|
==Present==
Currently, these towers use the '''Splash Damage''' mechanic:
{| class="empty-table pad-5" style="min-width:750px; width: 75%; text-align:center; margin:0 auto"
! class="align-center" style="padding: 5px;" colspan="2" |{{Colour|Common|Starter}}
|-
| class="align-center" style="padding: 5px" |[[File:NewPaintballerIcon.png|150px|link=Paintballer]]<br/>[[Paintballer]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Does not bypass defense and has no damage drop off.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultDemomanIcon2.png|150px|link=Demoman]]<br/>[[Demoman]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
|-
! class="align-center" style="padding: 5px;" colspan="2" |{{Colour|Uncommon|Intermediate}}
|-
| class="align-center" style="padding: 5px" |[[File:RocketeerIcon2025.png|150px|link=Rocketeer]]<br/>[[Rocketeer]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.<br/>Has no damage drop off.
|-
| class="align-center" style="padding: 5px" |[[File:TrapperIcon.png|150px|link=Trapper]]<br/>[[Trapper]]
| style="padding: 5px;" |Projectile-based, from Level 2+<br/>Damage is not linked to tower statistic.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultAcePilotIconIGJ24.png|150px|link=Ace Pilot]]<br/>[[Ace Pilot]]
| style="padding: 5px;" |Non-projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultMilitaryBaseIconM29.png|150px|link=Military Base]]<br/>[[Military Base]]
| style="padding: 5px;" |Projectile-based, cannon, from Level 4+<br/>All forms of damage are independent from one another.
|-
! class="align-center" style="padding: 5px;" colspan="2" |{{Colour|Rare|Advanced}}
|-
| class="align-center" style="padding: 5px" |[[File:Newranger.png|150px|link=Ranger]]<br/>[[Ranger]]
| style="padding: 5px;" |Non-projectile-based, from Level 4<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:MortarIcon.png|150px|link=Mortar]]<br/>[[Mortar]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Projectile-based, cluster bombs, from Level 4+<br/>Regular damage is linked to the stated statistic; cluster bomb damage is not linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultPursuitIconIGNov24.png|150px|link=Pursuit]]<br/>[[Pursuit]]
| style="padding: 5px;" |Projectile-based, from Level 3+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:Mercenary base image.png|150px|link=Mercenary Base]]<br/>[[Mercenary Base]]
| style="padding: 5px;" |Projectile-based, from Level 1+<br/>All forms of damage are independent from one another.
|-
! class="align-center" style="padding: 5px;" colspan="2" |{{Colour|HardcoreMode|Hardcore}}
|-
| class="align-center" style="padding: 5px" |[[File:NecromancerTowerIcon.png|150px|link=Necromancer]]<br/>[[Necromancer]]
| style="padding: 5px;" |Non-projectile-based, from Level 4<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:EngineerIcon.png|150px|link=Engineer]]<br/>[[Engineer]]
| style="padding: 5px;" |Projectile-based, from Level 6<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
! class="align-center" style="padding: 5px;" colspan="2" |{{Colour|Exclusive}}
|-
| class="align-center" style="padding: 5px" |[[File:NewCommandoIcon.png|150px|link=Commando]]<br/>[[Commando]]
| style="padding: 5px;" |Projectile-based, from Level 3+<br/>Damage is not linked to the stated statistic, as splash damage is independent<br/>Has no damage drop off.
|-
| class="align-center" style="padding: 5px" |[[File:ArcherIcon2025.png|150px|link=Archer]]<br/>[[Archer]]
| style="padding: 5px;" |Projectile-based, from Level 5<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:SwarmerReworkIconIG.png|150px|link=Swarmer]]<br/>[[Swarmer]]
| style="padding: 5px;" |Projectile-based, stings all those in the splash radius and deals full damage regardless of enemy distance, ability only, from Level 3+<br/>Damage is not linked to the stated statistic.<br/>Has no damage drop off.
|-
| class="align-center" style="padding: 5px" |[[File:Elf Camp Tower Icon.png|150px|link=Elf Camp]]<br/>[[Elf Camp]]
| style="padding: 5px;" |Non-projectile-based, explosion on collision, from Level 3-4<br/>Projectile-based, snowballs, from Level 5<br/>Projectile-based, gift bombs, from Level 5<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:JesterIcon.png|150px|link=Jester]]<br/>[[Jester]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Regular damage is linked to the stated statistic<br/>Has no damage drop off and does not ignore defense.
|-
| class="align-center" style="padding: 5px" |[[File:DefaultHallowPunkIconIG.png|150px|link=Hallow Punk]]<br/>[[Hallow Punk]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic<br/>Has no damage drop off.
|-
| class="align-center" style="padding: 5px" |[[File:SnowballerIcon.png|150px|link=Hallow Punk]]<br/>[[Snowballer]]
| style="padding: 5px;" |Projectile-based, from Level 3<br/>Damage is linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:FireworkTechnicianIconIG.png|150px|link=Hallow Punk]]<br/>[[Firework Technician]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic<br/>Has no damage drop off.
|-
| class="align-center" style="padding: 5px" |[[File:BiologistIcon.png|150px|link=Biologist]]<br/>[[Biologist]]
| style="padding: 5px;" |Projectile-based, from Level 1+<br/>Damage is linked to the stated statistic for the [[Ivy]] unit<br/>Has no damage drop off and does not ignore defense.
