Editing Release v1.11
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 208: | Line 208: | ||
**Added piercing damage |
**Added piercing damage |
||
**Added more DPS |
**Added more DPS |
||
**Buffed gold [[Pyromancer]] |
**Buffed gold [[Pyromancer|pyro]] |
||
**removed hidden detection due to piercing |
**removed hidden detection due to piercing |
||
*[[Cowboy]] rework |
*[[Cowboy]] rework |
||
| Line 224: | Line 224: | ||
*Decreased all tower sizes by 25% |
*Decreased all tower sizes by 25% |
||
*Decreased most enemy sizes by 25% |
*Decreased most enemy sizes by 25% |
||
*Firing animations for [[ |
*Firing animations for [[minigunner]] |
||
*Firing animations for [[ |
*Firing animations for [[soldier]] |
||
*New animations for all [[DJ Booth]] skins |
*New animations for all [[DJ Booth|DJ]] skins |
||
**Credit to @AltiWyre for the animations |
**Credit to @AltiWyre for the animations |
||
*Shortened [[Easy Mode|Easy]] mode to 30 waves |
*Shortened [[Easy Mode|Easy]] mode to 30 waves |
||
| Line 238: | Line 238: | ||
**Lowered starting costs |
**Lowered starting costs |
||
**Slightly lowered lvl 0 fire speed |
**Slightly lowered lvl 0 fire speed |
||
*Fixed [[ |
*Fixed [[pyromancer]] max upgrade fire stuck bug |
||
*Fixed more bugs |
*Fixed more bugs |
||
**Even more new SFX |
**Even more new SFX |
||
| Line 247: | Line 247: | ||
===Release v1.11.1=== |
===Release v1.11.1=== |
||
*[[Mortar]] negative cash |
*[[Mortar]] negative cash |
||
*Animations for twitter [[ |
*Animations for twitter [[minigunner]], huntsman [[archer]], toy [[soldier]], & default [[DJ Booth|DJ]] |
||
*Readded ''Total Damage'' counter |
*Readded ''Total Damage'' counter |
||
*[[Ace Pilot]] / [[Pursuit]] tower stacking |
*[[Ace Pilot]] / [[Pursuit]] tower stacking |
||