Justice
Justice has been removed from the game as of the 26th of November 2025 as it was part of the Null & Void Event.
This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Justice</default></title>
<image source="image1"></image> <label>Affects</label> <label>Active In</label> <label>Available in Sandbox?</label> <format>✖ No </format> <label>Rewards Increase</label> <group collapse="closed"> <header>Music</header>
</group> </infobox>- "Towers gain a 10% damage boost when the player has 25% of their total health left"
- ―In-Game Description
Description
[edit]Justice is one of the curses that appears in the Null & Void Event. It can be voted for by the players every few waves. If voted for, it will apply a Damage Buff once a specific health value is reached.
Effects
[edit]When applied, nothing will happen until the player reaches 25% of their base health. When this is done, all towers will receive a 10% Damage Buff.
Trivia
[edit]- Justice is based on the Justice tarot card.
- How The Fool interacts with Justice depends on the order in which they are activated.
- If Justice is activated first, The Fool being activated after it will count as reaching 25% of the base health, activating the Damage Buff with no effort.
- If The Fool is activated first, Justice's Damage Buff will become impossible to achieve, as players will need to reduce the 1 base health down to 0.25, which is not possible to do through normal means.
- Justice is the only curse that does not apply a negative effect.
Update History
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