V1.78.0: Difference between revisions

Content deleted Content added
imported>Mentin123
No edit summary
imported>DarkGabonnie
m auto, replaced: {{Colour| → {{Color| (41)
 
Line 60:
*Replaced [[Null & Void Event]] [[Elevators]] with [[Matchmaking]].
*[[Slasher]] and [[Harvester]] now appear in the [[Robux Shop]].
*Updated {{ColourColor|Null|Null}} [[Crook Boss]] skin appearance.
*Updated {{ColourColor|Null|Ghost}} [[Engineer]] skin upgrade progression.
*Updated {{ColourColor|Null|Cursed}} [[Minigunner]] skin sounds.
*Fixed [[Null Pyromancer]] increasing towers' range.
*Fixed {{ColourColor|Null|Null}} [[Soldier]] having a nose.
*Fixed {{ColourColor|Null|Cursed}} [[Minigunner]] animations.
*Fixed {{ColourColor|Null|Cursed}} [[Minigunner]] Level 4 minigun z-fighting.
*Fixed various enemies such as the [[Nulling]] appearing sideways in the [[Index]].
 
Line 152:
{{UpdateH1|📜Update Log:}}
{{UpdateH2|👻Null & Void Night 2 is LIVE!👻}}
{{UpdateGreyText| {{ColourColor|No|A dreadful night isn't it?..}} Welcome to the Outer Nil Zone - where all the forgotten and discarded end up, including you! Revisit some forgotten faces and fight for your life against the Null Guardian! I wonder where we can be going next?..}}
{{UpdateWhiteText| Defend against 25 waves or be erased from existence!}}
{{UpdateThumbnail|Night2Promo.png|Night 2 Hard and Easy are live!}}
Line 159:
{{UpdateButton|https://www.roblox.com/events/1298481815492493931|NOTIFY ME}}
{{UpdateH2| Harvester returns on sale!}}
{{UpdateGreyText| The previous Halloween event tower will return as a gamepass until {{ColourColor|No|Nov. 5, 2025.}}}}
{{UpdateWhiteText| Slasher will be extended until {{ColourColor|No|Nov. 5, 2025.}}}}
{{UpdateGallery|
{{UpdateGalleryItem|HarvesterIcon.png|Harvester|Harvester}}
Line 178:
*Updated Cursed Minigunner
{{UpdateH3|Mercenary Base}}
*Lv.3 Cost: {{ColourColor|No|6500}} > {{ColourColor|Yes|7500}}
*Lv.5 Cost: {{ColourColor|No|12650}} > {{ColourColor|Yes|13500}}
{{UpdateH3|Rifleman}}
*Lv.3/4/5 Damage: {{ColourColor|No|12}} > {{ColourColor|Yes|11}}
*Lv.6 Damage: {{ColourColor|No|30}} > {{ColourColor|Yes|25}}
*lv.6 Spawn Time: {{ColourColor|No|35s}} > {{ColourColor|Yes|40s}}
{{UpdateH3| Grenadier}}
*Lv.3/4/5 HP: {{ColourColor|No|125}} > {{ColourColor|Yes|135}}
*Lv.6 HP: {{ColourColor|No|300}} > {{ColourColor|Yes|325}}
*Lv.3/4/5 Damage: {{ColourColor|No|45}} > {{ColourColor|Yes|40}}
*Lv.6 Damage: {{ColourColor|No|80}} > {{ColourColor|Yes|75}}
*Lv.6 Range: {{ColourColor|No|22}} > {{ColourColor|Yes|22.5}}
*Lv.3/4/5 Spawn Time: {{ColourColor|No|37.5s}} > {{ColourColor|Yes|35s}}
*Lv.6 Spawn Time: {{ColourColor|No|40s}} > {{ColourColor|Yes|35s}}
{{UpdateH3|Field Medic}}
*Lv.6 HP: {{ColourColor|No|750}} > {{ColourColor|Yes|700}}
*Lv.5 Max Targets: {{ColourColor|No|6}} > {{ColourColor|Yes|8}}
*Lv.6 Max Targets: {{ColourColor|No|8}} > {{ColourColor|Yes|10}}
{{UpdateH3|Golden Scout}}
*Placement Limit: {{ColourColor|No|None}} > {{ColourColor|Yes|16}}
}}