V1.2.0: Difference between revisions

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imported>Gabonnie
imported>DarkGabonnie
m Changes & Bugfixes: convert raw abbr tags to template, replaced: <abbr title="-0.25">2.525 > 2.275</abbr> → {{Tooltip|2.525 > 2.275|-0.25}} (5)
 
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|release_date = 17 April 2022 (v1.2.0)
|minor_updates = v1.2.0a (17 April 2022)<br/>v1.2.0b (19 April 2022)
|feed_title = Duck Hunting Season!
|previous_update = [[V1.1.0|Entity System Update]]
|next_update = [[v1.2.1]]
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===Enemies===
*[[Ducky (D00M's Revenge)|Ducky]]
*[[Cool Ducky (D00M's Revenge)|Cool Ducky]]
*[[Fat Ducky (D00M's Revenge)|Fat Ducky]]
*[[Spy Ducky (D00M's Revenge)|Spy Ducky]]
*[[Mother Ducky (D00M's Revenge)|Mother Ducky]]
*[[Cart]]
*[[Eggroll]]
*[[Flying Ducky (D00M's Revenge)|Flying Ducky]]
*[[P3NGU (D00M's Revenge)|P3NGU]]
*[[Explosive Ducky (D00M's Revenge)|Explosive Ducky]]
*[[Operator Ducky (D00M's Revenge)|Operator Ducky]]
*[[Agent Ducky (D00M's Revenge)|Agent Ducky]]
*[[Evil Ducky (D00M's Revenge)|Evil Ducky]]
*[[Long Ducky (D00M's Revenge)|Long Ducky]]
*[[Ducky Unit (D00M's Revenge)|Ducky Unit]]
*[[Ducky D00M (D00M's Revenge)|Ducky D00M]]
 
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*[[Duck Hunt Event#Hunting Season Pass|Hunting Season]]
**Rewards:
***Rank 1 - {{ColourColor|DuckHunt|Ducky}} [[Sniper]]
***Rank 2 - {{ColourColor|DuckHunt|Ducky}} [[Soldier]] & [[Golden Soldier]]
***Rank 3 - {{ColourColor|DuckHunt|Ducky}} [[Hunter]]
***Rank 4 - {{ColourColor|DuckHunt|Ducky}} [[Militant]]
***Rank 5 - {{ColourColor|DuckHunt|Ducky}} [[Shotgunner]]
***Rank 6 - {{ColourColor|DuckHunt|Ducky}} [[Minigunner]] & [[Golden Minigunner]]
***Rank 7 - {{ColourColor|DuckHunt|Ducky}} [[Commander]]
 
