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{{Tabs}}
{{Tabs}}

{{For|[[Militant/Gallery#Skin Upgrades|{{Color|Deluxe|Ace Pilot}} Militant]] skin}}
{{For|[[Militant/Gallery#Skin Upgrades|{{Colour|Deluxe|Ace Pilot}} Militant]] skin}}
{{TowerInfobox
{{TowerInfobox
|title = Ace Pilot
|title = Ace Pilot
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|basedamage = [[File:Damage Icon.png|20px|Damage]]2
|basedamage = [[File:Damage Icon.png|20px|Damage]]2
|damagetype = Single<br/>[[Splash Damage|Splash]] (Level 2+)
|damagetype = Single<br/>[[Splash Damage|Splash]] (Level 2+)
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.22
|basefirerate = [[File:Cooldown Icon.png|20px|Firerate]]0.225
|baserange = [[File:Range Icon.png|20px|Range]]9
|baserange = [[File:Range Icon.png|20px|Range]]9
|hidden_detection = {{Attr|Hidden|Level 4+}}<ref>From Level 2, its bombs can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies until Level 4.</ref>
|hidden_detection = {{Attr|Hidden|Level 4+}}<ref>From Level 2, its bombs can indirectly hit hidden enemies, but this tower cannot directly target hidden enemies until Level 4.</ref>
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+1 Range [[File:Range Icon.png|20px|Range]]
+1 Range [[File:Range Icon.png|20px|Range]]


0.22 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]
0.225 > 0.15 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


10% Speed Increase
10% Speed Increase
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Sell Price changes to {{Money|950}}}}
Sell Price changes to {{Money|950}}}}
{{Upgrade|Level = Level 4|Upgrade Title = Spy Plane|Cost = {{Money|3,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 4|Upgrade Title = Spy plane|Cost = {{Money|3,000}}|Image = [[File:AcePilotLevel3.png|100px]]|Information = +3 Damage [[File:Damage Icon.png|20px|Damage]]


+Hidden Detection {{Hidden|Hidden Detection}}
+Hidden Detection {{Hidden|Hidden Detection}}
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Sell Price changes to {{Money|1,950}}}}
Sell Price changes to {{Money|1,950}}}}
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|7,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information = +6 Damage [[File:Damage Icon.png|20px|Damage]]
{{Upgrade|Level = Level 5|Upgrade Title = The Surging Sky|Cost = {{Money|7,000}}|Image = [[File:AcePilotLevel5.png|100px]]|Information = +10 Damage [[File:Damage Icon.png|20px|Damage]]

0.15 > 0.12 Firerate [[File:Cooldown Icon.png|20px|Firerate]]


10% > 35% Speed Increase
10% > 35% Speed Increase
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}}
}}


==Statistics==
==Stats Table==
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Ace Pilot|Firerate Bug]] page.''
''To see all the previous statistics of this tower, see the [[/History|history]] page, while for the statistics without the [[Firerate Bug]], visit the [[Firerate Bug/Ace Pilot|Firerate Bug]] page.''


