Shotgunner: Difference between revisions

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imported>DarkGabonnie
m Statistics: rename, replaced: Stats Table → Statistics
imported>DarkGabonnie
m Statistics: migrate fnc to fse, replaced: $FNC-UPGRADEICON → $FSE-UPGRADEICON, $FNC-UPGRADE → $FSE-UPGRADE, $FNC-DETECTION → $FSE-DETECTION
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$FNC-COST$ = 1225; 640; 1550; 6000; 18500
$FNC-PVP-COST$ = 400; 150; 1050; 3000; 8500
$FNCFSE-DETECTION$ = 1; ; 2
$FNC-PVP-DETECTION$ = 2; 2;
$FNCFSE-UPGRADE$ = Shotgun Knowledge; Clay Pigeon Training; Heavier Shells; Tactical Blowback
$FNC-PVP-UPGRADE$ = Faster Reloading; Shotgun Knowledge; Slug Madness; Tactical Blowback
$FNCFSE-UPGRADEICON$ = 5587697635; 5587697884; 5587698104; 5587698246
$DREF$ = <ref name=damage>The first two enemies damaged by the same bullet are dealt full damage, while the third enemy is dealt half of the damage.</ref>
$DPREF$ = <ref name=dps>DPS assumes all bullets hit only one enemy.</ref>