Editing Archer
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 135: | Line 135: | ||
$FSE-UPGRADE$ = Eagle Eye; Deadshot; Flame-tipped Arrows; Powder Keg Arrows; Shot of the Century |
$FSE-UPGRADE$ = Eagle Eye; Deadshot; Flame-tipped Arrows; Powder Keg Arrows; Shot of the Century |
||
$FSE-UPGRADEICON$ = 78487255054043; 118177062176518; 83003777730604; 115104563492355; 73857609172576 |
$FSE-UPGRADEICON$ = 78487255054043; 118177062176518; 83003777730604; 115104563492355; 73857609172576 |
||
$FSE- |
$FSE-CATEGORY$ = Exclusive |
||
$FREF$ = <ref name="firerate">Firerate is seperated into two parts, loading the bow, and aiming and firing the bow. The firerate is halved if the bow is already loaded.</ref> |
$FREF$ = <ref name="firerate">Firerate is seperated into two parts, loading the bow, and aiming and firing the bow. The firerate is halved if the bow is already loaded.</ref> |
||
$DREF1$ = <ref>DPS assumes one arrow successfully hits one enemy only.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage Γ· Tick.</ref> |
$DREF1$ = <ref>DPS assumes one arrow successfully hits one enemy only.<br/>Total DPS is calculated as Normal DPS + Burn DPS.<br/>Burn DPS is calculated as Burn Damage Γ· Tick.</ref> |
||