User blog:TrulyPhenomenal/Extreme Mode Waves: Difference between revisions

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| rowspan="2" style="padding: 10px; text-align:center;" |1:00<br/>(0:40)
| rowspan="2" style="padding: 10px; text-align:center;" |1:00<br/>(0:40)
|-
|-
| style="padding: 10px; width:75px; text-align:center;" [[File:Commander Aggresive.png|thumb|center|75px]]
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Aggresive.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | Kill it quickly before it spawns too many zombies!
| style="padding: 10px; text-align:center;" | Kill it quickly before it spawns too many zombies!
|-
|-
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| rowspan="2" style="padding: 10px; text-align:center;" |1:20<br/>(0:53)
| rowspan="2" style="padding: 10px; text-align:center;" |1:20<br/>(0:53)
|-
|-
| style="padding: 10px; width:75px; text-align:center;" [[File:Commander Aggresive.png|thumb|center|75px]]
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Aggresive.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | It is tanky and has a shield! Destroy it quickly!
| style="padding: 10px; text-align:center;" | It is tanky and has a shield! Destroy it quickly!
|-
|-
| style="padding: 10px; text-align:center;" |22
| style="padding: 10px; text-align:center;" |22
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |9x '''[[Fallen]]''', 2x Supernormal Boss, 12x Illusion
| style="padding: 10px; text-align:center;" |6x '''[[Fallen]]''', 2x Supernormal Boss, 12x Illusion
| style="padding: 10px; text-align:center;" |1:20<br/>(0:53)
| style="padding: 10px; text-align:center;" |1:20<br/>(0:53)
|-
|-
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| rowspan="2" style="padding: 10px; text-align:center;" |1:20<br/>(0:53)
| rowspan="2" style="padding: 10px; text-align:center;" |1:20<br/>(0:53)
|-
|-
| style="padding: 10px; width:75px; text-align:center;" [[File:Commander Aggresive.png|thumb|center|75px]]
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Aggresive.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | Because a stronger Illusion is coming next wave!
| style="padding: 10px; text-align:center;" | Because a stronger Illusion is coming next wave!
|-
|-
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| style="padding: 10px; text-align:center;" |1:00<br/>(0:40)
| style="padding: 10px; text-align:center;" |1:00<br/>(0:40)
|-
|-
| rowspan="2" style="padding: 10px; text-align:center;" |26
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Scarred.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | Woah! These enemies are extremely fast!
| rowspan="2" style="padding: 10px; text-align:center;" |9x '''Charger''', 1x Shielder, 8x Fallen
| rowspan="2" style="padding: 10px; text-align:center;" |1:00<br/>(0:40)
|-
| style="padding: 10px; width:75px; text-align:center;" |[[File:Commander Default Dialogue 2.png|thumb|center|75px]]
| style="padding: 10px; text-align:center;" | I hope you got some towers that can slow down enemies.
|-
| style="padding: 10px; text-align:center;" |27
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |9x Charger, 2x Supernormal Boss, 1x Fallen Necromancer, 2x Illusion Boss, 1x Shielder
| style="padding: 10px; text-align:center;" |1:30<br/>(1:00)
|-
| style="padding: 10px; text-align:center;" |28
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" |13x Charger, 4x Supernormal Boss, 6x Mystery, 2x Shielder
| style="padding: 10px; text-align:center;" |1:30<br/>(1:00)
|-
| style="padding: 10px; text-align:center;" |29
| style="padding: 10px; text-align:center;" colspan="2"|-
| style="padding: 10px; text-align:center;" | 2x Shielder, 10x Mystery, 12x Fallen, 3x Supernormal Boss
| style="padding: 10px; text-align:center;" |1:30<br/>(1:00)
|-






Revision as of 09:34, 13 September 2022

Extreme Mode

These are the current and former wave layouts for Extreme mode. You can only play this mode via the two elevators in the hardcore section of the main lobby.

Bolded names indicates an enemy type's debut.


