Ranger: Difference between revisions

Content deleted Content added
imported>Mentin123
No edit summary
imported>Mentin123
mNo edit summary
 
(16 intermediate revisions by 3 users not shown)
Line 1:
{{Tabs}}
{{Improve|Outdated update history and history subpage}}
{{TowerInfobox
|title = Ranger
Line 24 ⟶ 23:
|pvp_basedamage = [[File:Damage Icon.png|20px|Damage]]40
|pvp_damagetype = Single<br/>[[Splash Damage|Splash]] (Level 4)
|pvp_basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]3.008
|pvp_baserange = [[File:Range Icon.png|20px|Range]]50
|pvp_hidden_detection = N/A<ref name="hd"/>
Line 90 ⟶ 89:
 
•5 Explosion Range [[File:ExplosiveRange.png|20px|Explosion Range]]
 
•3 Max Hits
 
 
Line 125 ⟶ 126:
}}
 
==Stats TableStatistics==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
 
Line 133 ⟶ 134:
$SDPS$ = Splash Damage / Firerate
$TDPS$ = $DPS$ + $SDPS$
$CE$ = Total PriceCost / DPS
$TP$ = $FNC-TOTALPRICETOTAL-COST$
$FNC-COST$ = 4500; 1500; 5500; 15750; 25000
$FNC-PVP-COST$ = 2000; 650; 2400; 8500; 17000
$FNCFSE-DETECTION$ = ; 2; 0
$FNCFSE-PVP-DETECTION$ = ; 0; 0
$FNCFSE-UPGRADE$ = Faster Reloading; Intelligence Radio; Trained Outlaw; Experimental Weapon of Destruction
$FNCFSE-UPGRADEICON$ = 3280081327; 3381734408; 3381735232; 3381735846
$FSE-META$ = Advanced; File:Newranger.png
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
Line 146 ⟶ 149:
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Max Hits !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 100 || N/A || 6 || 70 || N/A || N/A || N/A || N/A || N/A || $TDPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 100 || N/A || 4.75 || 70 || N/A || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 185 || N/A || 4.75 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 430 || N/A || 4.5 || 70 || 12 || N/A || N/A || 10% || 20 || $DPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 875 || 375 || 8 || 70 || 12 || 5 || 3 || 10% || 20 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|}
</div>
Line 162 ⟶ 165:
<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total PriceCost !! Damage !! Splash Damage !! Firerate !! Range !! Buff Range !! Explosion Range !! Range Buff !! Buff Time !! DPS !! Cost Efficiency
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 40 || N/A || 3 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|-
| 1 || {{Money$R$ || $TPR$}} || 40 || N/A || 2.5 || 50 || N/A || N/A || N/A || N/A || $DPS$ || {{Money|$CE$}}
|-
| 2 || {{Money$R$ || $TPR$}} || 74 || N/A || 2.5 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|-
| 3 || {{Money$R$ || $TPR$}} || 148 || N/A || 2 || 50 || 12 || N/A || 15% || 120 || $DPS$ || {{Money|$CE$}}
|-
| 4 || {{Money$R$ || $TPR$}} || 272 || 25 || 2 || 50 || 12 || 5 || 15% || 120 || $TDPS$<ref>$DPS$ Normal DPS + $SDPS$ Splash DPS.<br/>DPS assumes only one enemy is hit.</ref> || {{Money|$CE$}}
|}
</div>
Line 202 ⟶ 205:
|N/A
|{{Robux|120}}
|{{Coins|1,250500}}
|{{Coins|1,250500}}
|-
!Obtained From
Line 292 ⟶ 295:
|{{Robux|120}}
|{{Coins|5,000}}
|{{Robux|349}}
|N/A
|N/A
|-
Line 360 ⟶ 363:
|[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Regular Battle Pass]]
|[[The Final Act Event#The Final Act Battle Pass|The Final Act Regular Battle Pass]]
|-
!
|[[File:BeachRangerIconIG.png|175px]]
|[[File:AxolotlRangerIconIG.png|175px]]
|[[File:AquaticRangerIconIG.png|175px]]
|-
!Skin
|{{Color|Beach}}
|{{Color|Beach|Axolotl}}
|{{Color|Beach|Aquatic}}
|-
!Rarity
|{{Color|Common}}
|{{Color|Uncommon}}
|{{Color|Rare}}
|-
!Daily Store Cost
|{{Coins|4,500}}
|{{Coins|5,250}}
|{{Coins|6,500}}
|-
!Obtained From
|[[Beach Crate]]
|[[Beach Crate]]
|[[Beach Crate]]
|}
 