|-
| class="align-center" style="padding: 5px" |[[File:OUMechaBaseIcon.png|150px|link=Mecha Base]]<br/>[[Mecha Base]]
| style="padding: 5px;" |Projectile-based, rocket launcher, from Level 1+<br/>Non-projectile-based, explosion on collision, from Level 0+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:WarMachineIcon.png|150px|link=War Machine]]<br/>[[War Machine]]
| style="padding: 5px;" |Projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
! class="align-center" style="padding: 5px;" colspan="2" |{{Colour|LegendaryConsumable|Consumables}}
|-
| class="align-center" style="padding: 5px" |[[File:GrenadeIcon.png|150px|link=Grenade]]<br/>[[Grenade]]
| style="padding: 5px;" |Projectile-based<br/>Has no damage drop-off and does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:AirStrikeIcon.png|150px|link=AirStrike]]<br/>[[AirStrike]]
| style="padding: 5px;" |Projectile-based<br/>Has no damage drop-off and does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:NukeIcon.png|150px|link=Nuke]]<br/>[[Nuke]]
| style="padding: 5px;" |Projectile-based<br/>Has damage drop-off which starts from the center of the explosion and does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:PumpkinBombConsumable.png|150px|link=Pumpkin Bomb]]<br/>[[Pumpkin Bomb]]
| style="padding: 5px;" |Projectile-based<br/>Has no damage drop-off and does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:PresentClusterBombConsumable.png|150px|link=Present Cluster Bomb]]<br/>[[Present Cluster Bomb]]
| style="padding: 5px;" |Projectile-based<br/>Has no damage drop-off and does not bypass defense.
|-
| class="align-center" style="padding: 5px" |[[File:MoltenMonsterConsumable.png|150px|link=Molten Monster (Consumable)]]<br/>[[Molten Monster (Consumable)|Molten Monster]]
| style="padding: 5px;" |Projectile-based<br/>Damage is linked to the stated statistic<br/>Has no damage drop-off.
|-
| class="align-center" style="padding: 5px" |[[File:DuckySquadConsumable.png|150px|link=Ducky Squad]]<br/>[[Ducky Squad]]
| style="padding: 5px;" |Explosion on collision from units<br/>Damage is linked to the stated statistic<br/>Has no damage drop-off.
|}
These towers used the '''Splash Damage''' mechanic:
{| class="empty-table pad-5" style="width:750px; text-align:center; margin:0 auto"
| class="align-center" style="padding: 5px" |[[File:NewDemoman0.png|150px|link=Demoman]]<br/>[[Demoman]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:NewRocketeer0.png|150px|link=Rocketeer]]<br/>[[Rocketeer]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:NewMortar0.png|150px|link=Mortar]]<br/>[[Mortar]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:NewPaintballer0.png|150px|link=Paintballer]]<br/>[[Paintballer]]
| style="padding: 5px;" |Projectile-based, from Level 0+<br/>Damage is linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:NewCommando0.png|150px|link=Commando]]<br/>[[Commando]]
| style="padding: 5px;" |Projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:NewAcePilot0.png|150px|link=Ace Pilot]]<br/>[[Ace Pilot]]
| style="padding: 5px;" |Non-projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:NewSwarmer0.png|150px|link=Swarmer]]<br/>[[Swarmer]]
| style="padding: 5px;" |Projectile-based, stings all those in the splash radius, ability only, from Level 4+<br/>Damage is not linked to the stated statistic.
|-
| class="align-center" style="padding: 5px" |[[File:NewMilitaryBase0.png|150px|link=Military Base]]<br/>[[Military Base]]
| style="padding: 5px;" |Projectile-based, cannon, from Level 4+<br/>Non-projectile-based, explosion on collision, from Level 4+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:NewPursuit0.png|150px|link=Pursuit]]<br/>[[Pursuit]]
| style="padding: 5px;" |Projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|-
| class="align-center" style="padding: 5px" |[[File:MechaBase0.png|150px|link=Mecha Base]]<br/>[[Mecha Base]]
| style="padding: 5px;" |Projectile-based, rocket launcher, from Level 1+<br/>Non-projectile-based, explosion on collision, from Level 0+<br/>All forms of damage are independent from one another.
|-
| class="align-center" style="padding: 5px" |[[File:WarMachine0.png|150px|link=War Machine]]<br/>[[War Machine]]
| style="padding: 5px;" |Projectile-based, from Level 2+<br/>Damage is not linked to the stated statistic, as splash damage is independent.
|}
===50% Rule===
These towers followed the general rule for splash damage towers:
{| class="empty-table pad-5 align-center" style="width:300px; margin:0 auto"
| style="padding: 5px;" |[[File:DemomanIcon.png|150px|link=Demoman]]
| style="padding: 5px;" |[[File:Paintballer.png|150px|link=Paintballer]]
| style="padding: 5px;" |[[File:Outlaw.png|150px|link=Ranger]]
| style="padding: 5px;" |[[File:Rocketeer0.png|150px|link=Rocketeer]]
|-
| style="padding: 5px;" |[[Demoman]]
| style="padding: 5px;" |[[Paintballer]]
| style="padding: 5px;" |[[Ranger|Outlaw]]
| style="padding: 5px;" |[[Rocketeer]]
|}
===Exceptions===
These towers did not follow the general rule for splash damage towers:
{| class="empty-table pad-5 align-center" style="width:300px; margin:0 auto"
| style="padding: 5px" |[[File:Commando0.png|150px|link=Commando]]
| style="padding: 5px" |[[File:MilitaryBase.png|150px|link=Military Base]]
|-
| style="padding: 5px;" |[[Commando]]
| style="padding: 5px;" |[[Military Base]]
|}
|