V1.2.0: Difference between revisions

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{{Stub}}
{{Update
|title1 = Duck Hunt Update
|image1 = DuckHuntEvent.png
|release_date = 17 April 2022 (v1.2.0)
|minor_updates =idk v1.2.0a (17 April 2022)<br/>v1.2.0b (19 April 2022)
|feed_title = Duck Hunting Season!
|previous_update=[[V1.1.0|Entity System Update]]
|previous_update = [[V1.1.0|Entity System Update]]
|next_update=v1.2.1}}
|next_update = [[v1.2.1]]
}}
__TOC__
==Description==
placeholder (sad)
==Overview==
'''v1.2.0''' is the thirty-fourth update to be released on Tower Defense Simulator, on the 17th of April 2022.
 
This update was also given the name '''Duck Hunt Update''', as it added the [[Duck Hunt Event]].
 
This version encompassed three updates, the main v1.2.0 update (released 17 April 2022) and two minor updates, the v1.2.0a (released 17 April 2022) and v1.2.0b (released 19 April 2022).
 
==Additions==
===Towers===
*[[Engineer]]
 
===Enemies===
*[[Ducky (D00M's Revenge)|Ducky]]
*[[Cool Ducky (D00M's Revenge)|Cool Ducky]]
*[[Fat Ducky (D00M's Revenge)|Fat Ducky]]
*[[Spy Ducky (D00M's Revenge)|Spy Ducky]]
*[[Mother Ducky (D00M's Revenge)|Mother Ducky]]
*[[Cart]]
*[[Eggroll]]
*[[Flying Ducky (D00M's Revenge)|Flying Ducky]]
*[[P3NGU (D00M's Revenge)|P3NGU]]
*[[Explosive Ducky (D00M's Revenge)|Explosive Ducky]]
*[[Operator Ducky (D00M's Revenge)|Operator Ducky]]
*[[Agent Ducky (D00M's Revenge)|Agent Ducky]]
*[[Evil Ducky (D00M's Revenge)|Evil Ducky]]
*[[Long Ducky (D00M's Revenge)|Long Ducky]]
*[[Ducky Unit (D00M's Revenge)|Ducky Unit]]
*[[Ducky D00M (D00M's Revenge)|Ducky D00M]]
 
===Maps===
*[[D00M's Revenge]] ([[Duck Hunt Event]])
 
===Seasons===
*[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
**Rewards:
***Rank 1 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Sniper]]
***Rank 2 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Soldier]] & [[Golden Soldier]]
***Rank 3 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Hunter]]
***Rank 4 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Militant]]
***Rank 5 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Shotgunner]]
***Rank 6 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Minigunner]] & [[Golden Minigunner]]
***Rank 7 - {{ColourColor|F7F120DuckHunt|Ducky}} [[Commander]]
 
***Rank 8 - {{Colour|F7F120|Ducky}} [[Farm]]
***Rank 9 - {{Colour|F7F120|Ducky}} [[Engineer]]
===Miscellaneous===
*[[Duck Hunt Event]]
**Plot Buyingbuying Mechanicmechanic
*Passive income mechanic
**Interactables Mechanic
*Interactables mechanic
*{{Eggs|Eggs}}
 
*prob more
==Removals==
*[[Season of Love#Season Pass|Season of Love]]
idk, add later
===Seasons===
*[[Season of Love]]
**All rewards are now unobtainable
*Cash Trails setting
==Changes & Bug Fixes==
 
