|
</tabber>
|developer = Your_Adversary<ref>Listed as urmom in-game.</ref>
|difficulty = [[:Category:Easy Maps|{{ColourColor|Easy}}]] (Event)<br/>[[:Category:Insane Maps|{{ColourColor|Insane}}]] (Sandbox)
|length_measurement = 00:35.89
|length = Short
|wave_structure = [[:Category:Event Maps|Event]] (Originally)
|rewards = {{Coins|150}}, {{Exp|50}} & {{SolarShard|80 Solar Shards}} (Originally)
|shared_cash = 50% (Originally)
|music-1 = '''Original Ambience''' [[File:(Official) Tower Defense Simulator OST - First Contact|center|250px|thumb]]
|music-ingame-1 = '''Original Ambience''' [[File:FirstContactIG.oggTower Defense Simulator OST - Solar Eclipse Night 1 In-Game Ambience|250px|center|thumb]]
|music-2 = '''Original Final Wave ([[Jaxe (Solar Eclipse)|Jaxe]])''' [[File:(Official) Tower Defense Simulator OST - Pumpkin Shreddin’|center|250px|thumb]]
}}
__TOC__
==Description==
'''Rotfield''' was the event [[Maps|map]] for the first night of the [[Solar Eclipse Event]]. It can be played on again in [[Sandbox Mode|Sandbox]] mode, though nothing from the [[Solar Eclipse Event]] is there. Like other event maps, it had a specialized wave structure with special enemies. Upon triumphing, you were awarded with {{Coins|150}}, {{Exp|50}} and {{SolarShard|80 Solar Shards}}. Losing on Wave 8 awarded {{SolarShard|40 Solar Shards}} instead. This map used the [[Narrators#Jaxe (Narrator)|Jaxe]] as its narrator, instead of the [[Narrators#Commander (Narrator)|Commander]].
==Design & Path==
==Interactive Map==
{{Map:Rotfield}}
==Story==
The Dark Sun begins their conquest of the overworld. The [[T.D.S. Organization]] dispatches multiple of their agents to defeat this threat, which leads them to [[Jaxe (Solar Eclipse)|Jaxe]]. The [[T.D.S. Organization]] enters a battle with [[Jaxe (Solar Eclipse)|Jaxe]] and its army, defeating them.
==Rewards==
Between 8th of December 2021 and 13th of December 2021, and between 24th of December and 26th of January 2022 rewards are calculated as:
{| class="tds-table pad-10" style="text-align: center; margin:0 auto;"
!Currency
!Equation
! style="padding: 10px;" |Currency
! style="padding: 10px;" |Equation
|-
| style="padding: 10px;" |{{Coins|Coins}}
| style="padding: 10px;" |{{Coins|50}} × (Waves/8)^1.75 + {{Coins|100}} (Triumph Only)
|-
| style="padding: 10px;" |{{Exp|}}
| style="padding: 10px;" |{{Exp|6.25}} × Waves Completed
|-
| style="padding: 10px;" |{{SolarShard|Solar Shards}}
| style="padding: 10px;" |{{SolarShard|40}} × (Waves/8)^1.75 + {{SolarShard|40}} (Triumph Only)
|}
Between 4th of December 2021 and 8th of December 2021, and between 13th of December and 24th of December 2021 rewards are calculated as:
{| class="tds-table pad-10" style="text-align: center; margin:0 auto;"
!Currency
!Equation
|-
|{{Coins|Coins}}
! style="padding: 10px;" |Currency
| style="padding: 10px;" |{{Coins|50}} × (Waves/8)^1.75 + {{Coins|100}} (Triumph Only) ▼
! style="padding: 10px;" |Equation
|-
|{{Exp|}}
| style="padding: 10px;" |{{Coins|Coins}}
| style="padding: 10px;" |{{Exp|6.25}} * Waves Completed ▼
▲| style="padding: 10px;" |{{Coins|50}} × (Waves/8)^1.75 + {{Coins|100}} (Triumph Only)
|-
| style="padding: 10px;" |{{SolarShard|Solar Shards}} ▼
| style="padding: 10px;" |{{Exp|}}
| style="padding: 10px;" |{{SolarShard|60}} × (Waves/8)^1.75 + {{SolarShard|40}} (Triumph Only) ▼
▲| style="padding: 10px;" |{{Exp|6.25}} * Waves Completed
▲| style="padding: 10px;" |{{SolarShard|Solar Shards}}
▲| style="padding: 10px;" |{{SolarShard|60}} × (Waves/8)^1.75 + {{SolarShard|40}} (Triumph Only)
|}
The waves in '''Rotfield''' could not be skipped. They followed these timings:
{| class="wikitable pad-10 align-center" style="margin:0 auto; width:50%"
!Waves
! style="padding: 10px;" |Waves
! style="padding: 10px;" |Wave Timer
|-
| style="padding: 10px;" |1-7
|1:00
| style="padding: 10px;" |1:00
|-
| style="padding: 10px;" |8
|10:00
| style="padding: 10px;" |10:00
|}
<div class="sectionheader">'''Wave Structure'''</div>
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable pad-10" style="margin:0 auto; width:100%; text-align:center;"
!Wave
! style="padding: 10px; text-align:center;" |Wave
! style="padding: 10px; text-align:center;" colspan="2" |[[Narrators#Jaxe (Narrator)|Jaxe]] Dialogue
! style="padding: 10px; text-align:center;" |Enemy Type & Amount
|-
| rowspan="3" style="padding: 10px; text-align:center;" |1
| style="padding: 10px; text-align:center;" |[[File:JaxeNeutral.png|75px]]
| style="padding: 10px; text-align:center;" |Well.. Well.. Look who decided to show up.. Do you KNOW who I am?
