Template:Attr
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[[File:|15px||link=|class=]]
Template Documentation
Portions of this template may not be visible without parameter values provided
Portions of this template may not be visible without parameter values provided
Description
[edit]This template is used to easily add various attributes to enemy pages.
Syntax & Usage
[edit]{{Attr|<attribute name>|<alternative text>}}
Attribute name is the name of the attribute, which can be found in the tables below. Alternative text is replacement text if the default text cannot be used for a specific situation.
Attributes
[edit]The "User For" column lists the main uses of each value. Because of this, some of the colors listed here may be used for other purposes (such as using the "Krampus" value for the Krampus infobox title), even if not listed here.
| Enemy Types | |
|---|---|
| Value | Example |
| Boss | Error creating thumbnail: File missingBoss |
| Hidden | Error creating thumbnail: File missingHidden |
| Fly | Error creating thumbnail: File missingFlying |
| Ghost | Error creating thumbnail: File missingGhost |
| Lead | Error creating thumbnail: File missingLead |
| Immunities/Resistances | |
|---|---|
| Value | Example |
| Freeze | Error creating thumbnail: File missingFreeze Immune |
| Burn | Error creating thumbnail: File missingBurn Immune |
| Splash | Error creating thumbnail: File missingSplash Damage Immune |
| Stun | Error creating thumbnail: File missingStun Immune |
| Status Effects | |
|---|---|
| Value | Example |
| Bloated | Error creating thumbnail: File missingBloated |
| Nimble | Error creating thumbnail: File missingNimble |
| Slime | Error creating thumbnail: File missingSlime |
| Health Regen | Error creating thumbnail: File missingHealth Regen |
| Tank | Error creating thumbnail: File missingTank |
| Aggro | Error creating thumbnail: File missingAggro |
| Corpse | Error creating thumbnail: File missingCorpse |
| Target | Error creating thumbnail: File missingNo Target |
| Other/Boss Only | |
|---|---|
| Value | Example |
| Full | Error creating thumbnail: File missingFull Immunity |
| Invincibility | Error creating thumbnail: File missingInvincibility |
| God | Error creating thumbnail: File missingGod |
| Toxic Gunner | Error creating thumbnail: File missingToxic Gunner Slowdown Immune |
| Confusion | Error creating thumbnail: File missingConfusion Immune |
| Nuke | Error creating thumbnail: File missingNuke Fallout Damage Immune |
| Knockback | Error creating thumbnail: File missingKnockback Immune |
| DJ | Error creating thumbnail: File missingDJ Booth Slowdown Immune |
| Removed | |
|---|---|
| Value | Example |
| Basic Freeze | Error creating thumbnail: File missingBasic Freeze Immune |
| Partial Collision | Error creating thumbnail: File missingPartial Collision Immune |
| Collision | Error creating thumbnail: File missingCollision Immune |
| Shield | Error creating thumbnail: File missingShield |
| Partial Electric | Error creating thumbnail: File missingPartial Electric Immune |
| Energy | Error creating thumbnail: File missingEnergy Immune |
Example
[edit]Regular
[edit]{{Zombie
|title1 = Fallen Hero
|image1 = FallenHeroRework.png
|mode_appearance = [[Fallen Mode|{{Colour|FallenMode}}]]<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text =
*[[Back to Basics (Challenge)|Back to Basics]]
}}</span>
|first_wave_appearance = 26
|base_hp = [[File:HealthIcon.png|20px|Health]]3,000<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text =
*[[File:HealthIcon.png|20px|Health]]2,000 ([[Back to Basics (Challenge)|Back to Basics]])}}</span>
|scale_hp = Trio - [[File:HealthIcon.png|20px|Health]]3,400<br/>Quad - [[File:HealthIcon.png|20px|Health]]3,700
|defense = {{Defense}}50%
|speed = [[File:SpeedIcon.png|20px|Health]]Slightly Fast (5)
|cash = {{Money|1,500}} every 50% health
|spawned_by = *[[Fallen King]]
*[[Awakened Fallen King]]
|hidden = No
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Stun}}<br/>{{Attr|Freeze}}<br/>{{Attr|Bloated}} (Variable)<br/>{{Attr|Nimble}} (Variable)
}}
<infobox>
<title source="title1"><default>Attr</default></title><image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingSlightly Fast (5) </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>
Alternative Text
[edit]{{Zombie
|title1 = Fallen Soul
|image1 = [[FallenSoulRework.png]]
|mode_appearance = [[Fallen Mode|{{Colour|FallenMode}}]]
|first_wave_appearance = 10
|base_hp = [[File:HealthIcon.png|20px|Health]]40
|scale_hp = Trio - [[File:HealthIcon.png|20px]]50<br/>Quad - [[File:HealthIcon.png|20px]]55
|speed =[[File:SpeedIcon.png|20px|Health]]Above Average
|cash = {{Money|35}} on death
|hidden = {{Attr|Hidden|Yes}}
|fly = No
|ghost = No
|lead = No
|immunity = {{Attr|Bloated}} (Variable)
}}
<infobox>
<title source="title1"><default>Attr</default></title><image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingAbove Average </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Error creating thumbnail: File missingAbove Average </format> <label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Ability</header> <section> <label>Regular</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>