Release v1.11: Difference between revisions

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****Burn time changed from 6 > 8 to 6 > 10.
*[[Cowboy]] now has a 12% chance to generate cash when shooting, with the amount being a random value between {{Money|60}} to {{Money|750}}.
 
===Enemies===
*[[Mystery]] appearance changed.
*[[Mystery]] reworked.
**Health now changed depending on what gamemode you are.
***10 health in [[Normal Mode Waves|Beginner's]] mode.
***25 health in [[Molten Mode Waves|Molten]] mode.
***40 health in [[Golden Mode Waves|Golden]] mode.
***60 health in [[Fallen Mode Waves|Fallen]] mode.
**Now spawns enemies depending on the wave and gamemode.
***Enemies inherited from the [[Ultra Mystery]]: [[Abnormal]], [[Quick]], [[Heavy]] ([[Radioactive]] in [[Polluted Wasteland]]), [[Ninja]] and [[Abnormal Boss]] ([[Wasted Boss]] in [[Polluted Wasteland]]).
***New enemies it spawns: [[Molten]], [[Shock]], [[Strong]], [[Bolt]], [[Golden]], [[Charge]], [[Fallen]], [[Glitch]], [[Error]] ([[Circuit]] in [[Polluted Wasteland]]), [[Hazard]] ([[Rusher]] in [[Polluted Wasteland]]) and [[Rusher]].
*[[Mystery Summoner]] changed.
**Name changed from ''Mystery Boss'' to ''Mystery Summoner''.
**Now summons the [[Mystery Boss]] instead of the [[Super Mystery]].
*[[Summoner Boss]] now summons the [[Mystery]] and [[Mystery Boss]] instead of the [[Ultra Mystery]], [[Uber Mystery]] and [[Boomer]] ([[Splitter]] in [[Polluted Wasteland]]).
 
==Official Update Log==