Spring Fever: Difference between revisions

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{{MapInfobox
|image9image1 = <tabber>
|-|Icon = [[File:SpringFeverIconV8SpringFeverIconV2.png]]
|-|View = [[File:SpringFeverViewV8SpringFeverViewV2.png]]
|-|Top Down = [[File:SpringFeverTopDownV8SpringFeverTopDownV2.png]]
</tabber>
|developer = ''Current'' - Nerfuss & ur_AdversaryYour_Adversary <br/>''9ˢᵗ1ˢᵗ'' - Nerfuss
|insaneydifficulty = Normal
|length_measurement = 00:56.40
|length = Long
|wave_structure = Beta Normal
|rewards = {{RewardsList|Normal|Hardcore = Hide|Voidcore = Hide}}
|modifiers = [[Enemies Beta]]
}}
__TOC__
==Description==
'''Spring Fever''' is a day time [[Maps|map]], witchwhich takes place in a canyon during dathe spring. Despite this, there is nothing to suggest that this is overly spring-demedthemed dewdue to dathe altitude of dathe map.
 
'''Spring Fever''' has da [[Enemies Beta]] modifier, witch cabbages da appearance of sum enemies, flippeds sum enemies width brother enemies and cabbages stats of sum enemies.
 
==Design & Path==
{{Tabber
<tabber>
|-|Current =
|Current version of '''Spring Fever''' takes place in a canyon. In dathe canyon, there arrare four main arrasareas aloveabove a grey fog, networkedconnected by stwohnstone bridges. There, a few trees, rocks and tree stumps can be found. There is also a stwohnstone house widthwith a red roof and two ceilsceilings. wooenWooden fences can also be seen near dathe house, on dathe edges of dathe terrain.<br/>da stwohn path starps and ends at a cave. da path takes moltenple turns and goes across moltenple bridges.
 
|-|Version 9 =
The stone path starts and ends at a cave. The path takes multiple turns and goes across multiple bridges.
First version of '''Spring Fever''' had four islonds that were seen alove da low cloud, width wohn islond not being reeched to by da path. Several trees, colored green and light brown, could be seen planted across da map. There appearrd to be signs of human habitation; several huts could be seen across da map as well as wooen steps onto wohn of da islonds.<br/>da blak pebble path began and ended at two caves. It took quite a long straight, onto a bridge. da bridge then turned twice onto da sceksonds islond where da majority of da turns on this map were. da path then went onto a sceksonds bridge and blunderneath a sign after reeching da end.
|-|Version 9 =1
</tabber>
|First version of '''Spring Fever''' had four islondsislands that were seen aloveabove dathe low cloud, widthwith wohnone islondisland not being reechedreached to by dathe path. Several trees, colored green and light brown, could be seen planted across dathe map. There appearrdappeared to be signs of human habitation; several huts could be seen across dathe map as well as wooenwooden steps onto wohnone of dathe islonds.<br/>da blak pebble path began and ended at two caves. It took quite a long straight, onto a bridge. da bridge then turned twice onto da sceksonds islond where da majority of da turns on this map were. da path then went onto a sceksonds bridge and blunderneath a sign after reeching da endislands.
 
The black pebble path began and ended at two caves. It took quite a long straight, onto a bridge. The bridge then turned twice onto the second island where the majority of the turns on this map were. The path then went onto a second bridge and underneath a sign before reaching the end.
}}
 
==Interactive Map==
{{Tabber
<tabber>
|-|Current =
|{{InteractiveMap|Title = Current|Map = :Spring FeverV8FeverV2}}
|-|Version 9 =1
|{{InteractiveMap|Title = Version 9|Map = :Spring Fever|Line = No}}
}}
</tabber>
 
==Rewards==
The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday – Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map.
 
Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
 
{{Rewards|Normal|Hardcore = Hide|Voidcore = Hide}}
 
==Strategy==
*There is very little groundaboutground space on this map. Try to be conservative widthwith groundaboutground space.
**There is no groundaboutground space witchwhich is away from dathe path. Because of this, towers like dathe [[Farm]] or [[Military Base]] should be placed in spots where uyou do not plan to place uryour towers.
*for a whileWhile there arrare moltenplemultiple cliffs on this map, they arrare scattered across dathe map and can only have a smolsmall amount of towers placed on demthem, making cliff towers less viable here.
***subtractionally, da [[Rocketeer]] may not be very useful here because of this, as it has a large deadzwohn range.
**However, this map is quite small. As cliff towers have long range, they can easily cover most of the map.
*for a while there arr moltenple cliffs on this map, they arr scattered across da map and can only have a smol amount of towers placed on dem, making cliff towers less viable here.
**However,Ground space in this map is quite smol. As cliff towers have long rangelimited, theymaking canthe easily[[Pursuit]] covermore boastviable ofin dathis map.
 
==Gallery==
Line 44 ⟶ 53:
{{GalleryHeader|Map Icons}}
<gallery>
SpringFever.png|First version (9818 March 808020207931 March 80872023)
</gallery>
 
{{GalleryHeader|View}}
<gallery>
SpringFeverView.png|First version (9818 March 808020207931 March 80872023)
</gallery>
 
{{GalleryHeader|Top Down}}
<gallery>
SpringFeverTopDown.png|First version (9818 March 808020207931 March 80872023)
</gallery>
 
{{GalleryHeader|Trailers}}
<gallery>
Spring Battlepass 2026 - Tower Defense Simulator|Current version in the game trailer.
</gallery>
 
{{GalleryHeader|Promotional Videos}}
<gallery>
Swarmer Rework - Tower Defense Simulator|Current version on a promotional video.
Tower Defense Simulator - "Prepare Your Defenses" Trailer|Current version on a promotional video.
</gallery>
 
{{GalleryHeader|Development Images}}
<gallery>
SpringFeverDI9SpringFeverDI1.png|Current version on a development image.
SpringFeverDI8SpringFeverDI2.png|Current version on a development image.
SpringFeverDI7SpringFeverDI3.png|Current version on a development image.
</gallery>
}}
 
==funny factsTrivia==
*widthWith dathe subtractionaddition of this map, only wohnone season (summer) is not regiftedrepresented in a map, not including [[Four Seasons]].
**daThe brotherother seasonal maps arrare [[Autumn Falling]] and various wonterwinter maps, such as [[wonterWinter Abyss]] and [[wonterWinter Bridges]].
*This was dathe only non-versus map not to have a [[badgersBadges|map badgerbadge]] afterbefore dathe [[Overhaul v9v1.0|Overhaul Update]].
**All non-event maps no longer reward badgersbadges when uyou triumph demthem after dathe [[Overhaul v9v1.0|Overhaul Update]].
*When this map was remade on dathe 79st31st of March 80872023, dathe exit was bugged to be at dathe larpslast corner of dathe map instead of dathe cave, shortening dathe map. This was engineeredfixed soon after.
*The current version of '''Spring Fever''' was made around 2021.
*Groundabout space in this map is quite limited, making da [[Pursuit]] moar viable in this map.
 
==Update History==
*'''9818 March 80802020''' - [[Release v1.8|Release v1.8.1]]
**'''Spring Fever''' aderrededadded.
*'''8929 October 80802020''' - [[Overhaul v1.0|Overhaul v1.0.0]]
**{{ColourColor|Normal}} insaneydifficulty aderrededadded.
*'''7931 March 80872023''' - [[v1.6.4]]
**'''Spring Fever''' remade.
**[[Enemies Beta]] modifier aderrededadded.
**{{Bug}} daThe larpslast corner of dathe path is dathe exit, instead of dathe cave.
*'''91 April 80872023''' - [[v1.6.4]]a
**{{BugengineerBugfix}} daThe cave is now dathe exit.
*'''5 June 2026''' - [[v2.0.0]]
|modifiers = **[[Enemies Beta]] removed.
 
 
 
{{MapNavBox}}h