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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''18 October 2019''' - [[Release v1.1|Release v1.1.0]] **'''Shredder''' added. *'''9 November 2019''' - [[Release v1.2|Release v1.2.0]] **'''Shredder''' can no longer be obtained by triumphing [[Nightmare Carnival]]. ***It is still available via the gamepass. *'''19 November 2019''' - [[Release v1.2|Release v1.2.0b]] **'''Shredder''' is no longer obtainable from the gamepass. *'''6 April 2020''' - [[Release v1.9|Release v1.9]] **New skin: {{Color|Other|Spring Time}} *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Renamed from ''Shredder'' to ''Slasher''. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Range decreased from 6 to 5. ****Swingrate increased from 0.75 to 1.03. ***'''Level 2''' ****Damage decreased from +1 to +0. ****Swingrate changed from {{Tooltip|0.75 > 0.45|-0.3}} to 1.03. ****Range increased from +0 to +1. ****Hidden Detection moved from Level 4 to Level 2. ****''Knife Throw'' added. ****Cost increased from {{Money|550}} to {{Money|600}}. ****Renamed from ''Dual Wield'' to ''Blood Seeking''. ***'''Level 3''' ****''Knife Throw'' ability removed. ****Damage decreased from +2 to +0. ****Swingrate changed from 0.45 to {{Tooltip|1.03 > 0.53|-0.5}}. ****Renamed from ''Knife Throwing'' to ''Dual Wield''. ***'''Level 4''' ****Damage increased from +0 to +2. ****Swingrate changed from 0.45 to {{Tooltip|0.53 > 0.38|-0.15}}. ****''Triple Knife Throw'' added. ****Renamed from ''Spooky Power'' to ''Deadly Assassin''. ***'''Level 5 removed''' ****Statistics: *****Original name: ''DEADLY CHAINSAW'' *****Cost: {{Money|7,500}} *****0.45 > 0.15 Swingrate *'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]] **Gamepass for '''Slasher''' re-added for {{Robux|400}}. **Statistical changes: ***'''Base''' ****Damage increased from 2 to 3. ****Cost decreased from {{Money|600}} to {{Money|400}}. ***'''Level 1''' ****Damage decreased from +2 to +1. ****Swingrate changed from 1.03 to {{Tooltip|1.03 > 0.83|-0.2}}. ****Renamed from ''Midnight Bandit'' to ''Thinner Blade''. ***'''Level 2''' ****Cost decreased from {{Money|600}} to {{Money|300}}. ****''Knife Throw'' damage increased from 4 to 8. ****Renamed from ''Blood Seeking'' to ''Blood Sense''. ***'''Level 3''' ****Damage increased from +0 to +2. ****Swingrate changed from {{Tooltip|1.03 > 0.53|-0.5}} to {{Tooltip|0.83 > 0.53|-0.3}}. ****''Knife Throw'' damage increased from 4 to 12. ***'''Level 4''' ****Damage increased from +2 to +4. ****''Knife Throw'' damage increased from 6x3 to 20x3. **New skin: {{Color|Spooky|Spooky}} **{{Bug}} Knives from ''Knife Throw'' do not deal any damage. **{{Bug}} Now can be bought for {{Gem|1,000}}. *'''1 November 2020''' **{{Bugfix}} Can no longer be bought for {{Gem|1,000}} *'''7 November 2020''' - [[Overhaul v1.1|Overhaul v1.1.0b]] **Gamepass for '''Slasher''' went offsale again. *'''23 November 2020''' - [[Overhaul v1.1|Overhaul v1.1.1a]] **{{Bugfix}} Knives from ''Knife Throw'' now deal damage. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **Placement footprint size decreased. *'''12 March 2022''' - [[v1.1.0]] **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Swingrate decreased from 1.03 to 1.025. ***'''Level 1''' ****Swingrate changed from {{Tooltip|1.03 > 0.83|-0.2}} to {{Tooltip|1.025 > 0.825|-0.2}}. ***'''Level 3''' ****Swingrate changed from {{Tooltip|1.03 > 0.53|-0.5}} to {{Tooltip|0.825 > 0.525|-0.3}}. ***'''Level 4''' ****Swingrate changed from {{Tooltip|0.53 > 0.38|-0.15}} to {{Tooltip|0.525 > 0.375|-0.15}}. *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. *'''5 May 2023''' - [[v1.7.2]] **Placement footprint size increased. *'''5 May 2023''' - [[v1.7.2]]a **Placement footprint size decreased to 1. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''2 August 2024''' - [[v1.27.0]] **Statistical changes: ***'''Base''' ****Cost increased from {{Money|400}} to {{Money|450}}. ****Swingrate decreased from 1.025 to 0.575. ****''Knife Throw'' is now available from Level 0. *****Damage is now equal to regular damage instead of being double. *****Max hits decreased from 3 to 1. *****''Knife Throw'' cooldown decreased from 4 to 2. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|350}}. ****Swingrate changed from {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|0.575 > 0.425|-0.15}}. ****''Knife Throw'' cooldown changed from N/A to {{Tooltip|2 > 1.75|-0.25}}. ****Renamed from ''Thinner Blade'' to ''Fast Fingers''. ***'''Level 2''' ****Cost increased from {{Money|300}} to {{Money|850}}. ****Damage increased from +0 to +2. ****''Knife Throw'' max hits increased from +0 to +1. ****Renamed from ''Blood Sense'' to ''Bloodlust''. ***'''Level 3''' ****Cost increased from {{Money|1,350}} to {{Money|2,350}}. ****Damage increased from +2 to +4. ****Swingrate changed from {{Tooltip|0.825 > 0.525|-0.3}} to {{Tooltip|0.425 > 0.325|-0.1}}. ****''Knife Throw'' cooldown changed from 4 to {{Tooltip|1.75 > 1.2|-0.55}}. ****''Knife Throw'' max hits increased from +0 to +1. ****Renamed from ''Dual Wield'' to ''Knife Party''. ***'''Level 4''' ****Cost increased from {{Money|3,500}} to {{Money|7,500}}. ****Damage increased from +4 to +14. ****Range increased from +0 to +1. ****Renamed from ''Deadly Assassin'' to ''Contract Killer''. **{{Bugfix}} Damage is now affected by [[Damage Buff]]s. *'''2 October 2024''' - [[v1.34.0]] **'''Slasher''' can now be bought through a limited time gamepass for {{Robux|599}}. *'''13 October 2024''' - [[v1.35.0|v1.35.3]] **Gamepass for '''Slasher''' went offsale, making it no longer obtainable. *'''16 October 2024''' - [[v1.36.0]] **{{Bug}} '''Slasher''' uses icons from its rework instead of the intended ones. *'''16 October 2024''' - [[v1.36.0|v1.36.1]] **{{Bugfix}} '''Slasher''' now uses the correct icons. *'''23 October 2024''' - [[v1.37.0]] **'''Slasher''' now applies a bleed debuff to enemies. ***This stacks with every hit, only dealing damage when it is not being dealt damage. Explodes upon reaching max stacks. ***Damage is based on an enemy's max health, using the '''Slasher's''' base bleed damage and EV. **''Knife Throw'' removed. **Now deals critical hits every third hit. Boosted damage depends on the critical damage multiplier. **Placement limit of 12 added. **Gamepass for '''Slasher''' re-added for {{Robux|749}}. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|450}} to {{Money|1,500}}. ****Swingrate decreased from 0.575 to 0.425. ****''Knife Throw'' and all statistics related to it removed. ****Damage increased from 3 to 6. ****Crit multiplier of 2.5 added. ***'''Level 1''' ****Cost increased from {{Money|350}} to {{Money|800}}. ****Swingrate changed from {{Tooltip|0.575 > 0.425|-0.15}} to {{Tooltip|0.425 > 0.375|-0.05}}. ****Damage decreased from +1 to +0. ****Hidden detection added, moved from Level 2 to Level 1. ****Renamed from ''Fast Fingers'' to ''Sleight of Hand''. ***'''Level 2''' ****Cost increased from {{Money|850}} to {{Money|3,500}}. ****Range decreased from +1 to +0.5. ****Damage increased from +2 to +14. ****Swingrate changed from 0.425 to {{Tooltip|0.375 > 0.725|+0.35}}. ****Gains bleed debuff. *****Max stacks of 30. *****Bleed stack of 1 added. ***'''Level 3''' ****Cost increased from {{Money|2,350}} to {{Money|7,000}}. ****Damage increased from +4 to +25. ****Swingrate changed from {{Tooltip|0.425 > 0.325|-0.1}} to {{Tooltip|0.725 > 0.625|-0.1}}. ****Crit multiplier increase of +0.5 added. ****''Renamed from ''Knife Party'' to ''Swords Dance''. ***'''Level 4''' ****Cost increased from {{Money|7,500}} to {{Money|20,000}}. ****Range decreased from +1 to +0.5. ****Damage increased from +14 to +15. ****Swingrate changed from 0.325 to {{Tooltip|0.625 > 0.525|-0.1}}. ****Bleed stack increase of +1 added. ****Crit multiplier increase of +0.5 added. ****Renamed from ''Contract Killer'' to ''Serial Killer''. **{{Bug}} '''Slasher''' now only stares at enemies instead of attacking them when given flying detection. *'''30 October 2024''' - [[v1.39.0]] **Gamepass taken offsale, '''Slasher''' is no longer obtainable. **Statistical changes: ***'''Level 0''' ****Cost decreased from {{Money|1,500}} to {{Money|1,250}}. ****Damage decreased from 6 to 5. ****Critical hit multiplier increased from 2 to 2.5. ***'''Level 1''' ****Damage increased from +0 to +1. ***'''Level 2''' ****Cost decreased from {{Money|3,500}} to {{Money|3,000}}. ****Critical hit multiplier increased from +0 to +0.5. ***'''Level 3''' ****Cost decreased from {{Money|7,000}} to {{Money|6,500}}. **New skin: {{Color|Event|Jason}} *'''16 December 2024''' - [[v1.46.0]] **{{Bug}} Once a '''Slasher''' applies bleed, no other '''Slasher''' can apply bleed to that enemy until the bleed runs out. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''14 May 2025''' - [[v1.64.0]] **Bleed is no longer affected by [[Damage Buff]]s. **{{Bugfix}} Multiple '''Slashers''' can now apply bleed onto an enemy. *'''28 May 2025''' - [[v1.65.0]] **{{Bug}} '''Slasher''' is affected the Precision [[Skills|Skill]]. *'''3 September 2025''' - [[v1.74.0]] **{{Bugfix}} '''Slasher''' now can target [[Flying]] enemies instead of just staring at them, however, it can only damage them through bleed unless flying detection is gotten specifically through the [[Firework Technician]] or [[Medic]]. *'''18 October 2025''' - [[v1.77.0]] **Placement limit decreased from 12 to 8. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|1,250}} to {{Money|1,500}}. ****Damage increased from 5 to 6. ****Swingrate increased from 0.425 to 0.525. ****Range increased from 5 to 6. ****Crit multiplier decreased from 2.5 to 1.75. ***'''Level 1''' ****Cost increased from {{Money|800}} to {{Money|1,250}}. ****Damage decreased from +1 to +0. ****Swingrate changed from {{Tooltip|0.425 > 0.375|-0.05}} to {{Tooltip|0.525 > 0.375|-0.15}}. ****Crit multiplier increased from +0.5 to +0.75 ***'''Level 2''' ****Cost increased from {{Money|3,000}} to {{Money|4,750}}. ****Damage increased from +14 to +24. ****Swingrate changed from {{Tooltip|0.375 > 0.725|+0.35}} to {{Tooltip|0.375 > 0.775|+0.4}}. ****Range increased from +0.5 to +1.5. ****Base bleed damage increased from 2 to 7. ****EV decreased from 0.31 to 0.175. ****Max stacks increased from 30 to 300. ****Bleed