Sniper: Difference between revisions
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<var>
$DPS$ = Damage / Firerate
$CE$ = Total
$TP$ = $FNC-
$
$
$FSE-UPGRADE$ = Faster Reloading; Geared Up; Frontlines Sniping; Spec Ops
$FSE-UPGRADEICON$ = 3280081327; 3280367022; 3280367963; 3280368786
$FSE-DETECTION$ = 2; 3; 0
$FSE-
$R$ = $FNC-RECURSION$
</var>
<div class="mobile-tabber"><tabber>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 10 || 5 || 28 || $DPS$ || {{Money|$CE$}}
|-
| 1 ||
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| 2 ||
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| 3 ||
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| 4 ||
|}
</div>
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<div class="overflow-box">
{| class="wikitable stats-table"
! Level !! Cost !! Total
|-
| 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 1.65 || 20 || $DPS$ || {{Money|$CE$}}
|-
| 1 ||
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| 2 ||
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| 3 ||
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|}
</div>
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|-
!Daily Store Cost
|{{Coins|
|{{Coins|
|{{Coins|
|{{Coins|4,000}}
|-
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*The '''Sniper''' is also the only cliff tower to have no placement limit.
*The '''Sniper''' is loosely based on the [[w:c:roblox-tower-battles:Sniper|Sniper]] from ''Tower Battles''.
*The '''Sniper''' used to appear alongside the [[Pyromancer]], [[Scout]], [[Commander]] and [[Minigunner]] on the "Triumph" screen before the [[v1.8.0|Community Maps Update]].
*Formerly, the '''Sniper''' used to have the longest range in the entire game not counting any admin-exclusive towers. After the [[Overhaul v1.0|Overhaul Update]], this record is given to the [[Ranger]].
==Update History==
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