===Towers===
==Changes & Bugfixes==
*Reworked [[Shotgunner]]
*All towers have new faces, with some exceptions:
** Damage of each bullet is no longer decreased by 50% with each pierce. It now deals full damage to first two enemies and half of the damage to the last enemy.
**{{Color|Unobtainable|Slayer}} [[Shotgunner]]
** Pierce is no longer based on how high the damage of '''Shotgunner''' is, instead all Levels have a pierce of 2.
**{{Color|SeasonOfLove|Cupid}} [[Crook Boss]]
** Statistical changes:
**{{Color|Premium|XR500}} [[Turret]]
*** '''Base'''
**Default [[War Machine]]
**** Placement cost decreased from {{Money|500}} to {{Money|400}}.
*[[Shotgunner]]'s all skins appearance changed.
**** Damage increased from 1x6 to 2x6.
*[[Shotgunner]] reworked.
*** '''Level 1'''
**Damage of each bullet is no longer decreased by 50% with each pierce. It now deals full damage to first two enemies and half of the damage to the last enemy.
**** Damage decreased from +1 to +0.
***Pierce is no longer based on how high the damage of '''Shotgunner''' is, instead all Levels have a pierce of 2.
**** Firerate changed from <abbr>2.508 > 2.258</abbr> to <abbr>2.508 > 1.808</abbr>
**Statistical changes:
*** '''Level 2'''
***'''Base'''
**** Cost increased from {{Money|350}} to {{Money|1,250}}.
****Placement Damagecost increaseddecreased from +0{{Money|500}} to +1{{Money|400}}.
****Damage Bullets changedincreased from 61x6 to 6 > 82x6.
***'''Level 1'''
**** Tighter spread added.
****Damage decreased from +1 to +0.
*** '''Level 3'''
****Firerate Cost increasedchanged from {{MoneyTooltip|1,5002.525 > 2.275|-0.25}} to {{MoneyTooltip|2.525 > 1.825|3,500-0.7}}.
****Spread of 80 added.
**** Damage decreased from +4 to +2.
***'''Level 2'''
**** Firerate changed from <abbr>2.258 > 1.808</abbr> to <abbr>1.808 > 1.508</abbr>
****Cost increased from {{Money|350}} to {{Money|1,250}}.
*** '''Level 4'''
**** CostDamage increased from {{Money|4,200}}+0 to {{Money|10,000}}+1.
****Bullets Range increasedchanged from +06 to 6 > +28.
****Spread Damagechange decreasedof from80 +6> to60 +1added.
***'''Level 3'''
**** Bullets changed from 6 to 8 > 12.
****Cost increased from {{Money|1,500}} to {{Money|3,500}}.
**** Tighter spread added.
****Damage decreased from +4 to +2.
*** '''Level 5 removed'''
****Firerate changed from <abbr title="-0.45>2.275 > 1.825</abbr> to {{Tooltip|1.825 > 1.525|-0.3}}.
**** Statistics:
***** Name: ''Apocalypse'Level Slayer4'''
***** Cost: increased from {{Money|4,200}} to {{Money|710,000}}.
***** Range: increased from +0 +12.
*****Damage Bullets:decreased from +6 >to 8+1.
***** Firerate: <abbr>changed from 1.808825 > to {{Tooltip|1.508</abbr525 > 1.025|-0.5}}.
****Bullets changed from 6 to 8 > 12.
**All skin appearance Level 0-4 changed
****Spread change of 60 > 50 added.
*Fixed enemies targetting [[Ace Pilot]], [[Pursuit]], [[Farm]] and [[Turret]]
***'''Level 5 removed'''
*Fixed unit blocking placement
****Statistics:
*Fixed unit range visual
*****Name: ''Apocalypse Slayer''
===Miscellaneous===
*****Cost: {{Money|7,000}}
*Fixed Windows 10 crash
*****Range: +1
*Multiple typos fixed
*****Bullets: 6 > 8
*****Firerate: {{Tooltip|1.825 > 1.525|-0.3}}
*New {{Color|Other|Present}} [[Farm]] placement effects.
*New {{Color|Other|Bloxy}} [[Commander]] placement effects.
*[[Ace Pilot]], [[Pursuit]], [[Medic]], [[Sniper]], [[Ranger]] and [[Mortar]] can no longer be targeted by enemies with their attacks.
*Firerate statistic display now rounds down the firerate statistic to three decimal places instead of two.
*Fixed game crashing on Microsoft Store's Roblox app.
*Fixed [[Farm]] and [[Cowboy]]'s cash trails not appearing.
*Fixed units blocking tower placement.
*Fixed unit range not appearing correctly.
*Fixed [[Archer]] being immune to all stuns.
*Fixed multiple typos.
**Fixed "''approaching''" being spelled as "''approacing''" on Wave 1 of [[Fallen Mode|Fallen Mode]].
**Fixed "''approaching''" being spelled as "''approacing''" on Wave 1 of [[Hardcore Mode|Hardcore Mode]].
**Fixed "''stun''" being spelled as "''sutn''" on Wave 30 of [[Fallen Mode|Fallen Mode]].
 
:In '''v1.2.0a''':
*Fixed [[Engineer]]'s Level 1 upgrade name ''Precise Calculations'' being misspelt as ''Percise Calculations''.
 
:In '''v1.2.0b''':
*Increased Rank 7 robux cost from {{Robux|250}} to {{Robux|320}}.
 
