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Tank
Attribute • Enemy • Unit
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This article is about Tank (Attribute). You may be looking for other uses of Tank.

Description

Tank is a status effect attribute that reduces most forms of damage to 1.

Mechanics

The Tank attribute makes it so that most forms of damage will have their damage reduced to 1, if the enemy has the Tank attribute. The only exception to this is collision damage, which deals damage normally to such enemies. Collision damage is damage dealt by units when colliding with an enemy, though in some cases, such as the Trapper's spike and bear traps, some regular towers can also deal collision damage with their regular attacks.

Enemy List

The following enemies currently have Tank by default:

The following enemies used to have Tank by default, but no longer do so:

The following enemies can spawn with Tank, but do not have it by default:

The following enemies used to have Tank, but only through ability usage:

The following enemy used to spawn with Tank, but did not have it by default:

The following event enemies have Tank, but only through ability usage:

The following event enemies could spawn with Tank, but did not have it by default:

Tower & Unit List

Although no known use on towers for this attribute exists, the following towers used to have Tank:

Update History



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