Ranger: Difference between revisions

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Line 11:
|basesellingprice = {{Money|1,500}}
|basedamage = [[File:Damage Icon.png|20px|Damage]]100
|damagetype = Single<br/>[[Splash_DamageSplash Damage|Splash]] (Level 4)
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]6.008
|baserange = [[File:Range Icon.png|20px|Range]]70
|hidden_detection = N/A<ref name="hd">Through splash damage from Level 4, hidden enemies may be hit indirectly if another detectable enemy is nearby.</ref>
Line 18:
|flying_detection = {{Attr|Flying|Level 0+}}
|immune = Stun
|footprint = Average (1.5)
|pvp_basecost = {{Money|2,000}}
|pvp_basesellingprice = {{Money|666}}
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]40
|pvp_damagetype = Single<br/>[[Splash_DamageSplash Damage|Splash]] (Level 4)
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|pvp_baserange = [[File:Range Icon.png|20px|Range]]50
|pvp_hidden_detection = N/A<ref name="hd"/>
Line 29:
|pvp_flying_detection = {{Attr|Flying|Level 0+}}
|pvp_immune = Stun
|pvp_footprint = Average (1.5)
|tooltip-1 = An expensive cliff tower with great range and damage. Fires extremely slow so best used targeting high health targets.
|tooltip-2 = Later levels provide nearby towers with a range boost at the beginner{{sic}} of waves.
Line 58:
==Upgrades==
{{PVPTabber
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|1,500}}|Image = [[File:Common1Image.png|100px]]|Information = 6.008 > 4.75875 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 76:
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|15,750}}|Image =[[File:Outlaw4.png|100px]]|Information = +245 Damage [[File:Damage Icon.png|20px|Damage]]
 
4.75875 > 4.5085 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Line 82:
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|25,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +445 Damage [[File:Damage Icon.png|20px|Damage]]
 
4.5085 > 8.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
+Explosive Impact
Line 89:
 
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
•3 Max Hits
 
 
Sell Price changes to {{Money|17,416}}}}
|{{Upgrade|Level = Level 1|Upgrade Title = Faster Reloading|Cost = {{Money|650}}|Image = [[File:Common1Image.png|100px]]|Information = 3.008 > 2.5085 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Sell Price changes to {{Money|883}}}}
{{Upgrade|Level = Level 2|Upgrade Title = Intelligence Radio|Cost = {{Money|2,400}}|Image = [[File:Outlaw2.png|100px]]|Information = +3534 Damage [[File:Damage Icon.png|20px|Damage]]
 
+15% [[Range Buff]] [[File:Range Buff.png|20px|Range Buff]]
Line 106 ⟶ 108:
 
Sell Price changes to {{Money|1,683}}}}
{{Upgrade|Level = Level 3|Upgrade Title = Trained Outlaw|Cost = {{Money|8,500}}|Image =[[File:Outlaw4.png|100px]]|Information = +7574 Damage [[File:Damage Icon.png|20px|Damage]]
 
2.5085 > 2.008 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
 
 
Sell Price changes to {{Money|4,516}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Experimental Weapon of Destruction|Cost = {{Money|17,000}}|Image = [[File:Outlaw5.png|100px]]|Information = +125126 Damage [[File:Damage Icon.png|20px|Damage]]
 
+Explosive Impact
Line 124 ⟶ 126:
}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Ranger|Firerate Bug]] page.''
 