==Official Update Trailer==
[[File:Tower_Defense_Simulator-_Spring_Trailer|thumb|750px|center]]
==Official Update Log==
''NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.''
<div class="mw-collapsible mw-collapsed">
<span style="color:#008000;">+ New tower!: [[Engineer]]</span>
*<span style="color:#003300;">Can be unlocked by a limited time gamepass</span>
 
==Gallery==
<span style="color:#008000;">+ New event!: [[Duck Hunt Event]]</span>
{{Gallery|Open = Yes|
*<span style="color:#003300;">New Plot Buying Mechanic</span>
{{GalleryHeader|Thumbnails}}
*<span style="color:#003300;">New Interactables Mechanic</span>
<gallery>
DuckHuntEvent.png
</gallery>
 
{{GalleryHeader|Icons}}
<gallery>
Duck Hunt 2022 icon.png
</gallery>
 
{{GalleryHeader|Promotional Images}}
<gallery>
Ducks1.png
Ducks2.png
Ducks3.png
Ducks4.png
Penguin.png
DuckyD00MPI.png
EngineerRevealPI1.jpg
EngineerRevealPI2.jpg
DuckHuntPI.png
</gallery>
}}
 
==Official Update Log==
''NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.''
 
===v1.2.0===
<span style="color:#008000;">+ New season!: [[Duck Hunt Event#Hunting Season Pass|Hunting Season]] + New season skins:</span>
{{UpdateLog|
*<span style="color:#003300;">Ducky [[Sniper]]</span>
{{UpdateBanner|DuckHuntThumbnailClean.png|Duck Hunting Season!}}
*<span style="color:#003300;">Ducky [[Soldier]]</span>
{{UpdateH1|🦆Quack.}}
*<span style="color:#003300;">Ducky [[Hunter]]</span>
{{UpdateWhiteText|Yee haw! It's duck hunting season! Grab your guns, bread, and grapes 'cause we got a mechanical duck to hunt! [[Ducky D00M (Eggy Island)|Ducky D00M]]'s son is out for revenge and sending an army of ducks to steal your crops! Head to the [[matchmaking]] statue in the center of the spawn and play our new "Defend the Center" gamemode! (Limited time gamemode)}}
*<span style="color:#003300;">Ducky [[Militant]]</span>
{{UpdateH1|📜Update Log:}}
*<span style="color:#003300;">Ducky [[Shotgunner]]</span>
{{UpdateH3|🧰[[Engineer]] Tower (!)}}
*<span style="color:#003300;">Ducky [[Minigunner]]</span>
*[[Hardcore Mode|Hardcore]] [[Towers|Tower]]
*<span style="color:#003300;">Ducky [[Commander]]</span>
*Level 60 Exclusive
*Gamepass available for a limited time!
{{UpdateH3|🦆[[Duck Hunt Event|Duck Hunt Gamemode]] (!)}}
*Leverages new entity system!
*New Plot Buying Mechanic
*New Passive Income Mechanic
*New Interactables Mechanic
*Available for a limited time!
{{UpdateH3|🐤[[Duck Hunt Event#Hunting Season|Duck Hunting Season]] (!)}}
*Ducky [[Sniper]]
*Ducky [[Soldier]]
*Ducky [[Hunter]]
*Ducky [[Shotgunner]]
*Ducky [[Militant]]
*Ducky [[Minigunner]]
*Ducky [[Commander]]
{{UpdateH3|🚜Barnyard Lobby}}
*New Lobby Music
{{UpdateH3|💥[[Shotgunner]] Rebalance}}
*Updated [[Shotgunner]] Skins
{{UpdateH3|😀New Tower Faces}}
*Custom Personalities For All [[Towers]]!
{{UpdateH3|🔧Bug Fixes:}}
*Fixed Windows 10 Crash (!)
*Fixed [[Enemies]] Targeting [[Ace Pilot|Ace]], [[Pursuit]], [[Farm]], & [[Turret]]
*Fixed [[Farm]] + [[Cowboy]] Cash Trails
*Fixed [[Units]] Blocking Placement
*Fixed [[Units|Unit]] Range Visual
*Multiple Typos Fixed
}}
 
<span style="color:#008000;">+ New tower faces</span>
 
<span style="color:#FF6A00;">^Reworked [[Shotgunner]]</span>
*<span style="color:#B24700;">Remodeled skins</span>
 
{{UpdateNavBox}}
<span style="color:#B59600;">Bug fixes:</span>
{{DISPLAYTITLE:v1.2.0}}
*<span style="color:#665300;">+ Fixed Windows 10 Crash</span>
[[Category:Modern Updates]]
*<span style="color:#665300;">+ Fixed Enemies Targetting Ace, Pursuit, Farm & Turret</span>
*<span style="color:#665300;">+ Fixed Unit Blocking Placement</span>
*<span style="color:#665300;">+ Fixed Unit Range Visual</span>
*<span style="color:#665300;">+ Multiple Typos Fixed</span>
Retrieved from "https://tds.wiki/w/V1.2.0"