13 September 2022 – Present


Wave Dialogue Enemy Type & Amount Time & Skip
1
File:Commander Sneaky.png
Enemies are approaching! 5x Supernormal 0:15
(0:10)
File:Commander Default Dialogue 2.png
Start up your defenses and prepare for the worst.
File:Commander Default Dialogue 2.png
Good luck.
2 - 8x Supernormal 0:15
(0:10)
3 - 11x Supernormal 0:20
(0:14)
4 - 14x Supernormal 0:25
(0:17)
5
File:Commander Scarred.png
Sprinters are coming in! 7x Sprinter 0:30
(0:20)
File:Commander Default Dialogue 2.png
They are fast, but fast firing towers can beat them!
6 - 11x Supernormal, 7x Sprinter 0:30
(0:20)
7 - 12x Supernormal, 9x Sprinter 0:45
(0:30)
8
File:Commander Scarred.png
Tankier enemies incoming! 10x Armored 0:45
(0:30)
File:Commander Default Dialogue 2.png
Splash damage can handle them well.
9 - 7x Supernormal, 6x Sprinter, 8x Armored 0:30
(0:20)
10
File:Commander Sneaky.png
Hey, just to warn you that hidden enemies are coming next wave. 15x Armored 0:30
(0:20)
File:Commander Teaching.png
Get some hidden detection!
11
File:Commander Scarred.png
They're here! Did you get some hidden detection? 6x Illusion 0:30
(0:20)
12
File:Commander Default Dialogue 2.png
So we got to take care of those things... But they're coming again next wave! 9x Armored, 12x Supernormal, 10x Sprinter 0:30
(0:20)
13 - 11x Illusion 0:30
(0:20)
14
File:Commander Sneaky.png
Hey, these enemies with jetpacks are coming next wave! Get some air detection! 14x Supernormal, 11x Armored, 10x Sprinter 0:35
(0:24)
15
File:Commander Scarred.png
The jetpackers are here! 10x Jetpacker 0:40
(0:27)
File:Commander Scarred.png
I hope you got your air detection towers ready!
16
File:AbnormalBossFrostUpdate.png
Argh... These enemies are too weak... 15x Supernormal, 14x Armored, 12x Sprinter, 1x Supernormal Boss 1:00
(0:40)
File:AbnormalBossFrostUpdate.png
I guess I'll finish you all!
17
File:Commander Scarred.png
Phew! I thought we were gonna die there! Anyway, here come mystery enemies! 10x Mystery 0:30
(0:20)
File:Commander Skeptical.png
Upon dying, They will turn into a random enemy!
18 - 2x Mystery, 7x Armored, 9x Jetpacker, 14x Sprinter, 2x Supernormal Boss 1:00
(0:40)
19
File:Commander Default Dialogue 2.png
A necromancer is approaching! 15x Armored, 4x Jetpacker, 4x Illusion, 2x Supernormal Boss, 1x Fallen Necromancer 1:00
(0:40)
File:Commander Aggresive.png
Kill it quickly before it spawns too many zombies!
20 - 3x Supernormal Boss, 7x Illusion 1:00
(0:40)
21
File:Commander Scarred.png
Oh no.. We got a very strong boss coming in... 5x Mystery, 8x Jetpacker, 2x Supernormal Boss, 10x Illusion, 1x Shielder 1:20
(0:53)
File:Commander Aggresive.png
It is tanky and has a shield! Destroy it quickly!
22 - 6x Fallen, 2x Supernormal Boss, 12x Illusion 1:20
(0:53)
23
File:Commander Skeptical.png
Hey... I hope your hidden detection towers are prepared for next wave... 10x Jetpacker, 12x Illusion, 2x Shielder, 3x Mystery 1:20
(0:53)
File:Commander Aggresive.png
Because a stronger Illusion is coming next wave!
24 Incoming Illusion Boss! 16x Illusion, 19x Armored, 2x Fallen Necromancer, 1x Illusion Boss 1:20
(0:53)
25 - 8x Supernormal Boss, 2x Fallen Necromancer 1:00
(0:40)
26
File:Commander Scarred.png
Woah! These enemies are extremely fast! 9x Charger, 1x Shielder, 8x Fallen 1:00
(0:40)
File:Commander Default Dialogue 2.png
I hope you got some towers that can slow down enemies.
27 - 9x Charger, 2x Supernormal Boss, 1x Fallen Necromancer, 2x Illusion Boss, 1x Shielder 1:30
(1:00)
28 - 13x Charger, 4x Supernormal Boss, 6x Mystery, 2x Shielder 1:30
(1:00)
29 - 2x Shielder, 10x Mystery, 12x Fallen, 3x Supernormal Boss 1:30
(1:00)