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$BDPS$ = Splash Damage / Bomb Cooldown
$BDPS$ = Splash Damage / Bomb Cooldown
$TDPS$ = $GDPS$ + $BDPS$
$TDPS$ = $GDPS$ + $BDPS$
$CE$ = Total Cost / DPS
$CE$ = Total Price / DPS
$TP$ = $FNC-TOTAL-COST$
$TP$ = $FNC-TOTALPRICE$
$COST$ = 500; 225; 625; 1500; 3000; 7000
$FNC-COST$ = 500; 225; 625; 1500; 3000; 7000
$FSE-DETECTION$ = 4; 2; 0
$FNC-DETECTION$ = 4; 2; 0
$FSE-UPGRADE$ = Greased Guns; Bombs away!; Aerial Ace; Spy Plane; The Surging Sky
$FNC-UPGRADE$ = Greased Guns; Bombs away!; Aerial Ace; Spy Plane; The Surging Sky
$FSE-UPGRADEICON$ = 17847640091; 17847639896; 17847640366; 17847640366; 17847640211
$FNC-UPGRADEICON$ = 17847640091; 17847639896; 17847640366; 17847640366; 17847640211
$FNC-ROFBUG$ = Firerate
$FSE-META$ = Intermediate; File:AcePilotNewIcon.png
$TREF$ = <ref>Calculated as Gun DPS + Bomb DPS.</ref>
$TREF$ = <ref>Calculated as Gun DPS + Bomb DPS.</ref>
$R$ = $FNC-RECURSION$
</var>
</var>
<div class="overflow-box">
<div class="overflow-box">
{| class="wikitable stats-table"
{| class="wikitable stats-table"
! Level !! Cost !! Total Cost !! Normal Damage !! Splash Damage !! Firerate !! Bomb Cooldown !! Range !! Explosion Range !! Hidden Detection Range !! Speed Multiplier !! DPS$TREF$ !! Cost Efficiency
! Level !! Total Price !! Normal Damage !! Splash Damage !! Firerate !! Bomb Cooldown !! Range !! Explosion Range !! Hidden Detection Range !! Speed Multiplier !! DPS$TREF$ !! Cost Efficiency
|-
|-
| 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 2 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
| 0 || {{Money|$TP$}} || 2 || N/A || 0.2 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
|-
| 1 || $R$ || $R$ || 3 || N/A || 0.22 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
| 1 || {{Money|$TP$}} || 3 || N/A || 0.2 || N/A || 9 || N/A || N/A || 1 || $GDPS$ || {{Money|$CE$}}
|-
|-
| 2 || $R$ || $R$ || 4 || 10 || 0.22 || 4 || 9 || 3 || N/A || 1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 2 || {{Money|$TP$}} || 4 || 10 || 0.2 || 4 || 9 || 3 || N/A || 1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
|-
| 3 || $R$ || $R$ || 5 || 30 || 0.15 || 4 || 10 || 3 || N/A || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 3 || {{Money|$TP$}} || 5 || 30 || 0.12 || 4 || 10 || 3 || N/A || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
|-
| 4 || $R$ || $R$ || 8 || 30 || 0.15 || 2 || 10 || 3 || 10 || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 4 || {{Money|$TP$}} || 8 || 30 || 0.12 || 2 || 10 || 3 || 10 || 1.1 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|-
|-
| 5 || $R$ || $R$ || 14 || 45 || 0.12 || 1.5 || 10 || 4 || 10 || 1.35 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
| 5 || {{Money|$TP$}} || 18 || 45 || 0.12 || 1.5 || 10 || 4 || 10 || 1.35 || $TDPS$<ref>$GDPS$ Gun DPS + $BDPS$ Bomb DPS</ref> || {{Money|$CE$}}
|}
|}
</div>
</div>
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|-
|-
!Skin
!Skin
|{{Color|Basic|Green}}
|{{Colour|Basic|Green}}
|{{Color|Basic|Red}}
|{{Colour|Basic|Red}}
|{{Color|Basic|Yellow}}
|{{Colour|Basic|Yellow}}
|{{Color|Basic|Aerial Ace}}
|{{Colour|Basic|Aerial Ace}}
|-
|-
!Rarity
!Rarity
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Common}}
|{{Colour|Common}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|500}}
|{{Coins|1,250}}
|-
|-
!Obtained From
!Obtained From
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|-
|-
!Skin
!Skin
|{{Color|Basic|Purple}}
|{{Colour|Basic|Purple}}
|{{Color|Basic|Navy}}
|{{Colour|Basic|Navy}}
|{{Color|Pumpkin|Pumpkin}}
|{{Colour|Pumpkin|Pumpkin}}
|{{Color|DuckyRevenge|Easter}}
|{{Colour|DuckyRevenge|Easter}}
|-
|-
!Rarity
!Rarity
|{{Color|Common}}
|{{Colour|Common}}
|{{Color|Rare}}
|{{Colour|Rare}}
|{{Color|Event}}
|{{Colour|Event}}
|{{Color|Legendary}}
|{{Colour|Legendary}}
|-
|-
!Daily Store Cost
!Daily Store Cost
|{{Coins|500}}
|{{Coins|1,250}}
|{{Coins|1,000}}
|{{Coins|2,000}}
|N/A
|N/A
|N/A
|N/A
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|-
|-
!Skin
!Skin
|{{Color|FinalAct|Toy Plane}}
|{{Colour|FinalAct|Toy Plane}}
|-
|-
!Rarity
!Rarity
|{{Color|Rare}}
|{{Colour|Rare}}
|-
|-
!Daily Store Cost
!Daily Store Cost
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*The '''Ace Pilot''' used to share its Level 2 icon with the [[Mortar]]'s Level 4 icon but upside down.
