Vampire (Nightmare Carnival): Difference between revisions

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{{ForSameName|Vampire|the [[Vampire (SolarNightmare EclipseCarnival)|VampireNightmare Carnival]] from the [[Tower Outskirts]]|the [[Vampire (2020)|Vampire]]Trick fromor theThreat [[Town)|Trick or Threat Town]]}}{{EventEnded|date = 9th[[Vampire of(Solar November 2019Eclipse)|eventSolar = [[Halloween 2019 EventEclipse]]}}
{{EventEnded|date = 9th of November 2019|event = [[Halloween 2019 Event]]}}
{{Zombie
|title1 = Vampire
|image1 = Vampire.png
|mode_appearance = [[Halloween 2019 Event|Halloween 2019]]
|first_wave_appearance = 11 ([[Nightmare Carnival]])
|base_hp = 350
|base_hp = [[File:HealthIcon.png|20px|Health]]350
|speed = Average
|speed = [[File:SpeedIcon.png|20px|Speed]]Average
|spawned_by = [[Jack O' Bot]]
|hidden = No
|immunity = None
|ability1 = '''{{WikiAb|Bat Transformation}}''' - When the '''Vampire''' is killed, it turns into a [[Bat (Nightmare Carnival)|Bat]].
}}
__TOC__
== Description ==
The '''Vampire''' was an [[Enemies|enemy]] that appeared exclusively in [[Nightmare Carnival]] as part of the [[Halloween 2019 Event]]. It had less health than the [[Demon (Nightmare Carnival)|Demon]], while walking at the same speed as it. However, upon its death, the '''Vampire''' transformed into the [[Bat (Nightmare Carnival)|Bat]], which is considerably faster than the '''Vampire'''.
 
The '''Vampire''' could have been spawned by [[Jack O' Bot]].
 
==Appearance==
The '''Vampire''' wore a red, yellow and black tuxedo, and also wore a black copecape. It wore a bat tie with a large spike collar. It had black pants and its skin was completely white. It had a [https://www.roblox.com/catalog/{{RLinkC|29532363/Vampire |Vampire's]}} face and black hair.
 
==Strategy==
* While the '''Vampire''' has somewhat high health, its main threat is the [[Bat (Nightmare Carnival)|Bat]] it spawns.
** The [[Bat (Nightmare Carnival)|Bat]] is considerably faster than the '''Vampire''' and cannot collide with [[units]], likesuch as the [[Military Base]]'s [[Tank (Unit)|Tank]] and [[Railgun Tank]].
* If a '''Vampire''' has low health and is near the end of the map, try not to kill it as it will transform into a [[Bat (Nightmare Carnival)|Bat]] and lowerdo yourconsiderably basemore healthdamage considerablyto the base.
* A couple of [[Ranger|Outlaws]] and [[Minigunner]]s should be placed down prior to the debut of the '''Vampire''' in order to deal with them.
**Additionally, [[Commander]] should also be used in order to boost these towers' firerate.
 
==Trivia==
*'''Vampires''', in a fictitious context, are known to transform into bats at their pleasure. They do not turn into bats upon their death.
*The '''Vampire''' acted in a similar fashion to the [[Mystery]] as it spawned another [[Enemies|enemy]] upon its death. However, the [[Mystery]] has a number of enemies it can spawn, while the '''Vampire''' only has one.
 
==Update History==
*'''18 October 2019''' - [[Release v1.1|Release v1.1.0]]
**'''Vampire''' added.
*'''9 November 2019''' - [[Release v1.2|Release v1.2.0]]
**'''Vampire''' removed.
 
 
{{NightmareCarnival|[[Ghost (2019Nightmare Carnival)|Ghost]]|Wave 9|Vampire (2019)|Wave 11|[[Witch (2019Nightmare Carnival)|Witch]] & [[Reaper (2019Nightmare Carnival)|Reaper]]|Wave 12}}
 
 
 
{{ZombieNavBox}}
{{DISPLAYTITLE:Vampire}}