Editing Sniper

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Tabs}}
{{Tabs}}
{{SameName|Sniper|'''Tower''' • [[Sniper (Narrator)|Narrator]]}}
{{TowerInfobox
{{TowerInfobox
|title = Sniper
|title = Sniper
Line 112: Line 111:
}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page.''


Line 118: Line 117:
<var>
<var>
$DPS$ = Damage / Firerate
$DPS$ = Damage / Firerate
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$COST$ = 450; 200; 750; 2000; 5000
$FNC-COST$ = 450; 200; 750; 2000; 5000
$PVP-COST$ = 500; 350; 800; 3250; 5000
$FNC-PVP-COST$ = 500; 350; 800; 3250; 5000
$FSE-UPGRADE$ = Faster Reloading; Geared Up; Frontlines Sniping; Spec Ops
$FNC-UPGRADE$ = Faster Reloading; Geared Up; Frontlines Sniping; Spec Ops
$FSE-UPGRADEICON$ = 3280081327; 3280367022; 3280367963; 3280368786
$FNC-UPGRADEICON$ = 3280081327; 3280367022; 3280367963; 3280368786
$FSE-DETECTION$ = 2; 3; 0
$FNC-DETECTION$ = 2; 3; 0
$FSE-META$ = Starter; File:DefaultSniperIcon1.png
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="mobile-tabber"><tabber>
<div class="mobile-tabber"><tabber>
Line 132: Line 129:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 5 || 28 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 10 || 5 || 28 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 12 || 4 || 28 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 12 || 4 || 28 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 25 || 4 || 30 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 25 || 4 || 30 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 60 || 4 || 35 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 60 || 4 || 35 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 100 || 3.2 || 45 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 100 || 3.2 || 45 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 148: Line 145:
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
! Level !! Total Price !! Damage !! Firerate !! Range !! DPS !! Cost Efficiency
|-
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 1.65 || 20 || $DPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 6 || 1.65 || 20 || $DPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 8 || 1.3 || 20 || $DPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 8 || 1.3 || 20 || $DPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 15 || 1.3 || 22.5 || $DPS$ || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 15 || 1.3 || 22.5 || $DPS$ || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 14 || 0.5 || 25 || $DPS$ || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 14 || 0.5 || 25 || $DPS$ || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 30 || 0.5 || 30 || $DPS$ || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 30 || 0.5 || 30 || $DPS$ || {{Money|$CE$}}
|}
|}
</div>
</div>
Line 186: Line 183:
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|4,000}}
|{{Coins|4,000}}
|-
|-
Line 277: Line 274:
*The '''Sniper''' used to appear alongside the [[Pyromancer]], [[Scout]], [[Commander]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
*The '''Sniper''' used to appear alongside the [[Pyromancer]], [[Scout]], [[Commander]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
*Formerly, the '''Sniper''' used to have the longest range in the entire game not counting any admin-exclusive towers. After the [[Overhaul v1.0|Overhaul Update]], this record is given to the [[Ranger]].
*Formerly, the '''Sniper''' used to have the longest range in the entire game not counting any admin-exclusive towers. After the [[Overhaul v1.0|Overhaul Update]], this record is given to the [[Ranger]].
*The '''Sniper''', [[Frost Blaster]], [[Engineer]], [[DJ Booth]], bottom path [[Pursuit]] and [[Commander]] are the only towers that can damage all enemies, no matter their immunities.


==Update History==
==Update History==
Line 300: Line 298:
***'''Level 4'''
***'''Level 4'''
****Damage increased from +5 to +6.
****Damage increased from +5 to +6.
****Firerate changed from {{Tooltip|3.55 > 2.4|-1.15}} to {{Tooltip|3.55 > 2.05|-1.5}}.
****Firerate changed from <abbr title="-1.15">3.55 > 2.4</abbr> to <abbr title="-1.5">3.55 > 2.05</abbr>.
***'''Level 5'''
***'''Level 5'''
****Damage increased from +8 to +10.
****Damage increased from +8 to +10.
****Firerate changed from {{Tooltip|2.4 > 1.8|-0.6}} to {{Tooltip|2.05 > 1.8|-0.25}}.
****Firerate changed from <abbr title="-0.6">2.4 > 1.8</abbr> to <abbr title="-0.25">2.05 > 1.8</abbr>.
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
*'''14 February 2020''' - [[Release v1.7|Release v1.7.1]]
**New skin: {{Color|Valentine|Valentines}}
**New skin: {{Color|Valentine|Valentines}}
Line 325: Line 323:
****Range decreased from +4 to +3.
****Range decreased from +4 to +3.
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Firerate changed from 4.05 to {{Tooltip|6.03 > 5.53|-0.5}}.
