Voodoo Doll: Difference between revisions

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__TOC__
==Description==
The '''Voodoo Doll''' wasis thea sixth[[Flying]] enemy that appearedappears in the [[The Great Finale|thirdPizza act]] of the [[Lunar Overture EventParty]]. It hadhas a decenthigh amount of health, anand moves at the averagesame speed andas wasthe [[Balloon Kid]]. As it is a flying[[Flying]] enemy, meaningit thatcan only be detected by towers with flying detection. couldAdditionally, efficientlybecause killof its [[Stun Immunity]] and [[Freeze Immunity]], it is much harder to slow down.
 
==Appearance==
The '''Voodoo Doll''' wasis a levitating doll made out of cardboard. It hadhas multiple patches on its body. It hadhas two buttons on its knees. It also hadhas two buttons and a stitched mouth, resembling a face. There wereare two large pins going through its torso, one with a blue head and the other with a red head. Purple energy emanatedemanates from its body.
 
==Strategy==
*As it is a flying[[Flying]] enemy with very high health, only a limited amount of towers can deal damage to it.
**Crowd controlLate-game towers with flying detection, like the [[ExecutionerRanger]] or [[MortarPursuit]] can alsoare berecommended usefulhere.
**Multiple [[Golden Soldier]]s. [[Engineer]]s or [[Ace Pilot]]s can be quite effective against this.
**A few Level 2-3The [[RangerFirework Technician]]s can be quiteused usefulto becausegive ofyour theirtowers highflying damagedetection.
**The [[Commander]] and [[DJ Booth]] can be used to boost the statistics of your towers.
**Crowd control towers with flying detection, like the [[Executioner]] or [[Mortar]] can also be useful.
*As it has [[Stun Immunity]] and [[Freeze Immunity]], it cannot be stunned, only slowed down. It also cannot be knocked back, frozen or chilled.
***Do note that these towers have high firerate which may leak some of this enemy.
**However, as there are very few towers able to do these that also have flying detection, this is not that significant.
 
==Update History==