User blog:TrulyPhenomenal/Extreme Mode Waves: Difference between revisions

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| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Default Dialogue 2.png|thumb|center|75px]]
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Default Dialogue 2.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" |They are fast, but fast firing towers can beat them!
| style="padding: 10px; text-align:center;" |They are fast, but fast firing towers can beat them!
|-
| style="padding: 10px; text-align:center;" |6
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |11x Supernormal, 7x Sprinter
| style="padding: 10px; text-align:center;" |0:30<br/>(0:20)
|-
| style="padding: 10px; text-align:center;" |7
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |12x Supernormal, 9x Sprinter
| style="padding: 10px; text-align:center;" |0:45<br/>(0:30)
|-
| rowspan="2" style="padding: 10px; text-align:center;" |8
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Scarred.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" |Tankier enemies incoming!
| rowspan="2" style="padding: 10px; text-align:center;" |10x '''Armored'''
| rowspan="2" style="padding: 10px; text-align:center;" |0:45<br/>(0:30)
|-
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Default Dialogue 2.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" |Splash damage can handle them well.
|-
| style="padding: 10px; text-align:center;" |9
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |7x Supernormal, 6x Sprinter, 8x Armored
| style="padding: 10px; text-align:center;" |0:30<br/>(0:20)
|-
| rowspan="2" style="padding: 10px; text-align:center;" |10
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Scarred.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | Hey, just to warn you that hidden enemies are coming next wave.
| rowspan="2" style="padding: 10px; text-align:center;" |15x '''Armored'''
| rowspan="2" style="padding: 10px; text-align:center;" |0:30<br/>(0:20)
|-
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Default Dialogue 2.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" |Get some hidden detection!
|-
| style="padding: 10px; text-align:center;" |11
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Scarred.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" |They're here! Did you get some hidden detection?
| style="padding: 10px; text-align:center;" |6x '''Illusion'''
| style="padding: 10px; text-align:center;" |0:30<br/>(0:20)
|-
| style="padding: 10px; text-align:center;" |12
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Default Dialogue.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | So we got to take care of those things... But they're coming again next wave!
| style="padding: 10px; text-align:center;" |9x Armored, 12x Supernormal, 10x Sprinter
| style="padding: 10px; text-align:center;" |0:30<br/>(0:20)
|-
| style="padding: 10px; text-align:center;" |13
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |11x Illusion
| style="padding: 10px; text-align:center;" |0:30<br/>(0:20)
|-
|-










Revision as of 07:07, 13 September 2022

Extreme Mode

These are the current and former wave layouts for Extreme mode. You can only play this mode via the two elevators in the hardcore section of the main lobby.

Bolded names indicates an enemy type's debut.


13 September 2022 – Present


Wave Dialogue Enemy Type & Amount Time & Skip
1
File:Commander Sneaky.png
Enemies are approaching! 5x Supernormal 0:15
(0:10)
File:Commander Default Dialogue 2.png
Start up your defenses and prepare for the worst.
File:Commander Default Dialogue 2.png
Good luck.
2 - 8x Supernormal 0:15
(0:10)
3 - 11x Supernormal 0:20
(0:14)
4 - 14x Supernormal 0:25
(0:17)
5
File:Commander Scarred.png
Sprinters are coming in! 7x Sprinter 0:30
(0:20)
File:Commander Default Dialogue 2.png
They are fast, but fast firing towers can beat them!
6 - 11x Supernormal, 7x Sprinter 0:30
(0:20)
7 - 12x Supernormal, 9x Sprinter 0:45
(0:30)
8
File:Commander Scarred.png
Tankier enemies incoming! 10x Armored 0:45
(0:30)
File:Commander Default Dialogue 2.png
Splash damage can handle them well.
9 - 7x Supernormal, 6x Sprinter, 8x Armored 0:30
(0:20)
10
File:Commander Scarred.png
Hey, just to warn you that hidden enemies are coming next wave. 15x Armored 0:30
(0:20)
File:Commander Default Dialogue 2.png
Get some hidden detection!
11
File:Commander Scarred.png
They're here! Did you get some hidden detection? 6x Illusion 0:30
(0:20)
12
File:Commander Default Dialogue.png
So we got to take care of those things... But they're coming again next wave! 9x Armored, 12x Supernormal, 10x Sprinter 0:30
(0:20)
13 - 11x Illusion 0:30
(0:20)