colour|Phantom|Phantom}}, {{Colour|Krampus|Beast Slayer}}
*'''28 January 2024''' - [[v1.12.0]]
*'''28 January 2024''' - [[v1.12.0]]
**New skin: {{Color|ContentCreator|Propellars}}
**New skin: {{Colour|ContentCreator|Propellars}}
**{{Bug}} {{Color|Krampus|Beast Slayer}} is removed from the game.
**{{Bug}} {{Colour|Krampus|Beast Slayer}} is removed from the game.
*'''28 January 2024''' - [[v1.12.0]]a
*'''28 January 2024''' - [[v1.12.0]]a
**{{Bugfix}} {{Color|Krampus|Beast Slayer}} re-added.
**{{Bugfix}} {{Colour|Krampus|Beast Slayer}} re-added.
*'''5 April 2024''' - [[v1.18.0]]
*'''5 April 2024''' - [[v1.18.0]]
**{{Color|Mission|Railgunner}} skin rarity changed from {{Color|Uncommon}} to {{Color|Legendary}}.
**{{Colour|Mission|Railgunner}} skin rarity changed from {{Colour|Uncommon}} to {{Colour|Legendary}}.
*'''10 May 2024''' - [[v1.21.0]]
*'''10 May 2024''' - [[v1.21.0]]
**{{Bug}} '''Ranger''' can no longer damage Lead enemies with its main attack.
**{{Bug}} '''Ranger''' can no longer damage Lead enemies with its main attack.
Line 664: Line 633:
**{{Bugfix}} '''Ranger''' now attacks enemies at Level 4.
**{{Bugfix}} '''Ranger''' now attacks enemies at Level 4.
*'''7 June 2024''' - [[v1.24.0]]
*'''7 June 2024''' - [[v1.24.0]]
**New skin: {{Color|Premium|Steampunk}}
**New skin: {{Colour|Premium|Steampunk}}
*'''21 June 2024''' - [[v1.25.0]]
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s, but explosion damage still is.
**{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s, but explosion damage still is.
*'''19 July 2024''' - [[v1.26.0]]
*'''19 July 2024''' - [[v1.26.0]]
**New skin: {{Color|ContentCreator|5ouls}}
**New skin: {{Colour|ContentCreator|5ouls}}
*'''2 August 2024''' - [[v1.27.0]]
*'''2 August 2024''' - [[v1.27.0]]
**Placement limit increased from 6 to 7.
**Placement limit increased from 6 to 7.
Line 698: Line 667:
****Cost increased from {{Money|13,500}} to {{Money|14,750}}.
****Cost increased from {{Money|13,500}} to {{Money|14,750}}.
****Damage increased from +160 to +200.
****Damage increased from +160 to +200.
****Firerate changed from {{Tooltip|3.525 > 3.275|-0.25}} to 3.525.
****Firerate changed from <abbr title="-0.25">3.508 > 3.258</abbr> to 3.508.
***'''Level 4'''
***'''Level 4'''
****Damage decreased from +750 to +710.
****Damage decreased from +750 to +710.
****Firerate changed from {{Tooltip|3.275 > 7.025|+3.75}} to {{Tooltip|3.525 > 7.025|+3.5}}.
****Firerate changed from <abbr title="+3.75">3.258 > 7.008</abbr> to <abbr title="+3.5">3.508 > 7.008</abbr>.
**New skin: {{Color|Hexscape|Frankenstein}}
**New skin: {{Colour|Hexscape|Frankenstein}}
*'''25 October 2024''' - [[v1.38.0]]
*'''25 October 2024''' - [[v1.38.0]]
**{{Bugfix}} Reverted all the incorrect changes made, except for Level 3 firerate.
**{{Bugfix}} Reverted all the incorrect changes made, except for Level 3 firerate.
Line 712: Line 681:
**Defense role added.
**Defense role added.
*'''16 April 2025''' - [[v1.61.0]]
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{Color|DuckyRevenge|Mecha Ducky}}
**New skin: {{Colour|DuckyRevenge|Mecha Ducky}}
*'''11 June 2025''' - [[v1.67.0]]
*'''11 June 2025''' - [[v1.67.0]]
**Corrected "allies" being misspelt as "alies" in the upgrade description.
**Corrected "allies" being misspelt as "alies" in the upgrade description.
*'''9 July 2025''' - [[v1.70.0]]
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{Color|Surf|Shark}}
**New skin: {{Colour|Surf|Shark}}
**{{Bug}} {{Color|Surf|Shark}} skin is not affected by certain debuffs.
**{{Bug}} {{Colour|Surf|Shark}} skin is not affected by certain debuffs.
*'''23 July 2025''' - [[v1.71.0]]
*'''23 July 2025''' - [[v1.71.0]]
**Placement limit increased from 7 to 8 in [[PVP]] mode.
**Placement limit increased from 7 to 8 in [[PVP]] mode.
Line 724: Line 693:
****Cost decreased from {{Money|4,500}} to {{Money|3,000}}.
****Cost decreased from {{Money|4,500}} to {{Money|3,000}}.
****Damage decreased from 80 to 40.
****Damage decreased from 80 to 40.
****Firerate decreased from 4.525 to 3.025.
****Firerate decreased from 4.508 to 3.008.
***'''Level 1'''
***'''Level 1'''
****Cost decreased from {{Money|1,500}} to {{Money|650}}.
****Cost decreased from {{Money|1,500}} to {{Money|650}}.
****Firerate changed from {{Tooltip|4.525 > 3.525|-1}} to {{Tooltip|3.025 > 2.525|-0.5}}.
****Firerate changed from <abbr title="-1">4.508 > 3.508</abbr> to <abbr title="-0.5">3.008 > 2.508</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|4,500}} to {{Money|3,250}}.
****Cost decreased from {{Money|4,500}} to {{Money|3,250}}.
Line 735: Line 704:
****Cost decreased from {{Money|13,500}} to {{Money|10,000}}.
****Cost decreased from {{Money|13,500}} to {{Money|10,000}}.
****Damage decreased from +160 to +75.
****Damage decreased from +160 to +75.
****Firerate changed from {{Tooltip|3.525 > 3.275|-0.25}} to {{Tooltip|2.525 > 2.025|-0.5}}.
****Firerate changed from <abbr title="-0.25">3.508 > 3.258</abbr> to <abbr title="-0.5">2.508 > 2.008</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|30,000}} to {{Money|20,000}}.
****Cost decreased from {{Money|30,000}} to {{Money|20,000}}.
****Damage decreased from +750 to +125.
****Damage decreased from +750 to +125.
****Splash damage decreased from 150 to 25.
****Splash damage decreased from 150 to 25.
****Firerate changed {{Tooltip|3.275 > 7.025|+3.75}} to 2.025.
****Firerate changed <abbr title="+3.75">3.258 > 7.008</abbr> to 2.008.
*'''6 August 2025''' - [[v1.72.0]]
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
Line 752: Line 721:
****Cost decreased from {{Money|20,000}} to {{Money|17,000}}.
****Cost decreased from {{Money|20,000}} to {{Money|17,000}}.
*'''20 December 2025''' - [[v1.83.0]]a
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Eskimo}}
**New skin: {{Colour|FinalAct|Eskimo}}
*'''20 December 2025''' - [[v1.83.0|v1.83.1]]
*'''20 December 2025''' - [[v1.83.0|v1.83.1]]
**{{Color|FinalAct|Eskimo}} renamed to {{Color|FinalAct|Indigenous}}.
**{{Colour|FinalAct|Eskimo}} renamed to {{Colour|FinalAct|Indigenous}}.
***{{Bug}} Still uses the previous name on mobile.
***{{Bug}} Still uses the previous name on mobile.
*'''28 January 2026''' - [[v1.84.0]]
*'''28 January 2026''' - [[v1.84.0]]
Line 761: Line 730:
***'''Base'''
***'''Base'''
****Damage increased from 80 to 100.
****Damage increased from 80 to 100.
****Firerate increased from 4.525 to 6.025.
****Firerate increased from 4.508 to 6.008.
****Range increased from 50 to 70.
****Range increased from 50 to 70.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|4.525 > 3.525|-1}} to {{Tooltip|6.025 > 4.775|-1.25}}.
