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==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''24 February 2024''' - [[v1.14.0]] **'''Trapper''' added. **{{Bug}} Spike and bear traps deal incorrect amounts of damage to enemies with defense. The damage gets lower with the enemy's health instead of staying the same, which also makes it impossible to kill defense enemies with a single trap. **{{Bug}} '''Trapper''' sometimes throws multiple traps at once. **{{Bug}} Every player gets notified that the '''Trapper's''' trap was changed instead of just the player that placed it down. **{{Bug}} When the '''Trapper''' changes traps and another tower is selected, its range will visually change to the '''Trapper's''' range. **{{Bug}} '''Trapper''' breaks when there is no path in its range. **{{Bug}} '''Trapper''' cannot be stunned. **{{Bug}} Level 1 upgrade description does not mention spike trap damage changes. **{{Bug}} Upgrading the '''Trapper''' while its trap is set to landmines will give it spike trap statistics. **{{Bug}} Statistics displayed on the upgrade menu always use the spike trap statistics. **{{Bug}} '''Trapper''' applies a single tick of burn on Levels where landmines are not supposed to apply burn. *'''8 March 2024''' - [[v1.15.0]] **'''Trapper''' no longer notifies players that its trap was changed. **{{Bugfix}} '''Trapper''' no longer breaks when there is no path in its range. *'''15 March 2024''' - [[v1.16.0]] **{{Bugfix}} '''Trapper''' now can be stunned. *'''5 April 2024''' - [[v1.18.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|700}} to {{Money|550}}. ****Spike damage decreased from 15 to 10. ****Spike firerate decreased from 6.525 to 5.525. ****Max traps decreased from 5 to 4. ***'''Level 1''' ****Cost increased from {{Money|450}} to {{Money|500}}. ****Spike firerate changed from {{Tooltip|6.525 > 5.525|-1}} to {{Tooltip|5.525 > 5.025|-0.5}}. ***'''Level 2''' ****Cost increased from {{Money|1,350}} to {{Money|1,500}}. ****Spike damage increased from +15 to +20. ****Now unlocks landmines. *****60 damage. *****3 burn damage *****7.025 firerate. *****1 tick. *****8 range. *****3 explosion range. *****1 burn time. ****Renamed from ''Better Traps'' to ''Watch your step''. ***'''Level 3''' ****Cost increased from {{Money|3,500}} to {{Money|5,000}}. ****Spike damage increased from +10 to +25. ****Landmine damage now increases by +40. ****Spike firerate changed from {{Tooltip|5.525 > 5.025|-0.5}} to {{Tooltip|5.025 > 4.025|-1}}. ****Landmine firerate now changes {{Tooltip|7.025 > 6.025|-1}}. ****Landmine explosion range now changes 3 > 4. ****Max traps increased from +1 to +2. ****Renamed from ''Watch your step'' to ''Better Traps''. ***'''Level 4''' ****Cost increased from {{Money|7,000}} to {{Money|13,500}} ****Spike trap damage increased from +10 to +25. ****Landmine damage increased from +10 to +75. ****Burn damage increased from +3 to +4. ****Bear trap damage increased from 100 to 400. ****Spike firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|4.025 > 2.025|-2}}. ****Bear trap firerate increased from 5.025 to 7.525. ****Burn time changed from 0.5 > 6 to 0.5 > 8. ****Explosion range changed from 3 > 4.5 to 4 > 6. ****Max traps increased from +1 to +2. **{{Bugfix}} Level 1 '''Trapper''' now mentions the spike trap damage change. *'''26 April 2024''' - [[v1.19.2]] **Updated '''Trapper''' descriptions to use tooltips. **Bomb icon is now the equipped trap instead of a Roblox bomb gear. *'''3 May 2024''' - [[v1.20.0]] **New skin: {{Color|Other|Plushie}} *'''10 May 2024''' - [[v1.21.0]] **{{Bug}} Desync between a landmine and bear trap being activated and the enemy walking over them is not affected by [[Time Scale]]. *'''23 May 2024''' - [[v1.23.0]] **{{Bug}} Burn damage no longer generates cash in [[Molten Mode|Molten]] mode, [[Fallen Mode|Fallen]] mode and special maps. *'''19 July 2024''' - [[v1.26.0]] **Spike and bear traps now deal unit collision damage. ***Spike and bear traps now ignore defense. ***Spike and bear traps now are much more