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  • curprev 18:1518:15, 5 April 2026 imported>Mentin123 73,039 bytes −1 Undo revision 391674 by Tttr97996 (talk) these are hte values used for caclulating costs, not the actual cost, it is right (if you used the 1000 you just put in you would get stuff that is literally wrong) undo
  • curprev 18:1418:14, 5 April 2026 imported>Tttr97996 73,040 bytes +1 I changed the starting cost of 1 upgrade + unit placement from 100 to 1000 because the information given there was incorrect. undo

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  • curprev 10:3710:37, 6 October 2025 imported>Qwertyuiopasdfghjkl1234 m 72,967 bytes 0 the highest max level in the mechanics part still used the old max level for fortify (50) undo

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  • curprev 12:4312:43, 17 June 2025 imported>Kenn Louiese 72,168 bytes +8 fixed the typo of "Lowest cost needed to be able to upgrade any of the '''Skills''' is {{Coins|10,605}}, which is the cost for upgrading all '''Skills''' except Scavenger to Level 10." to "Lowest cost needed to be able to upgrade any of the '''Skills''' is {{Coins|10,605}}, which is the cost for upgrading all '''Skills''' except Beefed Up Minions to Level 10." undo

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