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{{Tabs}}
{{Tabs}}
{{EventObtain|date=4th of December 2021|event=[[Frost Invasion Event]]}}
{{EventObtain|date=4th of December 2021|event=[[Frost Invasion Event]]}}
{{Improve|Outdated strategy, update history and history subpage}}
{{For|[[Goofy Sledger]]}}
{{For|[[Goofy Sledger]]}}
{{TowerInfobox
{{TowerInfobox
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==Strategy==
==Strategy==
*The '''Sledger''' does not gain hidden detection at any level, meaning it cannot detect [[Hidden (Attribute)|Hidden]] enemies, such as the [[Phantom]].
*The '''Sledger''' does not gain hidden detection at any level, meaning it cannot detect [[Hidden (Attribute)|Hidden]] enemies, such as the [[Phantom]].
**However, if another detectable enemy is in range, then a [[Hidden (Attribute)|Hidden]] enemy may be indirectly hit by the '''Sledger'''.
**However, if another detectable enemy is in range and the '''Sledger''' is at Level 1+, then a [[Hidden (Attribute)|Hidden]] enemy may be indirectly hit by the '''Sledger'''.
***The [[Hidden (Attribute)|Hidden]] enemy can also be frozen, so long as the '''Sledger''' is Level 3+.
***The [[Hidden (Attribute)|Hidden]] enemy can also be frozen, so long as the '''Sledger''' is Level 3+.
**A Level 4+ [[Ace Pilot]] near the '''Sledger''' will grant permanent hidden detection but it requires the '''Sledger''' to be in its secondary orange range.
**A Level 4+ [[Ace Pilot]] near the '''Sledger''' will grant permanent hidden detection but it requires the '''Sledger''' to be in its secondary orange range.
*The '''Sledger''' can slowdown enemies from Level 0 and freeze enemies at Level 3.
*The '''Sledger''' can slowdown enemies from Level 0 and freeze enemies at Level 3+, when the enemy slowdown is higher than the '''Sledger's''' max slowdown.
**This makes it useful as a support tower, letting your towers deal more damage to enemies.
**This makes it useful as a support tower, letting your towers deal more damage to enemies.
***This is especially effective against hordes of slow enemies, like the [[Slow Boss]].
***This is especially effective against hordes of slow enemies, like the [[Slow Boss]].
**It instantly freezes enemies when hit, making it even better at freezing.
**At Level 5, it instantly freezes enemies when hit, making it even better at freezing.
**The '''Sledger''' can be useful against fast high-health enemies like the [[Fallen Tank]] or the [[Amalgamation]] due to their fast speed getting negated by the '''Sledger's''' freeze and slowdown.
**The '''Sledger''' can be useful against fast high-health enemies like the [[Fallen Tank]] or the [[Amalgamation]] due to their fast speed getting negated by the '''Sledger's''' freeze and slowdown.
***Be aware that enemies with [[Freeze Immunity]] cannot be frozen or slowed down, such as the [[Void Trickster]].
***Be aware that enemies with [[Freeze Immunity]] cannot be frozen or slowed down, such as the [[Summoner Boss]].
***While [[Boss]] enemies are immune to freeze by default, they are not immune to the chillness effect entirely unless they also have the [[Freeze Immunity]]. They can be slowed down, however, the effect will be much weaker than other enemies.
***While [[Boss]] enemies are immune to freeze by default, they are not immune to the chillness effect entirely unless they also have the [[Freeze Immunity]]. They can be slowed down, however, the effect will be much weaker than other enemies.
***You can also use stunning towers like the [[Electroshocker]] and [[Warden]] to slow them down even further, though this is generally not necessary.
***You can also use stunning towers like the [[Electroshocker]] and [[Warden]] to slow them down even further, though this is generally not necessary.
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****Slowdown time changed from 5 > 6 to 5.
****Slowdown time changed from 5 > 6 to 5.
**{{Bugfix}} Level 5 now consistently can deal double damage on its own.
**{{Bugfix}} Level 5 now consistently can deal double damage on its own.
*'''28 August 2026''' - [[v2.8.0]]
**Statistical changes:
***'''Base'''
****Range increased from 6.5 to 7.
****Slowdown per hit increased from 10% to 15%.
***'''Level 1'''
****Slowdown per hit changed from 10% > 15% to 15%.
***'''Level 2'''
****Range decreased from +0.5 to +0.
***'''Level 3'''
****Slowdown per hit changed from 15% > 17.5% to 15% > 35%.
****Freeze time increased from 0.75 to 0.85.
***'''Level 5'''
****Damage decreased from +50 to +45.
****Slowdown per hit changed from 17.5% > 35% to 35%.
****Freeze time changed from 0.75 > 1 to 0.85 > 1.2.
****Aftershock damage increased from 30% to 40%.
}}
}}


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