effective against tank enemies. ***Spike and bear traps can no longer hit ghost enemies. **Statistical changes: ***'''Base''' ****Lead detection added to spike traps. ***'''Level 4''' ****Lead detection added to bear traps. **{{Bugfix}} Spike and bear trap damage no longer gets lower with enemy health, if the enemy has defense. **{{Bugfix}} Tower range no longer visually changes to be the same as '''Trapper's''' while one changes its traps. *'''16 October 2024''' - [[v1.36.0]] **Firerate is now affected by [[Firerate Buff]]s. *'''23 October 2024''' - [[v1.37.0]] **Burn no longer prevents enemies from being frozen. *'''6 November 2024''' - [[v1.40.0]] **Traps are now swapped immediately after a new one is selected. **There is now a 10 second cooldown before traps can be changed again. **Traps now have lifespans, with spike and landmines being set to 60 seconds while bear traps are set to 67.5. Lifespan resets when the trap hits an enemy. Lifespans are displayed above the traps. **Added trap descriptions when hovered over. **Explosive traps no longer detonate when the tower is sold. **{{Bugfix}} Upgrading the '''Trapper''' while its trap is set to landmines no longer gives it spike trap firerate, though range still is not fixed. *'''4 December 2024''' - [[v1.44.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|550}} to {{Money|500}}. ****Spike firerate decreased from 5.525 to 5.275. ****Lifespan increased to 75 for all traps. ***'''Level 1''' ****Spike firerate changed from {{Tooltip|5.525 > 5.025|-0.5}} to {{Tooltip|5.275 > 5.025|-0.25}}. ***'''Level 2''' ****Spike damage decreased from +20 to +5. ****Spike health increased from +20 to +40. ****Landmine firerate decreased from 7.025 to 5.025. ****Explosion range increased from 3 to 5. ***'''Level 3''' ****Spike firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|5.025 > 7.525|+2.5}}. ****Spike health increased from +25 to +140. ****Spike damage decreased from +25 to +0. ****Landmine firerate changed from {{Tooltip|7.025 > 6.025|-1}} to {{Tooltip|5.025 > 4.025|-1}}. ****Landmine damage decreased from +40 to +20. ****Burn time changed from 1 to 1 > 2. ****Burn damage increased from +0 to +2. ****Burn tick changed from 1 to 1 > 0.25. ****Explosion range changed from 3 > 4 to 5. ***'''Level 4''' ****Spike firerate changed from {{Tooltip|4.025 > 2.025|-2}} to {{Tooltip|7.525 > 6.025|-1.5}}. ****Spike health increased from +25 to +250. ****Spike damage decreased from +25 to +15. ****Landmine firerate changed from {{Tooltip|6.025 > 4.525|-1.5}} to {{Tooltip|4.025 > 2.025|-2}}. ****Landmine damage decreased from +75 to +60. ****Burn damage decreased from +4 to +2. ****Burn time changed from 3 > 8 to 2 > 5. ****Explosion range changed from 4 > 6 to 5 > 7. ****No longer drops defense. ****Bear trap firerate decreased from 7.525 to 3.525. ****Bear trap damage decreased from 400 to 300. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Dark Frost}} *'''15 January 2025''' - [[v1.49.0]] **Statistical changes: ***'''Level 2''' ****Landmine range increased from 8 to 9. ***'''Level 3''' ****Landmine range increased from +0 to +1. ***'''Level 4''' ****Bear trap range increased from 9 to 10. *'''5 March 2025''' - [[v1.56.0]] **{{Bug}} Upgrading '''Trapper''' while its trap is set to Spike to a level which alters its range will have the displayed range get doubled. This is purely visual. *'''9 April 2025''' - [[v1.60.0]] **Defense role added. **{{Bugfix}} Upgrading '''Trapper''' no longer doubles its range visually. *'''16 April 2025''' - [[v1.61.0]] **New skin: {{Color|DuckyRevenge|Mallard Duck}} *'''11 June 2025''' - [[v1.67.0]] **Statistical changes: ***'''Level 2''' ****Landmine damage decreased from 60 to 50. ***'''Level 3''' ****Spike damage increased from +0 to +15. ****Spike health increased from +140 to +220. ****Spike firerate changed from {{Tooltip|5.025 > 7.525|+2.5}} to 5.025. ****Landmine damage increased from +20 to +30. ****Max traps decreased from +2 to +1. ***'''Level 4''' ****Spike damage increased from +15 to +20. ****Spike health increased from +250 to +320. ****Spike firerate changed from {{Tooltip|7.525 > 7.525|-1.5}} to {{Tooltip|5.025 > 4.525|-0.5}}. ****Landmine firerate changed from {{Tooltip|4.025 > 2.025|-2}} to {{Tooltip|4.025 > 2.525|-1.5}}. ****Landmine explosion range changed from 5 > 7 to 5 > 6. ****Bear trap damage increased from 300 to 350. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Hermit}} *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Spike firerate decreased from 5.275 to 4.525. ***'''Level 1''' ****Spike firerate changed from {{Tooltip|5.275 > 5.025|-0.25}} to {{Tooltip|4.525 > 4.025|-0.5}}. ***'''Level 2''' ****Landmine damage decreased from 50 to 45. ****Landmine firerate decreased from 5.008 to 4.508. ****Landmine explosion range decreased from 5 to 4. ***'''Level 3''' ****Landmine damage decreased from +30 to +25. ****Landmine firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|4.025 > 3.525|-1}}. ***'''Level 4''' ****Spike firerate changed from {{Tooltip|5.025 > 4.525|-0.5}} to {{Tooltip|4.525 > 4.025|-0.5}}. ****Landmine firerate changed from {{Tooltip|4.025 > 2.525|-1.5}} to {{Tooltip|3.525 > 2.275|-1.25}}. ****Landmine explosion range changed from 5 > 6 to 4 > 5. ****Bear trap firerate decreased from 3.525 to 2.775. *'''4 October 2025''' - [[v1.76.0|v1.76.2b]] **New skin: {{Color|Banned|Banned}} *'''26 November 2025''' - [[v1.81.0]] **{{Bug}} Upgrading '''Trapper''' will sometimes have the displayed range get doubled. This is purely visual. *'''20 December 2025''' - [[v1.83.0]] **New skin: {{Color|Christmas2025|Jolly Tree}} *'''20 December 2025''' - [[v1.83.0]]a **New skin: {{Color|FinalAct|Holiday}} *'''11 February 2026''' - [[v1.85.0]] **New skin: {{Color|Valentines2026|Chocolatier}} *'''22 May 2026''' - [[v1.91.0]] **New skin: {{Color|Backyard|Crew}} *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Spike firerate decreased from 5.275 to 4. ****Max traps increased from 4 to 6. ****Spike lifespan decreased from 75 to 25. ***'''Level 1''' ****Max traps decrease from +1 to +0. ****Firerate changed from {{Tooltip|5.275 > 5.025|-0.25}} to 4. ***'''Level 2''' ****Spike health increased from +40 to +55. ****Burn damage increased from 3 to 5. ****Firerate decreased from 5.025 to 4. ****Tick decreased from 1 to 0.25. ****Landmien lifespan decreased from 75 to 25. ***'''Level 3''' ****Cost increased from {{Money|5,000}} to {{Money|6,000}}. ****Max traps increased from +1 to +2. ****Spike damage increased from +15 to +20. ****Spike health decreased from +220 to +150. ****Spike firerate changed from 5.025 to {{Tooltip|4 > 3|-1}} ****Landmine damage increased from +30 to +50. ****Burn damage decreased from +2 to -2. ****Landmien firerate changed from {{Tooltip|5.025 > 4.025|-1}} to {{Tooltip|4 > 3|-1}}. ****Tick changed from 1 > 0.25 to 0.25. ***'''Level 4''' ****Cost decreased fro {{Money|13,500}} to {{Money|11,500}}. ****Max traps increased from +2 to +4. ****Spike health decreased from +320 to +100. ****Spike firerate changed from {{Tooltip|5.025 > 4.525|-0.5}} to {{Tooltip|3 > 2.5|-0.5}}. ****Burn damage decreased from +2 to +1. ****Landmine firerate changed from {{Tooltip|4.025 > 2.525|-1.5}} to {{Tooltip|3 > 2.5|-0.5}}. ****Bear trap damage decreased from 350 to 325. ****Bear trap firerate decreased from 3.525 to 2.5. ****Bear trap lifespan decreased from 75 to 25. **Statistical changes ([[PVP]]): ***'''Base''' ****Spike firerate decreased from 4.525 to 4.5. ***'''Level 1''' ****Spike firerate changed from {{Tooltip|4.525 to 4.025|-0.5}} to {{Tooltip|4.5 > 4|-0.5}}. ***'''Level 2''' ****Landmine firerate decreased from 4.525 to 4.5 ***'''Level 3''' ****Landmine firerate changed from {{Tooltip|4.525 to 3.525|-1}} to {{Tooltip|4.5 > 3.5|-1}}. ***'''Level 4''' ****Landmine firerate changed from {{Tooltip|3.525 to 2.275|-0.75}} to {{Tooltip|3.5 > 2.25|-0.75}}. ****Bear trap firerate decreased from 2.775 to 2.75. **New skin: {{Color|Void}} *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Beach}} }}
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