*The '''Ace Pilot''' used to share its Level 2 icon with the [[Mortar]]'s Level 4 icon but upside down.
*This is the first tower to able to give other towers hidden detection, with the second being the [[Firework Technician]].
*This is the first tower to able to give other towers hidden detection, with the second being the [[Firework Technician]].
*Strangely, the [[Soul Stealer (Legacy)|Soul Stealer]] and [[Void Reaver (Legacy)|Void Reaver]] can still spawn a [[Soul]] from the '''Ace Pilot''', despite not being a humanoid tower.
*Strangely, the [[Soul Stealer]] and [[Void Reaver]] can still spawn a [[Soul]] from the '''Ace Pilot''', despite not being a humanoid tower.
*On Level 2 and 4, the '''Ace Pilot''' upgrade names have capitalization errors.
*On Level 2 and 4, the '''Ace Pilot''' upgrade names have capitalization errors.
**Additionally, there are two spaces between "''Aerial''" and "''Ace''" in the Level 3 upgrade name instead of one.
**Additionally, there are two spaces between "''Aerial''" and "''Ace''" in the Level 3 upgrade name instead of one.
*The Level 5 upgrade name, "''The Surging Sky''" is a reference to a fake leak of the Level 6 '''Ace Pilot''' upgrade.
*The Level 5 upgrade name, "''The Surging Sky''" is a reference to a fake leak of the Level 6 '''Ace Pilot''' upgrade.
*The Level 3 upgrade name, "''Aerial Ace''" shares its name with the {{Color|Basic|Aerial Ace}} skin.
*The Level 3 upgrade name, "''Aerial Ace''" shares its name with the {{Colour|Basic|Aerial Ace}} skin.
**Both the upgrade name and the skin were also added in the same update. Prior to the change, the Level 3 upgrade was simply just "''Better plane''".
**Both the upgrade name and the skin were also added in the same update. Prior to the change, the Level 3 upgrade was simply just "''Better plane''".


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*'''29 November 2019''' - [[Release v1.4|Release v1.4.0]]
*'''29 November 2019''' - [[Release v1.4|Release v1.4.0]]
**'''Ace Pilot''' added.
**'''Ace Pilot''' added.
**Skins: {{Color|Basic|Red}}, {{Color|Basic|Green}}, {{Color|Basic|Yellow}}
**Skins: {{Colour|Basic|Red}}, {{Colour|Basic|Green}}, {{Colour|Basic|Yellow}}
**{{Bug}} '''Ace Pilot's''' placement is bugged.
**{{Bug}} '''Ace Pilot's''' placement is bugged.
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
*'''24 December 2019''' - [[Release v1.5|Release v1.5.0]]
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***'''Level 3'''
***'''Level 3'''
****Range decreased from +1 to +0.
****Range decreased from +1 to +0.
****Firerate changed from {{Tooltip|0.25 > 0.15|-0.1}} to {{Tooltip|0.18 > 0.13|-0.05}}.
****Firerate changed from <abbr title="-0.1">0.25 > 0.15</abbr> to <abbr title="-0.05">0.18 > 0.13</abbr>.
****Renamed from ''Better plane'' to ''Aerial Ace''.
****Renamed from ''Better plane'' to ''Aerial Ace''.
***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Cost increased from {{Money|6,500}} to {{Money|7,500}}.
****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.13 > 0.08|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.15 > 0.1</abbr> to <abbr title="-0.05">0.13 > 0.08</abbr>.
