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| Latest revision | Your text | ||
| Line 139: | Line 139: | ||
$DPS$ = Damage * Bullet Count / Firerate |
$DPS$ = Damage * Bullet Count / Firerate |
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$MDPS$ = Damage * Bullet Count * (Max Hits - 0.5) / Firerate |
$MDPS$ = Damage * Bullet Count * (Max Hits - 0.5) / Firerate |
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$CE$ = Total |
$CE$ = Total Price / DPS |
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$MCE$ = Total |
$MCE$ = Total Price / Max DPS |
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$TP$ = $FNC- |
$TP$ = $FNC-TOTALPRICE$ |
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$TE$ = $FNC-TOTAL-EXP$ |
$TE$ = $FNC-TOTAL-EXP$ |
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$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}} |
$EXP$ = {{#expr:floor(50 * 1.09^(Level - 1) * (Level > 0))}} |
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$COST$ = 1500; 750; 1500; 6500; 18777 |
$FNC-COST$ = 1500; 750; 1500; 6500; 18777 |
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$PVP-COST$ = 400; 150; 1050; 3000; 8500 |
$FNC-PVP-COST$ = 400; 150; 1050; 3000; 8500 |
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$FSE-DETECTION$ = 1; ; 2 |
$FSE-DETECTION$ = 1; ; 2 |
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$FSE-PVP-DETECTION$ = 2; 2; 2 |
$FSE-PVP-DETECTION$ = 2; 2; 2 |
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| Line 160: | Line 160: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
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{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
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! Level |
! Level !! Total Price !! Damage$DREF$ !! Bullet Count !! Firerate !! Range !! Spread !! Max Hits !! DPS$DPREF$ !! Max DPS !! Cost Efficiency !! Max Cost Efficiency |
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|- |
|- |
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| 0 |
| 0 || {{Money|$TP$}} || 2 || 8 || 1.1 || 8 || 5 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 3 || 8 || 1.1 || 8 || 5 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|- |
|- |
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| 2 || |
| 2 || {{Money|$TP$}} || 3 || 9 || 0.8 || 9.5 || 10 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|- |
|- |
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| 3 || |
| 3 || {{Money|$TP$}} || 7 || 9 || 0.8 || 11 || 25 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 14 || 12 || 0.8 || 13.5 || 40 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|} |
|} |
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</div> |
</div> |
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| Line 176: | Line 176: | ||
<div class="overflow-box"> |
<div class="overflow-box"> |
||
{| class="wikitable stats-table" |
{| class="wikitable stats-table" |
||
! Level |
! Level !! Total Price !! Damage$DREF$ !! Bullet Count !! Firerate !! Range !! Spread !! Max Hits !! DPS$DPREF$ !! Max DPS !! Cost Efficiency !! Max Cost Efficiency |
||
|- |
|- |
||
| 0 |
| 0 || {{Money|$TP$}} || 1 || 8 || 2 || 7.5 || 45 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
||
|- |
|- |
||
| 1 || |
| 1 || {{Money|$TP$}} || 1 || 8 || 1.5 || 7.5 || 45 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
||
|- |
|- |
||
| 2 || |
| 2 || {{Money|$TP$}} || 2 || 10 || 1.5 || 9 || 40 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|- |
|- |
||
| 3 || |
| 3 || {{Money|$TP$}} || 4 || 10 || 1.25 || 9.5 || 40 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|- |
|- |
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| 4 || |
| 4 || {{Money|$TP$}} || 8 || 12 || 1 || 11 || 30 || 3 || $DPS$ || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |
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|} |
|} |
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</div> |
</div> |
||