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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{Scroll|text= *'''14 June 2019''' - [[BETA v1.0|BETA v1.0.0]] **'''Sniper''' added. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Unlock cost decreased from {{Coins|100}} to {{Coins|0}} (Free). **Statistical changes: ***'''Level 1''' ****Damage increased from +0 to +2. *****{{Bug}} This was not shown in the upgrade description. **New skins: {{Color|Basic|Blue}}, {{Color|Basic|Red}}, {{Color|Premium|Ghillie}} *'''1 January 2020''' - [[Release v1.5|Release v1.5.1]] **Statistical changes: ***'''Level 2''' ****Range increased from +4 to +6. ****Damage increased from +0 to +4. ***'''Level 3''' ****Range increased from +1 to +4. ****Damage increased from +3 to +5. ***'''Level 4''' ****Damage increased from +5 to +6. ****Firerate changed from {{Tooltip|3.55 > 2.4|-1.15}} to {{Tooltip|3.55 > 2.05|-1.5}}. ***'''Level 5''' ****Damage increased from +8 to +10. ****Firerate changed from {{Tooltip|2.4 > 1.8|-0.6}} to {{Tooltip|2.05 > 1.8|-0.25}}. *'''14 February 2020''' - [[Release v1.7|Release v1.7.1]] **New skin: {{Color|Valentine|Valentines}} *'''4 March 2020''' - [[Release v1.8|Release v1.8.0]] **{{Bugfix}} Level 1 upgrade description is now correct. *'''6 April 2020''' - [[Release v1.9|Release v1.9.0]] **New skin: {{Color|Bunny|Bunny}} **New SFX. *'''26 May 2020''' - [[Release v1.11|Release v1.11.0]] **New SFX. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **Upgrade names added. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Skin rarity added to [[Basic Crate]] and [[Premium Crate]] skins. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|350}}. ****Firerate increased from 4.05 to 6.03. ****Flying detection added. ***'''Level 1''' ****Range decreased from +4 to +3. ****Damage decreased from +2 to +0. ****Firerate changed from 4.05 to {{Tooltip|6.03 > 5.53|-0.5}}. ***'''Level 2''' ****Cost increased from {{Money|350}} to {{Money|500}}. ****Range decreased from +6 to +0. ****Damage decreased from +4 to +2. ***'''Level 3''' ****Range decreased from +4 to +3. ****Damage increased from +5 to +8. ****Firerate changed from {{Tooltip|4.05 > 3.55|-0.5}} to {{Tooltip|5.53 > 5.03|-0.5}}. ***'''Level 4''' ****Cost increased from {{Money|2,450}} to {{Money|4,000}}. ****Range decreased from +5 to +2. ****Damage increased from +6 to +15. ****Firerate changed from {{Tooltip|3.55 > 2.05|-1.5}} to {{Tooltip|5.03 > 4.53|-0.5}}. ****Lead detection added. ***'''Level 5 removed''' ****Statistics: *****Cost: {{Money|4,250}} *****+6 Range *****+10 Damage *****2.05 > 1.8 Firerate *'''13 February 2022''' - [[v1.0.1]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|350}} to {{Money|300}}. ****Range increased from 22 to 26. ****Damage decreased from 5 to 4. ****Firerate decreased from 6.03 to 4.53. ***'''Level 1''' ****Cost increased from {{Money|125}} to {{Money|150}}. ****Range decreased from +3 to +0. ****Damage increased from +0 to +2. ****Firerate changed from {{Tooltip|6.03 > 5.53|-0.5}} to {{Tooltip|4.53 > 4.03|-0.5}}. ***'''Level 2''' ****Damage increased from +2 to +6. ***'''Level 3''' ****Range decreased from +3 to +2. ****Firerate changed from {{Tooltip|5.53 > 5.03|-0.5}} to {{Tooltip|4.03 > 3.63|-0.4}}. ****Lead detection added (Moved from Level 4). ***'''Level 4''' ****Cost increased from {{Money|4,000}} to {{Money|4,500}}. ****Range increased from +2 to +6. ****Firerate changed from {{Tooltip|5.03 > 4.53|-0.5}} to {{Tooltip|3.63 > 2.53|-1.1}}. *'''12 March 2022''' - [[v1.1.0]] **'''Sniper''' is