Shock: Difference between revisions

Content deleted Content added
imported>VisibleKnot
No edit summary
imported>3nt4rna1Wastaken
No edit summary
 
(25 intermediate revisions by 9 users not shown)
Line 1:
{{RemovedRemovedSandboxOnly|date = 11th of December 2024}}
{{For|[[Bolt]]|, [[Electroshocker]]|, [[Charge]]|[[Shock Ducky]]}}
{{Zombie
|title1 = Shock
|image1 = FrostShock.png
|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Legacy Molten Mode|{{ColourColor|MoltenModeLegacyMoltenMode}}]]
----
|first_wave_appearance = 26
Orignally:<br>[[Molten Mode|{{Color|LegacyMoltenMode|Molten}}]]
|first_wave_appearance = 26 (Legacy Molten)
----
Orignally:<br>26 (Molten)
|base_hp = [[File:HealthIcon.png|20px|Health]]100
|speed = [[File:SpeedIcon.png|20px|Speed]]Very Fast (8)
|spawned_by = *[[Mystery]] (Legacy Molten, wave 27 onwards)
*[[Super Mystery]] (Formerly)
*[[Uber Mystery]] (Formerly)
Line 16 ⟶ 20:
|lead = No
|immunity = None
}}
}}{{QuoteContainer|<tabber>
|-|Current =
{{QuoteBox|Shockers coming in hot, we need units that slow zombies down or quick bursts of damage!|[[Narrators#Commander (Narrator)|Commander]] dialogue on Wave 26 ([[Legacy Molten Mode|Legacy Molten]])}}
|-|Translated =
{{QuoteBox|The threat has increased, we need soldiers to kill the zombies or die now!|[[Narrators#Commander (Narrator)|Commander]] dialogue on Wave 26 ([[Translated#Dialogue|Translated Molten]])}}
|-|April Fools 2022 =
{{QuoteBox|Shockews coming in hot, we need units that swow zombies down ow quick buwsts of damage! (☉ㅅ☉U)|[[Narrators#Commander (April Fools 2022Narrator)|Commander]] dialogue on Wave 26 ([[April Fools 2022#Narration|April Fools 2022 Molten]])}}
|-|Version 1 =
{{QuoteBox|New fast enemy incoming!|Beginning of Wave 26 (Pre-Overhaul, [[Molten Mode|Molten]] & [[Pre-MEGA Modes|Pre-MEGA]])}}
Line 29 ⟶ 34:
 
==Description==
The '''Shock''', originally named the '''Lightning''', wasis a very fast [[Enemies|enemy]] that only appears in [[Legacy Molten Mode|Legacy Molten]]. It is noticeably faster than most enemies in the game. They have the same amount of health as the old [[Molten]], meaning that they are a dangerous threat.
 
The '''Shock''' used tocan be spawned by the [[Mystery]] upon its death in [[Molten Mode|Molten]] mode, from wave 27 onwards.
 
==Appearance==
{{Tabber
<tabber>
|-|Current =
|The currentfifth version of '''Shock''' was identical to its fourth version, except it is faceless.
 
It plays a popping sound whilst emitting green question mark particles on death.
|-|Version 4 =
|The fourth version of the '''Shock''' was slightly smaller than an average enemy. It had glowing yellow skin. Its torso and legs were glowing light yellow. It had a lightning bolt symbol on its torso. It had grey diamond-plated armbands on both its arms. Yellow sparks were emitted from its torso and arms. It had a sad face.
|-|Version 3 =
|The third version of the '''Shock''' had glowing yellow skin, its torso and legs were golden, and it had a lightning bolt symbol on its torso. It had a drooling zombie face. Yellow sparks were emitted from its head and arms. When running, its animation was similar to that of a Naruto Run.
|-|Version 2 =
|The second version of the '''Shock''' had glowing yellow skin, its torso was yellow, its legs were dark-ish yellow, and it had a lightning bolt symbol on its torso. It had a drooling zombie face. Yellow sparks were emitted from its torso. When running, its animation was similar to that of a Naruto Run.
|-|Version 1 =
|The first version of the '''Shock''' had glowing yellow skin, its torso and legs were white, and it had a lightning bolt decal on its torso. It had a block head and a drooling zombie face. Yellow sparks were emitted its torso.
}}
</tabber>
 
