V1.78.0: Difference between revisions
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imported>VisibleKnot No edit summary |
imported>Mentin123 No edit summary |
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|image1 = Night2Promo.png
|release_date = 25 October 2025 (v1.78.0)
|minor_updates = v1.78.0a (25 October 2025)<br/>v1.78.0b (25 October 2025)<br/>v1.78.0c (25 October 2025)<br/>v1.78.1 (26 October 2025)<br/>v1.78.1aa (27 October 2025)
|previous_update = [[v1.77.0|Null & Void Update]]
|next_update = TBA
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==Changes & Bugfixes==
*[[Golden Scout]] placement limit of 16 added.
*[[Mercenary Base]] rebalanced.
**Statistical changes:
***'''Level 3'''
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Level 1 [[Rifleman]] damage decreased from 12 to 11.
****Level 1 [[Grenadier]] health increased from 125 to 135.
****Level 1 [[Grenadier]] damage decreased from 45 to 40.
****Level 1 [[Grenadier]] spawnrate decreased from 37.5 to 35.
***'''Level 5'''
****Cost increased from {{Money|12,650}} to {{Money|13,500}}.
****Level 0 [[Field Medic]] max targets increased from 6 to 8.
***'''Level 6'''
****Level 2 [[Rifleman]] spawnrate increased from 35 to 40.
****Level 2 [[Rifleman]] damage decreased from 30 to 25.
****Level 2 [[Grenadier]] health increased from 300 to 325.
****Level 2 [[Grenadier]] damage decreased from 80 to 75.
****Level 2 [[Grenadier]] range increased from 22 to 22.5.
****Level 2 [[Grenadier]] spawnrate decreased from 40 to 35.
****Level 1 [[Field Medic]] health decreased from 750 to 700.
****Level 1 [[Field Medic]] max targets increased from 8 to 10.
**Statistical changes ([[PVP]]):
***'''Level 3'''
****Level 1 [[Rifleman]] damage decreased from 12 to 11.
***'''Level 5'''
****Level 0 [[Field Medic]] max targets increased from 6 to 8.
***'''Level 6'''
****Level 2 [[Rifleman]] spawnrate increased from 35 to 40.
****Level 2 [[Rifleman]] damage decreased from 30 to 25.
****Level 1 [[Field Medic]] health decreased from 750 to 700.
****Level 1 [[Field Medic]] max targets increased from 8 to 10.
*Replaced [[Null & Void Event]] [[Elevators]] with [[Matchmaking]].
*[[Slasher]] and [[Harvester]] now appear in the [[Robux Shop]].
*Updated {{Colour|Null|Null}} [[Crook Boss]] skin appearance.
*Updated {{Colour|Null|Ghost}} [[Engineer]] skin upgrade progression.
*Updated {{Colour|Null|Cursed}} [[Minigunner]] skin sounds.
*Fixed [[Null Pyromancer]] increasing towers' range.
*Fixed {{Colour|Null|Null}} [[Soldier]] having a nose.
*Fixed {{Colour|Null|Cursed}} [[Minigunner]] barrel animations.
*Fixed various enemies such as the [[Nulling]] appearing sideways in the [[Index]].
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