****Now fires missiles instead of dropping bombs.
****Now fires missiles instead of dropping bombs.
**{{Bug}} '''Ace Pilot''' attack range and circling direction is not shown properly.
**{{Bug}} '''Ace Pilot''' attack range and circling direction is not shown properly.
**{{Bug}} '''Ace Pilot's''' bombs only deal damage to one enemy.
**{{Bug}} '''Ace Pilot's''' bombs only deal damage to one enemy.
**New skins: {{Color|Basic|Aerial Ace}}, {{Color|Basic|Navy}}, {{Color|Basic|Purple}}
**New skins: {{Colour|Basic|Aerial Ace}}, {{Colour|Basic|Navy}}, {{Colour|Basic|Purple}}
*'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]]
*'''31 October 2020''' - [[Overhaul v1.1|Overhaul v1.1.0]]
**New skin: {{Color|Pumpkin|Pumpkin}}
**New skin: {{Colour|Pumpkin|Pumpkin}}
*'''23 November 2020''' - [[Overhaul v1.1|Overhaul v1.1.1]]
*'''23 November 2020''' - [[Overhaul v1.1|Overhaul v1.1.1]]
**{{Bugfix}} '''Ace Pilot''' attack range is now shown properly.
**{{Bugfix}} '''Ace Pilot''' attack range is now shown properly.
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****Firerate decreased from 0.18 to 0.175.
****Firerate decreased from 0.18 to 0.175.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.18 > 0.13|-0.05}} to {{Tooltip|0.175 > 0.125|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.18 > 0.13</abbr> to <abbr title="-0.05">0.175 > 0.125</abbr>.
***'''Level 5'''
***'''Level 5'''
****Firerate changed from {{Tooltip|0.13 > 0.08|-0.05}} to {{Tooltip|0.125 > 0.075|-0.05}}.
****Firerate changed from <abbr title="-0.05">0.13 > 0.08</abbr> to <abbr title="-0.05">0.125 > 0.075</abbr>.
**{{Bug}} '''Ace Pilot''' can be targeted by enemies.
**{{Bug}} '''Ace Pilot''' can be targeted by enemies.
**{{Bugfix}} '''Ace Pilot's''' bombs now grant money.
**{{Bugfix}} '''Ace Pilot's''' bombs now grant money.
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*'''21 December 2022''' - [[v1.6.0]]
*'''21 December 2022''' - [[v1.6.0]]
**Skin rarity added to all skins.
**Skin rarity added to all skins.
**{{Color|Basic|Navy}} skin rarity changed from {{Color|Uncommon}} to {{Color|Common}}.
**{{Colour|Basic|Navy}} skin rarity changed from {{Colour|Uncommon}} to {{Colour|Common}}.
**{{Color|Basic|Aerial Ace}} skin rarity changed from {{Color|Rare}} to {{Color|Common}}.
**{{Colour|Basic|Aerial Ace}} skin rarity changed from {{Colour|Rare}} to {{Colour|Common}}.
*'''23 January 2023''' - [[v1.6.0]]j
*'''23 January 2023''' - [[v1.6.0]]j
**{{Color|Basic|Navy}} skin rarity changed from {{Color|Common}} to {{Color|Rare}}.
**{{Colour|Basic|Navy}} skin rarity changed from {{Colour|Common}} to {{Colour|Rare}}.
*'''7 April 2023''' - [[v1.7.0]]
*'''7 April 2023''' - [[v1.7.0]]
**{{Bugfix}} Circling range is now displayed properly.
**{{Bugfix}} Circling range is now displayed properly.
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****Bomb cooldown increased from 4 to 4.5.
****Bomb cooldown increased from 4 to 4.5.
***'''Level 3'''
***'''Level 3'''
****Firerate changed from {{Tooltip|0.175 > 0.125|-0.05}} to {{Tooltip|0.175 > 0.15|-0.025}}.
****Firerate changed from <abbr title="-0.05">0.175 > 0.125</abbr> to <abbr title="-0.025">0.175 > 0.15</abbr>.
****Bomb damage decreased from 18 to 15.
****Bomb damage decreased from 18 to 15.
****Bomb cooldown increased from 4 to 4.5.
****Bomb cooldown increased from 4 to 4.5.
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***'''Level 5'''
***'''Level 5'''
****Damage increased from +3 to +4.
****Damage increased from +3 to +4.
****Firerate changed from {{Tooltip|0.125 > 0.075|-0.05}} to {{Tooltip|0.15 > 0.1|-0.05}}
****Firerate changed from <abbr title="-0.05">0.125 > 0.075</abbr> to <abbr title="-0.05">0.15 > 0.1</abbr>
****Range decreased from +2 to +1.
****Range decreased from +2 to +1.
****Bomb damage decreased from 24 to 20.
****Bomb damage decreased from 24 to 20.
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****Cost decreased from {{Money|300}} to {{Money|150}}.
