Speedy Enemies

- All enemies are Nimble
- ―In-Game Description
Description
Speedy Enemies is a modifier that only appears in Challenge Trials, after Healthy Enemies and before Glass. When a Challenge Trial with this modifier is beaten, it will be unlocked for the player to apply on any match.
Speedy Enemies is part of a group of six modifiers consisting of itself, Exploding Enemies, Limitation Makes Creativity, Committed, Glass and Flying Enemies. These six modifiers cannot have their total reward boost exceed 50%, limiting their boosts to that. This does not prevent modifiers not part of this group from applying their boosts. For example, Fog will still apply its 20% reward boost when all six are applied, increasing the reward boost from 50% to 70%, though still lower from the expected 95%.
Effects
When applied, enemies will gain Nimble, doubling their speed.
Trivia
- Speedy Enemies is a slightly modernized version of the Vanguard modifier, acting as the Challenge Trials replacement for it.
Update History
- 24 September 2025 - v1.75.0
- Speedy Enemies added.
- 2 July 2026 - v2.1.7
- Added a cap for the total reward boost from the Glass, Limitation Makes Creativity, Exploding Enemies, Speedy Enemies, Flying Enemies and Committed, limiting their total boosts to 50%, though this is only active in Casual mode.
- 17 July 2026 - v2.3.0
- Reward boost increased from +20% to +25%.
- Cap for total reward boost from Glass, Limitation Makes Creativity, Exploding Enemies, Speedy Enemies, Flying Enemies and Committed expanded to all gamemodes.