Line 426 ⟶ 454:
****Damage increased from +1 to +5.
***'''Level 3'''
****Firerate changed from <abbr title="+4">{{Tooltip|2.05 > 6.05</abbr>|+4}} to <abbr title="+2">{{Tooltip|2.05 > 4.05</abbr>|+2}}.
***'''Level 4'''
****Damage increased from +25 to +35.
****Splash damage increased from +37 to +47.
***'''Level 5'''
****Firerate changed from <abbr title="-2.5">{{Tooltip|6.05 > 3.55</abbr>|-2.5}} to <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}}.
****Damage increased from -10 to +25.
****Splash damage increased from -5 to +13.
Line 513 ⟶ 541:
***'''Level 3'''
****Cost decreased from {{Money|7,500}} to {{Money|3,500}}.
****Firerate changed from <abbr title="+2">{{Tooltip|2.05 > 4.05</abbr>|+2}} to 5.03.
****Damage decreased from +80 to +60.
****Renamed from ''Bigger Gun'' to ''Railgunner''.
Line 519 ⟶ 547:
***'''Level 4'''
****Damage decreased from +100 to +80.
****Firerate changed from 4.05 to <abbr title="-1">{{Tooltip|5.03 > 4.03</abbr>|-1}}.
****Renamed from ''Star Lord'' to ''Trained Assassin''.
***'''Level 5'''
****Range decreased from +6 to +5.
****Damage increased from +65 to +95.
****Firerate changed from <abbr title="-1">{{Tooltip|4.05 > 3.05</abbr>|-1}} to <abbr title="-0.5">{{Tooltip|4.03 > 3.53</abbr>|-0.5}}.
****Renamed from ''Even Bigger Gun'' to ''Cyber Assassin''.
**{{Bug}} Level 3 upgrade description does not mention that the '''Ranger''' gains lead detection.
Line 539 ⟶ 567:
****Firerate decreased from 5.03 to 5.025.
***'''Level 4'''
****Firerate changed from <abbr title="-0.1">{{Tooltip|5.03 > 4.03</abbr> to <abbr title="|-0.1">}} to {{Tooltip|5.025 > 4.025</abbr>|-0.1}}.
***'''Level 5'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|4.03 > 3.53</abbr> to <abbr title="|-0.5">}} to {{Tooltip|4.025 > 3.525</abbr>|-0.5}}.
*'''17 April 2022''' - [[v1.2.0]]
**'''Ranger''' can no longer be targeted by most enemy abilities.
Line 551 ⟶ 579:
****Damage increased from 40 to 60.
***'''Level 1'''
****Firerate changed from 5.025 to <abbr title="-0.5">{{Tooltip|5.025 > 4.525</abbr>|-0.5}}.
***'''Level 2'''
****Cost increased from {{Money|1,500}} to {{Money|1,800}}.
Line 560 ⟶ 588:
****Cost increased from {{Money|10,500}} to {{Money|11,500}}.
****Damage decreased from +80 to +65.
****Firerate changed from <abbr title="-1">{{Tooltip|5.025 > 4.025</abbr>|-1}} to <abbr title="-0.5">{{Tooltip|4.525 > 4.025</abbr>|-0.5}}.
***'''Level 5'''
****Cost decreased from {{Money|25,000}} to {{Money|22,500}}.
Line 578 ⟶ 606:
****Lead detection added (moved from Level 3).
***'''Level 1'''
****Firerate changed from <abbr title="-0.5">{{Tooltip|5.025 > 4.525</abbr>|-0.5}} to <abbr title="-1">{{Tooltip|4.525 > 3.525</abbr>|-1}}.
****Range decreased from +5 to +0.
****Name changed from ''Improved Handling'' to ''Faster Reloading''.
Line 593 ⟶ 621:
****Damage increased from +65 to +160.
****Range decreased from +5 to +0.
****Firerate changed from 4.525 to <abbr title="-0.25">{{Tooltip|3.525 > 3.275</abbr>|-0.25}}.
****Name changed from ''Railgunner'' to ''Trained Outlaw''.
***'''Level 4'''
****Cost increased from {{Money|11,500}} to {{Money|35,000}}.
****Damage increased from +65 to +825.
****Firerate changed from <abbr title="-0.25">{{Tooltip|4.525 > 4.025</abbr>|-0.25}} to <abbr title="+3.75">{{Tooltip|3.275 > 7.025</abbr>|+3.75}}.
****Now deals additional 125 splash damage to at max 3 enemies with 5 explosion range. Damage is always 125, regardless of how far away the enemy is.
****Name changed from ''Trained Assasin'' to ''Experimental Weapon of Destruction''.
Line 607 ⟶ 635:
*****+5 Range
*****+220 Damage
*****<abbr title="-0.25">{{Tooltip|4.025 > 3.525</abbr>|-0.25}} Firerate
**New skin: {{Color|Premium|Classic}}
**{{Bug}} '''Ranger''' stops firing at Level 4.
Line 670 ⟶ 698:
