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| Latest revision | Your text | ||
| Line 134: | Line 134: | ||
$SDPS$ = Splash Damage / Firerate |
$SDPS$ = Splash Damage / Firerate |
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$TDPS$ = $DPS$ + $SDPS$ |
$TDPS$ = $DPS$ + $SDPS$ |
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$CE$ = Total |
$CE$ = Total Price / DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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$COST$ = 4500; 1500; 5500; 15750; 25000 |
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000 |
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$PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000 |
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$FSE-DETECTION$ = ; 2; 0 |
$FSE-DETECTION$ = ; 2; 0 |
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$FSE-PVP-DETECTION$ = ; 0; 0 |
$FSE-PVP-DETECTION$ = ; 0; 0 |
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$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
$FSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction |
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$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
$FSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846 |
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$FSE- |
$FSE-CATEGORY$ = Advanced |
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$R$ = $FNC-RECURSION$ |
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</var> |
</var> |
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<div class="mobile-tabber"><tabber> |
<div class="mobile-tabber"><tabber> |
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<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Max Hits !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 875 || 375 || 8 || 70 || 12 || 5 || 3 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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| Line 165: | Line 164: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency |
||
|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 1 || |
| 1 || {{Money|$TP$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 74 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 148 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 272 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}} |
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|} |
|} |
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</div> |
</div> |
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|N/A |
|N/A |
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|{{Robux|120}} |
|{{Robux|120}} |
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|{{Coins| |
|{{Coins|1,250}} |
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|{{Coins| |
|{{Coins|1,250}} |
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|- |
|- |
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!Obtained From |
!Obtained From |
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| Line 295: | Line 294: | ||
|{{Robux|120}} |
|{{Robux|120}} |
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|{{Coins|5,000}} |
|{{Coins|5,000}} |
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|N/A |
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|{{Robux|349}} |
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|N/A |
|N/A |
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|- |
|- |
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| Line 380: | Line 379: | ||
|- |
|- |
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!Daily Store Cost |
!Daily Store Cost |
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|N/A |
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|{{Coins|4,500}} |
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|N/A |
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|{{Coins|5,250}} |
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|N/A |
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|{{Coins|6,500}} |
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|- |
|- |
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!Obtained From |
!Obtained From |
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