Editing Shotgunner
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*The '''Shotgunner''' fires multiple bullets at once, making it quite effective against [[Tank (Attribute)|Tank]] enemies. |
*The '''Shotgunner''' fires multiple bullets at once, making it quite effective against [[Tank (Attribute)|Tank]] enemies. |
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*While the '''Shotgunner''' does have high DPS for its cost, its overall damage output is mitigated due to its small range. |
*While the '''Shotgunner''' does have high DPS for its cost, its overall damage output is mitigated due to its small range. |
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**This makes '''Shotgunner''' better used as a frontline defense to maximize damage output. |
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**'''Shotgunner''' is most effective on maps with small loops like [[Simplicity]] and [[Midnight Issue]]. |
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*The '''Shotgunner's''' bullets can only pierce through a limited number of enemies, with the first two enemies being dealt full damage, and the last enemy being dealt only half of the damage. |
*The '''Shotgunner's''' bullets can only pierce through a limited number of enemies, with the first two enemies being dealt full damage, and the last enemy being dealt only half of the damage. |
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**On all levels, it can pierce through two enemies, so each bullet can hit three enemies. |
**On all levels, it can pierce through two enemies, so each bullet can hit three enemies. |
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**This makes '''Shotgunner''' a good choice against crowds of high-health enemies where [[Splash Damage]] towers normally struggle. |
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*'''Shotgunner''' is a very effective tower for killing [[Flying]] enemies, as it gets flying detection at Level 2+ and has high dps. |
*'''Shotgunner''' is a very effective tower for killing [[Flying]] enemies, as it gets flying detection at Level 2+ and has high dps. |
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**Before Level 2+, '''Shotgunner''' can still accidentally hit flying enemies within range of the enemy it is targeting. |
**Before Level 2+, '''Shotgunner''' can still accidentally hit flying enemies within range of the enemy it is targeting. |
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