Witch (Lunar Overture): Difference between revisions
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{{SameName|Witch|[[Witch (Nightmare Carnival)|Nightmare Carnival]] • [[Witch (Trick or Threat Town)|Trick or Threat Town]] • [[Witch (Lunar Overture)|Lunar Overture]]}}
{{EventEnded|date = 21st of December 2023|event = [[Lunar Overture Event]]}}
{{for|the [[Medic]] [[Medic/Gallery|skin]] of the same name}}
{{Zombie
|title1 = Witch
|image1 = <gallery>
WitchAct2.png|Green Potion
WitchLunar.png|Empty Potion
</gallery>
|mode_appearance = [[The Haunted Past|Lunar Overture Act II]]
|first_wave_appearance = 7
|base_hp = [[File:HealthIcon.png|20px|Health]]250
|speed = [[File:SpeedIcon.png|20px|Speed]]Below Average (2.4)<br/>[[File:SpeedIcon.png|20px|Speed]]Above Average (4, no enemy in range)
|cash = {{Money|350}} on death
|hidden = No
|fly = {{Attr|Fly|Yes}}
|ghost = No
|lead = No
|immunity = None
|ability1 = '''{{WikiAb|Strength Potion}}''' - The '''Witch''' throws a potion on enemies in its range of 9, applying the [[Scale]] attribute which for 6 seconds increases their health anywhere between 30% and 100%, makes them 35% larger and makes them slower by 20%.
}}
==Description==
The '''Witch''' was an enemy that appeared in the second act of the [[Lunar Overture Event]]. It had a high amount of health and a below average speed. If there were no enemies in its range, it would speed up significantly until it there was an enemy in its range. The '''Witch''' was a [[Flying]] enemy, so only certain towers would be able to target it.
It had one ability, where it would throw a potion on enemies, making them 35% bigger and increasing their health anywhere between 30% and 100% for 6 seconds, but also making them 20% slower. The health boost could cause issues in earlier waves, especially when affecting groups of enemies. Bosses and the '''Witch''' itself were not affected by this.
==Appearance==
The '''Witch''' was a humanoid that had a green skin tone and wore a ragged black robe with long sleeves. It had a long nose and a dark purple witch hat with a purple band and yellow buckle. It rode on a levitating light brown broomstick with a curved end that had gold rings on it, leaving a trail of purple smoke behind it.
The '''Witch''' also had a translucent white potion bottle on its waist, with a green fluid inside, which it would use for its ''Strength Potion'' ability. Due to a bug, the potion model would lose the green fluid after the '''Witch''' used the ability for the first time, making the potion bottle appear empty. The fluid disappearing had no effect on gameplay.
==Strategy==
*The '''Witch''' is a flying enemy, reducing the number of towers you can use in the event.
**A few [[Ace Pilot]]s are quite effective against the '''Witch''' early on.
**Multiple [[Golden Soldier]]s are also effective.
**The [[Mortar]]'s splash damage allows it to damage both the '''Witch''' and enemies around it, making it pretty good against it.
*[[Ranger]]s can do fairly well as it has a large range and high damage.
**The [[Pursuit]] is also a viable option as it has high damage and low firerate.
*The '''Witch''' should be taken down quickly, as it can increase the health of enemies that are hit by its ability for a short period of time.
**This does not affect bosses.
==Gallery==
{{Gallery|
{{GalleryHeader|Animations}}
<gallery>
WitchFly.gif|Flying animation (31 October 2023 – 21 December 2023)
WitchThrow.gif|''Strength Potion'' animation (31 October 2023 – 21 December 2023)
</gallery>
{{GalleryHeader|Thumbnails}}
<gallery>
HalloweenUpdate2023Thumbnail.png|'''Witch''' on the game thumbnail.
</gallery>
}}
==Update History==
*'''31 October 2023''' - [[v1.9.0]]g
**'''Witch''' added.
**{{Bug}} Potions lose the green fluid after the '''Witch''' uses the ''Strength Potion'' ability for the first time.
*'''21 December 2023''' - [[v1.11.0]]
**'''Witch''' removed.
{{TheHauntedPast|[[Mummy (Lunar Overture)|Mummy]]|Wave 5|Witch|Wave 7|[[Scarecrow (Lunar Overture)|Scarecrow]]|Wave 8}}
{{ZombieNavBox}}
{{DISPLAYTITLE:Witch}}
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