****Cost increased from {{Money|13,500}} to {{Money|14,750}}.
****Damage increased from +160 to +200.
****Firerate changed from <abbr title="-0.25">{{Tooltip|3.525 > 3.275</abbr>|-0.25}} to 3.525.
***'''Level 4'''
****Damage decreased from +750 to +710.
****Firerate changed from <abbr title="+3.75">{{Tooltip|3.275 > 7.025</abbr>|+3.75}} to <abbr title="+3.5">{{Tooltip|3.525 > 7.025</abbr>|+3.5}}.
**New skin: {{Color|Hexscape|Frankenstein}}
*'''25 October 2024''' - [[v1.38.0]]
Line 699 ⟶ 727:
***'''Level 1'''
****Cost decreased from {{Money|1,500}} to {{Money|650}}.
****Firerate changed from <abbr title="-1">{{Tooltip|4.525 > 3.525</abbr>|-1}} to <abbr title="-0.5">{{Tooltip|3.025 > 2.525</abbr>|-0.5}}.
***'''Level 2'''
****Cost decreased from {{Money|4,500}} to {{Money|3,250}}.
Line 707 ⟶ 735:
****Cost decreased from {{Money|13,500}} to {{Money|10,000}}.
****Damage decreased from +160 to +75.
****Firerate changed from <abbr title="-0.25">{{Tooltip|3.525 > 3.275</abbr>|-0.25}} to <abbr title="-0.5">{{Tooltip|2.525 > 2.025</abbr>|-0.5}}.
***'''Level 4'''
****Cost decreased from {{Money|30,000}} to {{Money|20,000}}.
****Damage decreased from +750 to +125.
****Splash damage decreased from 150 to 25.
****Firerate changed <abbr title="+3.75">{{Tooltip|3.275 > 7.025</abbr>|+3.75}} to 2.025.
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
Line 736 ⟶ 764:
****Range increased from 50 to 70.
***'''Level 1'''
****Firerate changed from <abbr title="-1">{{Tooltip|4.525 > 3.525</abbr>|-1}} to <abbr title="-1.25">{{Tooltip|6.025 > 4.775</abbr>|-1.25}}.
***'''Level 2'''
****Cost increased from {{Money|4,500}} to {{Money|5,500}}.
Line 744 ⟶ 772:
****Cost increased from {{Money|13,500}} to {{Money|15,750}}.
****Damage increased from +160 to +245.
****Firerate changed from <abbr title="-0.25">{{Tooltip|3.525 > 3.275</abbr> to <abbr title="|-0.25">}} to {{Tooltip|4.775 > 4.525</abbr>|-0.25}}.
***'''Level 4'''
****Cost decreased from {{Money|30,000}} to {{Money|25,000}}.
****Damage decreased from +750 to +445.
****Firerate changed from <abbr title="-+3.5">{{Tooltip|3.525 > 7.025</abbr>|-+3.5}} to <abbr title="+4">{{Tooltip|4.525 > 8.525</abbr>|+4}}.
****Splash damage increased from 150 to 375.
****Max hits of 1 added.
Line 755 ⟶ 783:
**Statistical changes (Regular):
***'''Level 4'''
****Firerate changed from <abbr title="+4">{{Tooltip|4.525 > 8.525</abbr>|+4}} to <abbr title="+3.5">{{Tooltip|4.525 > 8.025</abbr>|+3.5}}
****Max hits increased from 1 to 3.
*****{{Bug}} Despite this change, the limit still does not work, meaning it can actually hit an infinite number of enemies.
Line 764 ⟶ 792:
***'''Level 2'''
****Lead detection added.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes (Regular):
***'''Base'''
****Firerate decreased from 6.025 to 6.
***'''Level 1'''
****Firerate changed from {{Tooltip|6.025 > 4.775|-1.25}} to {{Tooltip|6 > 4.75|-1.25}}.
***'''Level 3'''
****Firerate changed from {{Tooltip|4.775 > 4.525|-0.25}} to {{Tooltip|4.75 > 4.5|-0.25}}.
***'''Level 4'''
****Firerate changed from {{Tooltip|4.525 > 8.025|+3.5}} to {{Tooltip|4.5 > 8|+3.5}}.
**Statistical changes ([[PVP]]):
***'''Base'''
****Firerate decreased from 3.025 to 3.
***'''Level 1'''
****Firerate changed from {{Tooltip|3.025 > 2.525|-0.5}} to {{Tooltip|3 > 2.5|-0.5}}.
***'''Level 2'''
****Damage decreased from +35 to +34.
***'''Level 3'''
****Damage decreased from +75 to +74.
****Firerate changed from {{Tooltip|2.525 > 2.025|-0.5}} to {{Tooltip|2.5 > 2|-0.5}}.
***'''Level 4'''
****Damage increased from +125 to +126.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**New skins: {{Color|Beach}}, {{Color|Beach|Axolotl}}, {{Color|Beach|Aquatic}}
*'''31 July 2026''' - [[v2.4.0]]
**{{Bugfix}} Max hits now works.
}}
 
Retrieved from "https://tds.wiki/w/Ranger"