****Cost decreased from {{Money|300}} to {{Money|150}}.
****Damage decreased from +1 to +0.
****Damage decreased from +1 to +0.
****Firerate changed from 0.175 to {{Tooltip|0.2 > 0.175|-0.025}}.
****Firerate changed from 0.175 to <abbr title="-0.025">0.2 > 0.175</abbr>.
****Name changed from ''Better bullets'' to ''Greased Guns''.
****Name changed from ''Better bullets'' to ''Greased Guns''.
***'''Level 2'''
***'''Level 2'''
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****Cost increased from {{Money|3,200}} to {{Money|3,600}}.
****Cost increased from {{Money|3,200}} to {{Money|3,600}}.
****Damage increased from +2 to +3.
****Damage increased from +2 to +3.
****Firerate changed from 0.15 to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from 0.15 to <abbr title="-0.025">0.15 > 0.125</abbr>.
****[[Hidden Detection Buff]] is now permanent.
****[[Hidden Detection Buff]] is now permanent.
****[[Hidden Detection Buff]] is now given in its secondary range around the runway, which has a range of 7.
****[[Hidden Detection Buff]] is now given in its secondary range around the runway, which has a range of 7.
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***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|8,750}} to {{Money|9,750}}.
****Cost increased from {{Money|8,750}} to {{Money|9,750}}.
****Firerate changed from {{Tooltip|0.15 > 0.1|-0.05}} to {{Tooltip|0.125 > 0.117|-0.008}}.
****Firerate changed from <abbr title="-0.05">0.15 > 0.1</abbr> to <abbr title="-0.008">0.125 > 0.117</abbr>.
****Flight speed boost changed, now boosts flight speed by 35%.
****Flight speed boost changed, now boosts flight speed by 35%.
****Bomb damage increased from 20 to 30.
****Bomb damage increased from 20 to 30.
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****Cost increased from {{Money|150}} to {{Money|225}}.
****Cost increased from {{Money|150}} to {{Money|225}}.
****Damage increased from +0 to +1.
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.2 > 0.175|-0.025}} to 0.175.
****Firerate changed from <abbr title="-0.025">0.2 > 0.175</abbr> to 0.175.
***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|2,000}} to {{Money|2,200}}.
****Cost increased from {{Money|2,000}} to {{Money|2,200}}.
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***'''Level 4'''
***'''Level 4'''
****Cost increased from {{Money|3,600}} to {{Money|4,000}}.
****Cost increased from {{Money|3,600}} to {{Money|4,000}}.
****Firerate changed from {{Tooltip|0.15 > 0.125|-0.025}} to 0.15.
****Firerate changed from <abbr title="-0.025">0.15 > 0.125</abbr> to 0.15.
****Bomb cooldown decreased from 2.75 to 1.75.
****Bomb cooldown decreased from 2.75 to 1.75.
***'''Level 5'''
***'''Level 5'''
****Cost increased from {{Money|9,750}} to {{Money|10,000}}.
****Cost increased from {{Money|9,750}} to {{Money|10,000}}.
****Damage increased from +4 to +5.
****Damage increased from +4 to +5.
****Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.15 > 0.117|-0.033}}.
****Firerate changed from <abbr title="-0.008">0.125 > 0.117</abbr> to <abbr title="-0.033">0.15 > 0.117</abbr>.
****Bomb explosion damage decreased from 30 to 25.
****Bomb explosion damage decreased from 30 to 25.
****Bomb cooldown increased from 0.65 to 0.8.
****Bomb cooldown increased from 0.65 to 0.8.
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****Damage decreased from +2 to +1.
****Damage decreased from +2 to +1.
****Range increased from +0 to +0.5.
****Range increased from +0 to +0.5.
****Without [[Firerate Bug]], firerate changed from {{Tooltip|0.15 > 0.12|-0.03}} to {{Tooltip|0.15 > 0.125|-0.025}}, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s.
****Without [[Firerate Bug]], firerate changed from <abbr title="-0.03">0.15 > 0.12</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>, however, because of the bug the firerate is effectively the same without [[Firerate Buff]]s.
****Bomb explosion range decreased from 4.5 to 2.25.
****Bomb explosion range decreased from 4.5 to 2.25.
***'''Level 4'''
***'''Level 4'''
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****Cost decreased from {{Money|10,000}} to {{Money|7,500}}.
