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==Strategy== *The '''Sniper''' is effective early on during the game due to its cheap cost and long range. **Its earlier levels allow it to kill most enemies in one shot for a cheap price. **It can also be useful against [[Hidden (Attribute)|Hidden]] enemies, as upgrading it to Level 2 is quite cheap. *The '''Sniper''' should not be relied on too much due to its slow firerate and overall low DPS. The slow firerate can result in you being easily overwhelmed later on in the game by hordes. *The '''Sniper''' has lower DPS than other starter towers, but to compensate, it has a relatively long range, so it can keep shooting enemies for a while. **You can pair this with the [[Commander]] or the [[Medic]] so that it will shoot faster. *Later on in the game, to maximize damage, you should change the '''Sniper's''' targeting to ''Strongest'', or replace them with stronger towers like [[Ranger]]. *The [[DJ Booth]] can easily expand the range of the '''Sniper''' to cover most, if not all, of the map. *The '''Sniper''' can be used as a cheap way to deal with [[Flying]] enemies that appear early on during the game. **It can also damage [[Lead (Attribute)|Lead]] enemies at Level 3+, making it rather useful against flying and lead combinations like [[Lead Balloon]], although there are better alternatives, like the [[Ace Pilot]] or [[Military Base]]. *The '''Sniper''' is one of the few towers that can damage all enemies, no matter their immunities, when upgraded to Level 3+. **Despite it being able to damage all enemies, it is generally not worth using the '''Sniper''' late on during the game due to its low DPS and slow firerate. *The '''Sniper''' has no placement limit, requiring many placements to be effective, therefore other cliff towers should not be brought due to the limited cliff space available in most maps occupied by the snipers. **Towards late-game, the '''Snipers''' can be sold to make space for other cliff towers, but this is not recommended unless absolutely necessary since it is rather time consuming and results in a general loss in cash and total dps.
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