{{neow|<nowiki>
Line 131 ⟶ 133:
$DPS$ = Damage / Firerate
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + Splash DPS$SDPS$
$CE$ = Total PriceCost / Total DPS
$TP$ = $FNC-TOTALPRICETOTAL-COST$
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNCFSE-DETECTION$ = ; 2; 0
$FNCFSE-PVP-DETECTION$ = ; 0; 0
$FNCFSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNCFSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FSE-META$ = Advanced; File:Newranger.png
$FNC-ROFBUG$ = Firerate
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
Line 146 ⟶ 149:
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! RangeMax BuffHits !! BuffRange TimeBuff !! DPSBuff !! Splash DPSTime !! Total DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $TDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || 10%N/A || 2010% || $DPS$ || N/A20 || $DPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || 10%N/A || 2010% || $DPS$ || N/A20 || $DPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 875 || 375 || 8 || 70 || 12 || 5 || 3 || 10% || 20 || $TDPS$<ref>$DPS$ ||Normal DPS + $SDPS$ ||Splash $TDPS$DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|}
</div>
Line 162 ⟶ 165:
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Splash DPS !! Total DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $TDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 7574 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 150148 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || N/A || $DPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 275272 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ ||Normal DPS + $SDPS$ ||Splash $TDPS$DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|}
</div>
Line 188 ⟶ 191:
|-
!Skin
|{{ColourColor|Mission|Railgunner}}
|{{ColourColor|Premium|Wraith}}
|{{ColourColor|Basic|Green}}
|{{ColourColor|Basic|Blue}}
|-
!Rarity
|{{ColourColor|Legendary}}
|{{ColourColor|Rare}}
|{{ColourColor|Common}}
|{{ColourColor|Common}}
|-
!Cost
|N/A
|{{Robux|120}}
|{{Coins|1,250500}}
|{{Coins|1,250500}}
|-
!Obtained From
Line 218 ⟶ 221:
|-
!Skin
|{{ColourColor|Premium|Black Ops}}
|{{ColourColor|Premium|Partisan}}
|{{ColourColor|Valentine|Valentines}}
|{{ColourColor|Bunny|Bunny}}
|-
!Rarity
|{{ColourColor|Common}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|-
!Cost
Line 238 ⟶ 241:
|[[Premium Crate]]
|[[Premium Crate]]
|[[Lovestruck SkincrateCrate]],<br/>[[Valentines Crate]]
|[[Bunny Crate]]
|-
Line 248 ⟶ 251:
|-
!Skin
|{{ColourColor|Deluxe|Gun Gale}}
|{{ColourColor|Premium|Dark Matter}}
|{{ColourColor|Frost|Frost}}
|{{ColourColor|Eclipse|Eclipse}}
|-
!Rarity
|{{ColourColor|Legendary}}
|{{ColourColor|Rare}}
|{{ColourColor|Event}}
|{{ColourColor|Event}}
|-
!Cost
Line 268 ⟶ 271:
|[[Deluxe Crate]]
|[[Premium Crate]]
|[[Frost SkincrateCrate]]
|[[Solar Eclipse Event#Solar Eclipse Season Pass|Solar Eclipse Season]]
|-
Line 278 ⟶ 281:
|-
!Skin
|{{ColourColor|Premium|Classic}}
|{{ColourColor|Halloween|Pumpkin}}
|{{ColourColor|Phantom|Phantom}}
|{{ColourColor|Krampus|Beast Slayer}}
|-
!Rarity
|{{ColourColor|Rare}}
|{{ColourColor|Exclusive}}
|{{ColourColor|Rare}}
|{{ColourColor|Event}}
|-
!Cost
|{{Robux|120}}
|{{Coins|5,000}}
|{{Robux|349}}
|N/A
|N/A
|-
!Obtained From
|[[Premium Crate]]
|[[Halloween SkincrateCrate]]
|[[Phantom Crate]]
|[[Krampus' Revenge Event#Krampus' Revenge Season Pass|Krampus' Revenge Season]]
Line 308 ⟶ 311:
|-
!Skin
|{{ColourColor|ContentCreator|Propellars}}
|{{ColourColor|Mission|Badlands}}
|{{ColourColor|Premium|Steampunk}}
|{{ColourColor|ContentCreator|5ouls}}
|-
!Rarity
|{{ColourColor|Legendary}}
|{{ColourColor|Rare}}
|{{ColourColor|Uncommon}}
|{{ColourColor|Rare}}
|-
!Daily Store Cost
Line 338 ⟶ 341:
|-
!Skin
|{{ColourColor|Hexscape|Frankenstein}}
|{{ColourColor|DuckyRevenge|Mecha Ducky}}
|{{ColourColor|Surf|Shark}}
|{{ColourColor|FinalAct|Indigenous}}
|-
!Rarity
|{{ColourColor|Uncommon}}
|{{ColourColor|Rare}}
|{{ColourColor|Rare}}
|{{ColourColor|Rare}}
|-
!Daily Store Cost
Line 360 ⟶ 363:
|[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Regular Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|-
!
|[[File:BeachRangerIconIG.png|175px]]
|[[File:AxolotlRangerIconIG.png|175px]]
|[[File:AquaticRangerIconIG.png|175px]]
|-
!Skin
|{{Color|Beach}}
|{{Color|Beach|Axolotl}}
|{{Color|Beach|Aquatic}}
|-
!Rarity
|{{Color|Common}}
|{{Color|Uncommon}}
|{{Color|Rare}}
|-
!Daily Store Cost
|{{Coins|4,500}}
|{{Coins|5,250}}
|{{Coins|6,500}}
|-
!Obtained From
|[[Beach Crate]]
|[[Beach Crate]]
|[[Beach Crate]]
|}
 