****Cost decreased from {{Money|10,000}} to {{Money|7,500}}.
****Damage decreased from +5 to +4.
****Damage decreased from +5 to +4.
****Firerate changed from {{Tooltip|0.15 > 0.117|-0.033}} to {{Tooltip|0.15 > 0.125|-0.025}}.
****Firerate changed from <abbr title="-0.033">0.15 > 0.117</abbr> to <abbr title="-0.025">0.15 > 0.125</abbr>.
****Bomb explosion damage increased from 25 to 35.
****Bomb explosion damage increased from 25 to 35.
****Bomb cooldown increased from 0.8 to 1.25.
****Bomb cooldown increased from 0.8 to 1.25.
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***'''Level 3'''
***'''Level 3'''
****Cost increased from {{Money|1,500}} to {{Money|1,850}}.
****Cost increased from {{Money|1,500}} to {{Money|1,850}}.
****Firerate changed from {{Tooltip|0.175 > 0.15|-0.025}} to {{Tooltip|0.225 > 0.125|-0.1}}.
****Firerate changed from <abbr title="-0.025">0.175 > 0.15</abbr> to <abbr title="-0.1">0.225 > 0.125</abbr>.
****Bomb damage increased from 18 to 20.
****Bomb damage increased from 18 to 20.
****Bomb explosion range increased from 2.25 to 2.5.
****Bomb explosion range increased from 2.25 to 2.5.
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**Defense role added.
**Defense role added.
*'''16 April 2025''' - [[v1.61.0]]
*'''16 April 2025''' - [[v1.61.0]]
**New skin: {{Color|DuckyRevenge|Easter}}
**New skin: {{Colour|DuckyRevenge|Easter}}
*'''25 June 2025''' - [[v1.68.0]]
*'''25 June 2025''' - [[v1.68.0]]
**Unlock cost decreased from {{Coins|3,500}} to {{Coins|1,500}}.
**Unlock cost decreased from {{Coins|3,500}} to {{Coins|1,500}}.
*'''20 December 2025''' - [[v1.83.0]]a
*'''20 December 2025''' - [[v1.83.0]]a
**New skin: {{Color|FinalAct|Toy Plane}}
**New skin: {{Colour|FinalAct|Toy Plane}}
*'''28 January 2026''' - [[v1.84.0]]
*'''28 January 2026''' - [[v1.84.0]]
**Statistical changes:
**Statistical changes:
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**Statistical changes:
**Statistical changes:
***'''Level 3'''
***'''Level 3'''
****Upgrade name changed from {{Tooltip|''Aerial Ace''|Contains two spaces between Aerial and Ace}} to ''Aerial Ace''.
****Upgrade name changed from ''Aerial Ace'' to ''Aerial Ace''.
***'''Level 4'''
***'''Level 4'''
****No longer grants towers hidden detection, moved to Level 5.
****No longer grants towers hidden detection, moved to Level 5.
****Upgrade name changed from ''Spy plane'' to ''Spy Plane''.
***'''Level 5'''
***'''Level 5'''
****Now gives towers hidden detection.
****Now gives towers hidden detection.
*'''8 May 2026''' - [[v1.90.0]]
**Statistical changes:
***'''Level 3'''
****Damage increased from +0 to +1.
****Firerate changed from {{Tooltip|0.225 > 0.125|-0.1}} to {{Tooltip|0.225 > 0.15|-0.075}}.
***'''Level 4'''
****Cost increased from {{Money|2,500}} to {{Money|3,000}}.
****Damage increased from +2 to +3.
****Now gives towers hidden detection.
****Hidden detection range increased from 0 to 10.
***'''Level 5'''
****Cost decreased from {{Money|9,500}} to {{Money|7,000}}.
****Damage increased from +9 to +10.
****Explosion range increased from 3.5 to 4.
*'''5 June 2026''' - [[v2.0.0]]
**Firerate decreased due to the [[Firerate Bug]] being fixed.
**Statistical changes:
***'''Base'''
****Firerate decreased from 0.225 to 0.22.
***'''Level 3'''
****Firerate changed from {{Tooltip|0.225 > 0.15|-0.075}} to {{Tooltip|0.22 > 0.15|-0.07}}.
***'''Level 5'''
****Damage decreased from +10 to +6.
****Firerate changed from 0.15 to {{Tooltip|0.15 > 0.12|-0.03}}.
}}
}}


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