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==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page.'' {{neow|<nowiki> <var> $LFR$ = {{#expr:Highest Firerate / 2 round 3}} $HDPS$ = Damage / Highest Firerate $LDPS$ = Damage / Lowest Firerate $HCE$ = Total Cost / Min DPS $LCE$ = Total Cost / Max DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 750; 500; 1200; 2200; 4500; 9250 $FSE-DETECTION$ = 5; ; $FSE-UPGRADE$ = N/A; N/A; N/A; N/A; N/A $FSE-UPGRADEICON$ = 3577061449; 3577062073; 3577062667; 3577063194; 3577063555 $FNC-ROFBUG-2019$ = Highest Firerate; Lowest Firerate $FSE-META$ = Unavailable; File:Sentry.png $HFREF$ = <ref>Highest Firerate is the highest firerate, before spooling-up.</ref> $LFREF$ = <ref>Lowest Firerate is the lowest firerate, after a full spool-up.</ref> $HDREF$ = <ref>Minimum DPS uses highest firerate.</ref> $LDREF$ = <ref>Maximum DPS uses lowest firerate.</ref> $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Highest Firerate$HFREF$ !! Lowest Firerate$LFREF$ !! Spool-Up Time !! Range !! Min DPS$HDREF$ !! Max DPS$LDREF$ !! Min Cost Efficiency !! Max Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 1 || 0.7 || $LFR$ || 5 || 15 || $HDPS$ || $LDPS$ || {{Money|$HCE$}} || {{Money|$LCE$}} |- | 1 || $R$ || $R$ || 3 || 0.7 || $LFR$ || 5 || 17 || $HDPS$ || $LDPS$ || {{Money|$HCE$}} || {{Money|$LCE$}} |- | 2 || $R$ || $R$ || 4 || 0.4 || $LFR$ || 5 || 18 || $HDPS$ || $LDPS$ || {{Money|$HCE$}} || {{Money|$LCE$}} |- | 3 || $R$ || $R$ || 6 || 0.4 || $LFR$ || 5 || 19 || $HDPS$ || $LDPS$ || {{Money|$HCE$}} || {{Money|$LCE$}} |- | 4 || $R$ || $R$ || 7 || 0.25 || $LFR$ || 5 || 21 || $HDPS$ || $LDPS$ || {{Money|$HCE$}} || {{Money|$LCE$}} |- | 5 || $R$ || $R$ || 9 || 0.2 || $LFR$ || 5 || 23 || $HDPS$ || $LDPS$ || {{Money|$HCE$}} || {{Money|$LCE$}} |} </div> </nowiki>}}
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