now immune to all stuns. **Firerate decreased due to the [[Firerate Bug]] being made less severe. **Statistical changes: ***'''Base''' ****Firerate decreased from 4.53 to 4.508. ***'''Level 1''' ****Firerate changed from {{Tooltip|4.53 > 4.03|-0.5}} to {{Tooltip|4.508 > 4.008|-0.5}}. ***'''Level 3''' ****Firerate changed from {{Tooltip|4.03 > 3.63|-0.4}} to {{Tooltip|4.008 > 3.608|-0.4}}. ***'''Level 4''' ****Firerate changed from {{Tooltip|3.63 > 2.53|-1.1}} to {{Tooltip|3.608 > 2.508|-1.1}}. **{{Bug}} Lead detection moved from Level 3 to Level 4. *'''12 March 2022''' - [[v1.1.0]]a **{{Bugfix}} Now has lead detection at Level 3 again. *'''17 April 2022''' - [[v1.2.0]] **'''Sniper''' can no longer be targeted by most enemy abilities. **New skin: {{Color|DuckHunt|Ducky}} *'''21 December 2022''' - [[v1.6.0]] **Skin rarity added to all skins. **{{Color|Basic|Ghillie}} skin rarity changed from {{Color|Uncommon}} to {{Color|Common}}. *'''14 February 2023''' - [[v1.6.2]] **{{Color|Lovely|Valentines}} skin rarity changed from {{Color|Event}} to {{Color|Common}}. **New skin: {{Color|ColdFront|Silent}} *'''5 May 2023''' - [[v1.7.2]] **{{Color|DuckHunt|Ducky}} skin rarity changed from {{Color|Event}} to {{Color|Common}}. *'''28 October 2023''' - [[v1.9.0]] **New skin: {{Color|Lunar|Davinchi}} *'''29 March 2024''' - [[v1.17.0]] **New skin: {{Color|Premium|Redemption}} *'''12 April 2024''' - [[v1.18.4]] **{{Color|Premium|Redemption}} skin animation changed. **{{Bug}} {{Color|Premium|Redemption}} skin animations are broken. *'''13 April 2024''' - [[v1.18.4]]a **{{Bugfix}} {{Color|Premium|Redemption}} skin animations are no longer broken. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''19 July 2024''' - [[v1.26.0]] **Statistical changes: ***'''Base''' ****Firerate decreased from 4.508 to 4.008. ****Range increased from 26 to 27.5 ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|200}}. ****Firerate changed from {{Tooltip|4.508 > 4.008|-0.5}} to {{Tooltip|4.008 > 3.508|-0.5}}. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|750}}. ****Damage increased from +6 to +8. ****Range increased from +0 to +5. ***'''Level 3''' ****Cost decreased from {{Money|1,500}} to {{Money|1,425}}. ****Damage increased from +8 to +16. ****Firerate changed from {{Tooltip|4.008 > 3.608|-0.4}} to 3.508. ****Range increased from +2 to +5. ***'''Level 4''' ****Cost decreased from {{Money|4,500}} to {{Money|4,000}}. ****Damage decreased from +15 to +10. ****Firerate changed from {{Tooltip|3.608 > 2.508|-1.1}} to {{Tooltip|3.508 > 2.008|-1.5}}. ****Range increased from +6 to +7.5. *'''2 August 2024''' - [[v1.27.0]] **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. *'''21 August 2024''' - [[v1.28.0]] **Statistical changes: ***'''Level 1''' ****Cost decreased from {{Money|200}} to {{Money|150}}. ***'''Level 2''' ****Cost decreased from {{Money|750}} to {{Money|500}}. ****Damage decreased from +8 to +6. ***'''Level 3''' ****Cost increased from {{Money|1,425}} to {{Money|1,500}}. ****Damage increased from +16 to +18. ****Range decreased from +5 to +2.5. ***'''Level 4''' ****Range increased from +7.5 to +10. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Frost Legion}} *'''9 April 2025''' - [[v1.60.0]] **Defense role added. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Shrimp}} *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|500}}. ****Damage increased from 4 to 8. ****Firerate decreased from 4.008 to 2.508. ****Range decreased from 27.5 to 25. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|350}}. ****Damage decreased from +2 to +0. ****Firerate changed from {{Tooltip|4.008 > 3.508|-0.5}} to {{Tooltip|2.508 > 1.508|-1}}. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|1,500}}. ****Damage increased from +6 to +12. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,750}}. ****Damage decreased from +18 to +0. ****Range decreased from +2.5 to +0. ****Firerate changed from 3.508 to {{Tooltip|1.508 > 0.708|-0.8}}. ***'''Level 4''' ****Cost increased from {{Money|4,000}} to {{Money|5,500}}. ****Damage increased from +10 to +20. ****Range decreased from +10 to +5. ****Firerate changed from {{Tooltip|3.508 > 2.008|-1.5}} to 0.708. *'''6 August 2025''' - [[v1.72.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Damage decreased from 8 to 6. ****Firerate decreased from 2.508 to 1.658. ****Range decreased from 25 to 20. ***'''Level 1''' ****Damage increased from +0 to +2. ****Firerate changed from {{Tooltip|2.508 > 1.508|-1}} to {{Tooltip|2.658 > 1.308|-0.3}}. ***'''Level 2''' ****Cost decreased from {{Money|1,500}} to {{Money|800}}. ****Damage decreased from +12 to +7. ****Range decreased from +5 to +2.5. ***'''Level 3''' ****Cost increased from {{Money|2,750}} to {{Money|3,250}}. ****Firerate changed from {{Tooltip|1.508 > 0.708|-0.8}} to {{Tooltip|1.308 > 0.508|-0.8}}. ****Range increased from +0 to +2.5. ***'''Level 4''' ****Cost decreased from {{Money|5,500}} to {{Money|5,000}}. ****Damage decreased from +20 to +15. *'''11 March 2026''' - [[v1.86.0]] **Placement footprint decreased from 1.5 to 1.25 in regular modes. **Statistical changes (Regular): ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|450}}. ****Damage increased from 4 to 10. ****Firerate increased from 4.008 to 5.008. ****Range decreased from 27.5 to 25. ***'''Level 1''' ****Cost increased from {{Money|150}} to {{Money|200}}. ****Firerate changed from {{Tooltip|4.008 > 3.508|-0.5}} to {{Tooltip|5.008 > 4.008|-1}}. ***'''Level 2''' ****Cost increased from {{Money|500}} to {{Money|750}}. ****Damage increased from +6 to +13. ****Range decreased from +5 to +3. ***'''Level 3''' ****Cost increased from {{Money|1,500}} to {{Money|2,250}}. ****Range increased from +2.5 to +7. ****Damage increased from +18 to +35. ***'''Level 4''' ****Cost increased from {{Money|4,000}} to {{Money|4,500}}. ****Damage increased from +10 to +40. ****Firerate changed from {{Tooltip|3.508 > 2.008|-1.5}} to {{Tooltip|4.008 > 3.508|-0.5}}. ****Range decreased from +10 to +5. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Firerate decreased from 5.025 to 5. ****Range increased from 25 to 28. ***'''Level 1''' ****Firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|5 > 4|-1}}. ***'''Level 2''' ****Range decreased from +3 to +2. ***'''Level 3''' ****Cost decreased from {{Money|2,250}} to {{Money|2,000}}. ****Range decreased from +7 to +5. ***'''Level 4''' ****Cost increased from {{Money|4,500}} to {{Money|5,000}}. ****Firerate changed from {{Tooltip|4.025 > 3.525|-0.5}} to {{Tooltip|4 > 3.2|-0.8}}. ****Range increased from +5 to +10. **Statistical changes ([[PVP]]): ***'''Base''' ****Firerate decreased from 1.675 to 1.65. ***'''Level 1''' ****Firerate changed from {{Tooltip|1.675 > 1.3|-0.35}} to {{Tooltip|1.65 > 1.3|-0.35}}. ***'''Level 3''' ****Damage decreased from +0 to -1. ****Firerate changed from {{Tooltip|1.325 > 0.525|-0.8}} to {{Tooltip|1.3 > 0.5|-0.8}}. ***'''Level 4''' ****Damage increased from +15 to +16. }} {{TowerNavBox}} [[Category:Cliff]]
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