****Firerate changed from 4.05 to <abbr title="-0.5">6.03 > 5.53</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|350}} to {{Money|500}}.
****Cost increased from {{Money|350}} to {{Money|500}}.
Line 333: Line 331:
****Range decreased from +4 to +3.
****Range decreased from +4 to +3.
****Damage increased from +5 to +8.
****Damage increased from +5 to +8.
****Firerate changed from {{Tooltip|4.05 > 3.55|-0.5}} to {{Tooltip|5.53 > 5.03|-0.5}}.
****Firerate changed from <abbr title="-0.5">4.05 > 3.55</abbr> to <abbr title="-0.5">5.53 > 5.03</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Cost increased from {{Money|2,450}} to {{Money|4,000}}.
****Range decreased from +5 to +2.
****Range decreased from +5 to +2.
****Damage increased from +6 to +15.
****Damage increased from +6 to +15.
****Firerate changed from {{Tooltip|3.55 > 2.05|-1.5}} to {{Tooltip|5.03 > 4.53|-0.5}}.
****Firerate changed from <abbr title="-1.5">3.55 > 2.05</abbr> to <abbr title="-0.5">5.03 > 4.53</abbr>.
****Lead detection added.
****Lead detection added.
***'''Level 5 removed'''
***'''Level 5 removed'''
Line 357: Line 355:
****Range decreased from +3 to +0.
****Range decreased from +3 to +0.
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Firerate changed from {{Tooltip|6.03 > 5.53|-0.5}} to {{Tooltip|4.53 > 4.03|-0.5}}.
****Firerate changed from <abbr title="-0.5">6.03 > 5.53</abbr> to <abbr title="-0.5">4.53 > 4.03</abbr>.
***'''Level 2'''
***'''Level 2'''
****Damage increased from +2 to +6.
****Damage increased from +2 to +6.
***'''Level 3'''
***'''Level 3'''
****Range decreased from +3 to +2.
****Range decreased from +3 to +2.
****Firerate changed from {{Tooltip|5.53 > 5.03|-0.5}} to {{Tooltip|4.03 > 3.63|-0.4}}.
****Firerate changed from <abbr title="-0.5">5.53 > 5.03</abbr> to <abbr title="-0.4">4.03 > 3.63</abbr>.
****Lead detection added (Moved from Level 4).
****Lead detection added (Moved from Level 4).
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|4,000}} to {{Money|4,500}}.
****Cost increased from {{Money|4,000}} to {{Money|4,500}}.
****Range increased from +2 to +6.
****Range increased from +2 to +6.
****Firerate changed from {{Tooltip|5.03 > 4.53|-0.5}} to {{Tooltip|3.63 > 2.53|-1.1}}.
****Firerate changed from <abbr title="-0.5">5.03 > 4.53</abbr> to <abbr title="-1.1">3.63 > 2.53</abbr>.
*'''12 March 2022''' - [[v1.1.0]]
*'''12 March 2022''' - [[v1.1.0]]
**'''Sniper''' is now immune to all stuns.
**'''Sniper''' is now immune to all stuns.
Line 375: Line 373:
****Firerate decreased from 4.53 to 4.508.
****Firerate decreased from 4.53 to 4.508.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|4.53 > 4.03|-0.5}} to {{Tooltip|4.508 > 4.008|-0.5}}.
****Firerate changed from <abbr title="-0.5">4.53 > 4.03</abbr> to <abbr title="-0.5">4.508 > 4.008</abbr>.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|4.03 > 3.63|-0.4}} to {{Tooltip|4.008 > 3.608|-0.4}}.