****Firerate changed from <abbr title="-1">4.508 > 3.508</abbr> to <abbr title="-1.25">6.008 > 4.758</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|4,500}} to {{Money|5,500}}.
****Cost increased from {{Money|4,500}} to {{Money|5,500}}.
Line 772: Line 741:
****Cost increased from {{Money|13,500}} to {{Money|15,750}}.
****Cost increased from {{Money|13,500}} to {{Money|15,750}}.
****Damage increased from +160 to +245.
****Damage increased from +160 to +245.
****Firerate changed from {{Tooltip|3.525 > 3.275|-0.25}} to {{Tooltip|4.775 > 4.525|-0.25}}.
****Firerate changed from <abbr title="-0.25">3.508 > 3.258</abbr> to <abbr title="-0.25">4.758 > 4.508</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|30,000}} to {{Money|25,000}}.
****Cost decreased from {{Money|30,000}} to {{Money|25,000}}.
****Damage decreased from +750 to +445.
****Damage decreased from +750 to +445.
****Firerate changed from {{Tooltip|3.525 > 7.025|-+3.5}} to {{Tooltip|4.525 > 8.525|+4}}.
****Firerate changed from <abbr title="-+3.5">3.508 > 7.008</abbr> to <abbr title="+4">4.508 > 8.508</abbr>.
****Splash damage increased from 150 to 375.
****Splash damage increased from 150 to 375.
****Max hits of 1 added.
****Max hits of 1 added.
Line 783: Line 752:
**Statistical changes (Regular):
**Statistical changes (Regular):
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|4.525 > 8.525|+4}} to {{Tooltip|4.525 > 8.025|+3.5}}
****Firerate changed from <abbr title="+4">4.508 > 8.508</abbr> to <abbr title="+3.5">4.508 > 8.008</abbr>
****Max hits increased from 1 to 3.
****Max hits increased from 1 to 3.
*****{{Bug}} Despite this change, the limit still does not work, meaning it can actually hit an infinite number of enemies.
*****{{Bug}} Despite this change, the limit still does not work, meaning it can actually hit an infinite number of enemies.
Line 792: Line 761:
***'''Level 2'''
***'''Level 2'''
****Lead detection added.
****Lead detection added.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 6.025 to 6.
***'''Level 1'''
****Firerate changed from {{Tooltip|6.025 > 4.775|-1.25}} to {{Tooltip|6 > 4.75|-1.25}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|4.775 > 4.525|-0.25}} to {{Tooltip|4.75 > 4.5|-0.25}}.
***'''Level 4'''
****Firerate changed from {{Tooltip|4.525 > 8.025|+3.5}} to {{Tooltip|4.5 > 8|+3.5}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 3.025 to 3.
***'''Level 1'''
****Firerate changed from {{Tooltip|3.025 > 2.525|-0.5}} to {{Tooltip|3 > 2.5|-0.5}}.
***'''Level 2'''
****Damage decreased from +35 to +34.
***'''Level 3'''
****Damage decreased from +75 to +74.
****Firerate changed from {{Tooltip|2.525 > 2.025|-0.5}} to {{Tooltip|2.5 > 2|-0.5}}.
***'''Level 4'''
****Damage increased from +125 to +126.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skins: {{Color|Beach}}, {{Color|Beach|Axolotl}}, {{Color|Beach|Aquatic}}
*'''31 July 2026''' - [[v2.4.0]]
**{{Bugfix}} Max hits now works.
}}
}}


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