Line 365 ⟶ 393:
*The '''Ranger''' is a cliff tower. Its viability changes depending on the map's available cliffs and their locations.
**It is important to know a map's layout before using the '''Ranger'''. Some maps, like [[Abandoned City]], have many cliff spots in good locations, while others, like [[Dead Ahead]] have very few of them.
*Being a cliff tower, the '''Ranger''' is immune to almost all stuns. It is recommended to deal with enemies like the [[VindicatorFallen Honor Guard]] and especially bosses like the [[Fallen King]] and [[VoidMolten ReaverWarlord]].
**The '''Ranger''' is only not immune to some stuns from event enemies, like the [[Jack-o-Bot]].
**However, it is not immune to debuffs.
Line 426 ⟶ 454:
****Damage increased from +1 to +5.
***'''Level 3'''
****Firerate changed from <abbr title="+4">{{Tooltip|2.05 > 6.05</abbr>|+4}} to <abbr title="+2">{{Tooltip|2.05 > 4.05</abbr>|+2}}.
***'''Level 4'''
****Damage increased from +25 to +35.
****Splash damage increased from +37 to +47.
***'''Level 5'''
****Firerate changed from <abbr title="-2.5">{{Tooltip|6.05 > 3.55</abbr>|-2.5}} to <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}}.
****Damage increased from -10 to +25.
****Splash damage increased from -5 to +13.
Line 456 ⟶ 484:
***'''Level 5'''
****Damage increased from +25 to +65.
**New skin: {{ColourColor|Premium|Railgunner}}
*'''8 December 2019''' - [[Release v1.4|Release v1.4.1]]
**New skin: {{ColourColor|Premium|Wraith}}
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
**Placement limit of ten added.
Line 473 ⟶ 501:
*****{{Bug}} This was not shown in the upgrade description.
*'''12 January 2020''' - [[Release v1.6|Release v1.6.0]]
**New skins: {{ColourColor|Basic|Blue}}, {{ColourColor|Basic|Green}}, {{ColourColor|Basic|Black Ops}}
**{{Bug}} Placement limit is higher than intended by 1.
*'''13 January 2020''' - [[Release v1.6|Release v1.6.0a]]
**{{Bugfix}} Placement limit is now the correct value.
*'''26 January 2020''' - [[Release v1.6|Release v1.6.1]]
**New skin: {{ColourColor|Premium|Partisan}}
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
**New skin: {{ColourColor|Valentine|Valentines}}
*'''4 March 2020''' - [[Release v1.8|Release v1.8.0]]
**New SFX.
Line 487 ⟶ 518:
****Cost decreased from {{Money|8,500}} to {{Money|7,500}}.
*'''6 April 2020''' - [[Release v1.9|Release v1.9.0]]
**New skin: {{ColourColor|Bunny|Bunny}}
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Renamed from ''Outlaw'' to ''Ranger''.
Line 510 ⟶ 541:
***'''Level 3'''
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Firerate changed from <abbr title="+2">{{Tooltip|2.05 > 4.05</abbr>|+2}} to 5.03.
****Damage decreased from +80 to +60.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
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***'''Level 4'''
****Damage decreased from +100 to +80.
****Firerate changed from 4.05 to <abbr title="-1">{{Tooltip|5.03 > 4.03</abbr>|-1}}.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
***'''Level 5'''
****Range decreased from +6 to +5.
****Damage increased from +65 to +95.
****Firerate changed from <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}} to <abbr title="-0.5">{{Tooltip|4.03 > 3.53</abbr>|-0.5}}.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
**{{Bug}} Level 3 upgrade description does not mention that the '''Ranger''' gains lead detection.
**New skins: {{ColourColor|Deluxe|Gun Gale}}, {{ColourColor|Premium|Dark Matter}}
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**New Skin: {{ColourColor|Frost|Frost}}