****Firerate changed from <abbr title="-0.4">4.03 > 3.63</abbr> to <abbr title="-0.4">4.008 > 3.608</abbr>.
***'''Level 4'''
***'''Level 4'''
****Firerate changed from {{Tooltip|3.63 > 2.53|-1.1}} to {{Tooltip|3.608 > 2.508|-1.1}}.
****Firerate changed from <abbr title="-1.1">3.63 > 2.53</abbr> to <abbr title="-1.1">3.608 > 2.508</abbr>.
**{{Bug}} Lead detection moved from Level 3 to Level 4.
**{{Bug}} Lead detection moved from Level 3 to Level 4.
*'''12 March 2022''' - [[v1.1.0]]a
*'''12 March 2022''' - [[v1.1.0]]a
Line 412: Line 410:
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|150}} to {{Money|200}}.
****Cost increased from {{Money|150}} to {{Money|200}}.
****Firerate changed from {{Tooltip|4.508 > 4.008|-0.5}} to {{Tooltip|4.008 > 3.508|-0.5}}.
****Firerate changed from <abbr title="-0.5">4.508 > 4.008</abbr> to <abbr title="-0.5">4.008 > 3.508</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|500}} to {{Money|750}}.
****Cost increased from {{Money|500}} to {{Money|750}}.
Line 420: Line 418:
****Cost decreased from {{Money|1,500}} to {{Money|1,425}}.
****Cost decreased from {{Money|1,500}} to {{Money|1,425}}.
****Damage increased from +8 to +16.
****Damage increased from +8 to +16.
****Firerate changed from {{Tooltip|4.008 > 3.608|-0.4}} to 3.508.
****Firerate changed from <abbr title="-0.4">4.008 > 3.608</abbr> to 3.508.
****Range increased from +2 to +5.
****Range increased from +2 to +5.
***'''Level 4'''
***'''Level 4'''
****Cost decreased from {{Money|4,500}} to {{Money|4,000}}.
****Cost decreased from {{Money|4,500}} to {{Money|4,000}}.
****Damage decreased from +15 to +10.
****Damage decreased from +15 to +10.
****Firerate changed from {{Tooltip|3.608 > 2.508|-1.1}} to {{Tooltip|3.508 > 2.008|-1.5}}.
****Firerate changed from <abbr title="-1.1">3.608 > 2.508</abbr> to <abbr title="-1.5">3.508 > 2.008</abbr>.
****Range increased from +6 to +7.5.
****Range increased from +6 to +7.5.
*'''2 August 2024''' - [[v1.27.0]]
*'''2 August 2024''' - [[v1.27.0]]
Line 458: Line 456:
****Cost increased from {{Money|150}} to {{Money|350}}.
****Cost increased from {{Money|150}} to {{Money|350}}.
****Damage decreased from +2 to +0.
****Damage decreased from +2 to +0.
****Firerate changed from {{Tooltip|4.008 > 3.508|-0.5}} to {{Tooltip|2.508 > 1.508|-1}}.
****Firerate changed from <abbr title="-0.5">4.008 > 3.508</abbr> to <abbr title="-1">2.508 > 1.508</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|500}} to {{Money|1,500}}.
****Cost increased from {{Money|500}} to {{Money|1,500}}.
Line 466: Line 464:
****Damage decreased from +18 to +0.
****Damage decreased from +18 to +0.
****Range decreased from +2.5 to +0.
****Range decreased from +2.5 to +0.
****Firerate changed from 3.508 to {{Tooltip|1.508 > 0.708|-0.8}}.
****Firerate changed from 3.508 to <abbr title="-0.8">1.508 > 0.708</abbr>.
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|4,000}} to {{Money|5,500}}.
****Cost increased from {{Money|4,000}} to {{Money|5,500}}.
****Damage increased from +10 to +20.
****Damage increased from +10 to +20.
****Range decreased from +10 to +5.
****Range decreased from +10 to +5.
****Firerate changed from {{Tooltip|3.508 > 2.008|-1.5}} to 0.708.
****Firerate changed from <abbr title="-1.5">3.508 > 2.008</abbr> to 0.708.
*'''6 August 2025''' - [[v1.72.0]]
*'''6 August 2025''' - [[v1.72.0]]
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
Line 480: Line 478:
***'''Level 1'''
***'''Level 1'''
****Damage increased from +0 to +2.
****Damage increased from +0 to +2.
****Firerate changed from {{Tooltip|2.508 > 1.508|-1}} to {{Tooltip|2.658 > 1.308|-0.3}}.
****Firerate changed from <abbr title="-1">2.508 > 1.508</abbr> to <abbr title="-0.3">2.658 > 1.308</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost decreased from {{Money|1,500}} to {{Money|800}}.
