Snowballer/History: Difference between revisions
Content deleted Content added
imported>Mentin123 m Changing Base Stats to Base Statistics for consistency (automatic) |
imported>DarkGabonnie m migrate fnc to fse, replaced: $FNC-UPGRADEICON → $FSE-UPGRADEICON (7), $FNC-UPGRADE → $FSE-UPGRADE (7), $FNC-DETECTION → $FSE-DETECTION (7) |
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Line 68:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 300; 50; 320; 3000
$
$
$
$FNC-ROFBUG$ = Firerate
</var>
Line 176:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 250; 75; 375; 1650
$
$
$
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">DPS does not consider projectile travel time.<br/>DPS assumes that only one enemy is hit and it receives full damage.</ref>
Line 285:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 250; 75; 375; 1650
$
$
$
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">DPS does not consider projectile travel time.<br/>DPS assumes that only one enemy is hit and it receives full damage.</ref>
Line 394:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 300; 100; 450; 1850
$
$
$
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">DPS does not consider projectile travel time.<br/>DPS assumes that only one enemy is hit and it receives full damage.</ref>
Line 501:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 300; 100; 450; 1850
$
$
$
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">DPS does not consider projectile travel time.<br/>DPS assumes that only one enemy is hit and it receives full damage.</ref>
Line 608:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 300; 100; 450; 1850
$
$
$
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">DPS does not consider projectile travel time.<br/>DPS assumes that only one enemy is hit and it receives full damage.</ref>
Line 710:
$TP$ = $FNC-TOTALPRICE$
$FNC-COST$ = 300; 150; 650; 2500
$
$
$
$FNC-ROFBUG$ = Firerate
$DREF$ = <ref name="DPS">DPS does not consider projectile travel time.<br/>DPS assumes that only one enemy is hit and it receives full damage.</ref>
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