==Strategy==
Line 53 ⟶ 58:
**Be wary that due to its fast speed, [[Sledger]]s may occasionally miss their swings.
**Because of its high damage, a few Level 4-5 [[Electroshocker]]s can be used to easily kill multiple '''Shocks'''.
*BecauseTowers ofthat thecan '''Shock's'''damage highmultiple speed,enemies towersat with high firerate and low rangeonce, such as the [[ShotgunnerRocketeer]] or [[Mortar]], willcan performbe poorlyuseful against this'''Shocks''', as they mostly spawn in enemygroups.
**However, the [[Ranger]] can kill these enemies with one shot if it is at a high enough level, it also has a much higher range, keeping them in its range for much longer.
*Towers that can damage multiple enemies at once, such as the [[Executioner]] or [[Mortar]], can be useful against '''Shocks''', as they mostly spawn in groups.
*The [[Military Base]]'s [[Tank (Unit)|Tanks]] and [[Railgun Tank]]s can absorb damage from damaged '''Shocks''' pretty easily while also being able to damage them.
*High DPS towers, like the [[Minigunner]], [[Pursuit]], or [[Accelerator]] can easily take out hordes of '''Shocks'''.
**You should not rely on the [[Pursuit]] as it might not target some of the '''Shocks''' due to their fast speed and the [[Pursuit]]'s targeting system.
 
==Gallery==
Line 68 ⟶ 70:
Lightning-0.png|Second version (15 July 2019 – 13 October 2019)
Lightning0.png|First version (14 June 2019 – 15 July 2019)
</gallery>
 
{{GalleryHeader|Corpse Variants}}
<gallery>
Shock_Corpse.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present)
</gallery>
 
Line 73 ⟶ 80:
<gallery>
Entity System - Tower Defense Simulator|'''Shock''' on a promotional video.
</gallery>
 
{{GalleryHeader|Miscellaneous}}
<gallery>
ShockIconIG.png|'''Shock''' on its icon.
</gallery>
}}
Line 79 ⟶ 91:
*The original name and appearance was similar to an [[Enemies|enemy]] from ''Tower Battles'', the [[w:c:roblox-tower-battles:Lightning|Lightning]].
*When the [[Super Mystery]] and [[Uber Mystery]] was in the game, they had a chance of spawning the '''Shock''', upon their death, in [[Easy Mode|Beginner's]], [[Golden Mode|Golden]] and [[Fallen Mode|Fallen]] modes.
*When killed, the '''Shock''' leavesleft behind the same particles the [[Mystery]] does. The '''Shock''' also hashad the same death sound as the [[Mystery]].
 
==Update History==
{{Scroll|text=
*'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]]
**'''Lightning''' added.
*'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]]
**Health increased from 85 to 90.
*'''15 July 2019''' - [[BETA v1.5|BETA v1.5.0]]
**Appearance changed.
*'''2 August 2019''' - [[BETA v1.7|BETA v1.7.0]]
**Speed increased.
***Speed was later slightly decreased (8).
**Health increased from 90 to 120.
*'''13 October 2019''' - [[Release v1.0|Release v1.0.0]]
**Appearance changed.
**Renamed from ''Lightning'' to ''Shock''.
**Health decreased from 120 to 100.
**Now spawns in Normal mode (now [[Molten Mode|Molten]] mode).
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
**Now has partial[[Partial electricElectric immunityImmunity]].
*'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**Appearance changed.
**[[Partial electricElectric immunityImmunity]] removed.
*'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]]
**Appearance changed.
*'''2 August 2024''' - [[v1.27.0]]
**{{Bug}} Now emits the [[Mystery]]'s death particles on death.
*'''11 December 2024''' - [[v1.45.0]]
**'''Shock''' removed.
*'''17 December 2024''' - [[v1.46.0|v1.46.4]]
**'''Shock''' now appears in [[Legacy Molten Mode|Legacy Molten]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
*'''17 December 2024''' - [[v1.46.0|v1.46.5]]
**'''Shock''' no longer appears in [[Legacy Molten Mode|Legacy Molten]] mode, as it has been removed.
*'''12 February 2025''' - [[v1.53.0|v1.53.3a]]
**'''Shock''' now appears in [[Legacy Molten Mode|Legacy Molten]] mode, if activated through [[Sandbox Mode|Sandbox]] mode.
}}
 
 
{{MoltenLegacyMolten|[[Hidden Boss]]|Wave 24|Shock|Wave 26|[[Speedy Boss]]|Wave 30}}
{{Easy|[[Hidden Boss]]|Wave 22|Lightning|Wave 26|[[Speedy Boss]]|Wave 30}}
 
Line 118 ⟶ 136:
 
{{ZombieNavBox}}
[[Category:Mid-Game]]
Retrieved from "https://tds.wiki/w/Shock"