*'''4 December 2021''' - [[v1.0.0]]
**New skin: {{ColourColor|Eclipse|Eclipse}}
*'''12 March 2022''' - [[v1.1.0]]
**'''Ranger''' is now immune to all stuns.
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**Statistical changes:
***'''Base'''
****Firerate decreased from 5.03 to 5.008025.
***'''Level 4'''
****Firerate changed from <abbr title="-0.1">{{Tooltip|5.03 > 4.03</abbr> to <abbr title="|-0.1">}} to {{Tooltip|5.008025 > 4.008</abbr>025|-0.1}}.
***'''Level 5'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|4.03 > 3.53</abbr> to <abbr title="|-0.5">}} to {{Tooltip|4.008025 > 3.508</abbr>525|-0.5}}.
*'''17 April 2022''' - [[v1.2.0]]
**'''Ranger''' can no longer be targeted by most enemy abilities.
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****Damage increased from 40 to 60.
***'''Level 1'''
****Firerate changed from 5.008025 to <abbr title="-0.5">{{Tooltip|5.008025 > 4.508</abbr>525|-0.5}}.
***'''Level 2'''
****Cost increased from {{Money|1,500}} to {{Money|1,800}}.
Line 557 ⟶ 588:
****Cost increased from {{Money|10,500}} to {{Money|11,500}}.
****Damage decreased from +80 to +65.
****Firerate changed from <abbr title="-1">{{Tooltip|5.008025 > 4.008</abbr>025|-1}} to <abbr title="-0.5">{{Tooltip|4.508525 > 4.008</abbr>025|-0.5}}.
***'''Level 5'''
****Cost decreased from {{Money|25,000}} to {{Money|22,500}}.
****Damage increased from +90 to +220.
***{{ColourColor|Premium|Dark Matter}} skin rarity changed from {{ColourColor|Legendary}} to {{ColourColor|Rare}}.
**{{ColourColor|Premium|Partisan}} skin rarity changed from {{ColourColor|Common}} to {{ColourColor|Uncommon}}.
*'''21 March 2023''' - [[v1.6.3]]e
**{{Bugfix}} Level 3 upgrade description now mentions that the '''Ranger''' gains lead detection.
Line 571 ⟶ 602:
****Cost increased from {{Money|3,500}} to {{Money|5,000}}.
****Damage increased from 60 to 80.
****Firerate decreased from 5.008025 to 4.508525.
****Range increased from 20 to 50.
****Lead detection added (moved from Level 3).
***'''Level 1'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|5.008025 > 4.508</abbr>525|-0.5}} to <abbr title="-1">{{Tooltip|4.508525 > 3.508</abbr>525|-1}}.
****Range decreased from +5 to +0.
****Name changed from ''Improved Handling'' to ''Faster Reloading''.
Line 590 ⟶ 621:
****Damage increased from +65 to +160.
****Range decreased from +5 to +0.
****Firerate changed from 4.508525 to <abbr title="-0.25">{{Tooltip|3.508525 > 3.258</abbr>275|-0.25}}.
****Name changed from ''Railgunner'' to ''Trained Outlaw''.
***'''Level 4'''
****Cost increased from {{Money|11,500}} to {{Money|35,000}}.
****Damage increased from +65 to +825.
****Firerate changed from <abbr title="-0.25">{{Tooltip|4.508525 > 4.008</abbr>025|-0.25}} to <abbr title="+{{Tooltip|3.75">3.258275 > 7.008</abbr>025|+3.75}}.
****Now deals additional 125 splash damage to at max 3 enemies with 5 explosion range. Damage is always 125, regardless of how far away the enemy is.
****Name changed from ''Trained Assasin'' to ''Experimental Weapon of Destruction''.
Line 604 ⟶ 635:
*****+5 Range
*****+220 Damage
*****<abbr title="-0.25">{{Tooltip|4.008025 > 3.508</abbr>525|-0.25}} Firerate
**New skin: {{ColourColor|Premium|Classic}}
**{{Bug}} '''Ranger''' stops firing at Level 4.
***This was fixed later at the same day.
**{{Bug}} {{ColourColor|Deluxe|Railgunner}} is removed from the game.
*'''31 October 2023''' - [[v1.9.0]]f
**{{Bugfix}} {{ColourColor|Deluxe|Railgunner}} is now in the game again.
*'''31 October 2023''' - [[v1.9.0]]g
**New skin: {{ColourColor|Halloween|Pumpkin}}
*'''21 December 2023''' - [[v1.11.0]]
**Unlock cost increased from {{Coins|8,500}} to {{Coins|12,000}}.
**New skins: {{ColourColor|Phantom|Phantom}}, {{ColourColor|Krampus|Beast Slayer}}
*'''28 January 2024''' - [[v1.12.0]]
**New skin: {{ColourColor|ContentCreator|Propellars}}
**{{Bug}} {{ColourColor|Krampus|Beast Slayer}} is removed from the game.
*'''28 January 2024''' - [[v1.12.0]]a
**{{Bugfix}} {{ColourColor|Krampus|Beast Slayer}} re-added.
*'''5 April 2024''' - [[v1.18.0]]
**{{ColourColor|Mission|Railgunner}} skin rarity changed from {{ColourColor|Uncommon}} to {{ColourColor|Legendary}}.
*'''10 May 2024''' - [[v1.21.0]]
**{{Bug}} '''Ranger''' can no longer damage Lead enemies with its main attack.
Line 633 ⟶ 664:
**{{Bugfix}} '''Ranger''' now attacks enemies at Level 4.
*'''7 June 2024''' - [[v1.24.0]]
**New skin: {{ColourColor|Premium|Steampunk}}
*'''21 June 2024''' - [[v1.25.0]]
**{{Bug}} Regular damage is no longer boosted by [[Damage Buff]]s, but explosion damage still is.
*'''19 July 2024''' - [[v1.26.0]]
**New skin: {{ColourColor|ContentCreator|5ouls}}
*'''2 August 2024''' - [[v1.27.0]]
**Placement limit increased from 6 to 7.
Line 667 ⟶ 698:
****Cost increased from {{Money|13,500}} to {{Money|14,750}}.
****Damage increased from +160 to +200.
****Firerate changed from <abbr title="-0.25">{{Tooltip|3.508525 > 3.258</abbr>275|-0.25}} to 3.508525.
***'''Level 4'''
****Damage decreased from +750 to +710.
****Firerate changed from <abbr title="+3.75">{{Tooltip|3.258275 > 7.008</abbr>025|+3.75}} to <abbr title="+{{Tooltip|3.5">3.508525 > 7.008</abbr>025|+3.5}}.
**New skin: {{ColourColor|Hexscape|Frankenstein}}
*'''25 October 2024''' - [[v1.38.0]]
**{{Bugfix}} Reverted all the incorrect changes made, except for Level 3 firerate.
Line 681 ⟶ 712:
**Defense role added.
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{ColourColor|DuckyRevenge|Mecha Ducky}}
*'''11 June 2025''' - [[v1.67.0]]
**Corrected "allies" being misspelt as "alies" in the upgrade description.
*'''9 July 2025''' - [[v1.70.0]]
**New skin: {{ColourColor|Surf|Shark}}
**{{Bug}} {{ColourColor|Surf|Shark}} skin is not affected by certain debuffs.
*'''23 July 2025''' - [[v1.71.0]]
**Placement limit increased from 7 to 8 in [[PVP]] mode.
Line 693 ⟶ 724:
****Cost decreased from {{Money|4,500}} to {{Money|3,000}}.
****Damage decreased from 80 to 40.
****Firerate decreased from 4.508525 to 3.008025.
***'''Level 1'''
****Cost decreased from {{Money|1,500}} to {{Money|650}}.
****Firerate changed from <abbr title="-1">{{Tooltip|4.508525 > 3.508</abbr>525|-1}} to <abbr title="-0.5">{{Tooltip|3.008025 > 2.508</abbr>525|-0.5}}.
***'''Level 2'''
****Cost decreased from {{Money|4,500}} to {{Money|3,250}}.
Line 704 ⟶ 735:
****Cost decreased from {{Money|13,500}} to {{Money|10,000}}.
****Damage decreased from +160 to +75.
****Firerate changed from <abbr title="-0.25">{{Tooltip|3.508525 > 3.258</abbr>275|-0.25}} to <abbr title="-0.5">{{Tooltip|2.508525 > 2.008</abbr>025|-0.5}}.
***'''Level 4'''
****Cost decreased from {{Money|30,000}} to {{Money|20,000}}.
****Damage decreased from +750 to +125.
****Splash damage decreased from 150 to 25.
****Firerate changed <abbr title="+{{Tooltip|3.75">3.258275 > 7.008</abbr>025|+3.75}} to 2.008025.
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
Line 721 ⟶ 752:
****Cost decreased from {{Money|20,000}} to {{Money|17,000}}.
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{ColourColor|FinalAct|Eskimo}}
*'''20 December 2025''' - [[v1.83.0|v1.83.1]]
**{{ColourColor|FinalAct|Eskimo}} renamed to {{ColourColor|FinalAct|Indigenous}}.
***{{Bug}} Still uses the previous name on mobile.
*'''28 January 2026''' - [[v1.84.0]]
Line 730 ⟶ 761:
***'''Base'''
****Damage increased from 80 to 100.
****Firerate increased from 4.508525 to 6.008025.
****Range increased from 50 to 70.
***'''Level 1'''
****Firerate changed from <abbr title="-1">{{Tooltip|4.508525 > 3.508</abbr>525|-1}} to <abbr title="-1.25">{{Tooltip|6.008025 > 4.758</abbr>775|-1.25}}.
***'''Level 2'''
****Cost increased from {{Money|4,500}} to {{Money|5,500}}.
Line 741 ⟶ 772:
****Cost increased from {{Money|13,500}} to {{Money|15,750}}.
****Damage increased from +160 to +245.
****Firerate changed from <abbr title="-0.25">{{Tooltip|3.508525 > 3.258</abbr> to <abbr title="275|-0.25">}} to {{Tooltip|4.758775 > 4.508</abbr>525|-0.25}}.
***'''Level 4'''
****Cost decreased from {{Money|30,000}} to {{Money|25,000}}.
****Damage decreased from +750 to +445.
****Firerate changed from <abbr title="-+3.5">{{Tooltip|3.508525 > 7.008</abbr>025|-+3.5}} to <abbr title="+4">{{Tooltip|4.508525 > 8.508</abbr>525|+4}}.
****Splash damage increased from 150 to 375.
****Max hits of 1 added.
Line 752 ⟶ 783:
**Statistical changes (Regular):
***'''Level 4'''
****Firerate changed from <abbr title="+4">{{Tooltip|4.508525 > 8.508</abbr>525|+4}} to <abbr title="+3.5">{{Tooltip|4.508525 > 8.008</abbr>025|+3.5}}
****Max hits increased from 1 to 3.
*****{{Bug}} Despite this change, the limit still does not work, meaning it can actually hit an infinite number of enemies.
Line 761 ⟶ 792:
***'''Level 2'''
****Lead detection added.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 6.025 to 6.
***'''Level 1'''
****Firerate changed from {{Tooltip|6.025 > 4.775|-1.25}} to {{Tooltip|6 > 4.75|-1.25}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|4.775 > 4.525|-0.25}} to {{Tooltip|4.75 > 4.5|-0.25}}.
***'''Level 4'''
****Firerate changed from {{Tooltip|4.525 > 8.025|+3.5}} to {{Tooltip|4.5 > 8|+3.5}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 3.025 to 3.
***'''Level 1'''
****Firerate changed from {{Tooltip|3.025 > 2.525|-0.5}} to {{Tooltip|3 > 2.5|-0.5}}.
***'''Level 2'''
****Damage decreased from +35 to +34.
***'''Level 3'''
****Damage decreased from +75 to +74.
****Firerate changed from {{Tooltip|2.525 > 2.025|-0.5}} to {{Tooltip|2.5 > 2|-0.5}}.
***'''Level 4'''
****Damage increased from +125 to +126.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skins: {{Color|Beach}}, {{Color|Beach|Axolotl}}, {{Color|Beach|Aquatic}}
*'''31 July 2026''' - [[v2.4.0]]
**{{Bugfix}} Max hits now works.
}}
 
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