Splash Damage: Difference between revisions

Content deleted Content added
imported>Mentin123
imported>Mentin123
re-order
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Currently, these towers use the '''Splash Damage''' mechanic:
{| class="empty-table" style="min-width:750px; width: 75%; text-align:center; margin:0 auto"
| class="align-center" style="padding: 5px" |[[File:NewPaintballerIcon.png|150px|link=Paintballer]]<br/>[[Paintballer]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultDemomanIcon2.png|150px|link=Demoman]]<br/>[[Demoman]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
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| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:MortarIconTrapperIcon.png|150px|link=MortarTrapper]]<br/>[[MortarTrapper]]
| style="padding: 5px;" |Projectile-based, from Level 03+<br/>Projectile-based, cluster bombs, from Level 4+<br/>Regular damage is linked to the stated statistic; cluster bomb damageDamage is not linked to the statedtower statistic.
|-
| class="align-center" style="padding: 5px" |[[File:NewPaintballerIcon.png|150px|link=Paintballer]]<br/>[[Paintballer]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:NewCommandoIcon.png|150px|link=Commando]]<br/>[[Commando]]
| style="padding: 5px;" |Projectile-based, from Level 3+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultAcePilotIconIGJ24.png|150px|link=Ace Pilot]]<br/>[[Ace Pilot]]
| style="padding: 5px;" |Non-projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
 
|-
| class="align-center" style="padding: 5px" |[[File:SwarmerReworkIconIG.png|150px|link=Swarmer]]<br/>[[Swarmer]]
| style="padding: 5px;" |Projectile-based, stings all those in the splash radius and deals full damage regardless of enemy distance, ability only, from Level 3+<br/>Damage is not linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultMilitaryBaseIconM29.png|150px|link=Military Base]]<br/>[[Military Base]]
| style="padding: 5px;" |Projectile-based, cannon, from Level 4+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:Newranger.png|150px|link=Ranger]]<br/>[[Ranger]]
| style="padding: 5px;" |Non-projectile-based, from Level 4<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:TrapperIconMortarIcon.png|150px|link=TrapperMortar]]<br/>[[TrapperMortar]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Projectile-based, cluster bombs, from Level 4+<br/>Regular damage is linked to the stated statistic; cluster bomb damage is not linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultPursuitIconIGNov24.png|150px|link=Pursuit]]<br/>[[Pursuit]]
| style="padding: 5px;" |Projectile-based, from Level 3+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:Mercenary base image.png|150px|link=Mercenary Base]]<br/>[[Mercenary Base]]
| style="padding: 5px;" |Projectile-based, from Level 1+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:NecromancerTowerIcon.png|150px|link=Necromancer]]<br/>[[Necromancer]]
| style="padding: 5px;" |Non-projectile-based, from Level 4<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:EngineerIcon.png|150px|link=Engineer]]<br/>[[Engineer]]
| style="padding: 5px;" |Projectile-based, from Level 6<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:NewCommandoIcon.png|150px|link=Commando]]<br/>[[Commando]]
| style="padding: 5px;" |Projectile-based, from Level 3+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:DHDefaultArcherIcon.png|150px|link=Archer]]<br/>[[Archer]]
| style="padding: 5px;" |Projectile-based, from Level 2+5<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:SwarmerReworkIconIG.png|150px|link=Swarmer]]<br/>[[Swarmer]]
| style="padding: 5px;" |Projectile-based, stings all those in the splash radius and deals full damage regardless of enemy distance, ability only, from Level 3+<br/>Damage is not linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:Elf Camp Tower Icon.png|150px|link=Elf Camp]]<br/>[[Elf Camp]]
| style="padding: 5px;" |Non-projectile-based, explosion on collision, from Level 3-4<br/>Projectile-based, snowballs, from Level 5<br/>Projectile-based, gift bombs, from Level 5<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:Newranger.png|150px|link=Ranger]]<br/>[[Ranger]]
| style="padding: 5px;" |Non-projectile-based, from Level 4<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:JesterIcon.png|150px|link=Jester]]<br/>[[Jester]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Regular damage is linked to the stated statistic.<br/>Does full damage regardless of enemy distance, does not ignore defense and can only hit up to five enemies.
|-
| class="align-center" style="padding: 5px" |[[File:NecromancerTowerIcon.png|150px|link=Necromancer]]<br/>[[Necromancer]]
| style="padding: 5px;" |Non-projectile-based, from Level 4<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:TrapperIcon.png|150px|link=Trapper]]<br/>[[Trapper]]
| style="padding: 5px;" |Projectile-based, from Level 3+<br/>Damage is not linked to tower statistic.
|-
| class="align-center" style="padding: 5px" |[[File:OUMechaBaseIcon.png|150px|link=Mecha Base]]<br/>[[Mecha Base]]
| style="padding: 5px;" |Projectile-based, rocket launcher, from Level 1+<br/>Non-projectile-based, explosion on collision, from Level 0+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:WarMachineIcon.png|150px|link=War Machine]]<br/>[[War Machine]]
| style="padding: 5px;" |Projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:Mercenary base image.png|150px|link=Mercenary Base]]<br/>[[Mercenary Base]]
| style="padding: 5px;" |Projectile-based, from Level 1+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultHallowPunkIconIG.png|150px|link=Hallow Punk]]<br/>[[Hallow Punk]]
Line 67 ⟶ 65:
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Does full damage regardless of enemy distance.
|-
| class="align-center" style="padding: 5px" |[[File:DHDefaultArcherIconOUMechaBaseIcon.png|150px|link=ArcherMecha Base]]<br/>[[ArcherMecha Base]]
| style="padding: 5px;" |Projectile-based, rocket launcher, from Level 51+<br/>DamageNon-projectile-based, isexplosion noton linkedcollision, tofrom theLevel stated0+<br/>All statistic,forms as splashof damage isare independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:WarMachineIcon.png|150px|link=War Machine]]<br/>[[War Machine]]
| style="padding: 5px;" |Projectile-based, from Level 32+<br/>Damage is not linked to towerthe stated statistic, as splash damage is independent.
|}