cooldown after a bleed collapse removed. ***'''Level 3''' ****Cost increased from {{Money|6,500}} to {{Money|8,250}}. ****Damage decreased from +25 to +10. ****Swingrate changed from {{Tooltip|0.725 > 0.625|-0.1}} to {{Tooltip|0.775 > 0.625|-0.15}}. ****Crit multiplier increased from +0.5 to +1.25. ***'''Level 4''' ****Cost increased from {{Money|20,000}} to {{Money|25,000}}. ****Damage decreased from +15 to +0. ****Range increased from +0.5 to +1. ****Crit multiplier decreased from +0.5 to +0.25. ****Bleed stack increased from +1 to +2. ****Name changed from ''Serial Killer'' to ''Absolute Bloodshed''. *'''25 October 2025''' - [[v1.78.0]] **'''Slasher''' can now be gifted. ***{{Bug}} This does not work properly. *'''31 October 2025''' - [[v1.79.0]] **{{Bugfix}} Gifting now works properly. *'''19 November 2025''' - [[v1.80.0|v1.80.1c]] **'''Slasher''' gamepass taken offsale. **{{Bug}} Still appears in the [[Robux Shop]] with an option to gift it. *'''11 March 2026''' - [[v1.86.0]] **[[Stun Immunity]] and [[Freeze Immunity]] added, but only gotten with upgrades. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|1,500}} to {{Money|2,400}}. ****Damage increased from 6 to 10. ****Firerate decreased from 0.525 to 0.425. ****Range decreased from 6 to 5. ****Crit multiplier increased from 1.75 to 2. ***'''Level 1''' ****Cost decreased from {{Money|1,250}} to {{Money|1,000}}. ****Damage increased from +0 to +5. ****Firerate changed from {{Tooltip|0.525 > 0.375|-0.15}} to 0.425. ****Crit multiplier decreased from +0.75 to +0. ***'''Level 2''' ****Cost increased from {{Money|4,750}} to {{Money|4,800}}. ****Damage decreased from +24 to +0. ****Firerate changed from {{Tooltip|0.375 > 0.775|-0.4}} to {{Tooltip|0.425 > 0.625|+0.2}}. ****Crit multiplier increased from +0 to +0.1. ****[[Freeze Immunity]] added. ****Lead detection added. ****Base bleed damage decreased from 7 to 4. ****Bleed stack increased from 1 to 13. ****EV increased from 0.175 to 0.2. ****Max stacks increased from 300 to 450. ***'''Level 3''' ****Cost increased from {{Money|8,250}} to {{Money|11,033}}. ****Firerate changed from {{Tooltip|0.775 > 0.625|-0.15}} to {{Tooltip|0.625 > 0.575|-0.05}}. ****Crit multiplier decreased from +1.25 to +0.4. ****Bleed stacks increased from +0 to +7. ****Name changed from ''Swords Dance'' to ''Psycho Knife''. ***'''Level 4''' ****Cost increased from {{Money|25,000}} to {{Money|40,000}}. ****Damage increased from +0 to +15. ****Firerate changed from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.575 > 0.525|-0.05}}. ****Range decreased from +1 to +0. ****Crit multiplier increased from +0.25 to +1.25. ****Bleed stack increased from +2 to +25. ****[[Stun Immunity]] added. ****Name changed from ''Absolute Bloodshed'' to ''Ocean Of Blood''. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes: ***'''Base''' ****Firerate decreased from 0.425 to 0.4. ***'''Level 1''' ****Damage decreased from +5 to +4. ***'''Level 2''' ****Firerate changed from {{Tooltip|0.425 > 0.625|+0.2}} to {{Tooltip|0.4 > 0.6|+0.2}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|0.625 > 0.575|-0.05}} to {{Tooltip|0.6 > 0.55|-0.05}}. ***'''Level 4''' ****Damage decreased from +15 to +14. ****Firerate changed from {{Tooltip|0.575 > 0.525|-0.05}} to {{Tooltip|0.55 > 0.5|-0.05}}. *'''17 July 2026''' - [[v2.3.0]] **New skin: {{Color|Pirate|Pirate}} }}
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