| rowspan="3" style="padding: 10px; text-align:center;" |4x '''[[Undead (Solar Eclipse)|Undead]]'''
|-
| style="padding: 10px; text-align:center;" |[[File:JaxeAggressive.png|75px]]
| style="padding: 10px; text-align:center;" |NO? Well.. Consider this a treat!
|-
| style="padding: 10px; text-align:center;" |[[File:JaxeAggressive.png|75px]]
| style="padding: 10px; text-align:center;" |Cause.. Today.. You are in the presence of.. THE ABSOLUTELY MALICIOUS, DREADFUL and most definitely very handsome.. JAXE!
|-
|2
| style="padding: 10px; text-align:center;" |2
| style="padding: 10px; text-align:center;" colspan="2" | -
| style="padding: 10px; text-align:center;" |8x [[Undead (Solar Eclipse)|Undead]]
|-
|3
| style="padding: 10px; text-align:center;" |3
| style="padding: 10px; text-align:center;" |[[File:JaxeTaunt.png|75px]]
| style="padding: 10px; text-align:center;" |You are strong. But, are you strong enough for these mummified... MUMMIES!?
| style="padding: 10px; text-align:center;" |4x '''[[Mummy (Solar Eclipse)|Mummy]]''', 6x [[Undead (Solar Eclipse)|Undead]]
|-
|4
| style="padding: 10px; text-align:center;" |4
| style="padding: 10px; text-align:center;" colspan="2" | -
| style="padding: 10px; text-align:center;" |8x [[Mummy (Solar Eclipse)|Mummy]]
|-
|5
| style="padding: 10px; text-align:center;" |5
| style="padding: 10px; text-align:center;" colspan="2" | -
| style="padding: 10px; text-align:center;" |10x [[Undead (Solar Eclipse)|Undead]], 4x '''[[Bones (Solar Eclipse)|Bones]]''', 6x [[Mummy (Solar Eclipse)|Mummy]]
|-
|6
| style="padding: 10px; text-align:center;" |6
| style="padding: 10px; text-align:center;" |[[File:JaxeScared.png|75px]]
| style="padding: 10px; text-align:center;" |Hope you aren't scared of... SCARECROWS!
| style="padding: 10px; text-align:center;" |4x '''[[Scarecrow (Solar Eclipse)|Scarecrow]]''', 6x [[Mummy (Solar Eclipse)|Mummy]], 6x [[Bones (Solar Eclipse)|Bones]]
|-
|7
| style="padding: 10px; text-align:center;" |7
| style="padding: 10px; text-align:center;" colspan="2" | -
| style="padding: 10px; text-align:center;" |8x [[Scarecrow (Solar Eclipse)|Scarecrow]], 8x [[Bones (Solar Eclipse)|Bones]]
|-
| rowspan="3" style="padding: 10px; text-align:center;" |8
| style="padding: 10px; text-align:center;" |[[File:JaxeNeutral.png|75px]]
| style="padding: 10px; text-align:center;" |I guess I'll have to do it myself...
| rowspan="3" style="padding: 10px; text-align:center;" |14x [[Scarecrow (Solar Eclipse)|Scarecrow]], 12x [[Undead (Solar Eclipse)|Undead]], 12x [[Bones (Solar Eclipse)|Bones]], 1x [[Jaxe (Solar Eclipse)|'''Jaxe''']]
|-
| style="padding: 10px; text-align:center;" |[[File:JaxeAggressive.png|75px]]
| style="padding: 10px; text-align:center;" |AHEM...! I, the Undead Jaxe... From whom was appointed by none other than the Mistress herself... Will deliver you to your grave...
|-
| style="padding: 10px; text-align:center;" |[[File:JaxeTaunt.png|75px]]
| style="padding: 10px; text-align:center;" |Consider yourself LUCKY!
|-
! style="padding: 10px; text-align:center;" colspan="4" |Lose Dialogue
|-
| style="padding: 10px; text-align:center;" colspan="2" |[[File:JaxeTaunt.png|75px]]
| style="padding: 10px; text-align:center;" colspan="2" |...As expected.. Another splendid performance from The Undead Jaxe..!
|}
</div>
**The [[Commander]] is also a great tower to use, as it boosts other towers' firerate for a cheap cost.
*Towers that deal [[Splash Damage|splash damage]] like the [[Pursuit]] and [[Mortar]] can be used against hordes of enemies that spawn.
*The [[Scout]] does surprisingly well on '''Rotfield''' with its cheap cost during most waves. The {{ColourColor|Golden}} [[Scout]] is especially powerful.
*The [[Farm]] is generally not recommended as the few waves make investing in the [[Farm]]'s upgrades not worth it.
*Expensive towers such as the [[Turret]], [[Ranger]] and [[Accelerator]] are not recommended due to the lack of cash in this map.
*'''16 December 2024''' - [[v1.46.0]]
**'''Rotfield''' re-added as a map selectable in [[Sandbox Mode|Sandbox]] mode.
**{{Bug}} Uses the [[Outpost 32 (Frost Invasion)|Outpost 32]] icon in [[Sandbox Mode|Sandbox]] mode.
**Difficulty changed from {{ColourColor|Easy}} to {{ColourColor|Insane}}.
==Notes==
<references/>
[[Category:Easy Maps]]
[[Category:Insane Maps]]
[[Category:Sandbox Only Maps]]
|