****Cost decreased from {{Money|1,500}} to {{Money|800}}.
Line 487: Line 485:
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|2,750}} to {{Money|3,250}}.
****Cost increased from {{Money|2,750}} to {{Money|3,250}}.
****Firerate changed from {{Tooltip|1.508 > 0.708|-0.8}} to {{Tooltip|1.308 > 0.508|-0.8}}.
****Firerate changed from <abbr title="-0.8">1.508 > 0.708</abbr> to <abbr title="-0.8">1.308 > 0.508</abbr>.
****Range increased from +0 to +2.5.
****Range increased from +0 to +2.5.
***'''Level 4'''
***'''Level 4'''
Line 502: Line 500:
***'''Level 1'''
***'''Level 1'''
****Cost increased from {{Money|150}} to {{Money|200}}.
****Cost increased from {{Money|150}} to {{Money|200}}.
****Firerate changed from {{Tooltip|4.008 > 3.508|-0.5}} to {{Tooltip|5.008 > 4.008|-1}}.
****Firerate changed from <abbr title="-0.5">4.008 > 3.508</abbr> to <abbr title="-1">5.008 > 4.008</abbr>.
***'''Level 2'''
***'''Level 2'''
****Cost increased from {{Money|500}} to {{Money|750}}.
****Cost increased from {{Money|500}} to {{Money|750}}.
Line 514: Line 512:
****Cost increased from {{Money|4,000}} to {{Money|4,500}}.
****Cost increased from {{Money|4,000}} to {{Money|4,500}}.
****Damage increased from +10 to +40.
****Damage increased from +10 to +40.
****Firerate changed from {{Tooltip|3.508 > 2.008|-1.5}} to {{Tooltip|4.008 > 3.508|-0.5}}.
****Firerate changed from <abbr title="-1.5">3.508 > 2.008</abbr> to <abbr title="-0.5">4.008 > 3.508</abbr>.
****Range decreased from +10 to +5.
****Range decreased from +10 to +5.
*'''5 June 2026''' - [[v2.0.0]]
*'''5 June 2026''' - [[v2.0.0]]
Line 523: Line 521:
****Range increased from 25 to 28.
****Range increased from 25 to 28.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|5 > 4|-1}}.
****Firerate changed from <abbr title="-1">5.025 > 4.025</abbr> to <abbr title="-1">5 > 4</abbr>.
***'''Level 2'''
***'''Level 2'''
****Range decreased from +3 to +2.
****Range decreased from +3 to +2.
Line 531: Line 529:
***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|4,500}} to {{Money|5,000}}.
****Cost increased from {{Money|4,500}} to {{Money|5,000}}.
****Firerate changed from {{Tooltip|4.025 > 3.525|-0.5}} to {{Tooltip|4 > 3.2|-0.8}}.
****Firerate changed from <abbr title="-0.5">4.025 > 3.525</abbr> to <abbr title="-0.8">4 > 3.2</abbr>.
****Range increased from +5 to +10.
****Range increased from +5 to +10.
**Statistical changes ([[PVP]]):
**Statistical changes ([[PVP]]):
Line 537: Line 535:
****Firerate decreased from 1.675 to 1.65.
****Firerate decreased from 1.675 to 1.65.
***'''Level 1'''
***'''Level 1'''
****Firerate changed from {{Tooltip|1.675 > 1.3|-0.35}} to {{Tooltip|1.65 > 1.3|-0.35}}.
****Firerate changed from <abbr title="-0.35">1.675 > 1.3</abbr> to <abbr title="-0.35">1.65 > 1.3</abbr>.
***'''Level 3'''
***'''Level 3'''
****Damage decreased from +0 to -1.
****Damage decreased from +0 to -1.
****Firerate changed from {{Tooltip|1.325 > 0.525|-0.8}} to {{Tooltip|1.3 > 0.5|-0.8}}.
****Firerate changed from <abbr title="-0.8">1.325 > 0.525</abbr> to <abbr title="-0.8">1.3 > 0.5</abbr>.
***'''Level 4'''
***'''Level 4'''
****Damage increased from +15 to +16.
****Damage increased from +15 to +16.
Please note that all contributions to Tower Defense Simulator Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Tower Defense Simulator Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Retrieved from "https://tds.wiki/w/Sniper"