Splash Damage: Difference between revisions
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imported>VisibleKnot No edit summary |
imported>JurassicParker32 m Archer is not a non-example of splash damage, changed it with Assassin in non-splash damage example |
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'''Splash Damage''' is a mechanic applied to certain towers, units and consumables, allowing the tower to deal damage to enemies within the explosion radius. While some towers can inflict damage on multiple enemies, such as the [[Gladiator]] or the [[
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==Present==
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| class="align-center" |[[File:DefaultDemomanIcon2.png|150px|link=Demoman]]<br/>[[Demoman]]
|Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Has no damage drop off.
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| class="align-center" |[[File:SlimeTrooperIcon.png|150px|link=Slime Trooper]]<br/>[[Slime Trooper]]
|Projectile-based, from Level 4<br/>Damage is linked to the stated statistic.
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! class="align-center tableheader" colspan="2" |{{Color|Uncommon|Intermediate}}
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| class="align-center" |[[File:GoldenDemoman0.png|150px|link=Golden Demoman]]<br/>[[Golden Demoman]]
|Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Has no damage drop off.
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! class="align-center tableheader" colspan="2" |{{Color|Ultimate|Exclusive}}
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