===Miscellaneous===
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==Changes & Bugfixes==
*All towers have new faces, with some exceptions:
**{{ColourColor|Unobtainable|Slayer}} [[Shotgunner]]
**{{ColourColor|SeasonOfLove|Cupid}} [[Crook Boss]]
**{{ColourColor|Premium|XR500}} [[Turret]]
**Default [[War Machine]]
*[[Shotgunner]]'s all skins appearance changed.
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***'''Level 1'''
****Damage decreased from +1 to +0.
****Firerate changed from <abbr title="-0.25">{{Tooltip|2.508525 > 2.258</abbr>275|-0.25}} to <abbr title="-0.7">{{Tooltip|2.508525 > 1.808</abbr>825|-0.7}}.
****Spread of 80 added.
***'''Level 2'''
****Cost increased from {{Money|350}} to {{Money|1,250}}.
****Damage increased from +0 to +1.
****Bullets changed from 6 to 6 > 8.
****TighterSpread spreadchange of 80 > 60 added.
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|3,500}}.
****Damage decreased from +4 to +2.
****Firerate changed from <abbr title="-0.45">2.258275 > 1.808825</abbr> to <abbr title="-0.3">{{Tooltip|1.808825 > 1.508</abbr>525|-0.3}}.
***'''Level 4'''
****Cost increased from {{Money|4,200}} to {{Money|10,000}}.
****Range increased from +0 to +2.
****Damage decreased from +6 to +1.
****Firerate changed from 1.808825 to <abbr title="-0.5">{{Tooltip|1.508525 > 1.008</abbr>025|-0.5}}.
****Bullets changed from 6 to 8 > 12.
****TighterSpread spreadchange of 60 > 50 added.
***'''Level 5 removed'''
****Statistics:
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*****Range: +1
*****Bullets: 6 > 8
*****Firerate: <abbr title="-0.3">{{Tooltip|1.808825 > 1.508</abbr>525|-0.3}}
*New {{ColourColor|Other|Present}} [[Farm]] placement effects.
*New {{ColourColor|Other|Bloxy}} [[Commander]] placement effects.
*[[Ace Pilot]], [[Pursuit]], [[Medic]], [[Sniper]], [[Ranger]] and [[Mortar]] can no longer be targeted by enemies with their attacks.
*Firerate statistic display now rounds down the firerate statistic to three decimal places instead of two.
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===v1.2.0===
{{UpdateLog|
*🧰[[Engineer]] Tower (!)
{{UpdateBanner|DuckHuntThumbnailClean.png|Duck Hunting Season!}}
**Hardcore Tower
{{UpdateH1|🦆Quack.}}
**Level 60 Exclusive
{{UpdateWhiteText|Yee haw! It's duck hunting season! Grab your guns, bread, and grapes 'cause we got a mechanical duck to hunt! [[Ducky D00M (Eggy Island)|Ducky D00M]]'s son is out for revenge and sending an army of ducks to steal your crops! Head to the [[matchmaking]] statue in the center of the spawn and play our new "Defend the Center" gamemode! (Limited time gamemode)}}
**Gamepass available for a limited time!
{{UpdateH1|📜Update Log:}}
*🦆[[Duck Hunt Event|Duck Hunt Gamemode]] (!)
*{{UpdateH3|🧰[[Engineer]] Tower (!)}}
**Leverages new entity system!
*[[Hardcore Mode|Hardcore]] [[Towers|Tower]]
**New Plot Buying Mechanic
**Level 60 Exclusive
**New Passive Income Mechanic
**Gamepass available for a limited time!
**New Interactables Mechanic
*{{UpdateH3|🦆[[Duck Hunt Event|Duck Hunt Gamemode]] (!)}}
**Available for a limited time!
**Leverages new entity system!
*🐤[[Duck Hunt Event#Hunting Season|Duck Hunting Season]] (!)
**New Plot Buying Mechanic
**Ducky [[Sniper]]
**New Passive Income Mechanic
**Ducky [[Soldier]]
**New Interactables Mechanic
**Ducky [[Hunter]]
**Available for a limited time!
**Ducky [[Shotgunner]]
*{{UpdateH3|🐤[[Duck Hunt Event#Hunting Season|Duck Hunting Season]] (!)}}
**Ducky [[Militant]]
**Ducky [[MinigunnerSniper]]
**Ducky [[CommanderSoldier]]
**Ducky [[SniperHunter]]
*🚜Barnyard Lobby
**Ducky [[Shotgunner]]
**New Lobby Music
**Ducky [[SoldierMilitant]]
*💥[[Shotgunner]] Rebalance
**Ducky [[MilitantMinigunner]]
**Updated [[Shotgunner]] Skins
**Ducky [[HunterCommander]]
*😀New Tower Faces
*{{UpdateH3|🚜Barnyard Lobby}}
**Custom Personalities For All Towers!
**New Lobby Music
*🔧Bug Fixes:
*{{UpdateH3|💥[[Shotgunner]] Rebalance}}
**Fixed Windows 10 Crash (!)
**Updated [[Shotgunner]] Skins
**Fixed Enemies Targeting [[Ace Pilot|Ace]], [[Pursuit]], [[Farm]], & [[Turret]]
*{{UpdateH3|😀New Tower Faces}}
**Fixed [[Farm]] + [[Cowboy]] Cash Trails
**Custom Personalities For All [[Towers]]!
**Fixed Units Blocking Placement
*{{UpdateH3|🔧Bug Fixes:}}
**Fixed Unit Range Visual
**Fixed Windows 10 Crash (!)
**Multiple Typos Fixed
**Fixed [[Enemies]] Targeting [[Ace Pilot|Ace]], [[Pursuit]], [[Farm]], & [[Turret]]
**Fixed [[Farm]] + [[Cowboy]] Cash Trails
**Fixed [[Units]] Blocking Placement
**Fixed [[Units|Unit]] Range Visual
**Multiple Typos Fixed
}}
 
 
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